The death of [34 Air Magus] Mirgz (Grey Elf)

in A Tower of Undead Minions

from the perspective of [56 Bounty Hunter] Javok La Resistance (Troll)

<worn as a badge>    the emblem of luck
<worn on head>       the spiked crown of mental resistance [83%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a black pearl earring [63%]             
<worn in ear>        a pulsating diamond earring (glowing)
<worn on face>       the mask of hatred of health
<worn around neck>   a legendary hide amulet from Khildarak Stronghold
<worn around neck>   an amulet of creation [superior] (magic) (humming)
<worn on body>       a mysterious hooded white robe emitting black smoke (magic)
<worn about body>    the shadow wings of evernight [superior] (magic)
<worn as quiver>     a snakeskin quiver made by Daweava (glowing) [76%]             
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  a steel wire of constitution (magic) (glowing)
<worn around wrist>  the writhing serpent of miracles [superior]
<worn on hands>      the sacred stone claws of Aan [superior] (magic)
<worn on finger>     a ring of souls [poor] (magic) (glowing)
<worn on finger>     the red ring of perfection of regeneration (magic) [73%]             
<primary weapon>     the rod of Dispator (magic) (glowing) (humming)[190h 31m 42s]
<secondary weapon>   a dragon tooth trident [superior] (magic)
<worn on legs>       a pair of chromium dragonscale greaves of endurance (magic)
<worn on feet>       a pair of dusty boots of precision (glowing)

[3] The corpse of a rabid raccoon is lying here.
A swarm of insects sits resting.(Illusion)
There are Kobold tracks going east.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
Fresh blood covers everything in the area.
[3] The corpse of a rabid raccoon is lying here.
A swarm of insects sits resting.(Illusion)
There are some tracks heading east.

< 1258h/1258H 192v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
Fresh blood covers everything in the area.
[3] The corpse of a rabid raccoon is lying here.
A swarm of insects sits resting.(Illusion)
There are Kobold tracks going east.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
A swarm of insects closes her book and grins malevolently.

< 1258h/1258H 192v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
Fresh blood covers everything in the area.
[3] The corpse of a rabid raccoon is lying here.
A swarm of insects sits resting.(Illusion)
There are some tracks heading east.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
A swarm of insects clambers to her feet.

< 1258h/1258H 192v/192V Pos: standing >
A swarm of insects starts casting a spell.
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
A swarm of insects completes her spell...
A swarm of insects utters the word 'zaiugp'
a swarm of insects instantly vanishes out of existence.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 192v/192V Pos: standing >

< 1258h/1258H 192v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
Fresh blood covers everything in the area.
[3] The corpse of a rabid raccoon is lying here.
You sense a lifeform nearby.
There are Kobold tracks going east.

< 1258h/1258H 192v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.
A swarm of insects enters from the west.

< 1258h/1258H 190v/192V Pos: standing >
You say in troll 'wall west'

< 1258h/1258H 190v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion)
You sense a lifeform nearby.
There are some tracks heading east.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A swarm of insects starts casting a spell.

< 1258h/1258H 190v/192V Pos: standing >
You say in troll 'then mem it'

< 1258h/1258H 190v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion) (casting) 
You sense a lifeform nearby.
There are Kobold tracks going east.

< 1258h/1258H 190v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion) (casting) 
You sense a lifeform nearby.
There are some tracks heading east.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A swarm of insects completes her spell...
A swarm of insects utters the words 'xahqpuio xarr'

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
*A swarm of insects flies through the air.(Illusion)
You sense a lifeform nearby.
There are some tracks heading east.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A swarm of insects sits down in a comfortable spot.
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A swarm of insects opens a midnight blue tome with silver bindings and begins studying it intently.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
The day has begun.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
*a swarm of insects sits resting.(Illusion)
You sense a lifeform nearby.
There are Kobold tracks going east.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A swarm of insects closes her book and grins malevolently.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
You see nothing.

< 1258h/1258H 190v/192V Pos: standing >
A swarm of insects clambers to her feet.

< 1258h/1258H 190v/192V Pos: standing >
A swarm of insects nods.

< 1258h/1258H 190v/192V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 1258h/1258H 190v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
*A swarm of insects flies through the air.(Illusion)
You sense a lifeform nearby.
There are Kobold tracks going east.

