The death of [31 Warrior] Quad (Thri-Kreen)

in A Lavish Hallway

from the perspective of [50 Channeler] Skryg The Empire (Human)

<worn as a badge>    the badge of the tiefling guardian
<worn on head>       a stylish dragonscale helmet
<worn on eyes>       a set of metal eye protectors
<worn in ear>        a sparkling diamond earring
<worn in ear>        a dangling spider earring
<worn on face>       a mask of the lazy
<worn around neck>   an amulet of the Neogi Lords [poor]
<worn around neck>   a ghastly ivory torque
<worn on body>       a hooded flowing black robe [56%]             
<worn about body>    a translucent cloak of the ancients (glowing)
<worn on back>       a large leather backpack
<worn about waist>   a belt of dragonslaying
<worn on belt buckle>a small circular shield of blue flames (illuminating)
<worn on arms>       a pair of chromium dragonscale vambraces [59%]             
<held as shield>     a stylish dragonscale shield from Mitashi - Capital City of the Jade Empire
<worn around wrist>  a bracelet of finger bones [superior] [73%]             
<worn around wrist>  a silver band with blue stones
<worn on hands>      a living matrix with a strange dark bloodstone
<worn on finger>     a ring of barriers [superior]
<worn on finger>     a finely crafted brass ring
<worn on feet>       a pair of dark ostriche-hide boots [superior]

Your iceball shatters upon impacting a drow golem, rending flesh and sending blood flying.
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 396h/598H 191v/191V Pos: standing >
A Goblin completes his spell...
A Goblin utters the word 'efaoai'
A gigantic red dragon  appears from nowhere!
A gigantic red dragon lashes out with his mighty tail!
A gigantic red dragon hits a drow golem with a mighty kick to its chest.
A gigantic red dragon attacks a drow golem. [2 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]

< 396h/598H 191v/191V Pos: standing >
You start chanting...

< 396h/598H 191v/191V Pos: standing >
An air elemental attacks a drow golem. [3 hits]

< 396h/598H 191v/191V Pos: standing >
Casting: greater mending 

< 396h/598H 191v/191V Pos: standing >
A drow golem starts casting an offensive spell called 'ray of enfeeblement'.
A drow golem attacks a gigantic red dragon. [9 hits]

< 396h/598H 191v/191V Pos: standing >
You complete your spell...
Skryg shudders as an immense rush of life flows into his body!
A gigantic red dragon attacks a drow golem. [2 hits]

< 519h/598H 191v/191V Pos: standing >
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]

< 519h/598H 191v/191V Pos: standing >
An air elemental attacks a drow golem. [1 hits]
You start chanting...

< 519h/598H 191v/191V Pos: standing >
A drow golem completes its spell...
A drow golem utters the words 'ray of enfeeblement'
A drow golem's spell flows around a gigantic red dragon, leaving him unharmed!

< 519h/598H 191v/191V Pos: standing >
A gigantic red dragon attacks a drow golem. [1 hits]

< 519h/598H 191v/191V Pos: standing >
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 519h/598H 191v/191V Pos: standing >
You complete your spell...
You point at a drow golem.
[Damage: 118 ] Your iceball shatters upon impacting a drow golem, rending flesh and sending blood flying.

< 519h/598H 191v/191V Pos: standing >
A Goblin completes his spell...
A Goblin utters the word 'efaoai'
A gigantic red dragon  appears from nowhere!
A gigantic red dragon lashes out with his mighty tail!
A gigantic red dragon almost sweeps a drow golem off of its feet with a well placed leg sweep.
A gigantic red dragon attacks a drow golem. [2 hits]
A drow golem neatly performs a coup de grace and beheads a gigantic red dragon.
A gigantic red dragon quickly fades into the thin air!
A gigantic red dragon disappears as quickly as it came!

< 519h/598H 191v/191V Pos: standing >
You don't have that spell memorized.

< 519h/598H 191v/191V Pos: standing >
You don't have that spell memorized.

< 519h/598H 191v/191V Pos: standing >
A gigantic red dragon quickly fades into the thin air!
A gigantic red dragon disappears as quickly as it came!

< 519h/598H 191v/191V Pos: standing >
An air elemental attacks a drow golem. [2 hits]
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -South -West
some blue platemail has been left here
A blue longsword lies here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 519h/598H 190v/191V Pos: standing >
A Goblin sits down in a comfortable spot.

< 519h/598H 190v/191V Pos: standing >
A Goblin opens a midnight blue tome with silver bindings and begins studying it intently.

< 519h/598H 190v/191V Pos: standing >
A Goblin closes his book and smiles broadly.

