The death of [40 Diabolis] Gerra (Kobold)

in Along the Inner Wall of the Royal Docks of Sarmiz'Duul

from the perspective of [56 Scout] Solra AnGEr Of The Honoured (Human)

<worn as a badge>    the mark of the saboteur of agility
<worn on head>       a blood-red Vistani bandana (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the eyeball of a shadow dragon [superior] (magic)
<worn in ear>        an earring of congealed blood of negativity [poor] made by Rukkus
<worn on face>       mask of the flayed mind [superior] (magic) [89%]             
<worn around neck>   the fangs of the balor (magic)
<worn around neck>   the bloody eyeballs on a sinew [superior] [83%]             
<worn on body>       a mithril breastplate with a golden cross of sight [superior] made by Rukkus (magic) (glowing)
<worn about body>    a long, flowing cape of hellfire [poor] (magic) (glowing)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a thin black belt of accuracy of Invisibility [poor] made by Daweava (magic) [89%]             
<worn on belt buckle>a longsword named 'the Answerer' [poor] (magic) (glowing) [85%]             
<worn on arms>       a shoulder drape of emerald dragonscale (magic)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of the Ranger [poor] made by Daweava (magic) [85%]             
<worn around wrist>  the bracer of Uz's alliance [85%]             
<worn on hands>      a pair of pale, misty gloves[234h 28m 7s]
<worn on finger>     a red earthstone ring
<worn on finger>     a ring of regeneration [poor] (magic) (glowing)
<primary weapon>     a MaDMaNs stabber (magic) [74%]             
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[234h 28m 7s]
<worn on legs>       some flexible leggings of hellfire (magic) (glowing) [80%]             
<worn on feet>       a pair of black, buffalo hide shoes [poor]

 
   ^M^******    
  ^MM^*******   
 ^M^^.***+**    
 ^MM^**M*+**    
 MM^.^*@*+.*    
 M^^^****+.**   
 M.******+^***  
  ******.+^.*   
   *****.+^.    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 178v/230V Pos: standing >
 
   MM^******    
  M^^.***+**    
 ^MM^**M*+**    
 MM^.^*M*+.*    
 M^^^**@*+.**   
 M.******+^***  
 *******.+^.**  
  ******.+^.*   
   ******+^.    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the north.

< 815h/815H 176v/230V Pos: standing >
 
   ^^.***+**    
  MM^**M*+**    
 MM^.^***+.*    
 M^^^**M*+.**   
 M.****@*+^***  
 *******.+^.**  
 M******.+^.*.  
  *******+^.^   
   *^**.*+..    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the north.

< 815h/815H 175v/230V Pos: standing >
 
   M^**M*+**    
  M^.^***+.*    
 M^^^****+.**   
 M.****M*+^***  
 ******@.+^.**  
 M******.+^.*.  
 ********+^.^.  
  **^**.*+..^   
   ^..^^*+.^    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 174v/230V Pos: standing >
 
   ^.^***+.*    
  ^^^****+.**   
 M.******+^***  
 ******M.+^.**  
 M*****@.+^.*.  
 ********+^.^.  
 ***^**.*+..^   
  *^..^^*+.^^   
   +++++++**    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 173v/230V Pos: standing >
 
   ^^****+.*    
  .******+^**   
 *******.+^.**  
 M*****M.+^.*.  
 ******@*+^.^.  
 ***^**.*+..^   
 **^..^^*+.^^   
  ++++++++***   
   M...*.+..    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 172v/230V Pos: standing >
 
   ^****+.**    
  ******+^***   
 ******.+^.**   
 ******.+^.*.*  
 *****M@+^.^.   
 **^**.*+..^    
 *^..^^*+.^^    
  +++++++***    
   ...*.+...    
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 171v/230V Pos: standing >
 
   *****+^**    
  *****.+^.**   
 ******.+^.*.*  
 *******+^.^.   
 **^**.@+..^    
 *^..^^*+.^^    
 ++++++++***    
  M...*.+....   
   ^^**.^D      
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the north.

