The death of [56 Swordsman] Omm AnGEr Of The Honoured (Thri-Kreen)

in A Light and Breezy Forest

from the perspective of [52 Guardian] Hora La Resistance (Minotaur)

<worn on horns>      the horns of the satyr
<worn on eyes>       a platinum-encrusted sapphire eye (invis) [72%]             
<worn in ear>        an emerald nose ring [poor]
<worn in ear>        a dangling diamond earring of negativity [superior] made by Krey (glowing)
<worn around neck>   a black wool cowl stained with blood
<worn on body>       a suit of platinum plate bearing the crest of Pelor [poor] [77%]             
<worn about body>    the cloak of shadow dragons [poor]
<worn on tail>       a Karthian tail spike
<worn about waist>   a stylish ivory girth
<worn on arms>       some knight's dragonscale arm plates
<held as shield>     a shield made from Tiamat's scales (glowing)
<worn around wrist>  an unearthly dragonscale wristguard
<worn on finger>     a ring of the valkyries of the soul [poor] made by Rethax (illuminating)
<worn on finger>     a shiny ring of the faeries (glowing) [88%]             
<primary weapon>     the legendary cutlass 'Sanguine Song' (glowing) (humming) [61%]             
<worn on legs>       the greaves of titan strength [superior] [88%]             

Obvious exits: -North -East -South -West
Aq sneaks in from the south.
Goli enters from the south.
A blazing imp enters from the south.

< 1388h/1388H 122v/171V Pos: standing >
 
   ********...    
  *******......   
 *****..........  
 ****..........^  
 ******.@.......  
 ******.D......^  
 ****.....M.M...  
  *......^...^.   
   ...M.^^.^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1388h/1388H 121v/171V Pos: standing >
The earth trembles and shivers to the north!
Goli's body appears to recover from the affects of the potion.
 
   *********..    
  *********....   
 .*******.......  
 *****..........  
 ****...@......^  
 ******.D.......  
 ******........^  
  ***.....M.M..   
   ......^...^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 119v/171V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.

< 1372h/1372H 119v/171V Pos: standing >
Aq's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
 
   ********...    
  ********.....   
 *******........  
 ****..........D  
 ***...D@.....^.  
 *****..........  
 *****........^^  
  **......MM...   
   .....^...^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Goli enters from the west.
A blazing imp enters from the west.

< 1372h/1372H 118v/171V Pos: standing >
 
   +++++*****.    
  *********....   
 *********......  
 *******........  
 ****...@.....D.  
 ***....D.....^.  
 *****..........  
  ****........^   
   *......MM..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Aq sneaks in from the south.
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 116v/171V Pos: standing >
 
   ****+******    
  +M++++*****..   
 .*********.....  
 *********......  
 *******@.......  
 ****...D....D..  
 ***..........^.  
  ****.........   
   ***........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 114v/171V Pos: standing >
 
 *****  
 **@*.  
 **D..  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 113v/171V Pos: standing >
 
 ++***  
 **@**  
 **D*.  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 112v/171V Pos: standing >
 
 *+***  
 ++@**  
 **D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 110v/171V Pos: standing >
 
 *+***  
 *+@**  
 ++D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 109v/171V Pos: standing >
 
 *++++  
 *+@**  
 *+D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 108v/171V Pos: standing >
 
   ....***+***    
  ....****+****   
 .^...****+*****  
 ....*****+*****  
 .^..**+@++****.  
 ...***+******..  
 ..****P******..  
  +++M++*****..   
   ********...    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Aq sneaks in from the south.
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 107v/171V Pos: standing >
 
 **M*+  
 **@*+  
 *+D++  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 106v/171V Pos: standing >

< 1372h/1372H 107v/171V Pos: standing >
 
 .**M*  
 **@D*  
 **+++  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the east.
A blazing imp enters from the east.

