The death of [27 Blighter] Rix (Duergar)

in Before a Weeping Willow Tree

from the perspective of [56 Assassin] Athena AnGEr Of The Honoured (Dwarf)

<worn as a badge>    the mark of the saboteur of acid defense [superior] made by Daweava
<worn on head>       the diamond crown of Winduin of agility (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a multi-phased fish bone earring of constitution (magic) (humming) [79%]             
<worn in ear>        a diorite cross wrapped in skin (magic)
<worn on face>       the mask of deceptions of gas defense [superior] made by Daweava (magic) (humming)
<worn around neck>   a gory string of cyclops eyes of intelligence (magic)
<worn around neck>   a necklace of halfling ears of agility
<worn on body>       a mysterious hooded white robe emitting black smoke [superior] (magic)
<worn about body>    a long, flowing cape of hellfire of health (magic) (glowing)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a pantherhide quiver of damage (magic) (glowing) (illuminating) [86%]             
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       the pauldrons of the tide of damage (glowing)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of precision (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the sacred stone claws of Aan (magic)
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<worn on finger>     a shiny crimson ring of health (invis) (magic)
<primary weapon>     the barb of an ancient green wyrm with a strange black stone (magic) (glowing)
<secondary weapon>   an otherworldly stiletto of soul-taking
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       the boots of speed [superior] (magic)


Obvious exits: -N -E -S -W

< 805h/805H 192v/236V Pos: standing >
A dangerous lizardman hunter enters from the north.
A dangerous lizardman hunter suddenly attacks a gnome merchant!
A gnome merchant cunningly sidesteps 's attack.
A dangerous lizardman hunter misses a gnome merchant.
A gnome merchant snaps into visibility.
 
   *.***.***M     
  ^.^M**M**       
 ^^.**M*.         
 .******M         
 ***M***@     MM  
 ***M***      M^  
 ********    MM+  
  .*******   M    
   M.******       
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 192v/236V Pos: standing >
 
   .^M**M**       
  ^.**M*.         
 .******M         
 ***M***      MM  
 ***M***@     M^  
 ********    MM+  
 *.*******   M +  
  ^M.******       
   ^^**M*****M    
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 191v/236V Pos: standing >
 
   .**M*.         
  ******M         
 ***M***      MM  
 ***M***      M^  
 *******@    MM+  
 *.*******   M +  
 .^M.******    +  
  .^^**M*****M    
   .^.**M*****    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 190v/236V Pos: standing >
 
   ^.**M*.        
  .******M        
 ****M***      M  
 ****M***      M  
 *******@*    MM  
 **.*******   M   
 *.^M.******      
  *.^^**M*****M   
   ^.^.**M****    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 189v/236V Pos: standing >
 
   ^^.**M*.       
  *.******M       
 *****M***        
 *****M***        
 *******@**    M  
 ***.*******   M  
 **.^M.******     
  **.^^**M*****   
   *^.^.**M***    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 189v/236V Pos: standing >
 
   .^.^M**M**     
  *^^.**M*.       
 **.******M       
 *****M***        
 *****M*@*        
 **********    M  
 ***.*******   M  
  *.^M.******     
   *.^^**M****    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 189v/236V Pos: standing >
 
   *^*.***.***    
  *.^.^M**M**     
 **^^.**M*.       
 **.******M       
 *****M*@*        
 *****M***        
 **********    M  
  **.*******      
   .^M.******     
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 188v/236V Pos: standing >
 
   **.****.***    
  **^*.***.***M   
 **.^.^***M**     
 **^^.*MM*.       
 **.****@*M       
 *****M***        
 *****M***        
  *********       
   *.*******      
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 187v/236V Pos: standing >
 
   .******M*MM    
  ***.****.****   
 ***^*.***.***M   
 **.^.^***M**     
 **^^.*M@*.       
 **.******M       
 *****M***        
  ****M***        
   ********       
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
A burly lizardman warrior wanders around looking for a victim.(Red Aura)

