The death of [25 Paladin] Bisil (Centaur)

in A Dark Trail

from the perspective of [25 Paladin] Bisil (Centaur)

<worn as a badge>    a royal badge of Arcium [superior] (illuminating)
<worn on head>       an angelic brass tiara from Rift Valley Jungle
<worn on eyes>       a diamond eyepiece
<worn in ear>        a dwarven-made gold stud from The Savannah of Broken Trusts
<worn in ear>        an ear clasp of petrified dragon claws (illuminating)
<worn on face>       an exquisite glass veil from Rift Valley Jungle
<worn around neck>   a burnt bronze torque from Rift Valley Jungle
<worn around neck>   a decent gold torque from Rift Valley Jungle
<worn on body>       a suit of onyx platemail
<worn on horse body> a legendary obsidian saddle from Rift Valley Jungle
<worn about body>    a tarnished flesh mantle [63%]             
<worn as quiver>     a glittering leather quiver from Rift Valley Jungle
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some burnt crystal arm plates
<worn around wrist>  a sparkling diamond bracer [superior]
<worn around wrist>  a decent limestone bracer from Rift Valley Jungle
<worn on hands>      some snakeskin gloves
<worn on finger>     the ring of the overfiend
<worn on finger>     an adamantium hoop
<wielding twohanded> a black two-handed blood sword

[Damage:  1 ] Your bash knocks an irate slave to the ground!

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  small wounds >
 An irate slave screams out in pain!

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  small wounds >
 [Damage: 10 ] -=[Your slash wounds an irate slave.]=-
An irate slave misses you.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  few wounds >
 Xaed clambers to his feet.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  few wounds >
 An irate slave screams out in pain!

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  few wounds >
 Xaed starts casting an offensive spell.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  few wounds >
 Xaed completes his spell...
Xaed utters the words 'gpaqtuio ofags'
An irate slave looks shocked as Xaed grasps at it.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  few wounds >
 [Damage:  8 ] -=[Your fine slash wounds an irate slave.]=-
You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your impressive slash strikes an irate slave.]=-
An irate slave misses you.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  few wounds >
 An irate slave screams out in pain!

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  nasty wounds >
 A Room of Release
Obvious exits: -South
A dark, two-dimensional nebula of pitch-black anti-matter floats here. (humming)
A chunk of thick, fresh rubber lays here.
An irate slave sits here, fighting YOU!(Red Aura)
Xaed (Gnome)(small) stands here.(Gold Aura)
Xang (Grey Elf)(medium) stands, floating here. (casting) (Gold Aura)

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  nasty wounds >
 Xaed starts casting an offensive spell.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  nasty wounds >
 Xaed completes his spell...
Xaed utters the words 'gpaqtuio ofags'
An irate slave looks shocked as Xaed grasps at it.
An irate slave screams out in pain!

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sit EP:  awful >
 An irate slave clambers to its feet.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sta EP:  awful >
 Xaed starts casting an offensive spell.

< 624h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sta EP:  awful >
 [Damage:  6 ] -=[Your fine slash strikes an irate slave.]=-
[Damage:  8 ] -=[Your fine slash strikes an irate slave hard.]=-
You dodge an irate slave's vicious attack.
An irate slave misses you.
An irate slave's sweep catches you in the side and you almost stumble.

< 623h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sta EP:  awful >
 Xaed completes his spell...
Xaed utters the words 'gpaqtuio ofags'
An irate slave looks shocked as Xaed grasps at it.

< 623h/625H 152v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: slave sta EP:  awful >
 An irate slave screams out in pain!
An irate slave is stunned!

< 623h/625H 152v/222V Pos: standing >
< T: Xang TP: sta TC:excellent E: slave sta EP:  awful >
 Xaed starts casting an offensive spell.

< 623h/625H 152v/222V Pos: standing >
< T: Xang TP: sta TC:excellent E: slave sta EP:  awful >
 Xaed completes his spell...
Xaed utters the words 'gpaqtuio ofags'
Xaed reveals with a shock that an irate slave has left its body.
An irate slave is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an irate slave cause a sickening chill to run up your spine.
An irate slave crumbles to dust.

< 623h/625H 152v/222V Pos: standing >
You do not see or have the corpse.

< 623h/625H 152v/222V Pos: standing >
You don't have anything to put in it.

