The death of [31 Warrior] Quad (Thri-Kreen)

in A Lavish Hallway

from the perspective of [31 Warrior] Quad (Thri-Kreen)

<worn on head>       a dwarven-made cured leather tiara from Mazzolin
<worn on eyes>       a pair of protective eyelets
<worn on lower arms> a pair of studded leather sleeves
<held as shield>     the holy shield of blessed defense (glowing) (humming)
<worn around wrist>  a light silver bracelet from Mazzolin [89%]             
<worn around wrist>  a cracked obsidian bracer from Mazzolin [88%]             
<worn on lower wrist>a thick spiked leather bracer
<worn on hands>      some decent ivory talons from Mazzolin [87%]             
<primary weapon>     a katana called 'Retribution'
<secondary weapon>   the flaming sword, Inferno [88%]             
<third weapon>       the King's blade of Aravne (humming)

A Communal Privy
   This room reeks, as it should. There are eight holes cut in a bench on
the far side of the room and thinly sliced mushroom stalks next to each hole.
Modesty is not a concern for the warriors of Mazzolin. Pirging their hearty
meals is however.
Obvious exits: -East
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
A gigantic red dragon stands in mid-air here, fighting a drow golem. (minion) 
A drow golem stands here, fighting an air elemental.
An air elemental stands in mid-air here, fighting a drow golem. (minion) 

< 373h/373H 163v/163V Pos: standing >
It is 4pm, on the Day of the Storm
The 29th Day of the Month of BloodLust, Year 1732.
Time elapsed since boot-up: 21:15:52
Current time is: Sat Jun 27 01:33:51 2015 (GMT)

< 373h/373H 163v/163V Pos: standing >
A gigantic red dragon's fine claw wounds a drow golem.
A gigantic red dragon's fine claw strikes a drow golem.
A gigantic red dragon's fine claw strikes a drow golem.
An air elemental misses a drow golem.
An air elemental's feeble crush grazes a drow golem.
An air elemental's feeble crush grazes a drow golem.
An air elemental's crush grazes a drow golem.

< 373h/373H 163v/163V Pos: standing >
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Human enters from the east.

< 373h/373H 163v/163V Pos: standing >
Zijr starts casting an offensive spell.
Zijr snaps into visibility.

< 373h/373H 163v/163V Pos: standing >
An air elemental dodges a drow golem's attack.
An air elemental dodges a drow golem's attack.
An air elemental dodges a drow golem's attack.
An air elemental dodges a drow golem's attack.
An air elemental dodges a drow golem's attack.
An air elemental dodges a drow golem's attack.
A drow golem's mighty slash enshrouds an air elemental in a mist of blood.
A Human sits down in a comfortable spot.

< 373h/373H 163v/163V Pos: standing >
A Human stares off into space, entering a meditative trance.

< 373h/373H 163v/163V Pos: standing >
Zijr completes his spell...
Zijr utters the word 'efaoai'
A gigantic red dragon  appears from nowhere!
A gigantic red dragon breathes fire!
A Grey Elf is partly turned to ashes, as a gigantic red dragon breathes fire.
A Grey Elf is partly turned to ashes, as a gigantic red dragon breathes fire.
A Grey Elf is partly turned to ashes, as a gigantic red dragon breathes fire.
A gigantic red dragon's spell flows around a Grey Elf, leaving him unharmed!
A gigantic red dragon burns you.
a large net [superior] heats up and you drop it!
A drow golem is partly turned to ashes, as a gigantic red dragon breathes fire.
An air elemental is partly turned to ashes, as a gigantic red dragon breathes fire.
A drow golem parries a gigantic red dragon's lunge at it.
A gigantic red dragon's fine claw wounds a drow golem.
A drow golem parries a gigantic red dragon's lunge at it.

< 361h/373H 163v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -South -West
some blue platemail has been left here
A blue longsword lies here.

< 361h/373H 161v/163V Pos: standing >
You feel invigorated as the spirits of Mazzolin bless you.

