The death of [45 Necrolyte] Ior The Empire (Gnome)

in Valhingen's Magic Shop

from the perspective of [56 Necrolyte] Kesk La Resistance (Kobold)

<worn as a badge>    a ball of crackling energy (magic) (glowing) [84%]             
<worn on head>       Lolth's Mandibles (humming)
<worn on eyes>       an all-seeing demonic eye (magic)
<worn in ear>        the earring of a MaDMaN (magic) [77%]             
<worn in ear>        the earring of a MaDMaN (magic) [74%]             
<worn on face>       a virulent case of herpes simplex made by Troz [56%]             
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn around neck>   an eerie silver medallion of lesser defense [superior] made by Om (invis) [64%]             
<worn on body>       a mysterious hooded white robe emitting black smoke [poor] (magic)
<worn about body>    the cloak of Arachdrathos (magic)
<worn on back>       a large leather backpack [75%]             
<worn on tail>       some mithril ringlets of strength (magic) [49%]             
<worn as quiver>     a snakeskin quiver of the Sentinel [superior] made by Om (glowing) [72%]             
<worn about waist>   a segmented endurium belt (magic) (glowing) [27%]             
<worn on belt buckle>a trophy skull [79%]             
<attached to belt>   the wand of the Plane of Earth (magic) (glowing) [83%]             
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<held as shield>     a small circular shield of blue flames
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn on hands>      gloves of arcane power [superior]
<worn on finger>     a bone band of infinite power (magic) (humming)
<worn on finger>     the ring of the mind flayer [superior] (magic) (glowing)
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic)
<worn on feet>       the cubes of protection (humming)


< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
Bardo sings a song to protect her from the world.

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
You start chanting...

< 820h/820H 296v/296V Pos: standing >
Lurt sits down.

< 820h/820H 296v/296V Pos: standing >
You complete your spell...
The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West
Ordack the Necromancer is here meditating.(Red Aura)

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
An odd looking shadow silently arrives and slowly forms into Bardo.

< 820h/820H 296v/296V Pos: standing >
You sit down and relax.

< 820h/820H 296v/296V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
( 9th circle)  4 - energy drain
( 8th circle)  1 - improved invisibility
               5 - negative concussion blast
( 7th circle)  1 - raise wraith
               1 - knock
( 6th circle)  5 - cone of cold
               1 - rejuvenate major
               1 - vitalize undead
( 5th circle)  2 - teleport
               5 - heal undead
               1 - raise spectre
( 4th circle)  4 - strength
               5 - wither
( 3rd circle)  1 - animate dead
               5 - dispel magic
               3 - embalm
( 2nd circle)  6 - chill touch
               4 - sleep
( 1st circle)  3 - minor creation
               1 - detect magic
               7 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) protect undead
    2 seconds:  ( 7th) protect undead
    3 seconds:  ( 7th) protect undead
    5 seconds:  ( 7th) protect undead
    6 seconds:  ( 9th) dimension door

You can memorize 1 1st, 1 2nd and 1 3rd circle spell(s).
You continue your study.

< 820h/820H 296v/296V Pos: sitting >
The air around you folds and shifts, finally falling in upon itself!


< 820h/820H 296v/296V Pos: sitting >
You start meditating...

< 820h/820H 296v/296V Pos: sitting >
You have finished memorizing protect undead.

< 820h/820H 296v/296V Pos: sitting >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 820h/820H 296v/296V Pos: sitting >
You have finished memorizing protect undead.

< 820h/820H 296v/296V Pos: sitting >
You have finished memorizing protect undead.

< 820h/820H 296v/296V Pos: sitting >
You have finished memorizing protect undead.

< 820h/820H 296v/296V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 820h/820H 296v/296V Pos: sitting >

< 820h/820H 296v/296V Pos: sitting >
You peer into the etherportal and see...
Along an Iron Fence in a Graveyard

< 820h/820H 296v/296V Pos: sitting >
Nib steps out of the etherportal.
You clamber to your feet.