< 1372h/1372H 106v/171V Pos: standing >
 
 .****  
 .*@M*  
 **D**  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 104v/171V Pos: standing >
 
 ..*M*  
 .*@**  
 .*DM*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 102v/171V Pos: standing >
 
 .*M*+  
 *D@*+  
 **M*+  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the west.
A blazing imp enters from the west.

< 1372h/1372H 101v/171V Pos: standing >
 
 *M*+*  
 *D@+*  
 *M*+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Aq sneaks in from the west.
Goli enters from the west.
A blazing imp enters from the west.

< 1372h/1372H 99v/171V Pos: standing >
 
 **M+*  
 *M@+*  
 **D+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 98v/171V Pos: standing >
An elite highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'

< 1372h/1372H 98v/171V Pos: standing >
The earth trembles and shivers to the northwest!
 
 *L*+*  
 **@+*  
 *MD+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
A well trained barbarian mercenary has been hired to guard the countryside from evil.
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 96v/171V Pos: standing >
A barbarian mercenary suddenly attacks YOU!
A barbarian mercenary misses you.
You snap into visibility.

< 1372h/1372H 97v/171V Pos: standing >
< T: Hora TP: sta TC:excellent E: barbarian sta EP: excellent >
 You attempt to flee...
 
 +P+L+  
 *L@+*  
 **D+*  
A Light and Breezy Forest
Obvious exits: -North -East -South -West
Goli enters from the south.
A blazing imp enters from the south.
You flee northward!

< 1372h/1372H 73v/171V Pos: standing >
 
 ++P+L  
 .*@D+  
 .**M+  
A Light and Breezy Forest
A bright light fills this area.
Obvious exits: -North -East -South -West
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar.
*Javok La Resistance (Troll)(large) sits in mid-air here, fighting a Thri-Kreen.
An impenetrable globe of darkness floats near Javok's head.
Bryken La Resistance (Minotaur)(large) stands in mid-air here, fighting a Thri-Kreen.
*Znar La Resistance (Revenant)(medium) stands in mid-air here, fighting a Thri-Kreen.
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.
An impenetrable globe of darkness floats near Nib's head.
A water elemental stands here, fighting Nib. (minion) 
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here, fighting Nib.
A water elemental stands here, fighting Nib. (minion) 
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar.
*A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here, fighting Znar.
A magnificent horse stands in mid-air here, fighting Znar.
An elite highwayman stands in mid-air here, fighting Znar.
Goli enters from the east.
A blazing imp enters from the east.

< 1372h/1372H 71v/171V Pos: standing >
 
   .^....*+***    
  ^.....**+***.   
 ^^.^...**+****.  
 ^^....***+*****  
 ++M++++@+L+^***  
 ^..^..*L*+*****  
 ^.....***+*****  
  .....***+****   
   ...****+***    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East -South -West
Nul La Resistance (Troll)(large) stands in mid-air here, fighting an elite highwayman.
An impenetrable globe of darkness floats near Nul's head.
A magnificent horse trots through here, looking noble.
An elite highwayman crouches in mid-air here, fighting Nul.
Goli enters from the south.
A blazing imp enters from the south.

< 1372h/1372H 70v/171V Pos: standing >
Nul attempts to flee.
Nul leaves south.

< 1372h/1372H 70v/171V Pos: standing >
The earth trembles and shivers to the south!

< 1372h/1372H 70v/171V Pos: standing >

< 1372h/1372H 71v/171V Pos: standing >
An elite highwayman suddenly attacks Goli!
Goli snaps into visibility.
An elite highwayman's weak punch grazes Goli.
As an elite highwayman strikes Goli, he smiles as an elite highwayman tears his flesh!
 