< 805h/805H 186v/236V Pos: standing >
 
   ******M*MM*    
  **.****.*****   
 **^*.***.***M    
 *.^.^***M**      
 *^^.*MM@.        
 *.******M        
 ****M***      M  
  ***M***         
   *******        
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 190v/236V Pos: standing >
 
   *****M*MM**    
  *.****.******   
 *^*.***.***M     
 .^.^***M**       
 ^^.*MM*@         
 .******M         
 ***M***      MM  
  **M***      M   
   ******    M    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 189v/236V Pos: standing >
A dangerous lizardman hunter enters from the south.
 
   .****.*****    
  ^*.***.***M     
 .^.^***M**       
 ^^.*MM*M         
 .******@         
 ***M***      MM  
 ***M***      M^  
  *******    MM   
   *******   M    
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 805h/805H 190v/236V Pos: standing >
A dangerous lizardman hunter enters from the north.

< 805h/805H 191v/236V Pos: standing >
A dangerous lizardman hunter suddenly attacks YOU!
A dangerous lizardman hunter misses you.
You snap into visibility.

< 805h/805H 192v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: dangerous sta EP: excellent >
 You attempt to flee...
 
   *****M*MM**    
  *.****.******   
 *^*.***.***M     
 .^.^***M**       
 ^^.*MM*@         
 .******M         
 ***M***      MM  
  **M***      M   
   ******    M    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
There are Halfling tracks going south.
You flee northward!

< 805h/805H 180v/236V Pos: standing >
 
   .****.*****    
  ^*.***.***M     
 .^.^***M**       
 ^^.*MM*.         
 .******@         
 ***M***M     MM  
 ***M***      M^  
  *******    MM   
   *******   M    
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
A dangerous lizardman hunter patrols the patrols his territory.(Red Aura)

< 805h/805H 179v/236V Pos: standing >
You snap into visibility.
[Damage: 147 ] A dangerous lizardman hunter makes a strange sound as you place the barb of an ancient green wyrm with a strange black stone in his back.
[Damage: 132 ] A dangerous lizardman hunter makes a strange sound but is suddenly very silent as you place an otherworldly stiletto of soul-taking in his back.
A dangerous lizardman hunter is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a dangerous lizardman hunter.

< 805h/805H 180v/236V Pos: standing >
You get a small pile of coins from the corpse of a dangerous lizardman hunter.
There were: 1 platinum coin, 5 gold coins, 13 silver coins, 16 copper coins. 

< 805h/805H 188v/236V Pos: standing >
Ok.
You put 5 platinum, 13 gold, 13 silver, and 16 copper coins into a bottomless bag of the illithids.

< 805h/805H 189v/236V Pos: standing >
Saving Athena.

< 805h/805H 190v/236V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
   *****M*MM**    
  *.****.******   
 *^*.***.***M     
 .^.^***M**       
 ^^.*M*M.         
 .******@         
 ***M***      MM  
  **M***      M   
   ******    M    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 192v/236V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   *.***.***M     
  ^.^***M**       
 ^^.*M*M.         
 .******@         
 ***M***      MM  
 ***M***      M^  
 ********    MM+  
  .*******        
   M.******  M    
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 194v/236V Pos: standing >
A gnome merchant stares at the sky.

< 805h/805H 196v/236V Pos: standing >
 
   *****M*M***    
  *.****.******   
 *^*.***.***M     
 .^.^***M**       
 ^^.*M*M@         
 .******          
 ***M***      MM  
  **M***      M   
   ******    M    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
There are Halfling tracks going south.

< 805h/805H 197v/236V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
   *M*********    
  *****MM*M****   
 **.****.*******  
 *^*.***.***M     
 .^.^***M**       
 ^^.*M*M@         
 .******          
  **M***      M   
   *M***          
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
A mountain goat stands here.
A mountain goat stands here.
A rock lizard stands here.
A lizardman witch doctor wanders through the room.(Red Aura)

< 805h/805H 199v/236V Pos: standing >
A gnome merchant flashes a wicked grin as the shadows slowly coalesce around them.

