The death of [34 Air Magus] Mirgz (Grey Elf)

in A Tower of Undead Minions

from the perspective of [34 Air Magus] Mirgz (Grey Elf)

<worn on head>       a dwarven-made granite tiara
<worn in ear>        a sapphire earring (glowing)
<worn around neck>   a fine necklace of seashells (glowing)
<worn around neck>   a fine necklace of seashells [superior] (glowing)
<worn about body>    a flaming sapphire cloak from The Desert City of Venan'Trut
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on hands>      some rusty diamond talons
<primary weapon>     a steel dagger
<held>               a glowing quill (glowing)
<worn on legs>       some legendary bronze pants from Vella's Bordello
<worn on feet>       a pair of mage boots

Casting: fireball 

< 212h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:excellent E: maid sta EP:  nasty wounds >
 You complete your spell...
Your spell flows around an undead royal maid, leaving her unharmed!

< 212h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:excellent E: maid sta EP:  nasty wounds >
 -=[an undead royal maid attacks you.]=- [1 hits]

< 211h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 You start chanting...

< 211h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 Casting: shocking grasp 

< 211h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 You complete your spell...
[Damage: 54 ] You get a good hold of the shocked an undead royal maid.
An air elemental attacks an undead royal maid. [3 hits]
An air elemental attacks an undead royal maid. [3 hits]

< 211h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:few scratches E: maid sta EP: pretty hurt >
 [Damage:  1 ] -=[You attack an undead royal maid.]=- [1 hits]

< 211h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:few scratches E: maid sta EP: pretty hurt >
 You start chanting...

< 211h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC:few scratches E: maid sta EP: pretty hurt >
 Casting: shocking grasp 
[Damage:  1 ] An undead royal maid is burned severely as she hits you!
You are knocked to the ground by an undead royal maid's mighty bash!
-=[an undead royal maid attacks you.]=- [1 hits]

< 207h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC:few scratches E: maid sta EP: pretty hurt >
 You can't do this sitting!
You abort your spell before it's done!

< 207h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC:few scratches E: maid sta EP: pretty hurt >
 An air elemental attacks an undead royal maid. [3 hits]
An air elemental attacks an undead royal maid. [4 hits]

< 207h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC:few scratches E: maid sta EP:  awful >
 -=[You attack an undead royal maid.]=- [0 hits]

< 207h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC:few scratches E: maid sta EP:  awful >
 [Damage:  3 ] An undead royal maid is burned severely as she hits you!
[Damage:  1 ] An undead royal maid is burned severely as she hits you!
-=[an undead royal maid attacks you.]=- [2 hits]

< 187h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC: small wounds E: maid sta EP:  awful >
 An air elemental attacks an undead royal maid. [4 hits]
An air elemental attacks an undead royal maid. [3 hits]

< 187h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC: small wounds E: maid sta EP:  awful >
 An air elemental fails miserably in its attempt to rescue you.

< 187h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC: small wounds E: maid sta EP:  awful >
 -=[You attack an undead royal maid.]=- [0 hits]

< 187h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC: small wounds E: maid sta EP:  awful >
 An air elemental attacks an undead royal maid. [4 hits]
An air elemental attacks an undead royal maid. [3 hits]

< 187h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC: small wounds E: maid sta EP:  awful >
 An air elemental fails miserably in its attempt to rescue you.

< 187h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC: small wounds E: maid sta EP:  awful >
 -=[an undead royal maid attacks you.]=- [0 hits]

< 187h/212H 119v/120V Pos: sitting >
< T: Mirgz TP: sit TC: small wounds E: maid sta EP:  awful >
 You clamber to your feet.

< 187h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC: small wounds E: maid sta EP:  awful >
 You are already standing.

< 187h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC: small wounds E: maid sta EP:  awful >
 You start chanting...

< 187h/212H 119v/120V Pos: standing >
< T: Mirgz TP: sta TC: small wounds E: maid sta EP:  awful >
 You complete your spell...
[Damage: 36 ] An undead royal maid dies while looking rather shocked.
An undead royal maid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an undead royal maid cause a sickening chill to run up your spine.
An undead royal maid crumbles to dust.

< 187h/212H 119v/120V Pos: standing >
An air elemental fades from your mortal viewing...

< 187h/212H 119v/120V Pos: standing >
You sit down and relax.

< 187h/212H 119v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
               2 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - fireshield
               1 - coldshield
               1 - sense follower
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  2 - shocking grasp
               1 - strength
               1 - agility
( 2nd circle)  8 - chill touch
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
   11 seconds:  ( 6th) stone skin
   18 seconds:  ( 3rd) shocking grasp
   26 seconds:  ( 3rd) shocking grasp
   38 seconds:  ( 7th) fireball
   50 seconds:  ( 7th) fireball
   62 seconds:  ( 7th) fireball
   70 seconds:  ( 3rd) shocking grasp
   78 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 187h/212H 119v/120V Pos: sitting >
You start meditating...

