The death of [23 Sorcerer] Deid (Gnome)

in The Grand Tharnadian Way

from the perspective of [23 Sorcerer] Deid (Gnome)

<worn in ear>        a diamond earring [superior]
<worn in ear>        a diamond earring
<worn around neck>   a soldier's emerald collar
<worn around neck>   a fine leather amulet from Rift Valley Jungle
<worn on body>       a misshaped glass robe
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on hands>      some thin leather gloves [superior]
<worn on finger>     a stylish crystal ring
<worn on finger>     a well-used bone signet
<worn on legs>       some leather leggings
<worn on feet>       a pair of high-soft leather boots [superior]

A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 133h/133H 98v/100V Pos: standing >
A militia guard enters from the west.

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 133h/133H 99v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking mercenary stands here, eyeing you with open contempt.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.

< 133h/133H 98v/100V Pos: standing >
A shady mercenary says in common 'What you got something to say?'

< 133h/133H 99v/100V Pos: standing >

< 133h/133H 100v/100V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 133h/133H 99v/100V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 133h/133H 98v/100V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.

< 133h/133H 99v/100V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 133h/133H 98v/100V Pos: standing >
A Noble's Home
Obvious exits: -W
An ironbound chest rests here.
A woman noble struts around here, her pert little ass in the air.
A noble is standing here, a pretentious look upon his face.

< 133h/133H 98v/100V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 133h/133H 99v/100V Pos: standing >
A Noble's Home
Obvious exits: -W
An ironbound chest rests here.
A woman noble struts around here, her pert little ass in the air.
A noble is standing here, a pretentious look upon his face.

< 133h/133H 98v/100V Pos: standing >
You ARE mad!

< 133h/133H 100v/100V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 133h/133H 99v/100V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking mercenary stands here, eyeing you with open contempt.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.

< 133h/133H 97v/100V Pos: standing >
Tharnadian Auction House
Obvious exits: -S
A fast talking auctioneer stands behind the podium.

< 133h/133H 97v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking mercenary stands here, eyeing you with open contempt.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.

< 133h/133H 99v/100V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
An iron wood-burning stove stands here. (glowing)
A female commoner is stretched out, sound asleep.(Gold Aura)
A working commoner is stretched out, sound asleep.(Gold Aura)

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A shady looking mercenary stands here, eyeing you with open contempt.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.

< 133h/133H 98v/100V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.

< 133h/133H 98v/100V Pos: standing >
The sun starts to set in the south.

< 133h/133H 100v/100V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W

< 133h/133H 99v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.

< 133h/133H 98v/100V Pos: standing >
Ok.

< 133h/133H 100v/100V Pos: standing >
The Tharnadian Armoury
Obvious exits: -S -W
Sten Hardik stands before the forge banging out some new armor.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
You get a bag made from sewn rat skins from a rugged adventurers satchel.
You get a spellbook from a rugged adventurers satchel.
You get a light blue scarf from a rugged adventurers satchel.
You get a light blue scarf from a rugged adventurers satchel.
You get a strange blue stone from a rugged adventurers satchel.
You get a belt of thick cured leather from a rugged adventurers satchel.
You get a shabby alligator skin jerkin from a rugged adventurers satchel.
You get a large emerald from a rugged adventurers satchel.
You get a pair of high-soft leather boots [superior] from a rugged adventurers satchel.
You can't carry any more.

< 133h/133H 99v/100V Pos: standing >
Sten Hardik says in common 'I don't buy things I can't see Deid.'

< 133h/133H 100v/100V Pos: standing >
You do not have that item.

< 133h/133H 100v/100V Pos: standing >
You feel less righteous.
You feel less righteous.

< 133h/133H 100v/100V Pos: standing >
Sten Hardik says in common 'Deid, perhaps you have me confused with that fairy chef?'

< 133h/133H 100v/100V Pos: standing >
Sten Hardik starts casting a spell.

