The death of [45 Necrolyte] Ior The Empire (Gnome)

in Valhingen's Magic Shop

from the perspective of [51 Guardian] Aryn The Empire (Barbarian)

<worn as a badge>    a frost dragon's eye (glowing)
<worn on head>       the eladrin-bone crown of the obyriths [poor] (magic) (humming)
<worn on eyes>       the eyes of a bewitched silver dragon (invis) (glowing) [87%]             
<worn in ear>        a lightning earring [superior]
<worn in ear>        a dangling crimson earring of endurance [58%]             
<worn on face>       a white hot mask of living flame (glowing) [87%]             
<worn around neck>   the amulet of lordly protection (magic) [74%]             
<worn around neck>   a necklace of giant strength [superior] (magic) (glowing) [71%]             
<worn on body>       a suit of spiked chromium dragonscale platemail (magic)
<worn about body>    a curtain of elemental fire (magic) (humming) [88%]             
<worn as quiver>     a snakeskin quiver made by Om (glowing) [75%]             
<worn about waist>   a belt encrusted with black sapphires [superior] (invis) (magic)
<worn on belt buckle>a glowing azure potion (magic) (glowing) [84%]             
<attached to belt>   a platinum telescope studded with crystal shrimp (magic) (glowing) [80%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic)
<worn around wrist>  a bowman's adamantium wristband [superior] (magic) [85%]             
<worn around wrist>  a dracolich-bone bracelet [poor] (magic) (humming) [88%]             
<worn on hands>      the gauntlets of FuRy (magic) (glowing)
<worn on finger>     a death ring of Tezcatlipoca (magic)[228h 17m 22s]
<worn on finger>     a ring of despair of precision (magic) [75%]             
<primary weapon>     the mace of light and darkness (magic)[216h 25m 46s]
<worn on legs>       some stitched leggings of the Knights of the Raven of negativity [poor] made by Dahamma (magic) [79%]             
<worn on feet>       a pair of dusty boots [superior] (glowing)


< 1400h/1400H 229v/229V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1400h/1400H 229v/229V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Solra.

< 1400h/1400H 229v/229V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Solra.

< 1400h/1400H 229v/229V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1400h/1400H 229v/229V Pos: standing >
You feel Balador's protection leave you.
You feel Balador's protection leave you.
You feel Balador's protection leave you.
You feel Balador's protection leave you.
You feel Balador's protection leave you.
You feel Balador's protection leave you.
You feel Balador's protection leave you.
You feel Balador's protection leave you.
You feel your skin soften and return to normal.

< 1400h/1400H 229v/229V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.

< 1400h/1400H 229v/229V Pos: standing >
You say 'light'
Your mace of light and darkness flares up, emitting a pure white light!
You feel your skin harden to stone.
The room lights up!

< 1400h/1400H 229v/229V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Solra.

< 1400h/1400H 229v/229V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 1400h/1400H 229v/229V Pos: standing >
Solra's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 1400h/1400H 229v/229V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East
A small piece of paper lies here.
A quill lies here, discarded.
A bulletin board stands here.
*Balmoral (HardCore) AnGEr Of The Honoured (Centaur)(large) stands in mid-air here.
*Solra AnGEr Of The Honoured (Revenant)(large) stands in mid-air here.(Gold Aura)

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >
Autosaving...

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A large, spacious vortex displays views of Undead Continent here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 1400h/1400H 228v/229V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!
A giant bronzed statue overlooks this foyer(holy)

< 1400h/1400H 227v/229V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South#
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1400h/1400H 226v/229V Pos: standing >
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 1400h/1400H 226v/229V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 1400h/1400H 224v/229V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 1400h/1400H 223v/229V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 1400h/1400H 221v/229V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^^.  
     *******..  
      *@+**^**  
       ^M+++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 1400h/1400H 220v/229V Pos: standing >
 
 ^**^*  
 **@**  
  *M+*  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 1400h/1400H 219v/229V Pos: standing >
 
 M^***  
 ^*@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 1400h/1400H 218v/229V Pos: standing >
 
 M^**^  
 M^@**  
 ^**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 1400h/1400H 217v/229V Pos: standing >

< 1400h/1400H 221v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
A tharnadian thief-hunter who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.

< 1400h/1400H 223v/229V Pos: standing >
 
 M^**^  
 M^@**  
 ^**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 1400h/1400H 225v/229V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is rather far off to your south.
An elite guard who is rather far off to your south.
A controller who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.

< 1400h/1400H 228v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
A tharnadian illusionist who is rather far off to your south.

< 1400h/1400H 229v/229V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..

