The death of [21 Conjurer] Drunen (Gnome)

in Inside the Eastern City Gates

from the perspective of [56 Elementalist] Lurto La Resistance (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       the shadowy crown of damnation of wisdom (magic)
<worn on eyes>       the eyepatch of immortality of endurance (magic) (glowing)
<worn in ear>        the earring of a MaDMaN of constitution (magic) [70%]             
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of stone form of wisdom (humming) [81%]             
<worn around neck>   a spectral holy symbol of Berronar Truesilver of endurance
<worn around neck>   the necklace of wisdom of health
<worn on body>       a mysterious hooded white robe emitting black smoke [superior] (magic)
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming) [82%]             
<worn on back>       a double-buckled Alatorin backpack
<worn on tail>       a fine woven braid of silver and gold of charisma (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing) [78%]             
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt>   a multicolored sack
<worn on arms>       some stitched sleeves of the Knights of the Raven of health (magic) [76%]             
<held as shield>     the enchanted mithril shield of Shanat of endurance (magic) (humming)
<worn around wrist>  a sapphire bracelet
<worn around wrist>  a silver charm bracelet of regeneration (magic) (glowing)
<worn on hands>      the sacred stone claws of Aan of regeneration (magic)
<worn on finger>     the ring of the mind flayer of constitution (magic) (glowing)
<worn on finger>     a ring of twisted gray mist of wisdom
<held>               a skull-headed totem in an ethereal flux (magic) (glowing) (humming)
<worn on legs>       a pair of soiled leather breeches (magic)
<worn on feet>       the boots of speed of health (magic)

You quickly scan the area.
A stray dog who is close by to your north.
A human merchant who is close by to your north.
A militia guard who is not far off to your west.
A grounds keeper who is rather far off to your west.

< 1096h/1096H 304v/304V Pos: standing >
You get a map of Tharnadia from the corpse of an elite guard.
You get a few coins from the corpse of an elite guard.
There were: 3 platinum coins, 20 gold coins. 

< 1096h/1096H 304v/304V Pos: standing >
Ok.
You put 3 platinum, 20 gold, 0 silver, and 0 copper coins into a large sack of stitched nebree skin.

< 1096h/1096H 304v/304V Pos: standing >
You do not see a essence here.

< 1096h/1096H 304v/304V Pos: standing >
Your group consists of ( 7/30):
( Head)  1089/1089  hit,  242/242  move Xzyo
(Front)  1096/1096  hit,  304/304  move Lurto
(Front)  1117/1646  hit,  145/145  move a camp overseer
(Front)   876/1406  hit,  169/169  move an orog shadowpriest
(Front)   972/985   hit,  139/139  move a water elemental
(Front)   610/885   hit,  152/152  move a fire elemental
(Front)   873/934   hit,  142/142  move a water elemental

< 1096h/1096H 304v/304V Pos: standing >
Xzyo opens the iron.

< 1096h/1096H 304v/304V Pos: standing >
You sit down.

< 1096h/1096H 304v/304V Pos: sitting >
You wiggle to find the most comfortable position.
Xzyo closes the iron.

< 1096h/1096H 304v/304V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - elemental fury
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  1 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - elemental affinity
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               2 - mousestrength
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  6 - scalding blast
               1 - snailspeed
               3 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) arieks shattering iceball
    3 seconds:  ( 9th) arieks shattering iceball
    5 seconds:  ( 9th) arieks shattering iceball
    7 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 1096h/1096H 304v/304V Pos: sitting >
You start meditating...

< 1096h/1096H 304v/304V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 1096h/1096H 304v/304V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 1096h/1096H 304v/304V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 1096h/1096H 304v/304V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.

< 1096h/1096H 304v/304V Pos: sitting >
A religious zealot leaves south.

< 1096h/1096H 304v/304V Pos: sitting >

< 1096h/1096H 304v/304V Pos: sitting >

		Score information for Lurto

Level: 56   Race: Kobold   Class: Shaman / Elementalist Sex: Male
Hit points: 1096(1096)  Moves: 304(304)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  120 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 7 hours/ 55 minutes
Received data: 0.7236 MB this session.
Send data:     0.0068 MB this session.
Compression ratio: none
Title: La Resistance
Group Leader: Xzyo
Status:  Sitting around, resting.
         Stornogs Lesser Spheres
HardCore pts:   +760.24
Epic points(total): 19(654)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +2.00   Deaths:   0
Consenting: Xzyo
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   13 Spell Pulse:  0.60 
Leaderboard Points:  760 

Active Spells:
--------------
roar of heroes (4 minutes)
stone skin (1 minute)
elemental affinity (17 minutes)
bless (10 minutes)
armor (5 minutes)
spirit armor (9 minutes)
pantherspeed (10 minutes)
hawkvision (3 minutes)
guardian spirits (2 minutes)
vitality (4 minutes)
detect invisibility (15 minutes)
greater spirit ward (16 minutes)

Xzyo gives an order to his followers.
An orog shadowpriest starts casting a spell.