 ++P+L  
 .*@*+  
 .**M+  
A Light and Breezy Forest
A bright light fills this area.
Obvious exits: -North -East -South -West
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar. (casting) 
Javok La Resistance (Troll)(large) sits in mid-air here, fighting a Dwarf.
An impenetrable globe of darkness floats near Javok's head.
Bryken La Resistance (Minotaur)(large) stands in mid-air here, fighting a Dwarf.
*Znar La Resistance (Revenant)(medium) stands in mid-air here, fighting a Dwarf.
*Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Dwarf.
An impenetrable globe of darkness floats near Nib's head.
A water elemental sits here, fighting Nib. (minion) 
*A Dwarf (medium) AnGEr Of The Honoured stands in mid-air here, fighting Nib.
A water elemental stands here, fighting Nib. (minion) 
A Human (medium) AnGEr Of The Honoured stands in mid-air here, fighting Znar.
*A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here, fighting Znar.
A magnificent horse stands in mid-air here, fighting Znar.
An elite highwayman stands in mid-air here, fighting Znar.
Aq sneaks in from the north.
A blazing imp enters from the north.

< 1372h/1372H 70v/171V Pos: standing >
As a Thri-Kreen avoids your bash, you topple over and fall to the ground.
A Human attempts to flee.
A Human leaves north.

< 1372h/1372H 70v/171V Pos: sitting >
You are surrounded by a blood-red glow.
A Dwarf snaps into visibility.
Bryken's feeble bludgeon grazes a Dwarf.
Bryken's feeble whip grazes a Dwarf.
Bryken's feeble whip grazes a Dwarf.
Bryken's feeble bludgeon grazes a Dwarf.
A Dwarf blocks Bryken's lunge at him.
The aura of displacement around a Dwarf absorbs most of the assault!
Bryken's feeble bludgeon grazes a Dwarf.
Bryken's feeble bludgeon grazes a Dwarf.

< 1372h/1372H 71v/171V Pos: sitting >
Znar parries a magnificent horse's lunge at him.
A magnificent horse misses Znar.
Znar parries a magnificent horse's lunge at him.
A magnificent horse crashes wildly around!
A magnificent horse crashes wildly into a blazing imp!
Aq jumps nimbly out of the way!
Aq snaps into visibility.
You jump out of the way of a magnificent horse's stampede!
Znar snaps into visibility.
Aq starts casting an offensive spell.

< 1372h/1372H 71v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A Human completes his spell...
A Human utters the words 'yjrr pzar'
A torrent of divine energy flows from a Human into a Thri-Kreen's body, and his wounds begin to heal!
A blazing imp misses a magnificent horse.
A blazing imp clambers to its feet.
A Dwarf parries Javok's lunge at him.
A Dwarf anticipates Javok's attack and masterfully parries the incoming blow.
A Dwarf snaps into visibility.
Javok snaps into visibility.
A Dwarf blocks Javok's lunge and then immediately slams him with his shield!
Javok's feeble pierce grazes a Dwarf.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A Dwarf deflects Nib's blow and strikes back at him!
A Dwarf snaps into visibility.
Nib snaps into visibility.
A Dwarf's feeble crush grazes Nib.
A Dwarf suffers from contact with the aura about Nib.
Nib's weak slash grazes a Dwarf.
Nib's feeble slash grazes a Dwarf.
A Dwarf blocks Nib's lunge at him.
A Dwarf anticipates Nib's attack and masterfully parries the incoming blow.
A Dwarf parries Nib's lunge at him.
Znar parries a Thri-Kreen's lunge at him.
Znar dodges a Thri-Kreen's attack.
A Thri-Kreen snaps into visibility.
Znar snaps into visibility.
A Thri-Kreen's impressive bludgeon wounds Znar.
Znar dodges a Thri-Kreen's attack.
Znar parries a Thri-Kreen's lunge at him.
Znar parries a Thri-Kreen's lunge at him.
A Thri-Kreen's decent bludgeon grazes Znar.
A Thri-Kreen's powerful bludgeon strikes Znar.
Znar turns to focus his attack on a Thri-Kreen!

