The death of [35 Necrolyte] Zlon (Kobold)

in Along the Southeastern Edge of the Bailey Palisade

from the perspective of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

<floating about head>a LARGE green ioun stone[239h 35m 24s]
<worn as a badge>    an emblem of Shanatar royalty of regeneration (magic) [63%]             
<worn on head>       the adamantium crown of Krethik Keep [superior] (magic)
<worn on eyes>       a worn pair of sandstorm goggles of health [80%]             
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing)
<worn in ear>        a bone pick of endurance [59%]             
<worn on face>       the mask of Avernus [superior] (magic) (glowing)
<worn around neck>   an emerald pendant of the ice drake of regeneration (magic) (illuminating) [86%]             
<worn around neck>   an emerald pendant of the ice drake of regeneration (magic) (illuminating) [85%]             
<worn on body>       a mysterious hooded white robe emitting black smoke (magic)
<worn about body>    a silk cloak of Alatorin royalty [73%]             
<worn on back>       a flayed illithid-hide backpack [88%]             
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* made by Daweava (magic) (glowing) [88%]             
<worn about waist>   a thick belt of trollhide (magic) [74%]             
<worn on belt buckle>a Teviros Chalice with a strange dark bloodstone (magic) (glowing) (illuminating)
<attached to belt>   a pouch of many pockets (magic) [71%]             
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       a pair of frost-rimed cold iron vambraces of constitution (magic)
<worn around wrist>  the bracer of Uz's alliance of endurance [74%]             
<worn around wrist>  a blackened bluestone bracelet of damage (magic) [89%]             
<worn on hands>      the sacred stone claws of Aan of regeneration (magic) [66%]             
<worn on finger>     a shiny crimson ring [superior] with a strange sharp rubin (invis) (magic)
<worn on finger>     a ring of regeneration (magic) (glowing)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[200h 40m 54s]
<secondary weapon>   a blazing dagger called 'The Fury of Demons' (glowing) [76%]             
<worn on legs>       a set of spiked dragonscale leggings [86%]             
<worn on feet>       some bone-reinforced boots of diorite [57%]             

 MMMM^.^^MMMMM.^..  
  MMM^.^^.^.^.....  
  MMM^MM+@...+++++  
  MMM^^^..........  
  MMM^^.^.^..***..  
  MMM^^..^..*****   
   MM^^^.....***    
    MM^^^.....*     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
There are some tracks heading west.

< 628h/628H 160v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
 
    MMM^^^^....     
   MMMM^..^^^^^M    
  MMMMM^^^.MMMMM.   
  MMMM^.^^MMMMM.^.  
   MMM^.^^.^.^....  
   MMM^MM@+...++++  
   MMM^^^.........  
   MMM^^.^.^..***.  
   MMM^^..^..****   
    MM^^^.....**    
    MMM^^^.....     
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
A heavily-bearded nailsmith who is in the distance to your north.
The wraith of a tall longbowman who is close by to your east.
A burly quarrier who is close by to your west.
A tall longbowman who is a brief walk away to your west.
An imposing man-at-arms who is a brief walk away to your west.

< 628h/628H 161v/163V Pos: standing >
The customs agent attempts to justify the levies of the Duchy to the merchant,
but fails miserably to assuage the Dwarf's anger.


< 628h/628H 161v/163V Pos: standing >
Ok.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
A heavily-bearded nailsmith who is in the distance to your north.
The wraith of a tall longbowman who is close by to your east.
A burly quarrier who is close by to your west.
A tall longbowman who is a brief walk away to your west.
An imposing man-at-arms who is a brief walk away to your west.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
A heavily-bearded nailsmith who is in the distance to your north.
The wraith of a tall longbowman who is close by to your east.
A burly quarrier who is close by to your west.
A tall longbowman who is a brief walk away to your west.
An imposing man-at-arms who is a brief walk away to your west.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a tall longbowman is lying here.
*The wraith of a tall longbowman stands here. (minion) 

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your west.
A customs officer who is close by to your west.
An inspection agent who is close by to your west.
A burly quarrier who is not far off to your west.
A tall longbowman who is a brief walk away to your west.
An imposing man-at-arms who is in the distance to your west.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your west.
A customs officer who is close by to your west.
An inspection agent who is close by to your west.
A burly quarrier who is not far off to your west.
A tall longbowman who is a brief walk away to your west.
An imposing man-at-arms who is in the distance to your west.

< 628h/628H 162v/163V Pos: standing >
Obvious exits:
North- A Rickety Wooden Gallows In a Dusty Courtyard
East- Along the Southeastern Edge of the Bailey Palisade
West- A Customs and Tariff Station at the Front Gate of the Bailey

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
The wraith of a tall longbowman who is close by to your west.
A dwarven merchant who is not far off to your west.
A customs officer who is not far off to your west.
An inspection agent who is not far off to your west.
A burly quarrier who is a brief walk away to your west.
A tall longbowman who is rather far off to your west.