< 361h/373H 161v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
A beautiful emerald eyepatch lies here on the ground.
[2] some blue platemail has been left here
[2] A blue longsword lies here.

< 386h/398H 159v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West

< 386h/398H 157v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
some blue platemail has been left here
A blue longsword lies here.

< 387h/398H 155v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground. A small grate has been cut in
the floor.
Obvious exits: -North -South -West -Down#

< 387h/398H 153v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -West
A massive stone wall embedded with eyes is here to the west. (magic)

< 388h/398H 152v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 388h/398H 152v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 389h/398H 152v/163V Pos: standing >
Oof! Zijr bumps into a greyish stone wall covered with hundreds of eyes...

< 392h/398H 154v/163V Pos: standing >
You can't use the GCC channel!

< 395h/398H 155v/163V Pos: standing >
Zijr starts casting an offensive spell.
Zijr snaps into visibility.

< 396h/398H 156v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 397h/398H 156v/163V Pos: standing >
Zijr completes his spell...
Zijr utters the word 'pawwzf'
Zijr creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
Oof! You bump into a greyish stone wall covered with hundreds of eyes...

< 318h/398H 157v/163V Pos: standing >
Oof! You bump into a greyish stone wall covered with hundreds of eyes...

< 318h/398H 157v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground. A small grate has been cut in
the floor.
Obvious exits: -North -South -West -Down#

< 320h/398H 156v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
some blue platemail has been left here
A blue longsword lies here.

< 320h/398H 155v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West

< 324h/398H 154v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
A beautiful emerald eyepatch lies here on the ground.
[2] some blue platemail has been left here
[2] A blue longsword lies here.

< 325h/398H 153v/163V Pos: standing >

< 330h/398H 155v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -South -West
some blue platemail has been left here
A blue longsword lies here.
A Human (medium) Legionary of The Empire sits resting.(Gold Aura)

< 331h/398H 154v/163V Pos: standing >
A Communal Privy
   This room reeks, as it should. There are eight holes cut in a bench on
the far side of the room and thinly sliced mushroom stalks next to each hole.
Modesty is not a concern for the warriors of Mazzolin. Pirging their hearty
meals is however.
Obvious exits: -East
A large, slimy net lies on the ground here.
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
A gigantic red dragon stands in mid-air here, fighting a drow golem. (minion) 
A gigantic red dragon stands in mid-air here, fighting a drow golem. (minion) 
A drow golem stands here, fighting a gigantic red dragon.
*An air elemental is lying here, incapacitated. (minion) 

< 332h/398H 152v/163V Pos: standing >
A drow golem parries a gigantic red dragon's lunge at it.
A gigantic red dragon's fine claw strikes a drow golem.
A gigantic red dragon's fine claw strikes a drow golem.

< 333h/398H 152v/163V Pos: standing >
A drow golem's powerful slash hits a gigantic red dragon.
A gigantic red dragon is mortally wounded, and will die soon, if not aided.

< 333h/398H 153v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -South -West
some blue platemail has been left here
A blue longsword lies here.
A Human (medium) Legionary of The Empire sits resting.(Gold Aura)

< 333h/398H 152v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
A beautiful emerald eyepatch lies here on the ground.
[2] some blue platemail has been left here
[2] A blue longsword lies here.

< 333h/398H 151v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West

< 335h/398H 150v/163V Pos: standing >
A Common Temple
   Rows of pews circle a low flat altar in the middle of the room. It is here
where the warriors of Mazzolin pray to their goddess, the demon queen of
spiders. The walls are extremely dark and pastel reflecting no light.
Obvious exits: -East
some blue platemail has been left here
A blue longsword lies here.
A small pile of coins lies here.

< 337h/398H 149v/163V Pos: standing >
You start setting up camp...