< 805h/805H 200v/236V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
   *****MM*M**    
  **.****.*****   
 **^*.***.***M    
 *.^.^***M**      
 *^^.*M*M@        
 *.******         
 ****M***      M  
  ***M***         
   *******        
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
A burly lizardman warrior wanders around looking for a victim.(Red Aura)

< 805h/805H 201v/236V Pos: standing >
 
   .****.*****    
  ^*.***.***M     
 .^.^***M**       
 ^^.*M*MM         
 .******@         
 ***M***      MM  
 ***M***      M^  
  *******    MM   
   *******        
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
The corpse of a dangerous lizardman hunter is lying here.

< 805h/805H 204v/236V Pos: standing >
 
   *.***.***M     
  ^.^***M**       
 ^^.*M*M.         
 .******M         
 ***M***@     MM  
 ***M***      M^  
 ********    MM+  
  .*******        
   M.******  M    
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 203v/236V Pos: standing >
 
   .^***M**       
  ^.*M*M.         
 .******          
 ***M***      MM  
 ***M***@     M^  
 ********    MM+  
 *.*******     +  
  ^M.******  M    
   ^^**M*****M    
The Placid Waters of Skulldrach Lake
Obvious exits: -N -E -S -W
A gnome merchant sneaks in from the north.

< 805h/805H 202v/236V Pos: standing >
 
   .*M*M.         
  ******          
 ***M***      MM  
 ***M***M     M^  
 *******@    MM+  
 *.*******     +  
 .^M.******  M +  
  .^^**M*****M    
   .^.*M******    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 202v/236V Pos: standing >
 
   *****          
  **M***      M   
 ***M***      M^  
 *******M    MM+  
 *.*****@*     +  
 .^^M******  M +  
 *.^^**M*****M +  
  ^.^.*M*******   
   M.*********    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 201v/236V Pos: standing >
 
   *M***          
  **M***      M   
 *******.    MM+  
 *.*****.*     +  
 .^^M***@**  M +  
 *.^^**M*****M +  
 *^.^.*M*******+  
  *M.**********   
   *****M*****    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 200v/236V Pos: standing >
 
   **M***         
  ***M***         
 ********.    MM  
 **.*****.*       
 *.^^M**@M**  M   
 **.^^**M*****M   
 **^.^.*M*******  
  **M.*********   
   ******M****    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 199v/236V Pos: standing >
 
   ***M***        
  ****M***        
 *********.    M  
 ***.*****.*      
 **.^^M*@M.**  M  
 ***.^^**M*****M  
 ***^.^.*M******  
  ***M.********   
   M******M***    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 199v/236V Pos: standing >
 
   ****M***       
  *****M***       
 **********.      
 ****.*****.*     
 M**.^^M@M..**    
 .***.^^**M*****  
 .***^.^.*M*****  
  .***M.*******   
   .M******M**    
The Lowland Marshes of Skulldrach Lake
Obvious exits: -N -E -S -W
A gnome merchant sneaks in from the east.

< 805h/805H 199v/236V Pos: standing >
 
   *****M***      
  ******M***      
 ***********.     
 *****.*****.*    
 .M**.^^@....**   
 ^.***.^^**M****  
 ..***^.^.*M****  
  ..***M.******   
   ..M******M*    
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W
A long-legged stork steps slowly though the tall grass.
A gnome merchant sneaks in from the east.

< 805h/805H 198v/236V Pos: standing >
 
   *****M***      
  **********.     
 *****.*****.*    
 .M**.^^M....**   
 ^.***.^@**M****  
 ..***^.^.*M****  
 ^..***M.*******  
  ...M******M**   
   .^..*******    
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S
A gnome merchant sneaks in from the north.

