The death of [27 Blighter] Rix (Duergar)

in Before a Weeping Willow Tree

from the perspective of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

<floating about head>a dark ioun stone[12h 42m 22s]
<worn as a badge>    the mark of the saboteur of sight [superior] made by Daweava
<worn on head>       the dwarf-bone crown of the troglodytes (magic)
<worn on eyes>       the eyepatch of immortality with a strange dark bloodstone (magic) (glowing) [25%]             
<worn in ear>        a small copper colored earring [superior] (magic) [78%]             
<worn in ear>        a lightning earring [superior]
<worn on face>       the mask of draconic deviance [superior] (glowing)
<worn around neck>   a spiked torque of dwarven kind (magic)
<worn around neck>   a nearly imperceptible death shroud [superior] (magic) (glowing)
<worn on body>       Lobos' leather coat [superior] (magic)
<worn about body>    a cloak spun entirely of smoke (magic)
<worn as quiver>     a pantherhide quiver (magic) (glowing) (illuminating) [89%]             
<worn about waist>   a belt encrusted with black sapphires [superior] (invis) (magic)
<worn on belt buckle>a tarnished dematite quiver [superior]
<attached to belt>   a disguise kit
<worn on arms>       the vambraces of the vampire lords (magic) (humming) [87%]             
<worn around wrist>  a bracelet of purple mist made by Krey [72%]             
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [61%]             
<worn on hands>      the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger>     a ring of the valkyries of damage
<worn on finger>     a ring of destruction (magic) (glowing)
<primary weapon>     an otherworldly stiletto of soul-taking [73%]             
<secondary weapon>   Silence, the dagger of anguish [poor] with a strange black stone (magic) (illuminating) [87%]             
<worn on legs>       a pair of gold linked leggings [superior] [79%]             
<worn on feet>       boots of the traveler [poor] (magic)

    *M**M******     
   ******M*MM***    
  **.****.*******   
 **^*.***.***M   *  
 *.^.^M**M**        
 *^^.**M*@          
 *.******           
 ****M***      MMM  
  ***M***      M^   
   *******    MM    
    *******   M     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are some tracks heading south.

< 623h/623H 144v/186V Pos: standing >
A dangerous lizardman hunter enters from the north.
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    *****M*MM**     
   *.****.******    
  *^*.***.***M      
 *.^.^M**M**        
 *^^.**M*M          
 *.******@          
 ****M***      MMM  
 ****M***      M^M  
  ********    MM+   
   .*******   M     
    M.******        
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 144v/186V Pos: standing >
A dangerous lizardman hunter enters from the north.
A dangerous lizardman hunter suddenly attacks YOU!
A dangerous lizardman hunter attempts to powerfully strike you down, but you cunningly side step and escape the attack.
You snap into visibility.
A vampire necromancer sneaks south.

< 623h/623H 145v/186V Pos: standing >
< T: Tilran TP: sta TC:excellent E: dangerous sta EP: excellent >
 None here are loyal subjects of yours!

< 623h/623H 145v/186V Pos: standing >
< T: Tilran TP: sta TC:excellent E: dangerous sta EP: excellent >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 623h/623H 145v/186V Pos: standing >
You quickly scan the area.
A mountain goat who is not far off to your north.
A mountain goat who is not far off to your north.
A rock lizard who is not far off to your north.
A lizardman witch doctor who is not far off to your north.
A dangerous lizardman hunter who is in the distance to your north.
A vicious lizardman who is almost out of sight to your south.
A snapjaw turtle who is almost out of sight to your south.

< 623h/623H 145v/186V Pos: standing >
It is too wet to hide here. Go find dry land...

< 623h/623H 146v/186V Pos: standing >
Saving Tilran.

< 623h/623H 148v/186V Pos: standing >
A dangerous lizardman hunter leaves north.

< 623h/623H 155v/186V Pos: standing >
A dangerous lizardman hunter enters from the north.