< 623h/625H 152v/222V Pos: standing >
A Room of Release
Obvious exits: -South
A dark, two-dimensional nebula of pitch-black anti-matter floats here. (humming)
A chunk of thick, fresh rubber lays here.
Xaed (Gnome)(small) stands here.(Gold Aura)
Xang (Grey Elf)(medium) stands, floating here.(Gold Aura)
Xaed sits down in a comfortable spot.

< 623h/623H 154v/222V Pos: standing >
Xaed opens a charred and burnt spellcase with golden edges and begins studying it intently.

< 623h/623H 155v/222V Pos: standing >
Xang sits down in a comfortable spot.

< 623h/623H 156v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
An irate undead slave stands here muttering something.(Red Aura)

< 623h/623H 156v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
The corpse of a diseased rat is lying here.
The undead royal maid is here cleaning everything in sight.(Red Aura)

< 623h/623H 156v/222V Pos: standing >
A Tower of Undead Minions
Obvious exits: -North -East -South -West
The corpse of a diseased rat is lying here.
The undead royal maid is here cleaning everything in sight.(Red Aura)

< 621h/621H 159v/222V Pos: standing >
   The royal families maid basically takes care of all the cleaning of rooms
in the tower.  This is a hard job because of the size of this tower.  In the
zombies previous life the maid's job was not as hard, because the family would
clean up some of there own messes.  The flesh of the zombie is almost
completely gone.  It has slowly been falling off of the dead body.
An undead royal maid appears to be Undead and has a few scratches.
She's medium in size.
She has little gills in her neck!


< 619h/619H 162v/222V Pos: standing >
Rearkick who?

< 617h/617H 166v/222V Pos: standing >
You tense up and prepare to rearkick an undead royal maid with your hind legs!
You feel your skill in kick improving.
[Damage: 18 ] You shift your weight and viciously slam your rear hooves into an undead royal maid with a stunning force!

< 617h/617H 169v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sta EP: few scratches >
 An undead royal maid misses you.
An undead royal maid misses you.

< 629h/629H 170v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sta EP: few scratches >
 You score a CRITICAL HIT!!!!!
[Damage: 16 ] -=[Your impressive slash strikes an undead royal maid.]=-
[Damage:  6 ] -=[Your fine slash wounds an undead royal maid.]=-

< 629h/629H 170v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sta EP: few scratches >
 An undead royal maid misses you.
You parry an undead royal maid's lunge at you.
An undead royal maid's kick hits you in your side.

< 628h/629H 170v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sta EP: few scratches >
 [Damage:  8 ] -=[Your fine slash wounds an undead royal maid.]=-
[Damage:  8 ] -=[Your fine slash wounds an undead royal maid.]=-

< 628h/629H 170v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sta EP:  small wounds >
 You attempt to flee...
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
You flee southward!

< 628h/629H 147v/222V Pos: standing >
You attempt to flee...
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South
A small diseased rat is crawling on the ground here.(Red Aura)
You flee westward!

< 629h/629H 127v/222V Pos: standing >
A diseased rat suddenly attacks YOU!
A diseased rat misses you.

< 627h/627H 129v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: rat sta EP: excellent >
 You attempt to flee...
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East
You flee southward!

< 579h/579H 104v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -West

< 579h/579H 105v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  Travel south to visit the graveyard.
Obvious exits: -North -East -South -West

< 579h/579H 105v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  There is a ladder here that leads up to the
second level of the tower.
Obvious exits: -North -East -South -West -Up
A bottle of hard ale has been forgotten here.

< 577h/577H 104v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
The undead royal maid is here cleaning everything in sight.(Red Aura)

< 577h/577H 104v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is the General Store.
Obvious exits: -North# -East -South -West

< 577h/577H 104v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
An irate undead slave stands here muttering something.(Red Aura)

< 577h/577H 103v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -East -South

< 577h/577H 103v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 103v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
An irate undead slave stands here muttering something.(Red Aura)

< 575h/575H 104v/222V Pos: standing >
A Room of Release
   This is an extension of the towers main floor, and it's unlike the rest of
the kingdom in that it has a calm feeling about it.  The room is well lit by
large torches mounted on the walls.  The ceiling has an opening that lets an
observer watch the sky at night.  To the south leads back to a kingdom full
of hate.
A soothing aura fills the area.
Obvious exits: -South
A dark, two-dimensional nebula of pitch-black anti-matter floats here. (humming)
A chunk of thick, fresh rubber lays here.
Xaed (Gnome)(small) stands here.(Gold Aura)
Xang (Grey Elf)(medium) sits resting.(Gold Aura)

< 575h/575H 104v/222V Pos: standing >
An undead royal maid enters from the south.

