The death of [41 Air Magus] Rurg The Empire (Gnome)

in The Room of Conjurers

from the perspective of [51 Assassin] Kaak La Resistance (Duergar)

<worn as a badge>    a soulstone scabbard
<worn on head>       the devil crown of Bar'zuul
<worn on eyes>       an eyepatch made from an entrapped lightning
<worn in ear>        an earring of congealed blood [superior]
<worn in ear>        an earring of congealed blood [superior] [86%]             
<worn on face>       the mask of Avernus (glowing)
<worn around neck>   a pendant of fire
<worn around neck>   the chaotic necklace [superior]
<worn on body>       Purge, the blood thirsty platemail
<worn about body>    the wings of the shadow dragon (glowing)
<worn as quiver>     the frost giant's axe
<worn about waist>   a belt of fresh blood of strength [59%]             
<worn on belt buckle>an ankylosaur tail club (glowing)
<worn on arms>       some poisonous sleeves
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist [superior]
<worn around wrist>  a mithril bracer of Tarkorsh
<worn on hands>      the gauntlets of immortality (glowing) (humming)
<worn on finger>     a band of eldrich fire of dexterity (glowing)
<worn on finger>     an obsidian circle
<primary weapon>     the barb of an ancient green wyrm (glowing)
<secondary weapon>   a blood dagger of Tezcatlipoca
<worn on legs>       the leggings of a MaDMaN [50%]             
<worn on feet>       the boots of speed [poor]

         18/18 

< 784h/784H 275v/277V Pos: standing >
Aboard the Clipper The Lady Poltergeist
Obvious exits: -N -S

< 784h/784H 276v/277V Pos: standing >
Aboard the Clipper The Lady Poltergeist
Obvious exits: -N
There are some tracks heading north.

< 784h/784H 275v/277V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
The Sloop eat me floats here.
The Clipper The Lady Poltergeist floats here.
The Sloop Rehr floats here.
The Yacht Crossing The Ocean floats here.
The Yacht Hallo floats here.
The Sloop CatHerder floats here.
The Caravel <-- Not Nib floats here.
The boat merchant enjoys the ocean sounds here.

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
A young sailor who is a brief walk away to your east.
A boat inspector who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
An old seaman who is in the distance to your east.

< 784h/784H 276v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.

< 784h/784H 276v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 784h/784H 275v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
There are some tracks heading east.

< 784h/784H 274v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 784h/784H 273v/277V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
A burly seaman walks by here, enjoying some time off.
There are some tracks heading east.

< 784h/784H 273v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W
A burly seaman walks by here, enjoying some time off.
A burly seaman walks by here, enjoying some time off.
There are Duergar tracks going east.

< 784h/784H 272v/277V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
An old seaman who is close by to your west.
A young sailor who is not far off to your west.
A young sailor who is not far off to your west.
A young sailor who is not far off to your west.
A young sailor who is a brief walk away to your west.
A boat inspector who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.

< 784h/784H 273v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
There are some tracks heading east.

< 784h/784H 273v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 784h/784H 272v/277V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.

< 784h/784H 272v/277V Pos: standing >
The Center Docks
Obvious exits: -E -W

< 784h/784H 271v/277V Pos: standing >
You quickly scan the area.
An old seaman who is close by to your west.
A young sailor who is close by to your west.
A young sailor who is a brief walk away to your west.
An old seaman who is rather far off to your west.
An old seaman who is rather far off to your west.
An old seaman who is in the distance to your west.

< 784h/784H 272v/277V Pos: standing >
The Center Docks
Obvious exits: -N -E -W

< 784h/784H 272v/277V Pos: standing >
Before The Docks
Obvious exits: -N -E -W

< 784h/784H 271v/277V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your east.
Elemak, captain of the guards who is rather far off to your east.
An old seaman who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
A young sailor who is in the distance to your west.

< 784h/784H 272v/277V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W

< 784h/784H 272v/277V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W

< 784h/784H 272v/277V Pos: standing >
Shaiennar Road
Obvious exits: -E -W

< 784h/784H 271v/277V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
Elemak, captain of the guards who is close by to your east.
A retired sailor who is rather far off to your east.
A young guard who is rather far off to your east.
An elite guard who is rather far off to your east.

< 784h/784H 272v/277V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)

< 784h/784H 271v/277V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W

< 784h/784H 272v/277V Pos: standing >
You quickly scan the area.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is not far off to your east.
A young guard who is not far off to your east.
An elite guard who is not far off to your east.
A retired sailor who is in the distance to your east.
A young guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is close by to your west.
Elemak, captain of the guards who is close by to your west.