< 628h/628H 163v/163V Pos: standing >
Obvious exits:
East- Along the Southeastern Edge of the Bailey Palisade
West- Along the Southeastern Edge of the Bailey Palisade

< 628h/628H 163v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
The wraith of a tall longbowman who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A customs officer who is a brief walk away to your west.
An inspection agent who is a brief walk away to your west.
A tall longbowman who is in the distance to your west.

< 628h/628H 162v/163V Pos: standing >
Obvious exits:
East- The Bottom of the Tower at the Southeastern Corner of the Palisade
West- Along the Southeastern Edge of the Bailey Palisade

< 628h/628H 162v/163V Pos: standing >
The Bottom of the Tower at the Southeastern Corner of the Palisade
Obvious exits: -N -W -U
There are some tracks heading north.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
The wraith of a tall longbowman who is a brief walk away to your west.
A dwarven merchant who is rather far off to your west.
A customs officer who is rather far off to your west.
An inspection agent who is rather far off to your west.
The lieutenant of the ballista crew who is close by above you.
A heavy footman who is close by above you.

< 628h/628H 163v/163V Pos: standing >
Obvious exits:
North- A Dirt Road Along the Eastern Palisade
West- Along the Southeastern Edge of the Bailey Palisade
Up- The Top of the Tower at the Southeastern Corner of the Palisade

< 628h/628H 163v/163V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S -W
There are some tracks heading north.

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
A delicate herbalist who is close by to your west.

< 628h/628H 162v/163V Pos: standing >
A Dirt Road along the Eastern Palisade
Obvious exits: -N -S
There are some tracks heading north.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
A small elven fisherman who is in the distance to your north.
An imposing man-at-arms who is in the distance to your north.

< 628h/628H 163v/163V Pos: standing >
Obvious exits:
North- An Intersection of Roads Along the Eastern Palisade
South- A Dirt Road Along the Eastern Palisade

< 628h/628H 163v/163V Pos: standing >
An Intersection of Roads Along the Eastern Palisade
Obvious exits: -N -S -W

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S
There are some tracks heading north.
There are Kobold tracks going north.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
An imposing man-at-arms who is a brief walk away to your north.

< 628h/628H 163v/163V Pos: standing >
Obvious exits:
North- A Dirt Road Along the Eastern Palisade
South- An Intersection of Roads Along the Eastern Palisade

< 628h/628H 163v/163V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S -W

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
A small elven fisherman who is not far off to your north.
An imposing man-at-arms who is not far off to your north.
An overweight brewer who is close by to your west.
A tall longbowman who is not far off to your west.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
A small elven fisherman who is not far off to your north.
An imposing man-at-arms who is not far off to your north.
An overweight brewer who is close by to your west.
A tall longbowman who is not far off to your west.

< 628h/628H 162v/163V Pos: standing >
Obvious exits:
North- A Dirt Road Along the Eastern Palisade
South- A Dirt Road Along the Eastern Palisade
West- A Dark Alley in the Artisans' Quarter

< 628h/628H 162v/163V Pos: standing >
A Dark Alley in the Artisans' Quarter
Obvious exits: -E -S -W
An overweight brewer is strolling through on his way to work.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
A Dark Alley in the Artisans' Quarter
Obvious exits: -N -E -S
A tall longbowman is walking his daily patrol on the platform.

< 628h/628H 162v/163V Pos: standing >
A Dark Alley in the Artisans' Quarter
Obvious exits: -E -S -W
An overweight brewer is strolling through on his way to work.

< 628h/628H 161v/163V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S -W

< 628h/628H 160v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S
There are some tracks heading north.

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
A small elven fisherman who is close by to your north.
An imposing man-at-arms who is close by to your north.

< 628h/628H 162v/163V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -S
A small elven fisherman is wandering the markets of the bailey.
An imposing man-at-arms is strolling about, looking for trouble.
There are Kobold tracks going north.
There are Kobold tracks going north.

< 628h/628H 161v/163V Pos: standing >
The Bottom of the Tower At the Northeastern Corner of the Palisade
Obvious exits: -S -W -U

< 628h/628H 160v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 628h/628H 163v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 163v/163V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 628h/628H 161v/163V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 628h/628H 160v/163V Pos: standing >
A Guardhouse at the Bottom of the Road Leading up the Motte
Obvious exits: -N# -E -S -W

< 628h/628H 162v/163V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
A grumbling private who is close by to your south.
A master bladesmith who is close by to your south.
The bailey sheriff who is close by to your west.

< 628h/628H 161v/163V Pos: standing >
A Guardhouse at the Bottom of the Road Leading up the Motte
Obvious exits: -N# -E -S -W

< 628h/628H 162v/163V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 628h/628H 161v/163V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 628h/628H 160v/163V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W

< 628h/628H 161v/163V Pos: standing >
The Bottom of the Tower At the Northeastern Corner of the Palisade
Obvious exits: -S -W -U

< 628h/628H 162v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 628h/628H 162v/163V Pos: standing >
The Top of the Tower at the Northeastern Corner of the Palisade
Obvious exits: -S -W -D
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
There are Kobold tracks going south.
There are Kobold tracks going west.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
You quickly scan the area.
An imposing man-at-arms who is in the distance to your south.
An imposing man-at-arms who is in the distance to your south.

