The death of [41 Air Magus] Rurg The Empire (Gnome)

in The Room of Conjurers

from the perspective of [41 Air Magus] Rurg The Empire (Gnome)

<worn on head>       a sparkling platinum cap from Abandoned Elven Homestead.
<worn on eyes>       some eyes of charming [superior]
<worn around neck>   a woven mithral choker [superior] (humming)
<worn around neck>   a sparkling diamond gorget
<worn on body>       a dark blue robe
<worn about body>    a glowing runed cloak [superior] (glowing)
<worn on back>       an ermineskin backpack
<worn on arms>       some spiked ivory vambraces
<worn around wrist>  a crude dragonscale wristguard
<worn on finger>     a patched stone ring
<worn on finger>     a glittering dragonscale ring
<held>               a quill
<held>               a spellbook
<worn on legs>       a pair of flayed illithid hide leggings of intelligence (glowing) [40%]             
<worn on feet>       some patched emerald boots

 ^    **@*....^^  
 ^   ^**M.^.^.^^  
     ++++....^^M  
     **....^^^M   
      ..^D^^MM    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.

< 179h/274H 72v/100V Pos: standing >
Rolf leaves south.
You follow Rolf.

 
    ****+*****    
  . ..**+*****.   
 .   D**+*.*..^.  
 ^    **M*....^^  
 ^   ^**@.^.^.^^  
     ++++....^^M  
     **....^^^MM  
      ..^D^^MMM   
       ..^^^MM    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An elite highwayman in mid-air sits atop a magnificent horse.
An air elemental enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.

< 179h/274H 72v/100V Pos: standing >
An elite highwayman leaves north riding on a magnificent horse.

< 179h/274H 73v/100V Pos: standing >
Rolf leaves south.
You follow Rolf.

 
    ..**+*****    
     D**+*.*..^   
 ^    **M*....^^  
 ^   ^**M.^.^.^^  
     +++@....^^M  
     **....^^^MM  
      ..^D^^MMMM  
       ..^^^MMM   
      ^^.^MMMM    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.

< 179h/274H 72v/100V Pos: standing >
Rolf leaves west.
You follow Rolf.

 
   . ..**+****    
  .   D**+*.*..   
 .^    **M*....^  
 ^^   ^**+.^.^.^  
 ^    ++@M....^^  
      **....^^^M  
       ..^D^^MMM  
        ..^^^MM   
       ^^.^MMM    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.

< 179h/274H 71v/100V Pos: standing >
Rolf leaves west.
You follow Rolf.

 
   .. ..**+***    
  ..   D**+*.*.   
 ..^    **M*....  
 .^^   ^**+.^.^.  
 ^^    +@M+....^  
       **....^^^  
        ..^D^^MM  
         ..^^^M   
        ^^.^MM    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.

< 179h/274H 70v/100V Pos: standing >
Rolf leaves west.
You follow Rolf.

 
   ... ..**+**    
  ...   D**M*.*   
 ...^    **+*...  
 ..^^   ^**+.^.^  
 ^^^    @M++....  
 ^      **....^^  
 M       ..^D^^M  
          ..^^^   
         ^^.^M    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.

< 179h/274H 70v/100V Pos: standing >
Rolf leaves north.
You follow Rolf.

A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
Rolf (Gnome)(small) stands here.
An air elemental enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.

< 179h/274H 70v/100V Pos: standing >
Rolf leaves north.
You follow Rolf.

The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
Rolf (Gnome)(small) stands here.
An air elemental enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.

< 179h/274H 70v/100V Pos: standing >
Rolf leaves north.
You follow Rolf.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.

< 180h/274H 70v/100V Pos: standing >

		Character attributes for Rurg

Level: 41   Race: Gnome   Class: Conjurer / Air Magus 
Age: 95 yrs / 5 mths  Height: 44 inches Weight: 55 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  77 ( 91)    Pow:  87 ( 83)
Dex:  92 ( 80)    Int: 129 ( 99)   
Agi: 119 ( 99)    Wis:  82 ( 86)
Con:  85 ( 94)    Cha:  95 (100)   Luk:  80 ( 80)
Equipped Items:  15     Carried weight:   94

Armor Points: -38  Reduces melee damage taken by 3.8% 
Melee Critical Percentage(int): 13%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 2   Damroll: 2
Alignment: 878  (-1000 to 1000)

Saving Throws: PAR[39]  FEA[39]
               BRE[38]  SPE[8]

Load carried: Heavy

< 180h/274H 74v/100V Pos: standing >
Rolf leaves east.
You follow Rolf.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies northwest.
Obvious exits: -North -West
Rolf (Gnome)(small) stands here.
A young member of the city guard strolls by here.
A human stands here, looking gloomy.
An air elemental enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.

< 180h/274H 73v/100V Pos: standing >
Rolf leaves west.
You follow Rolf.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.

< 181h/274H 74v/100V Pos: standing >
Rolf leaves south.
You follow Rolf.