You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.

< 1400h/1400H 229v/229V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 1400h/1400H 229v/229V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.

< 1400h/1400H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
A tharnadian thief-hunter who is rather far off to your south.
An elite guard who is rather far off to your south.
A tharnadian illusionist who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.

< 1400h/1400H 229v/229V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.

< 1400h/1400H 229v/229V Pos: standing >
 
 M^**^  
 M^@**  
 ^**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A black rift of swirling mass is here, tearing itself apart. (magic)
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)

< 1400h/1400H 229v/229V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
Valhingen's Magic Shop
   This is the magic shop of Valhingen, many useful looking items line the
shelves above the counter. The greenish cave is the east.
Obvious exits: -East
A black rift of swirling mass is here, tearing itself apart. (magic)
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A large steel mining pick lies here on the ground. [8%]             
Ior Legionary of The Empire (Gnome)(small) stands, floating here.(Red Aura)
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1400h/1400H 229v/229V Pos: standing >
The undead wizard peers intently at you for a moment, sizing up your capabilities.


< 1400h/1400H 229v/229V Pos: standing >
Omm stops using the mighty scepter of the Valhalla.

< 1400h/1400H 229v/229V Pos: standing >
You now follow Omm.
Omm gets the spiked shield of a MaDMaN from his net of endless currents.

< 1400h/1400H 229v/229V Pos: standing >
You attempt to give consent...

< 1400h/1400H 229v/229V Pos: standing >
Omm straps the spiked shield of a MaDMaN to his arm.

< 1400h/1400H 229v/229V Pos: standing >
You are now a member of Omm's group.

< 1400h/1400H 229v/229V Pos: standing >

< 1400h/1400H 229v/229V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East
A black rift of swirling mass is here, tearing itself apart. (magic)
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A large steel mining pick lies here on the ground. [8%]             
Ior Legionary of The Empire (Gnome)(small) stands, floating here.(Red Aura)
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1400h/1400H 229v/229V Pos: standing >
Your heroic urges slowly fade away.
Omm's body appears to recover from the affects of the potion.

< 1373h/1373H 229v/229V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 1373h/1373H 229v/229V Pos: standing >

< 1373h/1373H 229v/229V Pos: standing >
The undead wizard peers intently at you for a moment, sizing up your capabilities.

Valhingen's Magic Shop
Obvious exits: -East
A black rift of swirling mass is here, tearing itself apart. (magic)
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A large steel mining pick lies here on the ground. [8%]             
Ior Legionary of The Empire (Gnome)(small) stands, floating here.(Red Aura)
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1373h/1373H 229v/229V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 1373h/1373H 229v/229V Pos: standing >
The wormhole crumbles to dust and blows away.
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1373h/1373H 229v/229V Pos: standing >
Om is suddenly surrounded by a green mist!

< 1373h/1373H 229v/229V Pos: standing >
Omm gets the dazzling blue potion of lesser battle readiness from his net of endless currents.

< 1373h/1373H 229v/229V Pos: standing >
Omm quaffs the dazzling blue potion of lesser battle readiness.

< 1373h/1373H 229v/229V Pos: standing >
Krey starts casting a spell.

< 1373h/1373H 229v/229V Pos: standing >
   He says "Welcome to my shop." He forces a smile with what is left of his
face.....
The undead wizard appears to be Undead and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He is surrounded by burning flames!
He's encased in a shimmering globe!
He is surrounded by a fluxing blue energy field.


< 1373h/1373H 229v/229V Pos: standing >
Krey completes his spell...
Krey utters the word 'ghcandusiohp'

< 1373h/1373H 229v/229V Pos: standing >
Krey starts casting a spell.

< 1373h/1373H 229v/229V Pos: standing >
Sorry, but you cannot do that here!

< 1373h/1373H 229v/229V Pos: standing >
Krey completes his spell...
Krey utters the word 'aouruhl'

< 1373h/1373H 229v/229V Pos: standing >
Krey has fallen asleep on his feet, this should be fun.

< 1373h/1373H 229v/229V Pos: standing >
Krey slumps to the ground.
Valhingen's Magic Shop
Obvious exits: -East
A large steel mining pick lies here on the ground. [8%]             
Ior Legionary of The Empire (Gnome)(small) stands, floating here.(Red Aura)
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey AnGEr Of The Honoured (Grey Elf)(medium) is stretched out, sound asleep.(Gold Aura)
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Jacut.

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Krey.

< 1373h/1373H 229v/229V Pos: standing >
The power to expand one's grasp of the arcane arts can be learned, if one hassufficiently advanced their skill


< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1373h/1373H 229v/229V Pos: standing >
You say in barbarian 'what are we expecting?'