< 133h/133H 100v/100V Pos: standing >
Sten Hardik completes his spell...
Sten Hardik utters the word 'abrazak'

< 133h/133H 100v/100V Pos: standing >
You are carrying: (11/11)
a pair of high-soft leather boots [superior]
a large emerald
a shabby alligator skin jerkin
a belt of thick cured leather
a strange blue stone
[2] a light blue scarf
a spellbook
a bag made from sewn rat skins
a thin batwing cloak
a rugged adventurers satchel (illuminating)

< 133h/133H 100v/100V Pos: standing >
Sten Hardik says in common 'Deid, perhaps you have me confused with that fairy chef?'

< 133h/133H 100v/100V Pos: standing >
You drop a thin batwing cloak.

< 133h/133H 100v/100V Pos: standing >
A thin batwing cloak crumbles to dust and blows away.

< 133h/133H 100v/100V Pos: standing >
You are carrying: (10/11)
a pair of high-soft leather boots [superior]
a large emerald
a shabby alligator skin jerkin
a belt of thick cured leather
a strange blue stone
[2] a light blue scarf
a spellbook
a bag made from sewn rat skins
a rugged adventurers satchel (illuminating)

< 133h/133H 100v/100V Pos: standing >
Sten Hardik says in common 'Deid, perhaps you have me confused with that fairy chef?'

< 133h/133H 100v/100V Pos: standing >
You stop using a pair of tight black slippers.
You place a pair of high-soft leather boots [superior] on your feet.

< 133h/133H 100v/100V Pos: standing >

A pair of tight black slippers is made of cloth and appears to be of average quality.
A pair of tight black slippers has an item value of 1.

< 133h/133H 100v/100V Pos: standing >
Sten Hardik says in common 'Deid, perhaps you have me confused with that fairy chef?'

< 133h/133H 100v/100V Pos: standing >
You drop a pair of tight black slippers.

< 133h/133H 100v/100V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'
A pair of tight black slippers crumbles to dust and blows away.

< 133h/133H 100v/100V Pos: standing >
You are carrying: (9/12)
a large emerald
a shabby alligator skin jerkin
a belt of thick cured leather
a strange blue stone
[2] a light blue scarf
a spellbook
a bag made from sewn rat skins
a rugged adventurers satchel (illuminating)

< 133h/133H 100v/100V Pos: standing >
You drop a belt of thick cured leather.

< 133h/133H 100v/100V Pos: standing >
A belt of thick cured leather crumbles to dust and blows away.

< 133h/133H 100v/100V Pos: standing >
Sten Hardik says in common 'Deid, perhaps you have me confused with that fairy chef?'

< 133h/133H 100v/100V Pos: standing >
Sten Hardik says in common 'Deid, perhaps you have me confused with that fairy chef?'

< 133h/133H 100v/100V Pos: standing >
You drop a shabby alligator skin jerkin.

< 133h/133H 100v/100V Pos: standing >
A shabby alligator skin jerkin crumbles to dust and blows away.

< 133h/133H 100v/100V Pos: standing >
Autosaving...

< 133h/133H 100v/100V Pos: standing >
You drop a light blue scarf.

< 133h/133H 100v/100V Pos: standing >
A light blue scarf crumbles to dust and blows away.

< 133h/133H 100v/100V Pos: standing >
You drop a light blue scarf.

< 133h/133H 100v/100V Pos: standing >
A light blue scarf crumbles to dust and blows away.

< 133h/133H 100v/100V Pos: standing >
You are carrying: (5/12)
a large emerald
a strange blue stone
a spellbook
a bag made from sewn rat skins
a rugged adventurers satchel (illuminating)

< 133h/133H 100v/100V Pos: standing >
Sten Hardik says in common 'Deid, perhaps you have me confused with that fairy chef?'

< 133h/133H 100v/100V Pos: standing >
Sten Hardik starts casting a spell.

< 133h/133H 100v/100V Pos: standing >
Sten Hardik completes his spell...
Sten Hardik utters the word 'gaiqhjabral'
Sten Hardik's is encased in a solid white aura!
Ok.