The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
Rolf (Gnome)(small) stands here.
An air elemental enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.

< 181h/274H 73v/100V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -North -South
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Rolf (Gnome)(small) stands here.

< 181h/274H 74v/100V Pos: standing >
Rolf leaves south.
You follow Rolf.

A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
Rolf (Gnome)(small) stands here.
An air elemental enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.
The wraith of a colorless worm enters from the north.

< 181h/274H 74v/100V Pos: standing >
Rolf leaves north.
You follow Rolf.

The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
Rolf (Gnome)(small) stands here.
An air elemental enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.

< 181h/274H 74v/100V Pos: standing >
Rolf leaves north.
You follow Rolf.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.

< 181h/274H 73v/100V Pos: standing >
Rolf leaves north.
You follow Rolf.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
Rolf (Gnome)(small) stands here.
An air elemental enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.

< 181h/274H 72v/100V Pos: standing >
Rolf leaves east.
You follow Rolf.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West
Rolf (Gnome)(small) stands here.
An old sailor looks uneasy on land here.
An air elemental enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.

< 181h/274H 72v/100V Pos: standing >
Rolf leaves east.
You follow Rolf.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East -West
Rolf (Gnome)(small) stands here.
An air elemental enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.

< 182h/274H 72v/100V Pos: standing >
Rolf leaves east.
You follow Rolf.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North# -East -South -West
Rolf (Gnome)(small) stands here.
A young member of the city guard strolls by here.
An air elemental enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.
The wraith of a colorless worm enters from the west.

< 182h/274H 73v/100V Pos: standing >
Rolf opens the doors.

< 182h/274H 74v/100V Pos: standing >
Rolf leaves north.
You follow Rolf.

The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South -West -Up
Rolf (Gnome)(small) stands here.
An air elemental enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.
The wraith of a colorless worm enters from the south.

< 182h/274H 73v/100V Pos: standing >
Rolf closes the doors.

< 183h/274H 75v/100V Pos: standing >
Rolf leaves up.
You follow Rolf.

A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
Rolf (Gnome)(small) stands here.
A tower guard keeps a close eye on the area.
An air elemental enters from below.
The wraith of a colorless worm enters from below.
The wraith of a colorless worm enters from below.
The wraith of a colorless worm enters from below.

< 183h/274H 76v/100V Pos: standing >
Rolf leaves up.
You follow Rolf.

A Short Hallway
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
Rolf (Gnome)(small) stands here.
An air elemental enters from below.
The wraith of a colorless worm enters from below.
The wraith of a colorless worm enters from below.
The wraith of a colorless worm enters from below.

< 183h/274H 77v/100V Pos: standing >
Rolf leaves west.
You follow Rolf.

The Room of Conjurers
   This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in.  An assortment of equipment can be found
here to assist the masters in their teachings.  A large wooden door leads
back into the main halls of the tower.
Obvious exits: -East
Rolf (Gnome)(small) stands here.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
Llyren conjures up elementals here, smiling broadly.
An air elemental enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.
The wraith of a colorless worm enters from the east.

< 184h/274H 78v/100V Pos: standing >
You sit down and relax.

< 184h/274H 81v/100V Pos: sitting >
Attempting to scribe 'electrical execution'...

< 184h/274H 81v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 184h/274H 83v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 185h/274H 85v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 185h/274H 86v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 185h/274H 88v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 185h/274H 89v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 185h/274H 91v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 185h/274H 92v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 185h/274H 94v/100V Pos: sitting >
You finish scribing the spell 'electrical execution' into a spellbook.
The spell uses 9 pages in a spellbook, leaving 47 more pages free.
Attempting to scribe 'fly'...

< 186h/274H 95v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 186h/274H 97v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 186h/274H 98v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 186h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 186h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 186h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 186h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 186h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 187h/274H 100v/100V Pos: sitting >
You finish scribing the spell 'fly' into a spellbook.
The spell uses 9 pages in a spellbook, leaving 38 more pages free.
Attempting to scribe 'gate'...

< 187h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 187h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 187h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 187h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 187h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 187h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 188h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 188h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 188h/274H 100v/100V Pos: sitting >
You finish scribing the spell 'gate' into a spellbook.
The spell uses 9 pages in a spellbook, leaving 29 more pages free.
Attempting to scribe 'group haste'...

< 188h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..
Rolf's pupils dialate and return to normal.

< 188h/274H 100v/100V Pos: sitting >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 

< 188h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 188h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 188h/274H 100v/100V Pos: sitting >
Llyren starts casting a spell.
You complete another page of the spell into your spellbook..

< 188h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 189h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 189h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 189h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 189h/274H 100v/100V Pos: sitting >
Llyren completes his spell...
Llyren is surrounded by burning flames!

< 189h/274H 100v/100V Pos: sitting >
You finish scribing the spell 'group haste' into a spellbook.
The spell uses 9 pages in a spellbook, leaving 20 more pages free.
Attempting to scribe 'relocate'...