< 187h/212H 120v/120V Pos: sitting >
An air elemental fades from your mortal viewing...
The burning flames around your body die down and fade.

< 187h/212H 120v/120V Pos: sitting >
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 187h/212H 120v/120V Pos: sitting >
You are still a very long way from your next level.

< 188h/212H 120v/120V Pos: sitting >
You have finished memorizing stone skin.

< 188h/212H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.

< 189h/212H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.

< 190h/212H 120v/120V Pos: sitting >
You have finished memorizing fireball.

< 192h/212H 120v/120V Pos: sitting >
You have finished memorizing fireball.

< 193h/212H 120v/120V Pos: sitting >
Saving Mirgz.

< 194h/212H 120v/120V Pos: sitting >
You have finished memorizing fireball.

< 195h/212H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.

< 197h/212H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
Your studies are complete.

< 198h/212H 120v/120V Pos: sitting >
You clamber to your feet.

< 198h/212H 120v/120V Pos: standing >

		Score information for Mirgz

Level: 34   Race: Grey Elf   Class: Conjurer / Air Magus Sex: Male
Hit points: 199(212)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3195 platinum  1928 gold   618 silver   378 copper
Playing time: 1 days / 10 hours/ 9 minutes
Received data: 0.1217 MB this session.
Send data:     0.0044 MB this session.
Compression ratio: 85%
85%
Followers:
   an air elemental
   an air elemental
Status:  Standing.
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Detecting:       Invisible Evil Heat
Protected by:    Slow Poison
Enchantments:    Fly Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  339 

Active Spells:
--------------
stone skin (3 minutes)
strength (22 minutes)
agility (22 minutes)
sense follower (9 minutes)
detect invisibility (3 minutes)
well-rested bonus (87 minutes)


< 199h/212H 120v/120V Pos: standing >
This being composed of solid air from the elemental plane of air, does not
look to happy to be here, and seems a tad upset.
An air elemental appears to be Air Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!


< 199h/212H 120v/120V Pos: standing >
Autosaving...

< 199h/212H 120v/120V Pos: standing >
This being composed of solid air from the elemental plane of air, does not
look to happy to be here, and seems a tad upset.
An air elemental appears to be Air Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!


< 200h/212H 120v/120V Pos: standing >
You quickly scan the area.
An undead beggar who is not far off to your east.
An irate slave who is a brief walk away to your south.

< 200h/212H 120v/120V Pos: standing >
The sun rises over the northern horizon.
You quickly scan the area.
An undead beggar who is not far off to your east.
An irate slave who is a brief walk away to your south.

< 200h/212H 120v/120V Pos: standing >
A Tower of Undead Minions
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a diseased rat is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 201h/212H 120v/120V Pos: standing >
A Room of Release
   This is an extension of the towers main floor, and it's unlike the rest of
the kingdom in that it has a calm feeling about it.  The room is well lit by
large torches mounted on the walls.  The ceiling has an opening that lets an
observer watch the sky at night.  To the south leads back to a kingdom full
of hate.
Obvious exits: -South
An air elemental enters from the south.
An air elemental enters from the south.

< 201h/212H 119v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a diseased rat is lying here.
An air elemental enters from the north.
An air elemental enters from the north.

< 203h/212H 118v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -East -South
An air elemental enters from the east.
An air elemental enters from the east.

< 203h/212H 118v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -East -South -West
The corpse of a diseased rat is lying here.
An air elemental enters from the west.
An air elemental enters from the west.

< 204h/212H 119v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the north is the General Store.
Obvious exits: -North# -East -South -West
An air elemental enters from the west.
An air elemental enters from the west.

< 204h/212H 118v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -South -West
An undead beggar stands here holding out a donation cup.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.

< 204h/212H 118v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the east is the Forgotten Inn.
Obvious exits: -North -South -West
An air elemental enters from the north.
An air elemental enters from the north.

< 205h/212H 119v/120V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your north.
An undead royal maid who is not far off to your south.
An undead beggar who is not far off to your south.

< 205h/212H 119v/120V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your north.
An undead royal maid who is not far off to your south.
An undead beggar who is not far off to your south.

< 205h/212H 119v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -South -West
An air elemental enters from the north.
An air elemental enters from the north.