< 519h/598H 190v/191V Pos: standing >
A Goblin clambers to his feet.

< 519h/598H 190v/191V Pos: standing >
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
You follow a Goblin.

A Communal Privy
   This room reeks, as it should. There are eight holes cut in a bench on
the far side of the room and thinly sliced mushroom stalks next to each hole.
Modesty is not a concern for the warriors of Mazzolin. Pirging their hearty
meals is however.
An evil aura fills the area.
Obvious exits: -East
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
A Thri-Kreen (medium) stands in mid-air here.(Red Aura)
A gigantic red dragon stands in mid-air here, fighting a drow golem. (minion) (Red Aura)
A drow golem stands here, fighting an air elemental.
An air elemental stands in mid-air here, fighting a drow golem. (minion) 

< 519h/598H 189v/191V Pos: standing >
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 519h/598H 189v/191V Pos: standing >
A drow golem attacks an air elemental. [1 hits]
You sit down and relax.

< 519h/598H 189v/191V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - greater spirit ward
( 9th circle)  1 - relocate
               1 - fly
               2 - corrosive blast
               1 - spirit jump
( 8th circle)  1 - detect invisibility
               4 - greater soul disturbance
( 7th circle)  1 - haste
               4 - greater mending
( 6th circle)  2 - teleport
               3 - stone skin
               2 - molten spray
( 5th circle)  2 - conjure elemental
               4 - wall of stone
               1 - pantherspeed
               1 - hawkvision
( 4th circle)  2 - infravision
               4 - wall of force
               1 - snailspeed
               2 - purify spirit
( 3rd circle)  6 - dispel magic
               1 - mage flame
               1 - acidimmolate
               1 - agility
( 2nd circle)  2 - sleep
               4 - spirit armor
               2 - transfer wellness
               2 - mirror image
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  (10th) arieks shattering iceball
   13 seconds:  (10th) arieks shattering iceball
   19 seconds:  ( 7th) greater mending
   26 seconds:  (10th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 519h/598H 189v/191V Pos: sitting >
You start meditating...

< 519h/598H 190v/191V Pos: sitting >
A Goblin completes his spell...
A gigantic red dragon  appears from nowhere!
A gigantic red dragon breathes fire!
Hudini is partly turned to ashes, as a gigantic red dragon breathes fire.
Hudini is partly turned to ashes, as a gigantic red dragon breathes fire.
Hudini is partly turned to ashes, as a gigantic red dragon breathes fire.
A gigantic red dragon's spell flows around Hudini, leaving him unharmed!
A Thri-Kreen is partly turned to ashes, as a gigantic red dragon breathes fire.
a large net [superior] catches fire and a Thri-Kreen drops it!
A drow golem is partly turned to ashes, as a gigantic red dragon breathes fire.
An air elemental is partly turned to ashes, as a gigantic red dragon breathes fire.
A gigantic red dragon attacks a drow golem. [1 hits]

< 519h/598H 191v/191V Pos: sitting >
A Thri-Kreen leaves east.

< 519h/598H 191v/191V Pos: sitting >
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]

< 519h/598H 191v/191V Pos: sitting >
An air elemental attacks a drow golem. [2 hits]

< 519h/598H 191v/191V Pos: sitting >
A gigantic red dragon whacks a drow golem in the side with a sound kick.
A gigantic red dragon attacks a drow golem. [3 hits]

< 519h/598H 191v/191V Pos: sitting >
An air elemental is incapacitated and will slowly die, if not aided.
A drow golem suddenly attacks YOU!
You abandon your studies.
A drow golem starts casting an offensive spell.
A drow golem attacks an air elemental. [5 hits]

< 501h/598H 191v/191V Pos: sitting >
< T: Skryg TP: sit TC: small wounds E: golem sta EP: pretty hurt >
 A gigantic red dragon attacks a drow golem. [3 hits]
You clamber to your feet.

< 501h/598H 191v/191V Pos: standing >
< T: Skryg TP: sta TC: small wounds E: golem sta EP: pretty hurt >
 Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]
Hudini attacks a gigantic red dragon. [0 hits]

< 501h/598H 191v/191V Pos: standing >
< T: Skryg TP: sta TC: small wounds E: golem sta EP: pretty hurt >
 An air elemental fades from your mortal viewing...

< 501h/598H 191v/191V Pos: standing >
< T: Skryg TP: sta TC: small wounds E: golem sta EP: pretty hurt >
 A drow golem completes its spell...
A drow golem utters the words 'grul ay unsoyzzbrzwunsoh'
A wave of weakness sweeps over you!
You attempt to flee...
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -South -West
some blue platemail has been left here
A blue longsword lies here.
You flee eastward!