< 815h/815H 170v/230V Pos: standing >
 
   ****+^***    
  ****.+^.**    
 *****.+^.*.*   
 ******+^.^.    
 *^**.M@..^     
 ^..^^*+.^^  .  
 +++++++***     
  ...*.+....    
   ^**.^D       
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 169v/230V Pos: standing >
 
   ***.+^.**    
  ****.+^.*.*   
 ******+^.^.    
 *^**.*M..^     
 ^..^^*@.^^  .  
 +++++++***     
 M...*.+....    
  ^^**.^D       
   *...         
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the north.

< 815h/815H 169v/230V Pos: standing >
 
   ***.+^.*.    
  *****+^.^.    
 *^**.*+..^     
 ^..^^*+.^^  .  
 ++++++@***     
 ^M..*.+....    
 M^^**.^D       
  **...         
   ...          
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 170v/230V Pos: standing >
 
   ****+^.^.    
  ^**.*+..^     
 ^..^^*+.^^  .  
 ++++++M***     
 ^M..*.@....    
 M^^**.^D       
 ***...         
  *...          
   .            
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 815h/815H 170v/230V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S

< 815h/815H 169v/230V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 815h/815H 168v/230V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your west.

< 815h/815H 171v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A githzerai slave sneaks in from the north.

< 815h/815H 171v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A githzerai slave sneaks in from the north.

< 815h/815H 171v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A githzerai slave sneaks in from the north.

< 815h/815H 171v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 815h/815H 170v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#

< 815h/815H 170v/230V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A prong-horned antelope who is close by to your south.
A prong-horned antelope who is close by to your south.
A prong-horned antelope who is close by to your south.
A half-orc shaman who is close by to your south.
A commoner who is not far off to your south.
A commoner who is a brief walk away to your south.
A double-headed dragonfly who is a brief walk away to your south.
An elite member of the captain's guard who is rather far off to your south.
An elite member of the captain's guard who is rather far off to your south.

< 815h/815H 172v/230V Pos: standing >
Obvious exits:
    North- Red Brick Road
     East- A Cobblestone Road
    South- Red Brick Road
     West- (closed door) 

< 815h/815H 173v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A githzerai slave sneaks in from the west.

< 815h/815H 176v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A githzerai slave sneaks in from the west.

< 815h/815H 175v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 815h/815H 178v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 815h/815H 177v/230V Pos: standing >
You quickly scan the area.
A prong-horned antelope who is not far off to your north.
A thick-haired buffalo who is not far off to your north.
A wild horse who is not far off to your north.
A half-orc shaman who is not far off to your north.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
Aria who is rather far off to your south.

< 815h/815H 179v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the south.

< 815h/815H 179v/230V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
A prong-horned antelope stands here.
A thick-haired buffalo stands here.
A wild horse stands here.
A half-orc shaman stands here, lost in contemplation.
A githzerai slave sneaks in from the south.

< 815h/815H 179v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the north.

< 815h/815H 182v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 815h/815H 182v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 815h/815H 183v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 815h/815H 183v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#

< 815h/815H 183v/230V Pos: standing >
The door seems to be closed.

< 815h/815H 184v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A half-orc shaman stands here, lost in contemplation.

< 815h/815H 185v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
A male commoner stands here.

< 815h/815H 186v/230V Pos: standing >
You quickly scan the area.
A prong-horned antelope who is close by to your north.
A prong-horned antelope who is close by to your north.
A prong-horned antelope who is close by to your north.
A half-orc shaman who is close by to your north.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A commoner who is close by to your south.
A double-headed dragonfly who is close by to your south.
The Incarnate of Stone who is a brief walk away to your south.

< 815h/815H 188v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.
A male commoner stands here.
A double-headed dragonfly cruises around the marshlands, looking for a place to lay its egg.
A githzerai slave sneaks in from the north.