< 1258h/1258H 190v/192V Pos: standing >
A Riverside Road
Obvious exits: -E -W
You sense a lifeform nearby.
A swarm of insects enters from the west.

< 1258h/1258H 188v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 1258h/1258H 188v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 1258h/1258H 188v/192V Pos: standing >
A Riverside Road
Obvious exits: -E# -S -W
[2] The corpse of a rabid raccoon is lying here.
You sense a lifeform nearby.
A swarm of insects enters from the west.

< 1258h/1258H 188v/192V Pos: standing >
A Raging River
Obvious exits: -N -S
A swarm of insects enters from the north.

< 1258h/1258H 187v/192V Pos: standing >
A Raging River
Obvious exits: -N -S
A swarm of insects enters from the north.

< 1258h/1258H 186v/192V Pos: standing >
A Raging River
Obvious exits: -N -S
A swarm of insects enters from the north.

< 1258h/1258H 186v/192V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your south.

< 1258h/1258H 188v/192V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.
A swarm of insects enters from the north.

< 1258h/1258H 188v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your east.

< 1258h/1258H 188v/192V Pos: standing >
A Raging River
Obvious exits: -S -W
A hostile fish swims by here trying to bite You!
A swarm of insects enters from the west.

< 1258h/1258H 189v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 1258h/1258H 190v/192V Pos: standing >
A hostile fish leaves south.
You quickly scan the area.
A hostile fish who is close by to your south.
A bruised salmon who is close by to your south.
A hostile fish who is close by to your south.
A hostile fish who is not far off to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is close by to your west.

< 1258h/1258H 190v/192V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.
A hostile fish swims by here trying to bite You!
A swarm of insects enters from the north.

< 1258h/1258H 190v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your south.
A bruised salmon who is close by to your south.

< 1258h/1258H 190v/192V Pos: standing >
A hostile fish leaves south.

< 1258h/1258H 190v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 1258h/1258H 190v/192V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.
A swarm of insects enters from the north.

< 1258h/1258H 188v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A swarm of insects enters from the west.

< 1258h/1258H 186v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is close by to your west.
A bruised salmon who is close by to your west.

< 1258h/1258H 189v/192V Pos: standing >
You say in troll 'wall w'

< 1258h/1258H 192v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion)
There are some tracks heading east.

< 1258h/1258H 192v/192V Pos: standing >
Your heroic urges slowly fade away.
A Dirt Path
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion)
There are Kobold tracks going east.

< 1215h/1215H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is close by to your west.
A bruised salmon who is close by to your west.

< 1215h/1215H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is close by to your west.
A bruised salmon who is close by to your west.

< 1215h/1215H 192v/192V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1215h/1215H 192v/192V Pos: standing >
You get a slab of beef from the bag of impossibilities.

< 1258h/1258H 192v/192V Pos: standing >
A swarm of insects starts casting a spell.
You eat the slab of beef.

< 1258h/1258H 192v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion) (casting) 
There are some tracks heading east.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is close by to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
You say in troll 'mem it'

< 1272h/1272H 192v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion) (casting) 
There are Kobold tracks going east.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
*A swarm of insects flies through the air.(Illusion) (casting) 
There are Kobold tracks going east.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
A swarm of insects completes her spell...
A swarm of insects utters the words 'xahqpuio xarr'

< 1272h/1272H 192v/192V Pos: standing >
A swarm of insects sits down in a comfortable spot.

< 1272h/1272H 192v/192V Pos: standing >
A swarm of insects opens a midnight blue tome with silver bindings and begins studying it intently.

< 1272h/1272H 192v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
*a swarm of insects sits resting.(Illusion)
There are some tracks heading east.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
A swarm of insects closes her book and grins malevolently.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is close by to your west.
A hostile fish who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
A swarm of insects clambers to her feet.

< 1272h/1272H 192v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your west.
A bruised salmon who is not far off to your west.

< 1272h/1272H 192v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A massive stone wall embedded with eyes is here to the west. (Illusion) (magic)
*A swarm of insects flies through the air.(Illusion)
There are Kobold tracks going east.

< 1272h/1272H 192v/192V Pos: standing >
A Dirt Path
Obvious exits: -E -W
The corpse of a diseased rat is lying here.
A swarm of insects enters from the west.