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Nib parries a Dwarf's lunge at him.
A Dwarf suddenly appears a bit confused!
A Dwarf snaps into visibility.
Nib snaps into visibility.
A Dwarf's fine crush grazes Nib.
A Dwarf suffers from contact with the aura about Nib.
Nib dodges a Dwarf's attack.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Aq snaps into visibility.
Nul snaps into visibility.
A Thri-Kreen snaps into visibility.
Nul places a green bladed dagger named 'Sepsis' [poor] in the back of a Thri-Kreen, resulting in some strange noises and some blood.
Nul misses a Thri-Kreen.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A barbarian mercenary enters from the east.
Bryken attempts to flee.
Bryken leaves west.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A water elemental suddenly appears a bit confused!
A water elemental misses Nib.
Nib snaps into visibility.
Nib parries a water elemental's lunge at him.
A water elemental clambers to its feet.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A barbarian mercenary suddenly attacks Nul!
Nul snaps into visibility.
A barbarian mercenary's weak punch grazes Nul.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Aq snaps into visibility.
Aq completes his spell...
Aq utters the words 'qpaahuq fussrz'
A Thri-Kreen snaps into visibility.
Aq shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Thri-Kreen.
Ice crystals form around a Thri-Kreen as intense cold causes his body to freeze.
A Thri-Kreen's a mirrored ioun stone flashes brilliantly and suddenly darts in front of the spell, deflecting it to Aq!
A Thri-Kreen shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into Aq.
BOOOOOOOOOM!
a Thri-Kreen explodes in flames as a GIGANTIC fireball engulfs him.
A tentacle of solified mist coils itself around a Thri-Kreen
tossing him to the ground.
Twin bolts of writhing power slam into a Thri-Kreen's chest.
A Thri-Kreen's spiked shield of a MaDMaN of health was damaged from the massive blow!

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Znar snaps into visibility.
A Thri-Kreen snaps into visibility.
Znar's fine slash strikes a Thri-Kreen hard.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
A Thri-Kreen blocks Znar's lunge at him.
Znar's crude slash strikes a Thri-Kreen.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Thri-Kreen to scream in pain!
Znar's decent slash strikes a Thri-Kreen.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
Znar's fine slash strikes a Thri-Kreen hard.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
A Thri-Kreen blocks Znar's lunge at him.
Znar's fine slash strikes a Thri-Kreen hard.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
Znar's slash strikes a Thri-Kreen hard.
The electrical aura around Znar's weapon intensifies, and begins to crackle loudly!
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
Znar's slash strikes a Thri-Kreen.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Thri-Kreen to scream in pain!
Bryken enters from the west.
Bryken charges through the room and crashes into a Human! You hear the sound of breaking bones!
Bryken charges wildly into a Human!
Kesk sneaks in from the south.
The lich of an orc patrol guard enters from the south.
The lich of an orc patrol guard enters from the south.
The lich of an orc patrol guard enters from the south.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Nul snaps into visibility.
A Thri-Kreen snaps into visibility.
Nul's decent pierce strikes a Thri-Kreen hard.
Nul's pierce strikes a Thri-Kreen.
Nul's weak pierce strikes a Thri-Kreen.
[Damage: 15 ] Your impressive slash strikes a magnificent horse.
[Damage: 10 ] Your fine slash strikes a magnificent horse.
As you strike a magnificent horse, the power of your ancestors fill you with RAGE!
Znar parries an elite highwayman's lunge at him.
Znar parries an elite highwayman's lunge at him.
Znar parries an elite highwayman's lunge at him.
Znar parries an elite highwayman's lunge at him.
Znar snaps into visibility.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Aq attempts to flee.
Aq leaves south.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A Human misses Znar.
A Human misses Znar.
Znar snaps into visibility.
Kesk gives the lich of an orc patrol guard an order.
The lich of an orc patrol guard starts casting a spell.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A magnificent horse dodges a blazing imp's attack.
Znar parries a Thri-Kreen's lunge at him.
Znar parries a Thri-Kreen's lunge at him.
A Thri-Kreen snaps into visibility.
Znar snaps into visibility.
A Thri-Kreen's fine bludgeon grazes Znar.
Znar dodges a Thri-Kreen's attack.
A Thri-Kreen's decent bludgeon grazes Znar.
A Thri-Kreen's impressive bludgeon wounds Znar.
Znar dodges a Thri-Kreen's attack.
Znar parries a Thri-Kreen's lunge at him.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Nib snaps into visibility.
A Dwarf snaps into visibility.
Nib's feeble slash grazes a Dwarf.
A Dwarf's shield of the earthwyrm [superior] blocks Nib's attack.
Nib's feeble slash grazes a Dwarf.
A Dwarf blocks Nib's lunge at him.
Nib's feeble slash grazes a Dwarf.
A Dwarf's shield of the earthwyrm [superior] blocks Nib's attack.
A Dwarf's shield of the earthwyrm [superior] blocks Nib's attack.
Javok snaps into visibility.
A Dwarf snaps into visibility.
Javok's feeble slash grazes a Dwarf.
A Dwarf blocks Javok's lunge at him.
The aura of displacement around a Dwarf absorbs most of the assault!
A Dwarf snaps into visibility.
Javok's feeble pierce grazes a Dwarf.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Nul attempts to flee.
Nul tries to flee, but can't make it out of here!