< 133h/133H 100v/100V Pos: standing >
Ok.

< 133h/133H 100v/100V Pos: standing >
Sten Hardik starts casting a spell.
You are carrying: (3/12)
a spellbook
a bag made from sewn rat skins
a rugged adventurers satchel (illuminating)

< 133h/133H 100v/100V Pos: standing >
Sten Hardik completes his spell...
Sten Hardik utters the word 'gajrgpuzre'
A holy aura forms around Sten Hardik!

< 133h/133H 100v/100V Pos: standing >
Ok.

< 133h/133H 100v/100V Pos: standing >
You are carrying: (2/12)
a spellbook
a rugged adventurers satchel (illuminating)

< 133h/133H 100v/100V Pos: standing >
Sten Hardik starts casting a spell.

< 133h/133H 100v/100V Pos: standing >
Sten Hardik completes his spell...
Sten Hardik utters the word 'epabrawa'

< 133h/133H 100v/100V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 133h/133H 100v/100V Pos: standing >
You are using:
<worn in ear>        a diamond earring [superior]
<worn in ear>        a diamond earring
<worn around neck>   a soldier's emerald collar
<worn around neck>   a fine leather amulet from Rift Valley Jungle
<worn on body>       a misshaped glass robe
<worn about body>    a kenku's weapons harness [poor]
<worn about waist>   a jeweled bark belt from Woodseer
<worn on belt buckle>a quill
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on hands>      some thin leather gloves [superior]
<worn on finger>     a stylish crystal ring
<worn on finger>     a well-used bone signet
<held>               some crumpled green leaves
<worn on legs>       some leather leggings
<worn on feet>       a pair of high-soft leather boots [superior]

< 133h/133H 100v/100V Pos: standing >
You stop using some crumpled green leaves.

< 133h/133H 100v/100V Pos: standing >
You drop some crumpled green leaves.

< 133h/133H 100v/100V Pos: standing >
You suddenly feel blessed!
The spirits seem refreshed.
Your skin gains the texture of bark.
Bands of psionic force surround you!
You feel your skin harden to stone.
You feel your heart start to race REAL FAST!
You can't get much stronger than this!
You can't get more agile than this!
You can't get more dexterous than this!
Your accelerated healing magic is refreshed!

Enjoy your blessings.

< 133h/133H 100v/100V Pos: standing >
You are carrying: (1/12)
a spellbook

< 133h/133H 100v/100V Pos: standing >
The Tharnadian Armoury
Obvious exits: -S -W
Some crumpled green leaves lie here.
Sten Hardik stands before the forge banging out some new armor.(Gold Aura)

< 133h/133H 100v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
The Tharnadian Armoury
Obvious exits: -S -W
Some crumpled green leaves lie here.
Sten Hardik stands before the forge banging out some new armor.(Gold Aura)

< 133h/133H 98v/100V Pos: standing >
The Armoury Storage Room
Obvious exits: -E

< 133h/133H 97v/100V Pos: standing >
The Tharnadian Armoury
Obvious exits: -S -W
Some crumpled green leaves lie here.
Sten Hardik stands before the forge banging out some new armor.(Gold Aura)

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.

< 133h/133H 99v/100V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 133h/133H 98v/100V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.

< 133h/133H 98v/100V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the walls.
A large wandering dog is here, growling at you.

< 133h/133H 98v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 133h/133H 99v/100V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.

< 133h/133H 99v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A shady looking mercenary stands here, eyeing you with open contempt.

< 133h/133H 98v/100V Pos: standing >
A stray cat leaves west.

< 133h/133H 98v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.

< 133h/133H 98v/100V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
Now where did that chicken go?

< 133h/133H 99v/100V Pos: standing >
A stray cat leaves east.

< 133h/133H 99v/100V Pos: standing >
A militia guard leaves west.