< 1272h/1272H 190v/192V Pos: standing >
You quickly scan the area.
A hostile fish who is not far off to your west.
A hostile fish who is a brief walk away to your west.
A bruised salmon who is a brief walk away to your west.

< 1272h/1272H 190v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A swarm of insects enters from the west.

< 1272h/1272H 188v/192V Pos: standing >
You quickly scan the area.
An irate slave who is close by to your south.
A hostile fish who is a brief walk away to your west.
A hostile fish who is rather far off to your west.
A bruised salmon who is rather far off to your west.

< 1272h/1272H 188v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S
A swarm of insects enters from the south.

< 1272h/1272H 191v/192V Pos: standing >
You quickly scan the area.
An undead beggar who is a brief walk away to your east.
An irate slave who is not far off to your south.

< 1272h/1272H 191v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The corpse of a diseased rat is lying here.
A swarm of insects enters from the west.

< 1272h/1272H 190v/192V Pos: standing >
You quickly scan the area.
An undead beggar who is not far off to your east.

< 1272h/1272H 190v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S
A swarm of insects enters from the east.

< 1272h/1272H 190v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The corpse of a diseased rat is lying here.
There are Kobold tracks going east.
A swarm of insects enters from the west.

< 1272h/1272H 191v/192V Pos: standing >
You quickly scan the area.
An undead beggar who is not far off to your east.

< 1272h/1272H 191v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A swarm of insects enters from the north.

< 1272h/1272H 190v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The corpse of a diseased rat is lying here.
A swarm of insects enters from the north.

< 1272h/1272H 189v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -W
A swarm of insects enters from the north.

< 1272h/1272H 188v/192V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
An air elemental stands in mid-air here, fighting an undead royal maid. (minion) 
An air elemental stands in mid-air here, fighting an undead royal maid. (minion) 
A Grey Elf (medium) stands in mid-air here, fighting an undead royal maid. (casting) 
An undead royal maid stands here, fighting an air elemental.
A swarm of insects enters from the west.

< 1272h/1272H 191v/192V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
A Grey Elf smirks as his fireball explodes into the face of an undead royal maid.

< 1272h/1272H 191v/192V Pos: standing >
You quickly scan the area.
An undead beggar who is close by to your north.
Mredock, the bartender who is not far off to your east.
An undead drunk who is not far off to your east.
An undead drunk who is not far off to your east.

< 1272h/1272H 191v/192V Pos: standing >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 1272h/1272H 191v/192V Pos: standing >
You think you noticed an opening in your victim defenses...

< 1272h/1272H 191v/192V Pos: standing >
You attempt to stab a Grey Elf in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Grey Elf makes a strange sound as you place a dragon tooth trident [superior] in his back.
A Grey Elf starts casting an offensive spell.

< 1272h/1272H 191v/192V Pos: standing >
< T: maid TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 An air elemental dodges an undead royal maid's attack.
An air elemental dodges an undead royal maid's attack.

< 1272h/1272H 191v/192V Pos: standing >
< T: maid TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 [Damage:  7 ] Your decent bludgeon strikes a Grey Elf.
[Damage: 16 ] Your pierce strikes a Grey Elf.
[Damage: 14 ] Your pierce strikes a Grey Elf.
[Damage: 23 ] Your bludgeon strikes a Grey Elf very hard.
[Damage: 21 ] Your impressive bludgeon strikes a Grey Elf very hard.
Your rod of Dispator summons the power of hellfire at a Grey Elf.
[Damage: 30 ] Your spell flows around a Grey Elf, leaving him unharmed!
[Damage: 87 ] You throw a fireball at a Grey Elf and have the satisfaction of seeing him enveloped in flames.
Your spell flows around a Grey Elf, leaving him unharmed!
[Damage: 104 ] Your fireball hits a Grey Elf with full force, causing an immediate death.
A Grey Elf's set of snakeskin holy garments [poor] melted from the intense heat!
A Grey Elf's thick bone ring melted from the intense heat!
A Grey Elf's black leather belt fastened by golden buckles [poor] melted from the intense heat!
A Grey Elf's embroidered illithid-hide backsheath melted from the intense heat!
A Grey Elf makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following a Grey Elf.
A Grey Elf makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.