< 573h/573H 109v/222V Pos: standing >
[Damage:  1 ] Your bash knocks an undead royal maid to the ground!

< 573h/573H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 You parry an undead royal maid's lunge at you.

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 [Damage:  8 ] -=[Your fine slash wounds an undead royal maid.]=-
[Damage:  9 ] -=[Your fine slash wounds an undead royal maid.]=-
A Troll snaps into visibility.
A Troll leaps at Xang only to realize he is down already.
Xang is disrupted from meditation.
A Goblin snaps into visibility.
A Goblin dances an acrobatic maneuver in battle, and trips up Xaed!

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 Someone parries Xaed's lunge at him.
A Goblin snaps into visibility.
A Drow Elf snaps into visibility.

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 Someone assists a Troll heroically.
A Drider snaps into visibility.
A Drider's fine bludgeon strikes Xang.

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 A Drider misses Xang.
A Drider's fine bludgeon strikes Xang.
A Drider's bludgeon strikes Xang.

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 A Duergar snaps into visibility.

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 Someone plays a song to lift his spirit off the ground.
An undead royal maid flies through the air, free as a bird!
You fly through the air, free as a bird!
Xaed flies through the air, free as a bird!
Xang flies through the air, free as a bird!
A Drow Elf completes her spell...
A Drow Elf utters the words 'energy drain'
A Drow Elf drains Xaed - what a waste of energy!

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 Someone misses Xaed.
Someone misses Xaed.
A Goblin snaps into visibility.

< 629h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:excellent E: maid sit EP:  small wounds >
 -=[An undead royal maid's fine punch wounds you.]=-
An undead royal maid wavers in agony, as the positive energies purge his undead essence!
[Damage:  1 ] An undead royal maid suffers from contact with the aura about you.
A Drow Elf starts casting an offensive spell.

< 617h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sit EP:  small wounds >
 A Duergar completes his spell...
A Duergar utters the words 'paffue xurhuio'
Xaed dries up completely and crumbles.
Xaed's frost-rimed stone gorget from Newhaven melted corroded by the acid.
Xaed is dead! R.I.P.
The last gasps of Xaed cause a sickening chill to run up your spine.
The blue glow surrounding you fades away.
You are now the leader of your group!
Xaed is no longer in your group.
A Drow Elf stops invoking abruptly!

< 617h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sit EP:  small wounds >
 [Damage: 10 ] -=[Your impressive slash wounds an undead royal maid.]=-
[Damage:  8 ] -=[Your fine slash wounds an undead royal maid.]=-

< 617h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sit EP:  small wounds >
 You haven't reoriented yourself yet enough for another bash!

< 617h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sit EP:  small wounds >
 An undead royal maid clambers to her feet.
A Troll's powerful bludgeon strikes Xang very hard.
A Troll's powerful pierce strikes Xang very hard.
You haven't reoriented yourself yet enough for another bash!

< 617h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sta EP:  small wounds >
 A Drider parries Xang's lunge at him.
You haven't reoriented yourself yet enough for another bash!

< 617h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sta EP:  small wounds >
 You haven't reoriented yourself yet enough for another bash!

< 617h/629H 110v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: maid sta EP:  small wounds >
 Xang avoids being bashed by a Drider, who loses his balance and falls.
You attempt to flee...
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
You flee southward!