< 133h/133H 99v/100V Pos: standing >
This thing will kill you so fast, it's not EVEN funny!

< 133h/133H 99v/100V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A large rat is scurrying about here.

< 133h/133H 98v/100V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A steel short sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A two-handed sword, nearly six feet in length, lies here.
A green playing card has been tossed aside.
A bright yellow playing card lies here.
A bunch of dried herbs is here strung in bundles along the wall.
Kieta is stocking the shelves of her store.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A large rat is scurrying about here.

< 133h/133H 98v/100V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 133h/133H 97v/100V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 133h/133H 97v/100V Pos: standing >
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
You can buy:
 1) A slender fishing pole                   for 1 platinum, 9 silver, and 8 copper.
 2) A pack of empty potion bottles           for 2 silver, and 3 copper.
 3) A twenty-sided die                       for 5 gold, 9 silver, and 7 copper.
 4) A six-sided die                          for 5 gold, 9 silver, and 7 copper.
 5) A ten-sided die                          for 5 gold, 9 silver, and 7 copper.
 6) A raccoonskin bag                        for 8 gold, 2 silver, and 4 copper.
 7) A leather bag                            for 1 platinum, 1 gold, and 1 silver.
 8) An ermineskin backpack                   for 3 platinum, 2 gold, 6 silver, and 3 copper.

< 133h/133H 99v/100V Pos: standing >
The night has begun.

< 133h/133H 99v/100V Pos: standing >

		Score information for Deid

Level: 23   Race: Gnome   Class: Sorcerer Sex: Male
Hit points: 133(133)  Moves: 99(100)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   13 platinum   241 gold   607 silver   844 copper
Playing time: 0 days / 9 hours/ 54 minutes
Received data: 0.2641 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: none
Send data:     0.0032 MB this session.
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   5
Detecting:       Good Heat
Enchantments:    Ultravision Farsee Fly Armor Haste
Bartender Quests Remaining: 4
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  228 

Active Spells:
--------------
haste (9 minutes)
stone skin (3 minutes)
enhance armor (24 minutes)
barkskin (24 minutes)
bless (29 minutes)
Auctions Disabled (1 minute)
accelerated healing (19 minutes)
dexterity (28 minutes)
agility (28 minutes)
strength (28 minutes)
fly (121 minutes)
spirit armor (60 minutes)


		Score information for Deid

Level: 23   Race: Gnome   Class: Sorcerer Sex: Male
Hit points: 133(133)  Moves: 99(100)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   13 platinum   241 gold   607 silver   844 copper
Playing time: 0 days / 9 hours/ 54 minutes
Received data: 0.2641 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: none
Send data:     0.0032 MB this session.
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   5
Detecting:       Good Heat
Enchantments:    Ultravision Farsee Fly Armor Haste
Bartender Quests Remaining: 4
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  228 

Active Spells:
--------------
haste (9 minutes)
stone skin (3 minutes)
enhance armor (24 minutes)
barkskin (24 minutes)
bless (29 minutes)
Auctions Disabled (1 minute)
accelerated healing (19 minutes)
dexterity (28 minutes)
agility (28 minutes)
strength (28 minutes)
fly (121 minutes)
spirit armor (60 minutes)


< 133h/133H 99v/100V Pos: standing >
You can buy:
 1) A slender fishing pole                   for 1 platinum, 9 silver, and 8 copper.
 2) A pack of empty potion bottles           for 2 silver, and 3 copper.
 3) A twenty-sided die                       for 5 gold, 9 silver, and 7 copper.
 4) A six-sided die                          for 5 gold, 9 silver, and 7 copper.
 5) A ten-sided die                          for 5 gold, 9 silver, and 7 copper.
 6) A raccoonskin bag                        for 8 gold, 2 silver, and 4 copper.
 7) A leather bag                            for 1 platinum, 1 gold, and 1 silver.
 8) An ermineskin backpack                   for 3 platinum, 2 gold, 6 silver, and 3 copper.