< 205h/212H 118v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  A strange energy can be felt here.  To the east
is the bar.
Obvious exits: -North -East -West
The undead royal maid is here cleaning everything in sight.(Red Aura)
An undead beggar stands here holding out a donation cup.(Red Aura)
An air elemental enters from the north.
An air elemental enters from the north.

< 205h/212H 117v/120V Pos: standing >
Ok.
An air elemental suddenly attacks an undead royal maid!
An air elemental snaps into visibility.
An air elemental suddenly attacks an undead royal maid!
An air elemental snaps into visibility.

< 206h/212H 119v/120V Pos: standing >
An air elemental attacks an undead royal maid. [4 hits]
An air elemental attacks an undead royal maid. [4 hits]
Hint: Type "spells" to see what spells your class is able to use.

< 206h/212H 120v/120V Pos: standing >
An undead royal maid attacks an air elemental. [1 hits]

< 207h/212H 120v/120V Pos: standing >
You assist an air elemental heroically.
[Damage:  1 ] 
< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP: few scratches >
 [Damage:  1 ] [Damage:  1 ] -=[You attack an undead royal maid.]=- [2 hits]

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP: few scratches >
 An air elemental attacks an undead royal maid. [5 hits]
An air elemental attacks an undead royal maid. [3 hits]

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  small wounds >
 You start chanting...

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  small wounds >
 You complete your spell...
[Damage: 186 ] You throw a fireball at an undead royal maid and have the satisfaction of seeing her enveloped in flames.

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 An undead royal maid attacks an air elemental. [0 hits]

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 -=[You attack an undead royal maid.]=- [0 hits]

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 You start chanting...

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 An air elemental attacks an undead royal maid. [3 hits]
An air elemental attacks an undead royal maid. [2 hits]

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 You complete your spell...
[Damage: 88 ] You throw a fireball at an undead royal maid and have the satisfaction of seeing her enveloped in flames.

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 Saving Mirgz.

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 An undead royal maid attacks an air elemental. [0 hits]
You start chanting...

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 An air elemental attacks an undead royal maid. [5 hits]
An air elemental attacks an undead royal maid. [3 hits]

< 207h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP: pretty hurt >
 You complete your spell...
[Damage: 206 ] Your fireball hits an undead royal maid with full force, causing an immediate death.
An undead royal maid is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an undead royal maid cause a sickening chill to run up your spine.
An undead royal maid crumbles to dust.

< 207h/212H 120v/120V Pos: standing >
An air elemental fades from your mortal viewing...

< 207h/212H 120v/120V Pos: standing >
An undead beggar gets a tiny ruby.
An undead beggar grabs a tiny ruby.

< 207h/212H 120v/120V Pos: standing >
You sit down and relax.

< 207h/212H 120v/120V Pos: sitting >
An air elemental fades from your mortal viewing...
You have memorized the following spells:
( 6th circle)  1 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - fireshield
               1 - coldshield
               1 - sense follower
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  6 - shocking grasp
               1 - strength
               1 - agility
( 2nd circle)  8 - chill touch
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
   12 seconds:  ( 7th) fireball
   24 seconds:  ( 7th) fireball
   36 seconds:  ( 7th) fireball

You can memorize no more spells.
You continue your study.

< 207h/212H 120v/120V Pos: sitting >
You start meditating...

< 207h/212H 120v/120V Pos: sitting >
You stop meditating.
Ok.
An air elemental suddenly attacks an undead beggar!
An air elemental snaps into visibility.
An air elemental suddenly attacks an undead beggar!
An air elemental snaps into visibility.

< 208h/212H 120v/120V Pos: sitting >
An air elemental attacks an undead beggar. [4 hits]
An air elemental attacks an undead beggar. [3 hits]

< 209h/212H 120v/120V Pos: sitting >
An undead beggar attacks an air elemental. [0 hits]

< 209h/212H 120v/120V Pos: sitting >
You start meditating...

< 210h/212H 120v/120V Pos: sitting >
You have finished memorizing fireball.

< 210h/212H 120v/120V Pos: sitting >
An air elemental attacks an undead beggar. [3 hits]
An air elemental attacks an undead beggar. [3 hits]

< 210h/212H 120v/120V Pos: sitting >
An undead beggar attacks an air elemental. [0 hits]

< 211h/212H 120v/120V Pos: sitting >
An air elemental attacks an undead beggar. [3 hits]
An air elemental attacks an undead beggar. [4 hits]

< 211h/212H 120v/120V Pos: sitting >
You have finished memorizing fireball.

< 211h/212H 120v/120V Pos: sitting >
You stop meditating.
This being composed of solid air from the elemental plane of air, does not
look to happy to be here, and seems a tad upset.
An air elemental appears to be Air Elemental and has a few scratches.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!