< 820h/820H 296v/296V Pos: standing >
The Private Library of Ordack
Obvious exits: -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)

< 820h/820H 296v/296V Pos: standing >
You peer into the etherportal and see...
Along an Iron Fence in a Graveyard

< 820h/820H 296v/296V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 820h/820H 296v/296V Pos: standing >
Bardo sits down in a comfortable spot.

< 820h/820H 296v/296V Pos: standing >
Bardo opens a gnomish notebook and begins studying it intently.

< 820h/820H 296v/296V Pos: standing >
Bardo closes her book and grins malevolently.

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
Bardo clambers to her feet.
Hora steps out of the etherportal.

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 820h/820H 296v/296V Pos: standing >
You peer into the etherportal and see...
Along an Iron Fence in a Graveyard

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 820h/820H 296v/296V Pos: standing >
Nib starts casting a spell.

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
Nib completes his spell...
Nib utters the words 'brzat yazwai'
A sickly black cloud seems to coalesce in the room and flow towards Nib.
Suddenly, he lets out an unearthly ROAR that leaves you shaken.

< 820h/820H 296v/296V Pos: standing >
Lurt steps out of the etherportal.

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
Nib sits down in a comfortable spot.

< 820h/820H 296v/296V Pos: standing >
Nib takes out his unholy symbol and begins praying intently.

< 820h/820H 296v/296V Pos: standing >
You failed.

< 820h/820H 296v/296V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 820h/820H 296v/296V Pos: standing >
Bardo starts casting a spell.

< 820h/820H 296v/296V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Bardo.

< 820h/820H 296v/296V Pos: standing >
Bardo completes her spell...
Bardo utters the word 'candusyrzqhuai'
Lurt sssppllliiitttsss into many images!

< 820h/820H 296v/296V Pos: standing >
Nib raises his unholy symbol and smiles malevolently.
You quickly scan the area.
You see nothing.

< 820h/820H 296v/296V Pos: standing >
Nib clambers to his feet.

< 820h/820H 296v/296V Pos: standing >
Bardo sits down in a comfortable spot.

< 820h/820H 296v/296V Pos: standing >
Bardo opens a gnomish notebook and begins studying it intently.

< 820h/820H 296v/296V Pos: standing >
Bardo closes her book and grins malevolently.

< 820h/820H 296v/296V Pos: standing >
Bardo clambers to her feet.

< 820h/820H 296v/296V Pos: standing >
Autosaving...
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
Bardo starts playing the instrument of lyrical mastery and singing aloud.

< 820h/820H 296v/296V Pos: standing >
The Private Library of Ordack
Obvious exits: -West
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
*Hora La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)

< 820h/820H 296v/296V Pos: standing >
You peer into the etherportal and see...
Along an Iron Fence in a Graveyard

< 820h/820H 296v/296V Pos: standing >
Nib stops following you.
Nib starts following you.

< 820h/820H 296v/296V Pos: standing >

< 820h/820H 296v/296V Pos: standing >
The Private Library of Ordack
Obvious exits: -West
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
Lurt La Resistance (Drow Elf)(medium) stands here.(Red Aura)
*Hora La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)

< 820h/820H 296v/296V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Library of Odack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East

< 820h/820H 296v/296V Pos: standing >
Bardo stops following you.
Bardo starts following you.
You peer into the etherportal and see...
Along an Iron Fence in a Graveyard

< 820h/820H 296v/296V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Lurt flies through the air, free as a bird!
Lurt flies through the air, free as a bird!
Lurt flies through the air, free as a bird!
Lurt flies through the air, free as a bird!
Ordack flies through the air, free as a bird!

< 820h/820H 296v/296V Pos: standing >
The Library of Odack
   You stand among many rows of runed tomes. Cobwebs span as far as the eye
can see. To the north the library continues, To the east you can here a
grumble sound of a evil soul. You feel as though these tomes were not meant
to be read by mortal men.
Obvious exits: -North -East
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt sneaks in from the east.
Hora enters from the east.