< 189h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 189h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 189h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 190h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 190h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 190h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 190h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 190h/274H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..

< 190h/274H 100v/100V Pos: sitting >
You finish scribing the spell 'relocate' into a spellbook.
The spell uses 9 pages in a spellbook, leaving 11 more pages free.
Llyren says in elven 'You have everything I will teach you scribed!'

< 190h/274H 100v/100V Pos: sitting >
Llyren starts casting a spell called 'haste'.

< 191h/274H 100v/100V Pos: sitting >
Llyren completes his spell...
Llyren starts to move with uncanny speed!

< 191h/274H 100v/100V Pos: sitting >
You clamber to your feet.

< 191h/274H 100v/100V Pos: standing >
You clap your small hands together.

< 191h/274H 100v/100V Pos: standing >
The Room of Conjurers
Obvious exits: -East
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Rolf (Gnome)(small) stands here.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
Llyren conjures up elementals here, smiling broadly.

< 192h/274H 100v/100V Pos: standing >
Llyren starts casting a spell called 'globe of invulnerability'.

< 192h/274H 100v/100V Pos: standing >
You sit down and relax.

< 193h/274H 100v/100V Pos: sitting >
You are memorizing electrical execution, which will take about 9 seconds.

< 193h/274H 100v/100V Pos: sitting >
Llyren completes his spell...
A LARGE fire elemental begins to shimmer.

< 193h/274H 100v/100V Pos: sitting >
You start meditating...

< 194h/274H 100v/100V Pos: sitting >
You have finished memorizing fireball.

< 194h/274H 100v/100V Pos: sitting >
You have finished memorizing fireball.

< 195h/274H 100v/100V Pos: sitting >
You have memorized the following spells:
( 8th circle)  2 - disintegrate
               1 - globe of invulnerability
( 7th circle)  2 - fireball
( 6th circle)  3 - teleport
               2 - stone skin
( 5th circle)  3 - identify
               4 - conjure elemental
( 4th circle)  8 - lightning bolt
( 3rd circle)  3 - dispel magic
               3 - acidimmolate
               2 - agility
( 2nd circle)  2 - burning hands
               2 - chill touch
               3 - sleep
               2 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    5 seconds:  ( 7th) fireball
   13 seconds:  ( 7th) fireball
   21 seconds:  ( 7th) fireball
   29 seconds:  ( 6th) stone skin
   32 seconds:  ( 1st) minor creation
   41 seconds:  ( 8th) detect invisibility
   46 seconds:  ( 3rd) strength
   55 seconds:  ( 9th) electrical execution

You can memorize 1 2nd circle spell(s).

< 196h/274H 100v/100V Pos: sitting >
You have finished memorizing fireball.

< 196h/274H 100v/100V Pos: sitting >
Llyren starts casting a spell.

< 197h/274H 100v/100V Pos: sitting >
Llyren completes his spell...
A LARGE air elemental begins to shimmer.

< 197h/274H 100v/100V Pos: sitting >
You have finished memorizing fireball.

< 197h/274H 100v/100V Pos: sitting >
You have finished memorizing fireball.

< 199h/274H 100v/100V Pos: sitting >
You are memorizing sleep, which will take about 4 seconds.

< 199h/274H 100v/100V Pos: sitting >
You have finished memorizing stone skin.

< 200h/274H 100v/100V Pos: sitting >
You have finished memorizing minor creation.

< 200h/274H 100v/100V Pos: sitting >
You have finished memorizing detect invisibility.

< 202h/274H 100v/100V Pos: sitting >
You stop meditating.
You eat the iron rations.

< 202h/274H 100v/100V Pos: sitting >
The Room of Conjurers
Obvious exits: -East
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Rolf (Gnome)(small) stands here.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
Llyren conjures up elementals here, smiling broadly.

< 203h/274H 100v/100V Pos: sitting >
You have finished memorizing strength.

< 204h/274H 100v/100V Pos: sitting >
You are carrying: (6/11)
a knight's bronze tower shield from Caves of Mt. Skelenak
the silvery staff of the githyanki arch-mage
sleeves of rotting flesh [superior]
[3] a spellbook

< 204h/274H 100v/100V Pos: sitting >
You start meditating...

< 206h/274H 100v/100V Pos: sitting >
You abandon your studies.
Out of nowhere, a rakshasa tribesman stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a rakshasa tribesman wrenches the weapon free, ramming it into you again.
Out of nowhere, a rakshasa tribesman stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, a rakshasa tribesman stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A rakshasa tribesman twists the blade lodged in your back causing you to writhe in agony.

< 12h/274H 100v/100V Pos: sitting >
< T: Rurg TP: sit TC: awful E: a rakshasa tribesman sta EP: excellent >
 A rakshasa tribesman attempts to flee.
A rakshasa tribesman leaves east.

< 12h/274H 100v/100V Pos: sitting >
Out of nowhere, a rakshasa tribesman stabs you in the back.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.