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 Nib's skin seems to turn to stone.
Bryken misses a Human.
A sense of WiLD HAtE surrounds Bryken as his whip wounds a Human.
Bryken's fine whip wounds a Human.
Bryken's bludgeon wounds a Human.
A Human dodges Bryken's attack.
A sense of WiLD HAtE surrounds Bryken as his fine bludgeon wounds a Human.
Bryken's fine bludgeon wounds a Human.
Nib anticipates a Dwarf's attack and masterfully parries the incoming blow.
Nib parries a Dwarf's lunge at him.
A Dwarf snaps into visibility.
Nib snaps into visibility.
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving a Human from his target!
Nib heroically rescues Znar.

< 1372h/1372H 72v/171V Pos: sitting >
< T: Znar TP: sta TC:few scratches E: magnificent sta EP:  few wounds >
 A magnificent horse misses Znar.
Znar parries a magnificent horse's lunge at him.
A magnificent horse turns to focus his attack on Nul!
Znar snaps into visibility.
Nul attempts to flee.
Nul leaves west.
Looking panicked, Javok scrambles madly to his feet!

< 1372h/1372H 72v/171V Pos: sitting >
<A water elemental misses Nib.
Nib snaps into visibility.
A water elemental suddenly appears a bit confused!
A water elemental's feeble crush grazes Nib.
Aq starts casting an offensive spell.
Aq snaps into visibility.

< 1372h/1372H 72v/171V Pos: sitting >
<Nul snaps into visibility.
Nul misses a Thri-Kreen.
Nul misses a Thri-Kreen.

< 1372h/1372H 72v/171V Pos: sitting >
<Znar snaps into visibility.
A Thri-Kreen snaps into visibility.
Znar's decent slash strikes a Thri-Kreen hard.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
Znar's fine slash strikes a Thri-Kreen very hard.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Thri-Kreen to scream in pain!
Znar's fine slash seriously wounds a Thri-Kreen.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's Sunblade, longsword of Justice, causing a Thri-Kreen to scream in pain!
Znar's decent slash strikes a Thri-Kreen very hard.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
Znar's fine slash seriously wounds a Thri-Kreen.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
Znar's decent slash seriously wounds a Thri-Kreen.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
Znar's fine slash grievously wounds a Thri-Kreen.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen snaps into visibility.
Searing bolts of black lightning flow forth from Znar's the mystical longsword of Volo the Traveler, causing a Thri-Kreen to scream in pain!
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
A Thri-Kreen is slashed into two by a master stroke performed by Znar.
A Thri-Kreen's the crown of kingdoms of good detection [superior] made by Dahamma was completely destroyed by the massive blow!
A Thri-Kreen's eyes of tanar'ri was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.