< 820h/820H 295v/296V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East -South

< 820h/820H 295v/296V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Private Library of Ordack
   You have entered into the private library of the evil necromancer. You
know immediately that this was a mistake that you will regret for a long
time. The only exit is back the way you came. The ground shakes violently
as you arrive.
Obvious exits: -West
Ordack the Necromancer is here meditating.(Red Aura)

< 820h/820H 295v/296V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East -South

< 820h/820H 296v/296V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 820h/820H 296v/296V Pos: standing >
The Library of Ordack
   More stacks of books line rows and rows of bookshelves. Each old book
looking like a monument from some unknown area in time. There is an eastern
passage leading to the entrance of the library. You can make out more rows
of books to the south.
Obvious exits: -East -South
Lurt enters from the south.
Lurt enters from the south.
Lurt enters from the south.
Lurt enters from the south.
Nib sneaks in from the south.
Hora enters from the south.

< 820h/820H 295v/296V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Entrance to the Library
   You are standing in the entrance to what seems to be an ancient library
from another time. There are rows of cobweb filled books with runed
inscriptions. There are books of all sizes, some as big as a human male.
To the north you see a large yellowish door that leads back into the Main
Caverns. To the west you see that the library continues farther.
Obvious exits: -North -West

< 820h/820H 295v/296V Pos: standing >
Entrance to the Library
   You are standing in the entrance to what seems to be an ancient library
from another time. There are rows of cobweb filled books with runed
inscriptions. There are books of all sizes, some as big as a human male.
To the north you see a large yellowish door that leads back into the Main
Caverns. To the west you see that the library continues farther.
Obvious exits: -North -West
Lurt enters from the west.
Lurt enters from the west.
Lurt enters from the west.
Lurt enters from the west.
Nib sneaks in from the west.
Hora enters from the west.

< 820h/820H 294v/296V Pos: standing >
The yellow is open.
A large yellow stone door
You extend your sights northward.
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
[2] The corpse of an undead dragon is lying here.

< 820h/820H 295v/296V Pos: standing >
The Caverns of Death
   You are standing in a large cavern that spans 30 feet high into the sky.
There is a large yellowish colored door to the south. The caverns continues
east to west.
Obvious exits: -East -South -West
[2] The corpse of an undead dragon is lying here.
Bardo sneaks in from the south.
Lurt enters from the south.
Lurt enters from the south.
Lurt enters from the south.
Lurt enters from the south.
Nib sneaks in from the south.
Lurt sneaks in from the south.
Hora enters from the south.

< 820h/820H 295v/296V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West
The corpse of an undead dragon is lying here.

< 820h/820H 295v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 820h/820H 295v/296V Pos: standing >
The Caverns of Death
   You are standing in a large cavern, the walls span as high as 30 feet
into the air. To the far west you can make out a curve in the tunnel. The
walls are hot as if you were near a vulcano. To the east the cave continues
on.
Obvious exits: -East -West
The corpse of an undead dragon is lying here.
Bardo sneaks in from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Nib sneaks in from the east.
Lurt sneaks in from the east.
Hora enters from the east.

< 820h/820H 294v/296V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 820h/820H 294v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 820h/820H 295v/296V Pos: standing >
The Northern Bridge
   The northern bridge spans an underground stream connecting both sides of the
caverns The planks of the bridge seem sturdy and new.
Obvious exits: -East -West
[2] The corpse of an undead dragon is lying here.
Bardo sneaks in from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt sneaks in from the east.
Hora enters from the east.

< 820h/820H 295v/296V Pos: standing >
A Curve in the Cavern
   The Cavern curves sharply to the east, which will take you over a bridge.
You can here the rush of running water, though it smells of death and evil.
The Cavern leads back South towards the intersection.
Obvious exits: -East -South
The corpse of an undead dragon is lying here.
Bardo sneaks in from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Hora enters from the east.

< 820h/820H 294v/296V Pos: standing >
Alas, you cannot go that way. . . .

< 820h/820H 294v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 820h/820H 295v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 820h/820H 296v/296V Pos: standing >
The Caverns of Death
   The cavern continue north to its end, and south towards an intersection.
An underground stream can been seen by looking over the railing to the east. The
cavern spans about 50 feet high in some spots.
Obvious exits: -North -South
Bardo sneaks in from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt sneaks in from the north.
Hora enters from the north.