< 1096h/1096H 304v/304V Pos: sitting >
Saving Lurto.

< 1096h/1096H 304v/304V Pos: sitting >
You clamber to your feet.

< 1096h/1096H 304v/304V Pos: standing >
Saving Lurto.

< 1096h/1096H 304v/304V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of a militia guard is lying here.
Shattered bits of ice are scattered about the area.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Xzyo's head.
An orog shadowpriest prays for glory on the battlefield. (minion)  (casting) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
A grounds keeper who is rather far off to your west.

< 1096h/1096H 304v/304V Pos: standing >
Saving Lurto.

< 1096h/1096H 304v/304V Pos: standing >
An orog shadowpriest completes her spell...
An orog shadowpriest utters the words 'wagg pzar'
A warm feeling fills your body.
Saving Lurto.

< 1096h/1096H 304v/304V Pos: standing >
A stray dog enters from the north.

< 1096h/1096H 304v/304V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of a militia guard is lying here.
Shattered bits of ice are scattered about the area.
A large wandering dog is here, growling at you.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
*Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Xzyo's head.
An orog shadowpriest prays for glory on the battlefield. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 

< 1096h/1096H 304v/304V Pos: standing >
Xzyo gives an order to his followers.

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
Xzyo gives an order to his followers.
An orog shadowpriest starts casting a spell.

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 1096h/1096H 304v/304V Pos: standing >
Xzyo starts casting a spell.

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 1096h/1096H 304v/304V Pos: standing >
An orog shadowpriest completes her spell...
An orog shadowpriest utters the words 'wagg pzar'
A warm feeling fills your body.

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A religious zealot who is close by to your south.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 1096h/1096H 304v/304V Pos: standing >
Your group consists of ( 7/30):
( Head)  1089/1089  hit,  242/242  move Xzyo
(Front)  1096/1096  hit,  304/304  move Lurto
(Front)  1351/1646  hit,  145/145  move a camp overseer
(Front)  1093/1406  hit,  169/169  move an orog shadowpriest
(Front)   985/985   hit,  139/139  move a water elemental
(Front)   843/885   hit,  152/152  move a fire elemental
(Front)   934/934   hit,  142/142  move a water elemental

< 1096h/1096H 304v/304V Pos: standing >
Xzyo completes his spell...
Xzyo utters the words 'xarr ay uqz'

< 1096h/1096H 304v/304V Pos: standing >
You don't know that spell!

< 1096h/1096H 304v/304V Pos: standing >
You start chanting...

< 1096h/1096H 304v/304V Pos: standing >
Xzyo looks at an orog shadowpriest.

< 1096h/1096H 304v/304V Pos: standing >
You complete your spell...
You point at an orog shadowpriest.
An orog shadowpriest shudders as an immense rush of life flows into her body!

< 1096h/1096H 304v/304V Pos: standing >
You start chanting...

< 1096h/1096H 304v/304V Pos: standing >
You complete your spell...
You point at a camp overseer.
A camp overseer shudders as an immense rush of life flows into his body!

< 1096h/1096H 304v/304V Pos: standing >
Xzyo gives an order to his followers.
An orog shadowpriest starts casting a spell.

< 1096h/1096H 304v/304V Pos: standing >
Your group consists of ( 7/30):
( Head)  1089/1089  hit,  242/242  move Xzyo
(Front)  1096/1096  hit,  304/304  move Lurto
(Front)  1560/1646  hit,  145/145  move a camp overseer
(Front)  1298/1406  hit,  169/169  move an orog shadowpriest
(Front)   985/985   hit,  139/139  move a water elemental
(Front)   852/885   hit,  152/152  move a fire elemental
(Front)   934/934   hit,  142/142  move a water elemental

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
An orog shadowpriest completes her spell...
An orog shadowpriest utters the words 'wagg pzar'
A warm feeling fills your body.

< 1096h/1096H 304v/304V Pos: standing >
You don't have that spell memorized.

< 1096h/1096H 304v/304V Pos: standing >
Your group consists of ( 7/30):
( Head)  1089/1089  hit,  242/242  move Xzyo
(Front)  1096/1096  hit,  304/304  move Lurto
(Front)  1645/1646  hit,  145/145  move a camp overseer
(Front)  1403/1406  hit,  169/169  move an orog shadowpriest
(Front)   985/985   hit,  139/139  move a water elemental
(Front)   884/885   hit,  152/152  move a fire elemental
(Front)   934/934   hit,  142/142  move a water elemental

< 1096h/1096H 304v/304V Pos: standing >
You sit down.

