The death of [ 1 Sorcerer] Premo (Human)

in The Ogre's Foot Inn

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik
<worn on head>       the eladrin-bone crown of the obyriths [superior] (humming) [88%]             
<worn on eyes>       a superior dragonscale visor
<worn in ear>        a tiny lightning enshrouded black earring
<worn in ear>        a bone pick [superior]
<worn on face>       the mask of draconic deviance (glowing) [75%]             
<worn around neck>   a black diamond necklace with glowing spheres [87%]             
<worn around neck>   a well-crafted dragonscale pendant from Alatorin - the Forge City
<worn about body>    a cloak of rhemoraz scales [poor] [82%]             
<worn about waist>   a drow-made dragonscale girth
<worn on belt buckle>a glowing white pearl (glowing) [83%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor]
<worn around wrist>  a delicate chrome bracelet [superior]
<worn around wrist>  a bracelet of dracolich hide (humming)
<worn on hands>      the sacred stone claws of Aan of negativity [superior] made by Naz
<worn on finger>     the glorious titanium ring of physical resistance of the Illithid [poor] made by Rethax [56%]             
<worn on finger>     a fanged dragonscale band from BogenTok
<primary weapon>     a green bladed dagger named 'Sepsis' [poor] (humming) [42%]             
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' [poor]
<worn on legs>       some mithril-plated gnomish leg enhancers of lesser defense [poor] made by Troz (humming)
<worn on feet>       the boots of a MaDMaN (glowing)

   P++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are some tracks heading north.

< 910h/910H 188v/190V Pos: standing >
 
 ^...*  
 *.@**  
  P++*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 186v/190V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.

< 910h/910H 186v/190V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.

< 910h/910H 187v/190V Pos: standing >
 
 ...*.  
 ..@**  
 P++**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 186v/190V Pos: standing >
 
 ..*..  
 .*@**  
 ++**M  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 185v/190V Pos: standing >
 
 .*.**  
 ++@*M  
 ^M+++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 183v/190V Pos: standing >
 
    MM^**..^MM.     
   MMM^***..^M^.    
    M^**.*....M^.   
     *******....M.  
      *++**M**.^.^  
       ^M@++++++++  
      *M+*^*.****.  
     M^******....^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 910h/910H 182v/190V Pos: standing >
 
 ^M+++  
 M+@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 181v/190V Pos: standing >
 
 M+.^*  
 **@**  
 ^***^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 181v/190V Pos: standing >
 
 *M+.^  
 ^*@.*  
 M^***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 180v/190V Pos: standing >
 
  *M+.  
 M^@..  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 910h/910H 178v/190V Pos: standing >
 
    MMMM^***..^     
      M^**.*..^.    
       *******...   
        *++**M**.^  
         ^M+++++++  
        *@+*^*.***  
       M^******...  
     MMMM^***^..^M  
  MMMMMMMM*^*..^M   
   MMMMMM^^**..^    
       MMM^**.^     
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
There are Goblin tracks going north.

< 910h/910H 177v/190V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 910h/910H 177v/190V Pos: standing >
The iron seems to be closed.

< 910h/910H 177v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S

< 910h/910H 177v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E

< 910h/910H 175v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
There are some tracks heading south.

< 910h/910H 176v/190V Pos: standing >
Looks like an exit.
You extend your sights northward.
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 910h/910H 177v/190V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading south.
There are some tracks heading north.

< 910h/910H 177v/190V Pos: standing >
Ok.

< 910h/910H 178v/190V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 910h/910H 177v/190V Pos: standing >
Ok.

< 910h/910H 178v/190V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 910h/910H 177v/190V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A tough mercenary who is rather far off to your north.
A human merchant who is in the distance to your north.
A peasant farmer who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A commoner who is not far off to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 910h/910H 178v/190V Pos: standing >
Keats Street
Obvious exits: -N -S
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 910h/910H 180v/190V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 910h/910H 179v/190V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 910h/910H 179v/190V Pos: standing >

< 910h/910H 180v/190V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A tough looking mercenary is standing here, strutting proudly.
There are Goblin tracks going north.