< 623h/623H 156v/186V Pos: standing >
A dangerous lizardman hunter suddenly attacks a vampire necromancer!
A vampire necromancer snaps into visibility.
 
    *****M*MM**     
   *.****.******    
  *^*.***.***M      
 *.^.^***M**        
 *^^.*MM*.          
 *.******@          
 ****M***      MMM  
 ****M***      M^M  
  ********    MM+   
   .*******   M     
    M.******        
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
A dangerous lizardman hunter stands, floating here, fighting a vampire necromancer.
A vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 157v/186V Pos: standing >
 
    .****.*****     
   ^*.***.***M      
  .^.^***M**        
 *^^.*MM*.          
 *.******M          
 ****M***@     MMM  
 ****M***      M^M  
 *********    MM+M  
  *.*******   M +   
   ^M.******        
    ^^***M****M     
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W

< 623h/623H 158v/186V Pos: standing >
You quickly scan the area.
A dangerous lizardman hunter who is close by to your north.
A vampire necromancer who is close by to your north.
A mountain goat who is a brief walk away to your north.
A mountain goat who is a brief walk away to your north.
A rock lizard who is a brief walk away to your north.
A lizardman witch doctor who is a brief walk away to your north.
A dangerous lizardman hunter who is almost out of sight to your north.
An earth elemental who is in the distance to your south.
A somber looking gargoyle conjurer who is in the distance to your south.
A vicious lizardman who is almost out of sight to your south.
A snapjaw turtle who is almost out of sight to your south.
A displacer beast who is rather far off to your west.

< 623h/623H 164v/186V Pos: standing >

< 623h/623H 167v/186V Pos: standing >
 
    *****M*MM**     
   *.****.******    
  *^*.***.***M      
 *.^.^***M**        
 *^^.*M*M.          
 *.******@          
 ****M***      MMM  
 ****M***      M^M  
  ********    MM+   
   .*******   M     
    M.******        
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
The corpse of a dangerous lizardman hunter is lying here.
A vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
A vampire necromancer gets something from the corpse of a dangerous lizardman hunter.

< 623h/623H 173v/186V Pos: standing >
A vampire necromancer puts a small pile of coins into a bottomless bag of the illithids.

< 623h/623H 175v/186V Pos: standing >
You stare at the sky.

< 623h/623H 182v/186V Pos: standing >
Saving Tilran.

< 623h/623H 183v/186V Pos: standing >
You follow a vampire necromancer.

 
    *M**M******     
   ******M*M****    
  **.****.*******   
 **^*.***.***M   *  
 *.^.^***M**        
 *^^.*M*M@          
 *.******           
 ****M***      MMM  
  ***M***      M^   
   *******    MM    
    *******         
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are Halfling tracks going south.

< 623h/623H 182v/186V Pos: standing >
You quickly scan the area.
A mountain goat who is close by to your north.
A mountain goat who is close by to your north.
A rock lizard who is close by to your north.
A lizardman witch doctor who is close by to your north.
A dangerous lizardman hunter who is rather far off to your north.
A burly lizardman warrior who is close by to your west.
A mountain goat who is a brief walk away to your west.
A lizardman witch doctor who is a brief walk away to your west.

< 623h/623H 184v/186V Pos: standing >
You grin as the shadows slowly coalesce around you.

< 623h/623H 185v/186V Pos: standing >
Saving Tilran.