< 1096h/1096H 304v/304V Pos: sitting >
You wiggle to find the most comfortable position.
Xzyo gives an order to his followers.

< 1096h/1096H 304v/304V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - elemental fury
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - elemental affinity
( 6th circle)  5 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               2 - mousestrength
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  6 - scalding blast
               1 - snailspeed
               3 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) greater mending
    3 seconds:  ( 6th) greater mending

You can memorize no more spells.
You continue your study.

< 1096h/1096H 304v/304V Pos: sitting >
You start meditating...

< 1096h/1096H 304v/304V Pos: sitting >
Xzyo gives an order to his followers.
An orog shadowpriest starts casting a spell.

< 1096h/1096H 304v/304V Pos: sitting >
You have finished memorizing greater mending.

< 1096h/1096H 304v/304V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.

< 1096h/1096H 304v/304V Pos: sitting >
A stray dog leaves north.

< 1096h/1096H 304v/304V Pos: sitting >
You clamber to your feet.

< 1096h/1096H 304v/304V Pos: standing >
Saving Lurto.

< 1096h/1096H 304v/304V Pos: standing >

		Score information for Lurto

Level: 56   Race: Kobold   Class: Shaman / Elementalist Sex: Male
Hit points: 1096(1096)  Moves: 304(304)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  120 platinum     0 gold     0 silver     0 copper
Playing time: 1 days / 7 hours/ 55 minutes
Received data: 0.7432 MB this session.
Send data:     0.0070 MB this session.
Compression ratio: none
Title: La Resistance
Group Leader: Xzyo
Status:  Standing.
         Stornogs Lesser Spheres
HardCore pts:   +760.24
Epic points(total): 19(654)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +2.00   Deaths:   0
Consenting: Xzyo
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   13 Spell Pulse:  0.60 
Leaderboard Points:  760 

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (less than a minute remaining)
elemental affinity (16 minutes)
bless (9 minutes)
armor (4 minutes)
spirit armor (8 minutes)
pantherspeed (9 minutes)
hawkvision (2 minutes)
guardian spirits (1 minute)
vitality (3 minutes)
detect invisibility (14 minutes)
greater spirit ward (15 minutes)


< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
An orog shadowpriest completes her spell...
An orog shadowpriest utters the word 'zuharuhl'
You feel a slight magical surge that reinforces and refreshes your vitality.

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
Xzyo opens the iron.

< 1096h/1096H 304v/304V Pos: standing >
You purge 'elemental fury' from your thoughts.

< 1096h/1096H 304v/304V Pos: standing >
You sit down.

< 1096h/1096H 304v/304V Pos: sitting >
You wiggle to find the most comfortable position.

< 1096h/1096H 304v/304V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - elemental affinity
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               2 - mousestrength
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  6 - scalding blast
               1 - snailspeed
               3 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

You can memorize 1 12th circle spell(s).

< 1096h/1096H 304v/304V Pos: sitting >
You start meditating...

< 1096h/1096H 304v/304V Pos: sitting >
You are memorizing guardian spirits, which will take about 2 seconds.

< 1096h/1096H 304v/304V Pos: sitting >
You have finished memorizing guardian spirits.
You snap out of your meditative trance, memorization complete.

< 1096h/1096H 304v/304V Pos: sitting >
A faint hum can be heard from the shadowy crown of damnation of wisdom you are carrying.
You clamber to your feet.

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
You start chanting...

< 1096h/1096H 304v/304V Pos: standing >
Casting: guardian spirits *********

< 1096h/1096H 304v/304V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
Casting: guardian spirits ********

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
Casting: guardian spirits ******

< 1096h/1096H 304v/304V Pos: standing >
Casting: guardian spirits *****

< 1096h/1096H 304v/304V Pos: standing >
Casting: guardian spirits ***

< 1096h/1096H 304v/304V Pos: standing >
Casting: guardian spirits **

< 1096h/1096H 304v/304V Pos: standing >
Casting: guardian spirits *

< 1096h/1096H 304v/304V Pos: standing >
Casting: guardian spirits 

< 1096h/1096H 304v/304V Pos: standing >
You complete your spell...
You call upon the spirits of your forefathers to continue watching over you.

< 1096h/1096H 304v/304V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom you are carrying.

< 1096h/1096H 304v/304V Pos: standing >
Xzyo closes the iron.

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
Xzyo starts casting an offensive spell called 'dispel magic'.
Xzyo snaps into visibility.

< 1096h/1096H 304v/304V Pos: standing >
Xzyo completes his spell...
Xzyo utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.