< 628h/628H 163v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S

< 628h/628H 162v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
There are Kobold tracks going south.

< 628h/628H 161v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
There are Kobold tracks going south.

< 628h/628H 160v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
There are Kobold tracks going south.

< 628h/628H 162v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
There are Kobold tracks going south.

< 628h/628H 161v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S

< 628h/628H 160v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
An imposing man-at-arms is strolling about, looking for trouble.
An imposing man-at-arms is strolling about, looking for trouble.
There are Kobold tracks going south.
There are Kobold tracks going south.

< 628h/628H 161v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
There are Kobold tracks going south.

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
The Top of the Tower at the Southeastern Corner of the Palisade
Obvious exits: -N -W -D
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
There are Kobold tracks going down.

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
You quickly scan the area.
An imposing man-at-arms who is a brief walk away to your north.
An imposing man-at-arms who is a brief walk away to your north.
A travelling cordwainer who is close by to your west.
An imposing man-at-arms who is close by to your west.
A grumbling private who is a brief walk away to your west.

< 628h/628H 162v/163V Pos: standing >
The Bottom of the Tower at the Southeastern Corner of the Palisade
Obvious exits: -N -W -U
There are Kobold tracks going west.

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W
There are Kobold tracks going west.

< 628h/628H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 162v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W

< 628h/628H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 628h/628H 161v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -N -E -W
The corpse of a tall longbowman is lying here.
A Kobold (small) crouches here.
*The wraith of a tall longbowman stands here. (minion) 
There are some tracks heading west.

< 628h/628H 162v/163V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S# -W
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.

< 628h/628H 161v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -N -E -W
The corpse of a tall longbowman is lying here.
A Kobold (small) stands here.
*The wraith of a tall longbowman stands here. (minion) 
There are some tracks heading west.

< 628h/628H 162v/163V Pos: standing >
You think you noticed an opening in your victim defenses...

< 628h/628H 162v/163V Pos: standing >
A Kobold leaves north.
The wraith of a tall longbowman leaves north.
Circle whom?

< 628h/628H 162v/163V Pos: standing >
You're already preparing for a sneak attack!

< 628h/628H 163v/163V Pos: standing >
Trip who?

< 628h/628H 163v/163V Pos: standing >
You quickly scan the area.
The wraith of a tall longbowman who is close by to your north.
A Kobold who is close by to your north.
A dwarven merchant who is close by to your west.
A customs officer who is close by to your west.
An inspection agent who is close by to your west.
A tall longbowman who is not far off to your west.
A burly quarrier who is not far off to your west.
The sergeant of the guard who is in the distance to your west.

< 628h/628H 163v/163V Pos: standing >
A Kobold enters from the north.
The wraith of a tall longbowman enters from the north.

< 628h/628H 163v/163V Pos: standing >
A Kobold leaves east.
The wraith of a tall longbowman leaves east.
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S# -W
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.

< 628h/628H 162v/163V Pos: standing >
You're already preparing for a sneak attack!

< 628h/628H 162v/163V Pos: standing >
Circle whom?

< 628h/628H 162v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -N -E -W
The corpse of a tall longbowman is lying here.
There are Kobold tracks going east.
There are Kobold tracks going west.

< 628h/628H 161v/163V Pos: standing >
You're already preparing for a sneak attack!

< 628h/628H 161v/163V Pos: standing >
Circle whom?

< 628h/628H 163v/163V Pos: standing >

< 628h/628H 163v/163V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W
*The wraith of a tall longbowman stands here. (minion) 
A Kobold (small) crouches here.

< 628h/628H 162v/163V Pos: standing >
You're already preparing for a sneak attack!

< 628h/628H 162v/163V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Kobold, circling him.

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold kne EP: few scratches >
 You snap into visibility.

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold kne EP: few scratches >
 You snap into visibility.
[Damage: 60 ] You find weakness in a Kobold's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Kobold right in the face, causing them to temporarily black out.
A Kobold seems to be blinded!

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold kne EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  3 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage:  1 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage:  2 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage:  9 ] A Kobold screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 27 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage:  1 ] A Kobold screams in pain as your pierce tears into his flesh
A Kobold rises to his feet.

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold starts casting a spell.

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold completes his spell...
A Kobold utters the words 'pzar jioculoae'

< 628h/628H 162v/163V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Kobold sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You slip beneath a Kobold's guard dealing a vicious attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 49 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage:  3 ] A Kobold screams in pain as your pierce tears into his flesh
You slip beneath a Kobold's guard dealing a vicious attack!
[Damage:  4 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage:  9 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage: 12 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage: 36 ] A Kobold screams in pain as your pierce tears into his flesh
You slip beneath a Kobold's guard dealing a vicious attack!
[Damage: 25 ] A Kobold screams in pain as your pierce tears into his flesh
[Damage: 12 ] A Kobold screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 91 ] You successfully stab a Kobold in the heart, killing him instantly.
A Kobold is dead! R.I.P.
You receive your share of experience.