< 784h/784H 272v/277V Pos: standing >
Shaiennar Road
Obvious exits: -E -W

< 784h/784H 273v/277V Pos: standing >

		Score information for Kaak

Level: 51   Race: Duergar   Class: Rogue / Assassin Sex: Male
Hit points: 784(784)  Moves: 275(277)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3060 platinum  12129 gold    18 silver     4 copper
Playing time: 2 days / 21 hours/ 14 minutes
Received data: 0.1450 MB this session.
Send data:     0.0080 MB this session.
Compression ratio: 87%
Title: La Resistance
Status:  Standing.
Epic points(total): 473(548) Current task: find runestone of Dragonnia
Epic Bonus: Health Regen Bonus (0.00%)
Frags:   +1.59   Deaths:   11
Disguised as: a rakshasa tribesman (Good)
Detecting:       Invisible Good Life
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  0.85 
Leaderboard Points:  735 

Active Spells:
--------------
well-rested bonus (109 minutes)
lionrage (1 minute)
hawkvision (less than a minute remaining)
elephantstrength (21 minutes)
accelerated healing (30 minutes)


< 784h/784H 275v/277V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
An elite member of the city guard patrols the streets.

< 784h/784H 275v/277V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 784h/784H 276v/277V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A crazy man who is rather far off to your north.
A retired sailor who is not far off to your east.
A young guard who is not far off to your east.
An elite guard who is not far off to your east.
A retired sailor who is rather far off to your east.
An elven woman who is in the distance to your east.
An elven woman who is close by to your south.
A retired sailor who is close by to your west.
A young guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is rather far off to your west.
Elemak, captain of the guards who is rather far off to your west.

< 784h/784H 276v/277V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elven woman shops around town here.(Gold Aura)
There are some tracks heading north.

< 784h/784H 275v/277V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
There are some tracks heading north.
There are some tracks heading north.

< 784h/784H 274v/277V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
The Incarnate of Stone who is rather far off to your north.
A retired sailor who is in the distance to your north.

< 784h/784H 275v/277V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
There are Gnome tracks going north.
There are Gnome tracks going north.

< 784h/784H 275v/277V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
There are Duergar tracks going south.
There are Gnome tracks going north.

< 784h/784H 276v/277V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elven woman shops around town here.(Gold Aura)
There are Duergar tracks going north.
There are Gnome tracks going north.

< 784h/784H 275v/277V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 784h/784H 274v/277V Pos: standing >
An elite guard enters from the west.

< 784h/784H 275v/277V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 784h/784H 276v/277V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is close by to your north.
A retired sailor who is not far off to your north.
An elven woman who is a brief walk away to your north.
A smiling halfling who is close by to your east.
An elite guard who is close by to your south.
An elven woman who is not far off to your south.
A young guard who is close by to your west.
An elven woman who is close by to your west.
A dwarven merchant who is close by to your west.

< 784h/784H 276v/277V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A large pile of rocks moves around the room.
There are Duergar tracks going north.

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
An elven woman who is not far off to your north.
A young guard who is in the distance to your north.
Riralin, the innkeeper who is close by to your east.
An elite guard who is not far off to your south.
An elven woman who is a brief walk away to your south.

< 784h/784H 275v/277V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.

< 784h/784H 275v/277V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A large pile of rocks moves around the room.
There are some tracks heading south.
There are some tracks heading north.

< 784h/784H 276v/277V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is close by to your north.
A retired sailor who is not far off to your north.
An elven woman who is a brief walk away to your north.
A smiling halfling who is close by to your east.
An elite guard who is close by to your south.
An elven woman who is not far off to your south.
A young guard who is close by to your west.
An elven woman who is close by to your west.
A dwarven merchant who is close by to your west.

< 784h/784H 275v/277V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An elite member of the city guard patrols the streets.
There are Duergar tracks going south.
There are some tracks heading north.

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
The Incarnate of Stone who is not far off to your north.
An elven woman who is rather far off to your north.
A retired sailor who is not far off to your east.
A young guard who is not far off to your east.
A retired sailor who is rather far off to your east.
An elven woman who is in the distance to your east.
An elven woman who is close by to your south.
A retired sailor who is close by to your west.
An elite guard who is rather far off to your west.
Elemak, captain of the guards who is rather far off to your west.

< 784h/784H 276v/277V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 784h/784H 276v/277V Pos: standing >
The Market
Obvious exits: -S -W
A halfling stands here, smiling and showing you his fine fruit.(Gold Aura)

< 784h/784H 275v/277V Pos: standing >
Alas, you cannot go that way. . . .

< 784h/784H 275v/277V Pos: standing >
The Market
Obvious exits: -N -E -S -W
There are some tracks heading east.
There are some tracks heading east.

< 784h/784H 276v/277V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
There are Duergar tracks going east.

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your east.
An elven woman who is a brief walk away to your east.
An elite guard who is not far off to your west.
A retired sailor who is a brief walk away to your west.

< 784h/784H 275v/277V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -S -W
There are Gnome tracks going north.
There are Gnome tracks going east.

< 784h/784H 275v/277V Pos: standing >
The sun rises over the northern horizon.