< 805h/805H 198v/236V Pos: standing >
 
   *********.     
  ****.*****.*    
 .M**.^^M....**   
 ^.***.^M**M****  
 ..***^.@.*M****  
 ^..***M.*******  
 ^...M******M***  
  ^.^..********   
   .^.^.******    
A Small Gnoll of Soggy Grass
Obvious exits: -N -E -S -W

< 805h/805H 197v/236V Pos: standing >
 
    ******M***      
   ************     
  .*****.*****.*    
 ^..M**.^^M....**   
 ^.^.***.^^**M****  
 ^^..***^@M.*M****  
 M^^..***M.*******  
 MM^...M******M***  
  MM^.^..********   
   MM.^.^.******    
    MM^^....***     
The Desolate Grasslands Near Skulldrach Lake
Obvious exits: -N -E -S -W

< 805h/805H 202v/236V Pos: standing >
A Trail Leading into a Swamp
Obvious exits: -N -S
A large wormrotted sign juts from the moist earth.
A huge troll guardian prevents passage to the unwelcome.(Red Aura)

< 805h/805H 201v/236V Pos: standing >
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
A battle-scarred troll lumbers through the area.(Red Aura)
A gnome merchant sneaks in from the south.

< 805h/805H 201v/236V Pos: standing >
The Swamp of the Clavikord
Obvious exits: -N -E -S -W

< 805h/805H 200v/236V Pos: standing >
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
Shadows swim through the ether, evil and unsought.(Red Aura)
A globe of darkness floats near a conclave of shadows's head.

< 805h/805H 199v/236V Pos: standing >
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
An orc anti-paladin roams through the swamp, searching for something.(holy)(Red Aura)
Shadows swim through the ether, evil and unsought.(Red Aura)
A globe of darkness floats near a conclave of shadows's head.

< 805h/805H 198v/236V Pos: standing >
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
An orc anti-paladin roams through the swamp, searching for something.(holy)(Red Aura)
Shadows swim through the ether, evil and unsought.(Red Aura)
A globe of darkness floats near a conclave of shadows's head.
An orc anti-paladin roams through the swamp, searching for something.(holy) (casting) (Red Aura)
A zombie strolls about, looking for corpses to feast upon.(Red Aura)

< 805h/805H 197v/236V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
The Swamp of the Clavikord
Obvious exits: -N -E -S -W

< 805h/805H 197v/236V Pos: standing >
The Swamp of the Clavikord
Obvious exits: -N -E -S -W
A battle-scarred troll lumbers through the area.(Red Aura)
An orc anti-paladin roams through the swamp, searching for something.(holy)(Red Aura)
There are some tracks heading north.
There are some tracks heading north.

< 805h/805H 196v/236V Pos: standing >
A Swampy Trail
Obvious exits: -N -S

< 805h/805H 195v/236V Pos: standing >
A Swampy Trail
Obvious exits: -S -W

< 805h/805H 194v/236V Pos: standing >
You feel the hatred in your heart subside.
Alas, you cannot go that way. . . .

< 805h/805H 195v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 805h/805H 196v/236V Pos: standing >
Before a Weeping Willow Tree
Obvious exits: -E
A Duergar (medium) stands here.(Red Aura)
There are Duergar tracks going east.

< 805h/805H 196v/236V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 805h/805H 198v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 805h/805H 217v/236V Pos: standing >
You snap into visibility.
[Damage: 142 ] A Duergar makes a strange sound as you place the barb of an ancient green wyrm with a strange black stone in his back.
As you strike a Duergar, you are scratched by his thorny skin!
With a swift tug you wrench the weapon free, ramming it into a Duergar's spine!.
[Damage: 57 ] A Duergar makes a strange sound as you place the barb of an ancient green wyrm with a strange black stone in his back.
As you strike a Duergar, you are scratched by his thorny skin!
You score a CRITICAL HIT!!!
[Damage: 147 ] A Duergar makes a strange sound but is suddenly very silent as you place an otherworldly stiletto of soul-taking in his back.
A Duergar is dead! R.I.P.
You receive your share of experience.