< 501h/598H 167v/191V Pos: standing >

< 501h/598H 167v/191V Pos: standing >

< 501h/598H 168v/191V Pos: standing >
You sit down and relax.

< 501h/598H 169v/191V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - greater spirit ward
( 9th circle)  1 - relocate
               1 - fly
               2 - corrosive blast
               1 - spirit jump
( 8th circle)  1 - detect invisibility
               4 - greater soul disturbance
( 7th circle)  1 - haste
               4 - greater mending
( 6th circle)  2 - teleport
               3 - stone skin
               2 - molten spray
( 5th circle)  2 - conjure elemental
               4 - wall of stone
               1 - pantherspeed
               1 - hawkvision
( 4th circle)  2 - infravision
               4 - wall of force
               1 - snailspeed
               2 - purify spirit
( 3rd circle)  6 - dispel magic
               1 - mage flame
               1 - acidimmolate
               1 - agility
( 2nd circle)  2 - sleep
               4 - spirit armor
               2 - transfer wellness
               2 - mirror image
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  (10th) arieks shattering iceball
   13 seconds:  (10th) arieks shattering iceball
   19 seconds:  ( 7th) greater mending
   26 seconds:  (10th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 501h/598H 169v/191V Pos: sitting >
You start meditating...

< 501h/598H 170v/191V Pos: sitting >

< 502h/598H 176v/191V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 502h/598H 181v/191V Pos: sitting >
A Thri-Kreen enters from the south.

< 503h/598H 189v/191V Pos: sitting >
A Thri-Kreen leaves west.

< 503h/598H 190v/191V Pos: sitting >

< 503h/598H 190v/191V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 503h/598H 191v/191V Pos: sitting >
A Thri-Kreen enters from the west.

< 504h/598H 191v/191V Pos: sitting >
A Thri-Kreen leaves south.

< 504h/598H 191v/191V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 504h/598H 191v/191V Pos: standing >
A Communal Privy
   This room reeks, as it should. There are eight holes cut in a bench on
the far side of the room and thinly sliced mushroom stalks next to each hole.
Modesty is not a concern for the warriors of Mazzolin. Pirging their hearty
meals is however.
An evil aura fills the area.
Obvious exits: -East
Fresh blood covers everything in the area.
A large, slimy net lies on the ground here.
Shattered bits of ice are scattered about the area.
A gigantic red dragon stands in mid-air here, fighting a drow golem. (minion) (Red Aura)
A mighty statue of a drow warrior stands at the ready.
*An air elemental is lying here, incapacitated. (minion) 

< 504h/598H 190v/191V Pos: standing >

< 505h/598H 190v/191V Pos: standing >

< 505h/598H 190v/191V Pos: standing >
A drow golem's eyes roll as a gigantic red dragon plants a foot in its face.
A gigantic red dragon attacks a drow golem. [2 hits]

< 505h/598H 190v/191V Pos: standing >

< 505h/598H 190v/191V Pos: standing >
You failed.

< 505h/598H 190v/191V Pos: standing >
Hudini enters from the east.
Hudini enters from the east.
Hudini enters from the east.
Hudini enters from the east.

< 505h/598H 190v/191V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -South -West
some blue platemail has been left here
A blue longsword lies here.

< 505h/598H 189v/191V Pos: standing >
You failed.

< 505h/598H 189v/191V Pos: standing >
Hudini enters from the west.
Hudini enters from the west.
Hudini enters from the west.
Hudini enters from the west.

< 505h/598H 189v/191V Pos: standing >
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
A beautiful emerald eyepatch lies here on the ground.
[2] some blue platemail has been left here
[2] A blue longsword lies here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 189v/191V Pos: standing >
A Goblin sneaks south.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 188v/191V Pos: standing >
You failed.
A Goblin sneaks west.
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
You follow a Goblin.

A Common Temple
   Rows of pews circle a low flat altar in the middle of the room. It is here
where the warriors of Mazzolin pray to their goddess, the demon queen of
spiders. The walls are extremely dark and pastel reflecting no light.
An evil aura fills the area.
Obvious exits: -East
some blue platemail has been left here
A blue longsword lies here.
A small pile of coins lies here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
A Thri-Kreen (medium) stands in mid-air here. (camping) (Red Aura)

< 505h/598H 188v/191V Pos: standing >
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 188v/191V Pos: standing >
You failed.

< 505h/598H 188v/191V Pos: standing >
A Goblin sneaks west.
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
You follow a Goblin.