< 338h/398H 151v/163V Pos: standing >
You are using:
<worn on head>       a dwarven-made cured leather tiara from Mazzolin
<worn on eyes>       a pair of protective eyelets
<worn around neck>   a burnt mithril choker from Mazzolin
<worn around neck>   a humming gem charm from Mazzolin
<worn on arms>       some decent flesh vambraces from The Shaughin Settlement
<worn on lower arms> a pair of studded leather sleeves
<held as shield>     the holy shield of blessed defense (magic) (glowing) (humming)
<worn around wrist>  a light silver bracelet from Mazzolin [89%]             
<worn around wrist>  a cracked obsidian bracer from Mazzolin [88%]             
<worn on lower wrist>a thick spiked leather bracer
<worn on hands>      some decent ivory talons from Mazzolin [87%]             
<worn on lower hands>some dark sapphire claws from Mazzolin
<primary weapon>     a katana called 'Retribution' (magic)
<secondary weapon>   the flaming sword, Inferno (magic) [88%]             
<third weapon>       the King's blade of Aravne (magic) (humming)

< 338h/398H 152v/163V Pos: standing >

< 338h/398H 155v/163V Pos: standing >

< 338h/398H 156v/163V Pos: standing >
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Human enters from the east.

< 338h/398H 157v/163V Pos: standing >
A Grey Elf leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
A Human leaves east.

< 338h/398H 157v/163V Pos: standing >
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Human enters from the east.

< 338h/398H 158v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West

< 338h/398H 156v/163V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
A beautiful emerald eyepatch lies here on the ground.
[2] some blue platemail has been left here
[2] A blue longsword lies here.

< 338h/398H 155v/163V Pos: standing >
Pardon?

< 341h/398H 157v/163V Pos: standing >
Pardon?

< 341h/398H 157v/163V Pos: standing >
So much for that camping effort.

< 343h/398H 158v/163V Pos: standing >
A Grey Elf enters from the south.
A Grey Elf enters from the south.
A Grey Elf enters from the south.
A Grey Elf enters from the south.
A Human enters from the south.

< 348h/398H 161v/163V Pos: standing >
A Human starts casting an offensive spell.
A Grey Elf leaves north.
A Grey Elf leaves north.
A Grey Elf leaves north.
A Grey Elf leaves north.

< 349h/398H 161v/163V Pos: standing >

< 349h/398H 161v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 350h/398H 162v/163V Pos: standing >
A drow golem enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.

< 351h/398H 162v/163V Pos: standing >
A Human completes his spell...
A Human utters the words 'abrauztg gpahhzfuio uqzbarr'
A Human points at you.
The freezing cold causes you intense pain!
You reel in pain as a Human's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Human dodges your futile attack.
A Human dodges your futile attack.
[Damage:  1 ] Your slash grazes a Human.
You miss a Human.
[Damage:  1 ] Your weak slash grazes a Human.
You miss a Human.
[Damage:  1 ] Your slash grazes a Human.
You miss a Human.
Sorry, you aren't allowed to do that in combat.
Sparkling magic surrounds Zijr as he begins his chant.
Zijr starts casting an offensive spell.
Zijr snaps into visibility.

< 22h/398H 163v/163V Pos: standing >
< T: Quad TP: sta TC: awful E: A Human sta EP:  small wounds >
 A drow golem suddenly attacks a Human!
A drow golem's impressive slash strikes a Human.
Sorry, you aren't allowed to do that in combat.

< 22h/398H 163v/163V Pos: standing >
< T: Quad TP: sta TC: awful E: A Human sta EP:  small wounds >
 Zijr completes his spell...
Zijr utters the word 'pawwzf'
Zijr's massive hammer is the last thing you ever see.
Your dark sapphire claws from Mazzolin was completely destroyed by the massive blow!
Your burnt mithril choker from Mazzolin was completely destroyed by the massive blow!
Your humming gem charm from Mazzolin was completely destroyed by the massive blow!
Your decent flesh vambraces from the Shaughin Settlement was completely destroyed by the massive blow!