< 820h/820H 295v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 820h/820H 295v/296V Pos: standing >
The Caverns of Death
   The evil cavern continues farther north into darkness. You can
make out a intersection to the south, and a can hear an underground
stream over the eastern wall.  Your body shakes as you move deeper
underground.
Obvious exits: -North -South
Lurt enters from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt sneaks in from the north.
Hora enters from the north.

< 820h/820H 294v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 820h/820H 294v/296V Pos: standing >
You quickly scan the area.
You see nothing.

< 820h/820H 295v/296V Pos: standing >
An Intersection in the Caverns
   You are standing in a large intersection that breaks off 4 ways. To the
north and south, the main cavern continues spanning enormous distances.
To the west you can see a smaller tunnel leading into darkness. You can hear
the rush of moving water from the eastern tunnel.
Obvious exits: -North -East -South -West
The corpse of an undead dragon is lying here.
Bardo sneaks in from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt enters from the north.
Lurt sneaks in from the north.
Hora enters from the north.

< 820h/820H 295v/296V Pos: standing >
You quickly scan the area.
A Barbarian who is rather far off to your west.
A Gnome who is rather far off to your west.
A Human who is rather far off to your west.
A Grey Elf who is rather far off to your west.
A Grey Elf who is rather far off to your west.
A Thri-Kreen who is rather far off to your west.
The undead wizard who is rather far off to your west.

< 820h/820H 295v/296V Pos: standing >
You quickly scan the area.
A ghoul who is in the distance to your south.
A Barbarian who is rather far off to your west.
A Gnome who is rather far off to your west.
A Human who is rather far off to your west.
A Grey Elf who is rather far off to your west.
A Grey Elf who is rather far off to your west.
A Thri-Kreen who is rather far off to your west.
The undead wizard who is rather far off to your west.

< 820h/820H 295v/296V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 820h/820H 295v/296V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.

< 820h/820H 295v/296V Pos: standing >
A Small Tunnel
   You are standing in a small tunnel running east to west. To the east you
can make out a the main caverns, to the west you can hear nothing but an
evil mutter.
Obvious exits: -East -West
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Nib sneaks in from the east.
Lurt sneaks in from the east.
Hora enters from the east.

< 820h/820H 294v/296V Pos: standing >
A Small Tunnel
   You are standing in a small tunnel runs east to west. There are here an
ancient mumbling coming from the west in the distance. There are many
carvings of dragons on the walls.
Obvious exits: -East -West
Bardo sneaks in from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt sneaks in from the east.
Hora enters from the east.

< 820h/820H 293v/296V Pos: standing >
End of the Small Tunnel
   The small tunnel ends here, it continues east back to the main cave of the
city. The magic shop is to the west, and a green stone door in the south wall
leads to a dwelling.
Obvious exits: -East -South# -West
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Nib sneaks in from the east.
Hora enters from the east.

< 820h/820H 293v/296V Pos: standing >
Valhingen's Magic Shop
   This is the magic shop of Valhingen, many useful looking items line the
shelves above the counter. The greenish cave is the east.
Obvious exits: -East
A large steel mining pick lies here on the ground. [8%]             
A Barbarian (large) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Gnome (small) Legionary of The Empire stands, floating here.(Red Aura)
A Human (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A Grey Elf (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A Thri-Kreen (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.
The undead wizard is standing here, waiting for your order.(Red Aura)
Bardo sneaks in from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Lurt enters from the east.
Nib sneaks in from the east.
Lurt sneaks in from the east.
Hora enters from the east.

< 820h/820H 294v/296V Pos: standing >
A Grey Elf recites a scroll of Numbla.
Hora suddenly attacks a Gnome!
Hora snaps into visibility.
Hora's feeble slash grazes a Gnome.
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 819h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 A Barbarian heroically rescues a Gnome.

< 819h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 Hora parries a Barbarian's lunge at him.
As a Barbarian strikes Hora, the power of Hora's ancestors fill them with RAGE!
A Barbarian's bludgeon grazes Hora.
A Barbarian suddenly appears a bit confused!
A Barbarian's feeble bludgeon grazes Hora.
A Barbarian's feeble bludgeon grazes Hora.
Bardo starts casting an offensive spell.
Bardo snaps into visibility.