< 623h/623H 186v/186V Pos: standing >
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    ****MM*M***     
   *.****.******    
  *^*.***.***M      
 *.^.^***M**        
 *^^.*M*M.          
 *.******@          
 ****M***      MMM  
 ****M***      M^M  
  ********    MM+   
   .*******         
    M.******  M     
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
The corpse of a dangerous lizardman hunter is lying here.
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 184v/186V Pos: standing >
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    .****.*****     
   ^*.***.***M      
  .^.^***M**        
 *^^.*M*M.          
 *.******           
 ****M***@     MMM  
 ****M***      M^M  
 *********    MM+M  
  *.*******     +   
   ^M.******  M     
    ^^**M*****M     
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 182v/186V Pos: standing >
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    *.***.***M      
   ^.^***M**        
  ^^.*M*M.          
 *.******           
 ****M***      MMM  
 ****M***@     M^M  
 *********    MM+M  
 **.*******     +   
  .^M.******  M +   
   .^^**M*****M     
    .^.*M******     
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 181v/186V Pos: standing >
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    .^***M**        
   ^.*M*M.          
  .******           
 ****M***      MMM  
 ****M***      M^M  
 ********@    MM+M  
 **.*******     +   
 *.^M.******  M +   
  *.^^**M*****M +   
   ^.^.*M*******    
    M.*********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 180v/186V Pos: standing >
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    .*M*M.          
   ******           
  ***M***      MM   
 ****M***      M^M  
 ********.    MM+M  
 **.*****@*     +   
 *.^^M******  M +   
 **.^^**M*****M +   
  *^.^.*M*******+   
   *M.**********    
    *****M*****     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are some tracks heading south.

< 623h/623H 179v/186V Pos: standing >
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    *****           
   **M***      M    
  ***M***      M^   
 ********.    MM+M  
 **.*****.*     +   
 *.^^M***@**  M +   
 **.^^**M*****M +   
 **^.^.*M*******+*  
  **M.***********   
   ******M******    
    ***********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are Halfling tracks going south.

< 623h/623H 178v/186V Pos: standing >
A vampire necromancer sneaks west.
You follow a vampire necromancer.

 
    ******          
   ***M***          
  ****M***      M   
 *********.    MM+  
 ***.*****.*     +  
 **.^^M**@.**  M +  
 ***.^^**M*****M +  
 ***^.^.*M*******+  
  ***M.**********   
   M******M*****    
    .**********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are some tracks heading west.

< 623h/623H 177v/186V Pos: standing >
You follow a vampire necromancer.

 
    .******         
   ****M***         
  *****M***         
 **********.    MM  
 ****.*****.*       
 M**.^^M*@..**  M   
 .***.^^**M*****M   
 .***^.^.*M*******  
  .***M.*********   
   .M******M****    
    ..*********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are some tracks heading west.

< 623h/623H 178v/186V Pos: standing >
A vampire necromancer sneaks west.
You follow a vampire necromancer.

 
    *.******        
   *****M***        
  ******M***        
 ***********.    M  
 *****.*****.*      
 .M**.^^M@...**  M  
 ^.***.^^**M*****M  
 ..***^.^.*M******  
  ..***M.********   
   ..M******M***    
    ^..********     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are some tracks heading west.

< 623h/623H 177v/186V Pos: standing >
You follow a vampire necromancer.

 
    **.******       
   ******M***       
  *******M***       
 ^***********.      
 .*****.*****.*     
 ..M**.^^@....**    
 .^.***.^^**M*****  
 ^..***^.^.*M*****  
  ^..***M.*******   
   ...M******M**    
    .^..*******     
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
A long-legged stork steps slowly though the tall grass.
There are some tracks heading west.

< 623h/623H 176v/186V Pos: standing >
A vampire necromancer sneaks south.
You follow a vampire necromancer.

 
    *****M***       
   ******M***       
  ***********.      
 .*****.*****.*     
 ..M**.^^M....**    
 .^.***.^@**M*****  
 ^..***^.^.*M*****  
 ^^..***M.********  
  ^...M******M***   
   ^.^..********    
    .^.^.******     
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 176v/186V Pos: standing >
You follow a vampire necromancer.

 
    *****M***       
   **********.      
  *****.*****.*     
 ..M**.^^M....**    
 .^.***.^^**M*****  
 ^..***^.@.*M*****  
 ^^..***M.********  
 M^...M******M****  
  M^.^..*********   
   M.^.^.*******    
    M^^....****     
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are Halfling tracks going south.

< 623h/623H 176v/186V Pos: standing >
You quickly scan the area.
The stork who is not far off to your north.