< 212h/212H 120v/120V Pos: sitting >
An undead beggar attacks an air elemental. [0 hits]

< 212h/212H 120v/120V Pos: sitting >
An air elemental attacks an undead beggar. [3 hits]
An air elemental attacks an undead beggar. [3 hits]

< 212h/212H 120v/120V Pos: sitting >
This being composed of solid air from the elemental plane of air, does not
look to happy to be here, and seems a tad upset.
An air elemental appears to be Air Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!


< 212h/212H 120v/120V Pos: sitting >
An air elemental attacks an undead beggar. [5 hits]
An air elemental attacks an undead beggar. [3 hits]

< 212h/212H 120v/120V Pos: sitting >
An undead beggar attacks an air elemental. [1 hits]

< 212h/212H 120v/120V Pos: sitting >
An air elemental attacks an undead beggar. [4 hits]
An air elemental attacks an undead beggar. [3 hits]

< 212h/212H 120v/120V Pos: sitting >
An undead beggar attacks an air elemental. [0 hits]

< 212h/212H 120v/120V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 212h/212H 120v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - fireball
( 6th circle)  1 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - fireshield
               1 - coldshield
               1 - sense follower
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  6 - shocking grasp
               1 - strength
               1 - agility
( 2nd circle)  8 - chill touch
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile

You can memorize no more spells.

< 212h/212H 120v/120V Pos: sitting >
You clamber to your feet.

< 212h/212H 120v/120V Pos: standing >
An air elemental attacks an undead beggar. [4 hits]
An air elemental attacks an undead beggar. [4 hits]

< 212h/212H 120v/120V Pos: standing >
An undead beggar attacks an air elemental. [1 hits]

< 212h/212H 120v/120V Pos: standing >
You assist an air elemental heroically.
[Damage:  1 ] 
< 212h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: beggar sta EP:  few wounds >
 The day has begun.

< 212h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: beggar sta EP:  few wounds >
 An air elemental attacks an undead beggar. [3 hits]
An air elemental attacks an undead beggar. [3 hits]

< 212h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: beggar sta EP:  nasty wounds >
 You start chanting...

< 212h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: beggar sta EP:  nasty wounds >
 You complete your spell...
[Damage: 105 ] You get a good hold of the shocked an undead beggar.
You feel your skill in 1h piercing improving.
-=[You attack an undead beggar.]=- [0 hits]

< 212h/212H 120v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: beggar sta EP: pretty hurt >
 An undead beggar turns to focus his attack on Mirgz!
An undead beggar attacks an air elemental. [0 hits]

< 212h/212H 120v/120V Pos: standing >
< T: Mirgz TP: sta TC:excellent E: beggar sta EP: pretty hurt >
 An air elemental attacks an undead beggar. [4 hits]
An air elemental attacks an undead beggar. [3 hits]

< 212h/212H 120v/120V Pos: standing >
< T: Mirgz TP: sta TC:excellent E: beggar sta EP: pretty hurt >
 You start chanting...

< 212h/212H 120v/120V Pos: standing >
< T: Mirgz TP: sta TC:excellent E: beggar sta EP: pretty hurt >
 You complete your spell...
[Damage: 105 ] Your fireball hits an undead beggar with full force, causing an immediate death.
An undead beggar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an undead beggar's last actions in this world.
An undead beggar crumbles to dust.

< 212h/212H 120v/120V Pos: standing >
An air elemental fades from your mortal viewing...

< 212h/212H 120v/120V Pos: standing >
You get a bottle of dark ale.
You get a tiny ruby.
You got 2 items.

< 212h/212H 120v/120V Pos: standing >
An air elemental fades from your mortal viewing...

< 212h/212H 120v/120V Pos: standing >
You stop using a rugged adventurers satchel.

< 207h/207H 120v/120V Pos: standing >
You put 5 items into a rugged adventurers satchel.

< 207h/207H 120v/120V Pos: standing >
You get a spellbook from a rugged adventurers satchel.
You get a spellbook from a rugged adventurers satchel.
You get a spellbook from a rugged adventurers satchel.

< 207h/207H 120v/120V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 207h/207H 120v/120V Pos: standing >
You sit down and relax.

< 212h/212H 120v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - fireball
( 6th circle)  1 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - fireshield
               1 - coldshield
               1 - sense follower
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  5 - shocking grasp
               1 - strength
               1 - agility
( 2nd circle)  8 - chill touch
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 3rd) shocking grasp
   19 seconds:  ( 7th) fireball

You can memorize no more spells.
You continue your study.

< 212h/212H 120v/120V Pos: sitting >
You start meditating...