< 617h/629H 87v/222V Pos: standing >

< 617h/629H 88v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -East -South

< 617h/629H 93v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 616h/627H 94v/222V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a dirt path down to the river.
Obvious exits: -North -East -South -West

< 616h/627H 94v/222V Pos: standing >
Your group has been disbanded.
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East -West
A small diseased rat is crawling on the ground here.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)

< 617h/627H 94v/222V Pos: standing >
A Dirt Path
   This is the trail that leads away from the dark tower.  The trail is
narrow and has heavy forests on each side.  This trail doesn't seem to have
been used as much as the rest of them, because it still has grass growing
over it. There are many animals in the nearby forest.  The trail is easy to
follow because it's nicely cleared and the forest has a definite lining.
Obvious exits: -East -West

< 617h/627H 92v/222V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A dirt path leads east into a massive tower.
Obvious exits: -North -East -West
A pink salmon swims here, fighting the current up stream.(Red Aura)

< 618h/627H 91v/222V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.(Red Aura)

< 619h/627H 90v/222V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -South -West
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.(Red Aura)

< 619h/627H 88v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 620h/627H 89v/222V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  A trail leads west between two lively forests.
Obvious exits: -North -East -West
A huge block of solid ice is here to the west.

< 618h/625H 88v/222V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
A hostile fish swims by here trying to bite You!

< 619h/625H 86v/222V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.
Obvious exits: -North -South
A pink salmon swims here, fighting the current up stream.(Red Aura)
A hostile fish swims by here trying to bite You!

< 619h/625H 85v/222V Pos: standing >
A Raging River
   This ragging river is about twenty five feet wide.  The river is located
below the Riverside Road.  The river has a swift current and big jagged rocks
that make its large rapids.  There are groups of fishermen on the side of the
road fishing for salmon.  The sound of the river is very relaxing.  The river
is a deep blue color.  Bubbles rise from a pile of rocks.
Obvious exits: -North -South

< 620h/625H 83v/222V Pos: standing >
A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.  Daylight can be seen through some eastern brush.
The river can be reached to the south.
Obvious exits: -East# -South -West

< 620h/625H 82v/222V Pos: standing >
A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.
Obvious exits: -East -West
A rabid raccoon stands here in attack stance.

< 621h/625H 80v/222V Pos: standing >
A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.
Obvious exits: -East -West

< 621h/625H 79v/222V Pos: standing >
A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.
Obvious exits: -East -West

< 622h/625H 77v/222V Pos: standing >
A Forest Opening
   A small opening suddenly appears.  The thick forest thins out to
the east; where flowing water can be heard.  This grass landing seems
like a great place to stretch out.  A sense of life is all around.
All energy in the room is pulled towards the mystic pool.
Obvious exits: -East
Puddles of fresh blood cover the ground.
The corpse of a rabid raccoon is lying here.
A strange circular pool of liquid lies hovering here.
The skeleton of a rabid raccoon stands here. (minion) (Red Aura)
A rabid raccoon stands, apparently asleep.

< 620h/623H 76v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 621h/623H 77v/222V Pos: standing >
The skeleton of a rabid raccoon suddenly attacks YOU!
The skeleton of a rabid raccoon misses you.
Sorry, you aren't allowed to do that in combat.

< 621h/623H 77v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 587h/589H 77v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: undead sta EP: excellent >
 You attempt to flee...
A Riverside Road
   This wide rocky road lies right next to a small yet raging river.
The river has a swift current and big jagged rocks that produce its
large rapids.  The sound of a swift current and  bubbling rapids is
refreshing.  It sets the mood for a relaxing evening near the water.
The river banks are frequented by local fisherman and those looking
to escape the heat.
Obvious exits: -East -West
You flee eastward!

< 587h/589H 48v/222V Pos: standing >
A Forest Opening
   A small opening suddenly appears.  The thick forest thins out to
the east; where flowing water can be heard.  This grass landing seems
like a great place to stretch out.  A sense of life is all around.
All energy in the room is pulled towards the mystic pool.
Obvious exits: -East
Puddles of fresh blood cover the ground.
The corpse of a rabid raccoon is lying here.
A strange circular pool of liquid lies hovering here.
The skeleton of a rabid raccoon stands here. (minion) (Red Aura)
A rabid raccoon stands, apparently asleep.

< 587h/589H 46v/222V Pos: standing >
A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.  The trees seems to
clear out towards the south.
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
A huge block of solid ice is here to the south.
A huge block of solid ice is here to the east.

< 587h/589H 46v/222V Pos: standing >

< 585h/585H 55v/222V Pos: standing >

< 585h/585H 56v/222V Pos: standing >
A Dark Trail
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
A huge block of solid ice is here to the south.
A huge block of solid ice is here to the east.