< 623h/623H 177v/186V Pos: standing >
You follow a vampire necromancer.

 
   ^*******M***       
  .^************      
 .^.*****.*****.*     
 ^^..M**.^^M....**    
 ^^.^.***.^^**M*****  
 M^^..***^@..*M*****  
 MM^^..***M.********  
 MMM^...M******M****  
 MMMM^.^..**********  
  MMMM.^.^.********   
   MMMM^^....*****    
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 181v/186V Pos: standing >
A vampire necromancer sneaks north.
You follow a vampire necromancer.

A Trail Leading into a Swamp
Obvious exits: -N -S
A large wormrotted sign juts from the moist earth.
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
A huge troll guardian prevents passage to the unwelcome.
There are some tracks heading north.

< 623h/623H 180v/186V Pos: standing >
You follow a vampire necromancer.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
A battle-scarred troll lumbers through the area.

< 623h/623H 179v/186V Pos: standing >
A vampire necromancer sneaks north.
You follow a vampire necromancer.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.

< 623h/623H 178v/186V Pos: standing >
You follow a vampire necromancer.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.

< 623h/623H 177v/186V Pos: standing >
You follow a vampire necromancer.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
An orc anti-paladin roams through the swamp, searching for something.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.

< 623h/623H 176v/186V Pos: standing >
A vampire necromancer sneaks north.
You follow a vampire necromancer.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
An orc anti-paladin roams through the swamp, searching for something.
Shadows swim through the ether, evil and unsought.
A globe of darkness floats near a conclave of shadows's head.
An orc anti-paladin roams through the swamp, searching for something. (casting) 
A zombie strolls about, looking for corpses to feast upon.

< 623h/623H 176v/186V Pos: standing >
A vampire necromancer sneaks north.
You follow a vampire necromancer.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are some tracks heading north.
There are some tracks heading east.

< 623h/623H 175v/186V Pos: standing >
A vampire necromancer sneaks north.
You follow a vampire necromancer.

The Swamp of the Clavikord
Obvious exits: -N -E -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
A battle-scarred troll lumbers through the area.
An orc anti-paladin roams through the swamp, searching for something.
There are some tracks heading north.
There are some tracks heading north.

< 623h/623H 174v/186V Pos: standing >
You follow a vampire necromancer.

A Swampy Trail
Obvious exits: -N -S
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are Duergar tracks going north.
There are Duergar tracks going south.
There are Duergar tracks going north.

< 623h/623H 173v/186V Pos: standing >
A vampire necromancer sneaks north.
You follow a vampire necromancer.

A Swampy Trail
Obvious exits: -S -W
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
There are Duergar tracks going west.
There are Duergar tracks going south.
There are some tracks heading west.

< 623h/623H 172v/186V Pos: standing >
A vampire necromancer sneaks west.
You follow a vampire necromancer.

Before a Weeping Willow Tree
Obvious exits: -E
*a vampire necromancer is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a vampire necromancer's head.
A Duergar (medium) stands here.
There are Duergar tracks going east.

< 623h/623H 174v/186V Pos: standing >
You quickly scan the area.
You see nothing.

< 623h/623H 176v/186V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 623h/623H 186v/186V Pos: standing >
A vampire necromancer snaps into visibility.
A vampire necromancer places the barb of an ancient green wyrm with a strange black stone in the back of a Duergar, resulting in some strange noises and some blood.
As a vampire necromancer strikes a Duergar, he smiles as a vampire necromancer tears her flesh!
With a swift tug a vampire necromancer wrenches the weapon free, ramming it into a Duergar's spine!
A vampire necromancer places the barb of an ancient green wyrm with a strange black stone in the back of a Duergar, resulting in some strange noises and some blood.
As a vampire necromancer strikes a Duergar, he smiles as a vampire necromancer tears her flesh!
A vampire necromancer places an otherworldly stiletto of soul-taking in the back of a Duergar, resulting in some strange noises, a lot of blood and a corpse.
A Duergar is dead! R.I.P.
You receive your share of experience.