The death of [56 Swordsman] Omm AnGEr Of The Honoured (Thri-Kreen)

in A Light and Breezy Forest

from the perspective of [56 Wildmage] Aq La Resistance (Kobold)

<worn as a badge>    the badge of the Ceothian thief guild of greater intelligence (magic)
<worn on head>       a frozen dragonscale hat
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an emerald disc fashioned from bone of power (magic) [51%]             
<worn in ear>        a small nightshade splinter (magic)
<worn on face>       a virulent case of herpes simplex of cold protection [poor] made by Troz
<worn around neck>   a sapphire and amethyst necklace [superior]
<worn around neck>   the amulet of the cosmos (glowing) [81%]             
<worn on body>       the robe of the mind [poor] (magic)
<worn about body>    a curtain of elemental fire (magic) (humming)
<worn on back>       a large leather backpack
<worn on tail>       a fine crystal tail protector from Shairak and Smokeveil Forest [78%]             
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing) [59%]             
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>the dark heart of a githyanki (glowing)
<attached to belt>   a pitch black spellbook (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven made by Naz (magic) [61%]             
<held as shield>     a well-polished mithril body shield of constitution
<worn around wrist>  a satanic bracelet (magic) [87%]             
<worn around wrist>  the band of emerald flames (magic)[132h 50m 12s]
<worn on hands>      a virulent case of herpes simplex made by Troz [79%]             
<worn on finger>     a yellow ring of chrysoberyl (magic)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<primary weapon>     a lightning rod composed of pure magic (magic) (glowing)[132h 50m 12s]
<worn on legs>       the leggings of the pyre lord [poor] (magic)
<worn on feet>       some black leather boots fit with adamantium heel blades of endurance [70%]             

 ****.....M.M...  
  *......^...^.   
   ...M.^^.^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 894h/894H 123v/156V Pos: standing >
The earth trembles and shivers to the north!
Your heroic urges slowly fade away.
Goli's body appears to recover from the affects of the potion.
Hora leaves north.
You follow Hora.

 
   *********..    
  *********....   
 .*******.......  
 *****..........  
 ****...@......^  
 ******.D.......  
 ******........^  
  ***.....M.M..   
   ......^...^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 860h/860H 122v/156V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
Hora leaves east.
You follow Hora.

 
   ********...    
  ********.....   
 *******........  
 ****..........D  
 ***...D@.....^.  
 *****..........  
 *****........^^  
  **......MM...   
   .....^...^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the west.
A blazing imp enters from the west.

< 860h/860H 123v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
   +++++*****.    
  *********....   
 *********......  
 *******........  
 ****...@.....D.  
 ***....D.....^.  
 *****..........  
  ****........^   
   *......MM..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 122v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
   ****+******    
  +M++++*****..   
 .*********.....  
 *********......  
 *******@.......  
 ****...D....D..  
 ***..........^.  
  ****.........   
   ***........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 121v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 *****  
 **@*.  
 **D..  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 120v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 ++***  
 **@**  
 **D*.  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 121v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 *+***  
 ++@**  
 **D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 121v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 *+***  
 *+@**  
 ++D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 122v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 *++++  
 *+@**  
 *+D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 123v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
   ....***+***    
  ....****+****   
 .^...****+*****  
 ....*****+*****  
 .^..**+@++****.  
 ...***+******..  
 ..****P******..  
  +++M++*****..   
   ********...    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 123v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 **M*+  
 **@*+  
 *+D++  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 125v/156V Pos: standing >

< 884h/884H 126v/156V Pos: standing >
Hora leaves west.
You follow Hora.

 
 .**M*  
 **@D*  
 **+++  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the east.
A blazing imp enters from the east.

< 884h/884H 128v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 .****  
 .*@M*  
 **D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 126v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 ..*M*  
 .*@**  
 .*DM*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 125v/156V Pos: standing >
Hora leaves east.
You follow Hora.

 
 .*M*+  
 *D@*+  
 **M*+  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the west.
A blazing imp enters from the west.

< 884h/884H 126v/156V Pos: standing >
Hora leaves east.
You follow Hora.

 
 *M*+*  
 *D@+*  
 *M*+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the west.
A blazing imp enters from the west.

< 884h/884H 125v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
 **M+*  
 *M@+*  
 **D+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 124v/156V Pos: standing >
An elite highwayman shouts 'Guards!  Come destroy this trash which threatens our road!'

< 884h/884H 126v/156V Pos: standing >
The earth trembles and shivers to the northwest!
Hora leaves north.
You follow Hora.

 
 *L*+*  
 **@+*  
 *MD+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A well trained barbarian mercenary has been hired to guard the countryside from evil.
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 125v/156V Pos: standing >
A barbarian mercenary suddenly attacks Hora!
Hora snaps into visibility.

< 884h/884H 126v/156V Pos: standing >
Hora attempts to flee.
Hora leaves north.
You follow Hora.