< 581h/581H 61v/222V Pos: standing >
A Dark Trail
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
A huge block of solid ice is here to the south.
A huge block of solid ice is here to the east.

< 579h/579H 66v/222V Pos: standing >
You try to destroy a wall of ice...
[Damage:  3 ] 
< 574h/577H 70v/222V Pos: standing >
Hint: Be sure to check your innate abilities. These can help you win the fight. Just type "innate" to see a list.

< 574h/577H 70v/222V Pos: standing >

< 575h/575H 76v/222V Pos: standing >

< 575h/575H 76v/222V Pos: standing >

< 571h/571H 85v/222V Pos: standing >

< 567h/567H 96v/222V Pos: standing >

< 561h/561H 106v/222V Pos: standing >
A Dark Trail
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
A huge block of solid ice is here to the south.
A huge block of solid ice is here to the east.

< 561h/561H 107v/222V Pos: standing >

< 561h/561H 107v/222V Pos: standing >
A Dark Trail
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
A huge block of solid ice is here to the south.
A huge block of solid ice is here to the east.

< 561h/561H 108v/222V Pos: standing >
You try to destroy a wall of ice...
Your mighty hit totally destroys a wall of ice...
A wall of ice crumbles to dust and blows away.

< 561h/561H 108v/222V Pos: standing >

< 555h/555H 119v/222V Pos: standing >
Someone slowly fades into existence.

< 555h/555H 121v/222V Pos: standing >
Someone suddenly attacks YOU!
A Goblin snaps into visibility.
-=[A Goblin's weak pierce grazes you.]=-

< 552h/553H 124v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 Someone slowly fades into existence.
Someone slowly fades into existence.

< 630h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 
< 630h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 Someone suddenly attacks YOU!
A Troll snaps into visibility.
-=[A Troll's crude bludgeon grazes you.]=-
[Damage:  1 ] A Troll suffers from contact with the aura about you.

< 628h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 A Drow Elf snaps into visibility.
A Duergar slowly fades into existence.
A Kobold slowly fades into existence.

< 628h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 Someone misses you.
You feel your skin soften and return to normal.
A Goblin snaps into visibility.
-=[A Goblin's pierce grazes you.]=-

< 627h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: A Goblin sta EP: excellent >
 
< 627h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC:few scratches E: someone sta EP: excellent >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 496h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: someone sta EP: excellent >
 Someone dodges your futile attack.
You miss someone.
A Goblin snaps into visibility.

< 496h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Goblin sta EP: excellent >
 A Duergar starts casting a spell.
A Goblin snaps into visibility.
A Goblin reaches for the ground, quickly tossing a clump of dirt at your face!

< 496h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: A Goblin sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 496h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC: small wounds E: someone sta EP: excellent >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!
A Troll snaps into visibility.
Everything is blurry after a Troll's head came crashing into your skull.
[Damage:  3 ] A Troll suffers from contact with the aura about you.

< 303h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Someone misses you.
Someone misses you.
A Goblin snaps into visibility.
-=[A Goblin's pierce strikes you.]=-
[Damage:  1 ] A Goblin suffers from contact with the aura about you.

< 286h/631H 124v/222V Pos: standing >
< T: Bisil TP: sta TC: nasty wounds E: A Goblin sta EP: few scratches >
 A Duergar completes his spell...
A Duergar utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You begin to dry out and wilt.
OUCH!  That really did HURT!

< 160h/631H 124v/222V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 You feel your skin harden to stone.
The spirits of Rift Valley Jungle grant you their protection.

< 160h/631H 124v/222V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Someone completes his spell...
Someone utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from someone striking you full on!

< 117h/631H 124v/222V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 You miss someone.
Someone dodges your futile attack.

< 117h/631H 124v/222V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 -=[Someone's pierce grazes you.]=-

< 116h/631H 124v/222V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 116h/631H 124v/222V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Someone completes his spell...
Someone utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from someone striking you full on!
You wish that your wounds would stop BLEEDING so much!
Sorry, you aren't allowed to do that in combat.

< 73h/631H 124v/222V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: few scratches >
 Someone completes his spell...
Someone utters the words 'paffue xurhuio'
You are completely dried up.
Your something melted corroded by the acid.
Your something melted corroded by the acid.