< 133h/133H 99v/100V Pos: standing >

< 133h/133H 99v/100V Pos: standing >
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -W
A tall human alchemist stands in the bazaar here.(Gold Aura)

< 133h/133H 98v/100V Pos: standing >
You can buy:
 1) A human bone                             for 6 silver, and 2 copper.
 2) A strange stone                          for 1 platinum, 3 gold, 3 silver, and 8 copper.
 3) A pack of empty potion bottles           for 2 silver, and 3 copper.
 4) A green herb                             for 7 silver, and 3 copper.
 5) A few drops of dragons blood             for 6 silver, and 6 copper.
 6) Some faerie dust                         for 7 silver, and 9 copper.
 7) A mandrake root                          for 6 silver, and 8 copper.
 8) Some garlic                              for 6 silver, and 1 copper.
 9) Some nightshade                          for 6 silver, and 1 copper.
10) A small clump of desert grass            for 1 platinum, 1 gold, 3 silver, and 7 copper.

< 133h/133H 100v/100V Pos: standing >

< 133h/133H 100v/100V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -W
The corpse of a tharnadian thief-hunter is lying here.
An old lady stands here on the cart, peddling her foods to passing customers.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
You can buy:
 1) An apple                                 for 4 copper.

< 133h/133H 100v/100V Pos: standing >
Kienar's Fast Foods
Obvious exits: -W
Kienar Verdock stands behind the counter, a silly grin upon his face.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
You can buy:
 1) A light elvish pastry                    for 5 silver, and 5 copper.
 2) A succulent roast                        for 2 gold, 2 silver, and 4 copper.
 3) A piece of fried mutton                  for 1 gold, and 8 copper.

< 133h/133H 99v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 133h/133H 99v/100V Pos: standing >
Kienar's Fast Foods
Obvious exits: -W
Kienar Verdock stands behind the counter, a silly grin upon his face.(Gold Aura)

< 133h/133H 99v/100V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -W
The corpse of a tharnadian thief-hunter is lying here.
An old lady stands here on the cart, peddling her foods to passing customers.(Gold Aura)

< 133h/133H 98v/100V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 133h/133H 98v/100V Pos: standing >
Sorry, but you cannot do that here!

< 133h/133H 100v/100V Pos: standing >
The snow is coming down faster now.

< 133h/133H 100v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 133h/133H 100v/100V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A lich necromancer is standing here, busy with his own matters.

< 133h/133H 99v/100V Pos: standing >
Someone attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A lich warlock snaps into visibility.
Out of nowhere, a lich warlock stabs you in the back.
Out of nowhere, a lich warlock stabs you in the back.
OUCH!  That really did HURT!

< 87h/133H 99v/100V Pos: standing >
< T: Deid TP: sta TC: few wounds E: a lich warlock sta EP: excellent >
 A lich necromancer lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 87h/133H 99v/100V Pos: standing >
< T: Deid TP: sta TC: few wounds E: someone sta EP: excellent >
 A lich necromancer suddenly attacks YOU!
A lich necromancer's powerful slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!

< 56h/133H 99v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
A lich warlock snaps into visibility.

< 56h/133H 99v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: a lich warlock sta EP: excellent >
 You start chanting...

< 56h/133H 99v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You complete your spell...
A lich warlock snaps into visibility.
Your blast of cold strikes a lich warlock dead on, who shudders from the pain.
A lich warlock snaps into visibility.
A lich warlock's impressive pierce seriously wounds you.
OUCH!  That really did HURT!
A lich warlock's pierce enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A lich warlock misses you.
A lich warlock's impressive pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A lich warlock attempts to flee.
A lich warlock leaves west.

< 9h/133H 99v/100V Pos: standing >
A lich warlock snaps into visibility.
Out of nowhere, a lich warlock stabs you in the back, RIP...
Your kenku's weapons harness [poor] was completely destroyed by the massive blow!
Your jeweled bark belt from Woodseer was completely destroyed by the massive blow!