< 815h/815H 188v/230V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A prong-horned antelope who is not far off to your north.
A prong-horned antelope who is not far off to your north.
A prong-horned antelope who is not far off to your north.
A half-orc shaman who is not far off to your north.
A retired soldier who is close by to your east.
The Incarnate of Stone who is not far off to your south.

< 815h/815H 190v/230V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 815h/815H 191v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the north.

< 815h/815H 192v/230V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your north.
An elite member of the captain's guard who is close by to your north.
The captain of the regular guard who is close by to your north.
A commoner who is close by to your north.
A double-headed dragonfly who is close by to your north.
A commoner who is not far off to your north.
A prong-horned antelope who is a brief walk away to your north.
A prong-horned antelope who is a brief walk away to your north.
A prong-horned antelope who is a brief walk away to your north.
A half-orc shaman who is a brief walk away to your north.
A retired soldier who is close by to your east.
A half-orc mercenary who is close by to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
Aria who is a brief walk away to your east.
A retired soldier who is in the distance to your east.
The Incarnate of Stone who is close by to your south.

< 815h/815H 194v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A large pile of rocks moves around the room.

< 815h/815H 194v/230V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is not far off to your north.
An elite member of the captain's guard who is not far off to your north.
The captain of the regular guard who is not far off to your north.
A commoner who is not far off to your north.
A double-headed dragonfly who is not far off to your north.
A commoner who is a brief walk away to your north.
A prong-horned antelope who is rather far off to your north.
A prong-horned antelope who is rather far off to your north.
A prong-horned antelope who is rather far off to your north.
A half-orc shaman who is rather far off to your north.
A commoner who is close by to your west.
Tangwystl who is not far off to your west.

< 815h/815H 196v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 815h/815H 196v/230V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is close by to your north.
An elite member of the captain's guard who is a brief walk away to your north.
An elite member of the captain's guard who is a brief walk away to your north.
The captain of the regular guard who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A double-headed dragonfly who is a brief walk away to your north.
A commoner who is rather far off to your north.
A prong-horned antelope who is in the distance to your north.
A prong-horned antelope who is in the distance to your north.
A prong-horned antelope who is in the distance to your north.
A half-orc shaman who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A retired soldier who is a brief walk away to your east.
A commoner who is in the distance to your south.

< 815h/815H 198v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A githzerai slave sneaks in from the north.

< 815h/815H 200v/230V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is not far off to your north.
An elite member of the captain's guard who is rather far off to your north.
An elite member of the captain's guard who is rather far off to your north.
The captain of the regular guard who is rather far off to your north.
A commoner who is rather far off to your north.
A double-headed dragonfly who is rather far off to your north.
A commoner who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is close by to your east.
A Sarmiz'Duul peacekeeper who is close by to your east.
A commoner who is in the distance to your east.
A commoner who is rather far off to your south.
Learett who is rather far off to your west.

< 815h/815H 201v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 815h/815H 201v/230V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is a brief walk away to your north.
An elite member of the captain's guard who is in the distance to your north.
An elite member of the captain's guard who is in the distance to your north.
The captain of the regular guard who is in the distance to your north.
A commoner who is in the distance to your north.
A double-headed dragonfly who is in the distance to your north.
A commoner who is close by to your east.
An orcish adventurer who is close by to your east.
A retired soldier who is a brief walk away to your east.
A half-orc mercenary who is a brief walk away to your east.
A commoner who is a brief walk away to your south.

< 815h/815H 204v/230V Pos: standing >
Obvious exits:
    North- Red Brick Road
     East- An Open Air Market
    South- Red Brick Road
     West- A Commoners Dwelling

< 815h/815H 205v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S

< 815h/815H 206v/230V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is rather far off to your north.
A commoner who is not far off to your south.

< 815h/815H 208v/230V Pos: standing >
Your heroic urges slowly fade away.
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W
A githzerai slave sneaks in from the west.