A Common Temple
   Rows of pews circle a low flat altar in the middle of the room. It is here
where the warriors of Mazzolin pray to their goddess, the demon queen of
spiders. The walls are extremely dark and pastel reflecting no light.
An evil aura fills the area.
Obvious exits: -East
some blue platemail has been left here
A blue longsword lies here.
A small pile of coins lies here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
A Thri-Kreen (medium) stands in mid-air here. (camping) (Red Aura)

< 505h/598H 187v/191V Pos: standing >
A Thri-Kreen leaves east.

< 505h/598H 188v/191V Pos: standing >
You failed.

< 505h/598H 188v/191V Pos: standing >
You failed.

< 505h/598H 189v/191V Pos: standing >
You failed.

< 505h/598H 189v/191V Pos: standing >
You failed.
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 189v/191V Pos: standing >
You failed.

< 505h/598H 190v/191V Pos: standing >
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
some blue platemail has been left here
A blue longsword lies here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 189v/191V Pos: standing >
A Goblin sneaks south.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground. A small grate has been cut in
the floor.
Obvious exits: -North -South -West -Down#
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 188v/191V Pos: standing >
You failed.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
Hudini leaves south.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -West
A massive stone wall embedded with eyes is here to the west.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 188v/191V Pos: standing >
You failed.

< 505h/598H 188v/191V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.

< 505h/598H 188v/191V Pos: standing >
You failed.
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground. A small grate has been cut in
the floor.
Obvious exits: -North -South -West -Down#
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 188v/191V Pos: standing >
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
Hudini leaves west.
You follow a Goblin.

A Mess Hall
   Benches and tables are arranged in lines across this room where the
warriors of Mazzolin feed. Illithid skulls line the walls of the room
and it is easy to imagine the feasts upon the carcasses of the slain
illithid that occured here.
An evil aura fills the area.
Obvious exits: -East
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 187v/191V Pos: standing >
You failed.

< 505h/598H 187v/191V Pos: standing >
You failed.

< 505h/598H 188v/191V Pos: standing >
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
Hudini leaves east.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground. A small grate has been cut in
the floor.
Obvious exits: -North -South -West -Down#
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 187v/191V Pos: standing >
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
some blue platemail has been left here
A blue longsword lies here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 187v/191V Pos: standing >
You failed.
A Goblin sneaks north.
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.

< 505h/598H 186v/191V Pos: standing >
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
You follow a Goblin.

A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
A beautiful emerald eyepatch lies here on the ground.
[2] some blue platemail has been left here
[2] A blue longsword lies here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
Hudini AnGEr Of The Honoured (Grey Elf)(medium) stands here.
*A Goblin (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
A Thri-Kreen (medium) stands in mid-air here.(Red Aura)

< 505h/598H 185v/191V Pos: standing >
You start chanting...
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.
Hudini leaves north.

< 505h/598H 186v/191V Pos: standing >
A drow golem enters from the north.
Casting: arieks shattering iceball 
A Goblin sneaks in from the north.
Hudini enters from the north.
Hudini enters from the north.
Hudini enters from the north.
Hudini enters from the north.

< 505h/598H 187v/191V Pos: standing >
You complete your spell...
You point at a Thri-Kreen.
The freezing cold causes a Thri-Kreen intense pain!
[Damage: 330 ] Your iceball shatters upon impacting a Thri-Kreen, rending flesh and sending blood flying.
-=[a Thri-Kreen attacks you.]=- [3 hits]
Sparkling magic surrounds a Goblin as he begins his chant.
A Goblin starts casting an offensive spell.
A Goblin snaps into visibility.

< 502h/598H 188v/191V Pos: standing >
< T: Skryg TP: sta TC: small wounds E: A Thri-Kreen sta EP:  awful >
 A drow golem suddenly attacks YOU!
You feel your skin soften and return to normal.

< 486h/598H 188v/191V Pos: standing >
< T: Skryg TP: sta TC: small wounds E: A Thri-Kreen sta EP:  awful >
 A Goblin completes his spell...
A Goblin utters the word 'pawwzf'
A Goblin's hammer strikes a Thri-Kreen smashing him into the ground!
A Thri-Kreen's dark sapphire claws from Mazzolin was completely destroyed by the massive blow!
A Thri-Kreen's burnt mithril choker from Mazzolin was completely destroyed by the massive blow!
A Thri-Kreen's humming gem charm from Mazzolin was completely destroyed by the massive blow!
A Thri-Kreen's decent flesh vambraces from the Shaughin Settlement was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.