< 784h/784H 277v/277V Pos: standing >
The doors seems to be closed.

< 784h/784H 277v/277V Pos: standing >
Ok.

< 784h/784H 277v/277V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U

< 784h/784H 276v/277V Pos: standing >
Ok.

< 784h/784H 276v/277V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U

< 784h/784H 276v/277V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
A tower guard who is not far off above you.
A red dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 784h/784H 276v/277V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
Draloth who is close by to your north.
Xilarin who is close by to your east.
Derm who is close by to your west.

< 784h/784H 275v/277V Pos: standing >
The Room of Warriors
Obvious exits: -S
Draloth flexes his bulging muscles, trying to impress someone.

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
You see nothing.

< 784h/784H 275v/277V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W

< 784h/784H 276v/277V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
A tower guard who is close by above you.
A red dracolich who is a brief walk away above you.
A red dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 784h/784H 275v/277V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
A tower guard keeps a close eye on the area.

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A red dracolich who is not far off above you.
A red dracolich who is not far off above you.
Tamor who is not far off above you.

< 784h/784H 276v/277V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W

< 784h/784H 276v/277V Pos: standing >
You quickly scan the area.
Twyglyroo who is close by to your north.
Slilatel who is close by to your east.
A tower guard who is close by to your south.
Rhogrim who is close by to your west.

< 784h/784H 276v/277V Pos: standing >
The Room of Psionicists
Obvious exits: -S
Twyglyroo, psionicist master, paces the room back and forth.

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
A tower guard who is not far off to your south.

< 784h/784H 275v/277V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W

< 784h/784H 275v/277V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
A tower guard keeps a close eye on the area.

< 784h/784H 274v/277V Pos: standing >
You quickly scan the area.
Twyglyroo who is not far off to your north.
Ona who is close by to your east.
Durgen who is close by to your west.
A red dracolich who is not far off above you.
A red dracolich who is not far off above you.
Tamor who is not far off above you.

< 784h/784H 275v/277V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D

< 784h/784H 275v/277V Pos: standing >
You quickly scan the area.
A tower guard who is close by to your north.
Tibbe who is close by to your north.
Nirrel who is close by to your east.
The wraith of a colorless worm who is close by to your west.
The wraith of a colorless worm who is close by to your west.
The wraith of a colorless worm who is close by to your west.
An air elemental who is close by to your west.
A Gnome who is close by to your west.
A Gnome who is close by to your west.
A LARGE air elemental who is close by to your west.
A LARGE fire elemental who is close by to your west.
Llyren who is close by to your west.
A red dracolich who is close by above you.
A red dracolich who is close by above you.
Tamor who is close by above you.
A tower guard who is close by below you.

< 784h/784H 276v/277V Pos: standing >

< 784h/784H 277v/277V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Room of Conjurers
Obvious exits: -E
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Gnome (small) Legionary of The Empire sits resting.(Gold Aura)
A Gnome (small) stands here.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
Llyren conjures up elementals here, smiling broadly.

< 784h/784H 277v/277V Pos: standing >
The Room of Conjurers
Obvious exits: -E
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Gnome (small) Legionary of The Empire sits resting.(Gold Aura)
A Gnome (small) stands here.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
Llyren conjures up elementals here, smiling broadly.

< 784h/784H 276v/277V Pos: standing >
A Gnome is disrupted from meditation.
A Gnome, looking very frustrated, packs up his book.
[Damage: 66 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 50 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
You score a CRITICAL HIT!!!
[Damage: 78 ] A Gnome makes a strange sound as you place a blood dagger of Tezcatlipoca in his back.
You twist the blade and watch as a a Gnome writhes in agony.

< 784h/784H 276v/277V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sit EP:  awful >
 You are no longer aggressive to monsters.

< 784h/784H 276v/277V Pos: standing >
< T: Kaak TP: sta TC:excellent E: A Gnome sit EP:  awful >
 You attempt to flee...
A Short Hallway
Obvious exits: -N -E -W -U -D
You flee eastward!

< 784h/784H 263v/277V Pos: standing >
Saving Kaak.

< 784h/784H 263v/277V Pos: standing >
The Room of Conjurers
Obvious exits: -E
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*The wraith of a colorless worm stands here. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Gnome (small) Legionary of The Empire sits in mid-air here.(Gold Aura)
A Gnome (small) stands here.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
Llyren conjures up elementals here, smiling broadly.

< 784h/784H 262v/277V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 17 ] A Gnome makes a strange sound as you place the barb of an ancient green wyrm in his back.
A Gnome is incapacitated and will slowly die, if not aided.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 200 ] A Gnome makes a strange sound but is suddenly very silent as you place a blood dagger of Tezcatlipoca in his back.
A Gnome's well-used steel gloves from Arcium, the Plagued Kingdom was completely destroyed by the massive blow!
An air elemental stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.