 
 +P+L+  
 *L@+*  
 **D+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 128v/156V Pos: standing >
Hora leaves west.
You follow Hora.

 
 ++P+L  
 .*@D+  
 .**M+  
A Light and Breezy Forest
A bright light fills this area.
Obvious exits: -North -East -South -West
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar.(Gold Aura)
*Javok La Resistance (Troll)(large) sits in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Bryken La Resistance (Minotaur)(large) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
*Znar La Resistance (Revenant)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
A water elemental stands here, fighting Nib. (minion) 
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here, fighting Nib.(Gold Aura)
A water elemental stands here, fighting Nib. (minion) 
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar.(Gold Aura)
*A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here, fighting Znar.(Gold Aura)
A magnificent horse stands in mid-air here, fighting Znar.(Gold Aura)
An elite highwayman stands in mid-air here, fighting Znar.(Gold Aura)
Goli enters from the east.
A blazing imp enters from the east.

< 884h/884H 130v/156V Pos: standing >
Hora leaves north.
You follow Hora.

 
   .^....*+***    
  ^.....**+***.   
 ^^.^...**+****.  
 ^^....***+*****  
 ++M++++@+L+^***  
 ^..^..*L*+*****  
 ^.....***+*****  
  .....***+****   
   ...****+***    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East -South -West
Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
Nul La Resistance (Troll)(large) stands in mid-air here, fighting an elite highwayman.(Red Aura)
An impenetrable globe of darkness floats near Nul's head.
A magnificent horse trots through here, looking noble.(Gold Aura)
An elite highwayman crouches in mid-air here, fighting Nul.(Gold Aura)
Goli enters from the south.
A blazing imp enters from the south.

< 884h/884H 129v/156V Pos: standing >
Nul attempts to flee.
Nul leaves south.

< 884h/884H 130v/156V Pos: standing >
The earth trembles and shivers to the south!

< 884h/884H 130v/156V Pos: standing >
You failed.

< 884h/884H 131v/156V Pos: standing >

< 884h/884H 133v/156V Pos: standing >
An elite highwayman suddenly attacks Goli!
Goli snaps into visibility.
As an elite highwayman strikes Goli, he smiles as an elite highwayman tears his flesh!
Hora leaves south.
You follow Hora.

 
 ++P+L  
 .*@*+  
 .**M+  
A Light and Breezy Forest
A bright light fills this area.
Obvious exits: -North -East -South -West
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar. (casting) (Gold Aura)
Javok La Resistance (Troll)(large) sits in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Bryken La Resistance (Minotaur)(large) stands in mid-air here, fighting a Dwarf.(Red Aura)
*Znar La Resistance (Revenant)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
*Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
A water elemental sits here, fighting Nib. (minion) 
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here, fighting Nib.(Gold Aura)
A water elemental stands here, fighting Nib. (minion) 
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar.(Gold Aura)
*A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here, fighting Znar.(Gold Aura)
A magnificent horse stands in mid-air here, fighting Znar.(Gold Aura)
An elite highwayman stands in mid-air here, fighting Znar.(Gold Aura)
A blazing imp enters from the north.

< 884h/884H 133v/156V Pos: standing >
A Thri-Kreen avoids being bashed by Hora, who loses his balance and falls.
A Human attempts to flee.
A Human leaves north.

< 884h/884H 134v/156V Pos: standing >
You are surrounded by a blood-red glow.
A Dwarf snaps into visibility.
The aura of displacement around a Dwarf absorbs most of the assault!
Bryken attacks a Dwarf. [6 hits]

< 884h/884H 136v/156V Pos: standing >
A magnificent horse crashes wildly around!
A magnificent horse crashes wildly into a blazing imp!
You jump out of the way of a magnificent horse's stampede!
You snap into visibility.
Hora jumps nimbly out of the way!
Znar snaps into visibility.
A magnificent horse attacks Znar. [0 hits]
You start chanting...

< 884h/884H 137v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A Human completes his spell...
A Human utters the words 'yjrr pzar'
A torrent of divine energy flows from a Human into a Thri-Kreen's body, and his wounds begin to heal!
A blazing imp clambers to its feet.
A blazing imp attacks a magnificent horse. [0 hits]
A Dwarf snaps into visibility.
Javok snaps into visibility.
A Dwarf blocks Javok's lunge and then immediately slams him with his shield!
Javok attacks a Dwarf. [1 hits]

< 884h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A Dwarf deflects Nib's blow and strikes back at him!
A Dwarf snaps into visibility.
Nib snaps into visibility.
A Dwarf suffers from contact with the aura about Nib.
Nib attacks a Dwarf. [2 hits]
A Thri-Kreen snaps into visibility.
Znar snaps into visibility.
A Thri-Kreen attacks Znar. [2 hits]
Znar turns to focus his attack on a Thri-Kreen!