< 819h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 Nib suddenly attacks a Gnome!
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
Nib's slash grazes a Gnome.

< 819h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell called 'arieks shattering iceball'.
Lurt snaps into visibility.

< 819h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 A faint hum can be heard from the orb of the sea carried by a Grey Elf.

< 819h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Gnome.
The sphere circling a Gnome's body darts in front of Lurt's assault!
A Thri-Kreen parries your futile lunge at him.
A Thri-Kreen's slash grazes you.
A Thri-Kreen's feeble slash grazes you.
A Thri-Kreen's feeble slash grazes you.
A Thri-Kreen swings Illesarus, Sword of Sharpness with a broad two-handed arch at you.
Blood flies everywhere as Illesarus slices without restraint.
OUCH!  That really did HURT!
Illesarus, Sword of Sharpness nearly severs your leg from your body!
The magic protecting your body shatters as a Thri-Kreen pierces you!
A Thri-Kreen's pierce strikes you.
A Thri-Kreen's pierce wounds you.
A Thri-Kreen strikes viciously at your wrist causing you to swing about madly.
A Thri-Kreen's fine pierce wounds you.
Your virulent case of herpes simplex made by Troz was damaged from the massive blow!
A Thri-Kreen's impressive slash wounds you.
A Thri-Kreen's fine pierce wounds you.
A Thri-Kreen's slash grazes you.
A Thri-Kreen's fine slash wounds you.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 Bardo completes her spell...
Bardo utters the words 'buoblg qrunsoqpze yugh'
Bardo's fist beats the life out of a Gnome, blood pours from his body!

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 A Human suddenly attacks Nib!
A Human's weak slash grazes Nib.
A Human suddenly appears a bit confused!
A Human's weak bludgeon grazes Nib.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 Lurt grasps his totem tightly, and begins communing with the spirits.
Lurt starts casting an offensive spell called 'arieks shattering iceball'.
Lurt snaps into visibility.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 Bardo plays a song to lift her spirit off the ground.
A Gnome flies through the air, free as a bird!
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Gnome.
Lurt's iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.
Bardo starts casting an offensive spell called 'bigbys clenched fist'.
Bardo snaps into visibility.
A Gnome starts casting an offensive spell called 'energy drain'.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 Hora snaps into visibility.
Hora's feeble slash grazes a Barbarian.
A Barbarian's shield of the earthwyrm [superior] blocks Hora's attack.
Hora's feeble slash grazes a Barbarian.
Hora's feeble slash grazes a Barbarian.
As Hora strikes a Barbarian, the power of Hora's ancestors fill them with RAGE!
Hora's feeble slash grazes a Barbarian.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 A Gnome dodges Nib's attack.
Nib snaps into visibility.
Nib's slash strikes a Gnome.
Nib's slash strikes a Gnome hard.
Nib's weak slash wounds a Gnome.
Nib's fine slash strikes a Gnome hard.
A Gnome dodges Nib's attack.
A Thri-Kreen has lost his link.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 Lurt starts casting an offensive spell called 'arieks shattering iceball'.
Lurt snaps into visibility.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 Bardo snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
A Gnome's spell flows around Lurt, leaving him unharmed!
Hora snaps into visibility.
A Barbarian's feeble bludgeon grazes Hora.
Hora blocks a Barbarian's lunge and then immediately slams him with his shield!
A Barbarian's bludgeon grazes Hora.
A Barbarian's feeble bludgeon grazes Hora.
A Barbarian's bludgeon grazes Hora.
A Grey Elf snaps into visibility.

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 The black aura surrounding Nib flares, and he grins evilly as he blocks an
attempt to save a Gnome!

< 632h/820H 296v/296V Pos: sitting >
< T: Kesk TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
 Bardo completes her spell...
Bardo utters the words 'buoblg qrunsoqpze yugh'
Bardo's magic fist punches a Gnome into so much pulp!
A Gnome's brutal obsidian torque from Abandoned Elven Homestead. was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.