< 784h/784H 210v/230V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 784h/784H 210v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S

< 812h/812H 211v/230V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is rather far off to your north.
A commoner who is not far off to your south.

< 812h/812H 213v/230V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 812h/812H 213v/230V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
A male commoner stands here.
A githzerai slave sneaks in from the north.

< 812h/812H 212v/230V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -W
[2] The corpse of a retired soldier is lying here.
*The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 
*The wraith of a war-hardened warrior stands here. (minion) 
*A Kobold (small) sits resting.
There are Kobold tracks going north.

< 812h/812H 215v/230V Pos: standing >

< 812h/812H 216v/230V Pos: standing >
You quickly scan the area.
A commoner who is close by to your west.

< 812h/812H 217v/230V Pos: standing >

< 812h/812H 219v/230V Pos: standing >

< 812h/812H 225v/230V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 812h/812H 226v/230V Pos: standing >
You snap into visibility.
A Kobold, looking very frustrated, packs up her book.
A Kobold snaps into visibility.
[Damage:  4 ] -=[Your pierce wounds a Kobold.]=-

< 812h/812H 227v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A Kobold gives the wraith of a war-hardened warrior an order.
The wraith of a war-hardened warrior starts casting a spell called 'haste'.

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You strike viciously at a Kobold's wrist causing her to swing about madly.
You snap into visibility.
[Damage:  5 ] -=[Your fine pierce wounds a Kobold.]=-
[Damage:  5 ] -=[Your fine pierce wounds a Kobold.]=-
[Damage:  5 ] -=[Your pierce wounds a Kobold.]=-
You score a CRITICAL HIT!!!!!
[Damage: 20 ] -=[Your powerful pierce strikes a Kobold hard.]=-
[Damage:  4 ] -=[Your decent pierce wounds a Kobold.]=-
[Damage:  4 ] -=[Your decent pierce wounds a Kobold.]=-
[Damage:  5 ] -=[Your pierce strikes a Kobold.]=-
You score a CRITICAL HIT!!!!!
[Damage: 19 ] -=[Your pierce strikes a Kobold very hard.]=-
[Damage:  6 ] -=[Your pierce strikes a Kobold.]=-
You score a CRITICAL HIT!!!!!
[Damage: 18 ] -=[Your pierce strikes a Kobold very hard.]=-

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 A Kobold suddenly appears a bit confused!
You watch in glee as a Kobold looks dazzled.
A Kobold misses you.
You snap into visibility.
It is a bit hard to circle someone when you are being beaten upon!

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the word 'haste'
A Kobold starts to move with uncanny speed!

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 You think you noticed an opening in your victim defenses...

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
You watch in glee as the wraith of a war-hardened warrior looks dazzled.
The wraith of a war-hardened warrior misses you.

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 The wraith of a war-hardened warrior says 'Prepare to fight me, too!'
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
You watch in glee as the wraith of a war-hardened warrior looks dazzled.
The wraith of a war-hardened warrior misses you.

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior misses you.

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sit EP:  few wounds >
 Looking panicked, a Kobold scrambles madly to her feet!

< 812h/812H 228v/230V Pos: standing >
< T: Solra TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 You anticipate a Kobold's maneuver and masterfully parry the attack.
A Kobold misses you.
You snap into visibility.
You snap into visibility.
[Damage:  3 ] -=[Your pierce wounds a Kobold.]=-
Your MaDMaNs stabber goes mad...
[Damage: 99 ] You drain a Kobold of some of her energy.
A Kobold is mortally wounded, and will die soon, if not aided.
[Damage:  8 ] Your stab cuts a vital artery and causes a Kobold to fall before your feet.
A Kobold's heavy gloves wrought of adamantium was completely destroyed by the massive blow!
A Kobold's diabolical ivory boots from Sarmiz'Duul was completely destroyed by the massive blow!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.