< 910h/910H 180v/190V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A peasant farmer who is close by to your north.
A stray cat who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A shady mercenary who is rather far off to your west.
The doctor who is in the distance to your west.

< 910h/910H 180v/190V Pos: standing >

< 910h/910H 182v/190V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are some tracks heading west.

< 910h/910H 182v/190V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tough mercenary who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A shady mercenary who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 910h/910H 183v/190V Pos: standing >

< 910h/910H 185v/190V Pos: standing >
Ok.

< 910h/910H 186v/190V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights southward.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
There are some tracks heading west.

< 910h/910H 187v/190V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 910h/910H 188v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A long steel sword is here in the dirt.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
[8] A large wooden torch has been discarded here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
[2] A large stone warhammer has been dropped here.
[20] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands in mid-air here.
A beautiful pegasus stands here tossing his mane.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 910h/910H 189v/190V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are some tracks heading north.
There are some tracks heading west.

< 910h/910H 188v/190V Pos: standing >
Ok.

< 910h/910H 189v/190V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A tough mercenary who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A shady mercenary who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 910h/910H 190v/190V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A tough looking mercenary is standing here, strutting proudly.

< 910h/910H 189v/190V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 910h/910H 188v/190V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 910h/910H 187v/190V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
A human merchant from another town stands here, perusing Tharnadia.

< 910h/910H 186v/190V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A street sweeper who is close by to your east.
A young cleric who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 910h/910H 187v/190V Pos: standing >

< 910h/910H 190v/190V Pos: standing >

< 910h/910H 190v/190V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A street sweeper is cleaning here, singing songs of labor.
There are some tracks heading east.

< 910h/910H 189v/190V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 910h/910H 188v/190V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A street sweeper who is close by to your west.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 910h/910H 188v/190V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A young cleric is standing here, smiling at you warmly.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading east.

< 910h/910H 189v/190V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your north.
A militia guard who is close by to your north.
A human merchant who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 910h/910H 189v/190V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.

< 910h/910H 188v/190V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W

< 910h/910H 187v/190V Pos: standing >
The door is closed.
The Tharnadian Bank lies to the north.
The closed door blocks your farsight.

< 910h/910H 187v/190V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
There are Goblin tracks going south.
There are Goblin tracks going north.

< 910h/910H 188v/190V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A young cleric is standing here, smiling at you warmly. (casting) 
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are some tracks heading south.
There are some tracks heading east.

< 910h/910H 187v/190V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 910h/910H 187v/190V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A street sweeper is cleaning here, singing songs of labor.

< 910h/910H 186v/190V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
A human merchant from another town stands here, perusing Tharnadia.

< 910h/910H 186v/190V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 910h/910H 185v/190V Pos: standing >
Keats Street
Obvious exits: -N -E -S
There are some tracks heading east.

< 910h/910H 185v/190V Pos: standing >

< 910h/910H 187v/190V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A tough looking mercenary is standing here, strutting proudly.
There are some tracks heading north.
There are some tracks heading south.

< 910h/910H 186v/190V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
There are some tracks heading north.

< 910h/910H 186v/190V Pos: standing >
The door seems to be closed.

< 910h/910H 186v/190V Pos: standing >
Ok.

< 910h/910H 187v/190V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 910h/910H 187v/190V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'

< 910h/910H 188v/190V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A long steel sword is here in the dirt.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
[8] A large wooden torch has been discarded here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
[2] A large stone warhammer has been dropped here.
[20] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands in mid-air here.
A beautiful pegasus stands here tossing his mane.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 910h/910H 190v/190V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
A long steel sword is here in the dirt.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
[8] A large wooden torch has been discarded here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
[2] A large stone warhammer has been dropped here.
[20] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands in mid-air here.
A beautiful pegasus stands here tossing his mane.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 910h/910H 189v/190V Pos: standing >
You snap into visibility.
[Damage: 123 ] A Human makes a strange sound but is suddenly very silent as you place a green bladed dagger named 'Sepsis' [poor] in his back.
A Human is dead! R.I.P.
You receive your share of experience.