< 1373h/1373H 229v/229V Pos: standing >
Krey looks vitalized.

< 1373h/1373H 229v/229V Pos: standing >
Omm chitters 'drow kobold or orc'

< 1373h/1373H 229v/229V Pos: standing >
Omm chitters 'most likely kobold'

< 1373h/1373H 229v/229V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Jacut.

< 1373h/1373H 229v/229V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Krey.

< 1373h/1373H 229v/229V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East
A large steel mining pick lies here on the ground. [8%]             
Ior Legionary of The Empire (Gnome)(small) stands, floating here.(Red Aura)
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey AnGEr Of The Honoured (Grey Elf)(medium) is stretched out, sound asleep.(Gold Aura)
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Krey.

< 1373h/1373H 229v/229V Pos: standing >

< 1373h/1373H 229v/229V Pos: standing >
Ior sits down in a comfortable spot.

< 1373h/1373H 229v/229V Pos: standing >
Zone Name: New Cave city                 
Average mob level in zone: 50
 
< 1373h/1373H 229v/229V Pos: standing >
Ior opens a spellbook and begins studying it intently.

< 1373h/1373H 229v/229V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 1373h/1373H 229v/229V Pos: standing >
Ior closes his book and grins malevolently.

< 1373h/1373H 229v/229V Pos: standing >
Ior clambers to his feet.

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Jacut.

< 1373h/1373H 229v/229V Pos: standing >

< 1373h/1373H 229v/229V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 1373h/1373H 229v/229V Pos: standing >
Omm's skin seems to turn to stone.

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Krey.

< 1373h/1373H 229v/229V Pos: standing >
The undead wizard starts casting a spell.

< 1373h/1373H 229v/229V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East
A large steel mining pick lies here on the ground. [8%]             
Ior Legionary of The Empire (Gnome)(small) stands, floating here.(Red Aura)
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey AnGEr Of The Honoured (Grey Elf)(medium) is stretched out, sound asleep.(Gold Aura)
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
The undead wizard is standing here, waiting for your order. (casting) (Red Aura)

< 1373h/1373H 229v/229V Pos: standing >
The undead wizard completes his spell...
The undead wizard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover the undead wizard's skin.

< 1373h/1373H 229v/229V Pos: standing >
Om looks at you.

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.

< 1373h/1373H 229v/229V Pos: standing >
Om looks at Ior.

< 1373h/1373H 229v/229V Pos: standing >
Ior starts casting a spell.

< 1373h/1373H 229v/229V Pos: standing >
Ior completes his spell...
Ior utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ior.

< 1373h/1373H 229v/229V Pos: standing >
Ior sits down in a comfortable spot.

< 1373h/1373H 229v/229V Pos: standing >
Ior opens a spellbook and begins studying it intently.

< 1373h/1373H 229v/229V Pos: standing >
Ior closes his book and grins malevolently.

< 1373h/1373H 229v/229V Pos: standing >
Ior clambers to his feet.

< 1373h/1373H 229v/229V Pos: standing >

< 1373h/1373H 229v/229V Pos: standing >
Krey awakens.

< 1373h/1373H 229v/229V Pos: standing >
Om gets a club carved from granite from his bottomless bag of the shield dwarves.

< 1373h/1373H 229v/229V Pos: standing >
Om gets a club carved from granite [superior] from his bottomless bag of the shield dwarves.

< 1373h/1373H 229v/229V Pos: standing >

< 1373h/1373H 229v/229V Pos: standing >
Om begins to tear down their a club carved from granite [superior] into its core components...

< 1373h/1373H 229v/229V Pos: standing >
Om begins to tear down their a club carved from granite into its core components...

< 1373h/1373H 229v/229V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -East
A large steel mining pick lies here on the ground. [8%]             
Ior Legionary of The Empire (Gnome)(small) stands, floating here.(Red Aura)
Jacut Magister Militum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
*Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey AnGEr Of The Honoured (Grey Elf)(medium) is stretched out, sound asleep.(Gold Aura)
Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1373h/1373H 229v/229V Pos: standing >
Om gets a jade crystal from his bottomless bag of the shield dwarves.

< 1373h/1373H 229v/229V Pos: standing >
Krey awakens.

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Krey.
Om gets a scroll of Numbla from his bottomless bag of the shield dwarves.

< 1373h/1373H 229v/229V Pos: standing >
Krey clambers to his feet.

< 1373h/1373H 229v/229V Pos: standing >
Om recites a scroll of Numbla.