< 884h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A Dwarf suddenly appears a bit confused!
A Dwarf snaps into visibility.
Nib snaps into visibility.
A Dwarf suffers from contact with the aura about Nib.
A Dwarf attacks Nib. [1 hits]

< 884h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 You snap into visibility.
Casting: chaotic ripple *
Nul snaps into visibility.
A Thri-Kreen snaps into visibility.
Nul places a green bladed dagger named 'Sepsis' [poor] in the back of a Thri-Kreen, resulting in some strange noises and some blood.

< 884h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A barbarian mercenary enters from the east.
Bryken attempts to flee.
Bryken leaves west.

< 884h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A water elemental suddenly appears a bit confused!
Nib snaps into visibility.
A water elemental attacks Nib. [0 hits]
A water elemental clambers to its feet.
A water elemental attacks Nib. [0 hits]

< 884h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A barbarian mercenary suddenly attacks Nul!
Nul snaps into visibility.

< 884h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 156 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Thri-Kreen.
Ice crystals form around a Thri-Kreen as intense cold causes his body to freeze.
A Thri-Kreen's a mirrored ioun stone flashes brilliantly and suddenly darts in front of the spell, deflecting it to YOU!
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
[Damage: 60 ] BOOOOOOOOOM!
a Thri-Kreen explodes in flames as a GIGANTIC fireball engulfs him.
A tentacle of solified mist coils itself around a Thri-Kreen
tossing him to the ground.
[Damage: 54 ] Twin bolts of writhing power slam into a Thri-Kreen's chest.
A Thri-Kreen's spiked shield of a MaDMaN of health was damaged from the massive blow!

< 800h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Znar snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
The electrical aura around Znar's weapon intensifies, and begins to crackle loudly!
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
Znar attacks a Thri-Kreen. [7 hits]
Bryken enters from the west.
Bryken charges through the room and crashes into a Human! You hear the sound of breaking bones!
Bryken charges wildly into a Human!
The lich of an orc patrol guard enters from the south.
The lich of an orc patrol guard enters from the south.
The lich of an orc patrol guard enters from the south.

< 800h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Nul snaps into visibility.
A Thri-Kreen snaps into visibility.
Nul attacks a Thri-Kreen. [3 hits]
As Hora strikes a magnificent horse, the power of Hora's ancestors fill them with RAGE!
Hora attacks a magnificent horse. [2 hits]
Znar snaps into visibility.
An elite highwayman attacks Znar. [0 hits]

< 800h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 You are already standing.

< 800h/884H 138v/156V Pos: standing >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 You attempt to flee...
 
 .*L*+  
 .*@*+  
 .*M*+  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
You flee southward!

< 800h/884H 112v/156V Pos: standing >
 
 ++PPL  
 .*@*+  
 .***+  
A Light and Breezy Forest
A bright light fills this area.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
*The lich of an orc patrol guard stands here. (minion)  (casting) (Red Aura)
*The lich of an orc patrol guard stands here. (minion) (Red Aura)
The lich of an orc patrol guard stands here. (minion) (Red Aura)
Kesk La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
Bryken La Resistance (Minotaur)(large) stands in mid-air here, fighting a Human.(Red Aura)
A barbarian mercenary stands in mid-air here, fighting Nul.
*Nul La Resistance (Troll)(large) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
An impenetrable globe of darkness floats near Nul's head.
A blazing imp stands in mid-air here, fighting a magnificent horse. (minion) 
Hora La Resistance (Minotaur)(large) sits in mid-air here, fighting a magnificent horse.(Red Aura)
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Nib.(Gold Aura)
*Javok La Resistance (Troll)(large) sits in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Znar La Resistance (Revenant)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
*Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
A water elemental stands here, fighting Nib. (minion) 
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here, fighting Nib.(Gold Aura)
A water elemental stands here, fighting Nib. (minion) 
*A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here, fighting Znar.(Gold Aura)
A magnificent horse stands in mid-air here, fighting Znar.(Gold Aura)
An elite highwayman stands in mid-air here, fighting Znar.(Gold Aura)

< 800h/884H 116v/156V Pos: standing >
A magnificent horse turns to focus his attack on Nul!
Znar snaps into visibility.
A magnificent horse attacks Znar. [0 hits]
Nul attempts to flee.
Nul leaves west.
Looking panicked, Javok scrambles madly to his feet!

< 800h/884H 117v/156V Pos: standing >
Nib snaps into visibility.
A water elemental attacks Nib. [0 hits]
A water elemental suddenly appears a bit confused!
A water elemental attacks Nib. [1 hits]
You start chanting...
You snap into visibility.
Nul sneaks in from the west.

< 801h/884H 119v/156V Pos: standing >
Nul snaps into visibility.

< 801h/884H 120v/156V Pos: standing >
Znar snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen snaps into visibility.
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
A Thri-Kreen is slashed into two by a master stroke performed by Znar.
A Thri-Kreen's the crown of kingdoms of good detection [superior] made by Dahamma was completely destroyed by the massive blow!
A Thri-Kreen's eyes of tanar'ri was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.