< 212h/212H 120v/120V Pos: sitting >
Saving Mirgz.

< 212h/212H 120v/120V Pos: sitting >

		Score information for Mirgz

Level: 34   Race: Grey Elf   Class: Conjurer / Air Magus Sex: Male
Hit points: 212(212)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3195 platinum  1928 gold   618 silver   378 copper
Playing time: 1 days / 10 hours/ 10 minutes
Received data: 0.1275 MB this session.
Send data:     0.0047 MB this session.
Compression ratio: 84%
84%
Followers:
   an air elemental
   an air elemental
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Detecting:       Invisible Evil Heat
Protected by:    Slow Poison
Enchantments:    Fly Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  339 

Active Spells:
--------------
Auctions Disabled (2 minutes)
stone skin (2 minutes)
strength (21 minutes)
agility (21 minutes)
sense follower (8 minutes)
detect invisibility (2 minutes)
well-rested bonus (86 minutes)


< 212h/212H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.

< 212h/212H 120v/120V Pos: sitting >

< 212h/212H 120v/120V Pos: sitting >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the help files for your class to see what's available.

< 212h/212H 120v/120V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 212h/212H 120v/120V Pos: sitting >
You clamber to your feet.

< 212h/212H 120v/120V Pos: standing >
You quickly scan the area.
An undead beggar who is a brief walk away to your north.
Mredock, the bartender who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead royal maid who is close by to your west.
An irate slave who is a brief walk away to your west.

< 212h/212H 120v/120V Pos: standing >
You quickly scan the area.
An undead beggar who is a brief walk away to your north.
Mredock, the bartender who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead drunk who is close by to your east.
An undead royal maid who is close by to your west.
An irate slave who is a brief walk away to your west.

< 212h/212H 120v/120V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  Travel south to visit the graveyard.
Obvious exits: -North -East -South -West
The undead royal maid is here cleaning everything in sight.(Red Aura)
An air elemental enters from the east.
An air elemental enters from the east.

< 212h/212H 119v/120V Pos: standing >
Ok.

< 212h/212H 119v/120V Pos: standing >
Ok.
An air elemental suddenly attacks an undead royal maid!
An air elemental snaps into visibility.
An air elemental suddenly attacks an undead royal maid!
An air elemental snaps into visibility.

< 212h/212H 119v/120V Pos: standing >
An air elemental attacks an undead royal maid. [3 hits]
An air elemental attacks an undead royal maid. [3 hits]

< 212h/212H 119v/120V Pos: standing >
An undead royal maid attacks an air elemental. [0 hits]

< 212h/212H 119v/120V Pos: standing >
You assist an air elemental heroically.

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:excellent E: maid sta EP: few scratches >
 [Damage:  1 ] [Damage:  1 ] -=[You attack an undead royal maid.]=- [2 hits]

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:excellent E: maid sta EP: few scratches >
 An air elemental attacks an undead royal maid. [3 hits]
An air elemental attacks an undead royal maid. [2 hits]

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:excellent E: maid sta EP: few scratches >
 You start chanting...

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:excellent E: maid sta EP: few scratches >
 You complete your spell...
[Damage: 116 ] You throw a fireball at an undead royal maid and have the satisfaction of seeing her enveloped in flames.

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:excellent E: maid sta EP:  few wounds >
 An undead royal maid attacks an air elemental. [1 hits]

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 You start chanting...

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 An air elemental attacks an undead royal maid. [3 hits]
An air elemental attacks an undead royal maid. [3 hits]

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 A swarm of insects enters from the west.

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  few wounds >
 You complete your spell...
[Damage: 91 ] You throw a fireball at an undead royal maid and have the satisfaction of seeing her enveloped in flames.

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 212h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 A Troll attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Troll snaps into visibility.
Out of nowhere, a Troll stabs you in the back.
You start chanting...

< 211h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 An undead royal maid attacks an air elemental. [0 hits]

< 211h/212H 119v/120V Pos: standing >
< T: air TP: sta TC:few scratches E: maid sta EP:  nasty wounds >
 OUCH!  That really did HURT!
A Troll's rod of Dispator summons the power of hellfire at you.
OUCH!  That really did HURT!
You resist the effects of a Troll's spell!
You are enveloped in flames from a fireball sent by a Troll - OUCH!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You resist the effects of a Troll's spell!
A Troll grins evilly as you burst into flames and die.
Your set of snakeskin holy garments [poor] melted from the intense heat!
Your thick bone ring melted from the intense heat!
Your black leather belt fastened by golden buckles [poor] melted from the intense heat!
Your embroidered illithid-hide backsheath melted from the intense heat!