< 1373h/1373H 229v/229V Pos: standing >
The undead wizard peers intently at you for a moment, sizing up your capabilities.


< 1373h/1373H 229v/229V Pos: standing >
Om gives a jade crystal to Ior.

< 1373h/1373H 229v/229V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness carried by Omm.
Om gets a ruby amulet [superior] from his bottomless bag of the shield dwarves.

< 1373h/1373H 229v/229V Pos: standing >
Om gets a tattered old hooded sage's cloak from his bottomless bag of the shield dwarves.

< 1373h/1373H 229v/229V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 1373h/1373H 229v/229V Pos: standing >
Om's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1373h/1373H 229v/229V Pos: standing >
Jacut's skin seems to turn to stone.

< 1408h/1408H 229v/229V Pos: standing >
Om gets a scroll of Numbla from his bottomless bag of the shield dwarves.

< 1408h/1408H 229v/229V Pos: standing >
Om recites a scroll of Numbla.

< 1408h/1408H 229v/229V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 1408h/1408H 229v/229V Pos: standing >
Om gets an opaque mask of coloured glass from his bottomless bag of the shield dwarves.

< 1408h/1408H 229v/229V Pos: standing >
Om gets a scroll of Numbla from his bottomless bag of the shield dwarves.

< 1408h/1408H 229v/229V Pos: standing >
Krey gives the devil crown of Bar'zuul to Ior.

< 1408h/1408H 229v/229V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Minotaur enters from the east.

< 1408h/1408H 229v/229V Pos: standing >
Om recites a scroll of Numbla.
A Minotaur suddenly attacks Ior!
A Minotaur snaps into visibility.
A Kobold is knocked to the ground by Omm's mighty bash!

< 1408h/1408H 229v/229V Pos: standing >
Banzai! To the rescue...

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 [Damage:  1 ] Sparks...  flashing lights...  you cannot concentrate!
[Damage:  1 ] You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[You attack a Minotaur.]=- [3 hits]
An Orc starts casting an offensive spell.
An Orc snaps into visibility.

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 An Orc suddenly attacks Ior!
An Orc snaps into visibility.
A dark shroud encases an Orc as he charges into battle.

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 A faint hum can be heard from the orb of the sea carried by Krey.

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at Ior.
The sphere circling Ior's body darts in front of a Drow Elf's assault!
A Kobold attacks Omm. [0 hits]
Omm swings Illesarus, Sword of Sharpness with a broad two-handed arch at a Kobold.
Blood flies everywhere as Illesarus slices without restraint.
A Kobold gasps as the vorpal sword nearly severs his leg!
Omm grins slightly as their pierce drops a Kobold's defenses!
Omm strikes viciously at a Kobold's wrist causing him to swing about madly.
A Kobold's virulent case of herpes simplex made by Troz was damaged from the massive blow!
Omm attacks a Kobold. [10 hits]

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 An Orc completes her spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
An Orc's fist beats the life out of Ior, blood pours from his body!

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 Jacut suddenly attacks an Orc!
Jacut suddenly appears a bit confused!

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 An Orc plays a song to lift her spirit off the ground.
Ior flies through the air, free as a bird!
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at Ior.
A Drow Elf's iceball shatters upon impacting Ior, rending flesh and sending blood flying.
An Orc starts casting an offensive spell.
An Orc snaps into visibility.
Ior starts casting an offensive spell.

< 1408h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 A Minotaur snaps into visibility.
-=[a Minotaur attacks you.]=- [4 hits]

< 1404h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 An Orc snaps into visibility.
An Orc attacks Ior. [4 hits]
Omm has lost his link.

< 1404h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 1404h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 An Orc snaps into visibility.
Ior completes his spell...
Ior utters the words 'unsozfol efaui'
Ior's spell flows around a Drow Elf, leaving him unharmed!
A Minotaur snaps into visibility.
[Damage:  1 ] A Minotaur blocks your lunge and then slams his shield into you.
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] -=[You attack a Minotaur.]=- [4 hits]
Om snaps into visibility.

< 1403h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 As you rush in to rescue Ior, the black magic surrounding an Orc causes you
to to tremble in terror! You spinelessly abandon your comrade!
The black aura surrounding an Orc flares, and he grins evilly as he blocks an
attempt to save Ior!

< 1403h/1408H 229v/229V Pos: standing >
< T: Aryn TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 An Orc completes her spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
An Orc's magic fist punches Ior into so much pulp!
Ior's brutal obsidian torque from Abandoned Elven Homestead. was completely destroyed by the massive blow!
Ior is dead! R.I.P.