< 1096h/1096H 304v/304V Pos: standing >
A Gnome enters from the south.
You purge 'guardian spirits' from your thoughts.
Xzyo sneaks south.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Xzyo.

Road beneath the Gate Tower
Obvious exits: -N -S -U
Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Xzyo's head.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
A water elemental enters from the north.
A fire elemental enters from the north.
A water elemental enters from the north.
An orog shadowpriest enters from the north.
A camp overseer enters from the north.

< 1096h/1096H 303v/304V Pos: standing >
You sit down.
Xzyo gives an order to his followers.

< 1096h/1096H 303v/304V Pos: sitting >
You wiggle to find the most comfortable position.

< 1096h/1096H 304v/304V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - elemental affinity
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               2 - mousestrength
               1 - summon beast
               1 - hawkvision
               3 - mending
( 3rd circle)  6 - scalding blast
               1 - snailspeed
               3 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

You can memorize 1 12th circle spell(s).

< 1096h/1096H 304v/304V Pos: sitting >
You start meditating...

< 1096h/1096H 304v/304V Pos: sitting >
Xzyo sneaks north.
Alarm bells sound, signalling an invasion!
A water elemental leaves north.
A fire elemental leaves north.
A water elemental leaves north.
An orog shadowpriest leaves north.
A camp overseer leaves north.

< 1096h/1096H 304v/304V Pos: sitting >
You feel your skin soften and return to normal.

< 1096h/1096H 304v/304V Pos: sitting >
You are memorizing elemental fury, which will take about 2 seconds.

< 1096h/1096H 304v/304V Pos: sitting >
Saving Lurto.

< 1096h/1096H 304v/304V Pos: sitting >
You stop meditating.
Road beneath the Gate Tower
Obvious exits: -N -S -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 1096h/1096H 304v/304V Pos: sitting >

< 1096h/1096H 304v/304V Pos: sitting >
You feel your skin harden to stone.
Saving Lurto.

< 1096h/1096H 304v/304V Pos: sitting >
Saving Lurto.

< 1096h/1096H 304v/304V Pos: sitting >
Road beneath the Gate Tower
Obvious exits: -N -S -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 1096h/1096H 304v/304V Pos: sitting >
You clamber to your feet.
You abandon your meditative trance.

< 1096h/1096H 304v/304V Pos: standing >

< 1096h/1096H 304v/304V Pos: standing >
You are already standing.

< 1096h/1096H 304v/304V Pos: standing >
You quickly scan the area.
A camp overseer who is close by to your north.
An orog shadowpriest who is close by to your north.
A water elemental who is close by to your north.
A fire elemental who is close by to your north.
A water elemental who is close by to your north.
Xzyo who is close by to your north.
A Gnome who is close by to your north.
A stray dog who is not far off to your north.
A human merchant who is not far off to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1096h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a green field as you try to pass through it.

< 1096h/1096H 304v/304V Pos: standing >
You failed.

< 1096h/1096H 304v/304V Pos: standing >
You failed.

< 1096h/1096H 304v/304V Pos: standing >
You are already standing.

< 1096h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
You snap into visibility.
[Damage:  4 ] ...and are enveloped by a red field as you try to pass through it.

< 1092h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  1 ] ...and are enveloped by a yellow field as you try to pass through it.

< 1091h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  2 ] ...and are enveloped by a orange field as you try to pass through it.

< 1089h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  4 ] ...and are enveloped by a red field as you try to pass through it.

< 1085h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  3 ] ...and are enveloped by a orange field as you try to pass through it.

< 1083h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a indigo field as you try to pass through it.
Your spell has no effect!

< 1083h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a indigo field as you try to pass through it.
Your spell has no effect!

< 1083h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  1 ] ...and are enveloped by a yellow field as you try to pass through it.

< 1082h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  2 ] ...and are enveloped by a orange field as you try to pass through it.

< 1080h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  3 ] ...and are enveloped by a red field as you try to pass through it.

< 1077h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  2 ] ...and are enveloped by a orange field as you try to pass through it.

< 1075h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a green field as you try to pass through it.

< 1075h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a green field as you try to pass through it.

< 1076h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a blue field as you try to pass through it.

< 1076h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
[Damage:  1 ] ...and are enveloped by a yellow field as you try to pass through it.

< 1075h/1096H 304v/304V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a blue field as you try to pass through it.

< 1075h/1096H 304v/304V Pos: standing >
A prismatic wall crumbles to dust and blows away.
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the north. (magic)
[3] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of a militia guard is lying here.
Shattered bits of ice are scattered about the area.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
An orog shadowpriest prays for glory on the battlefield. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
Xzyo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Xzyo's head.
A Gnome (small) is lying here, incapacitated.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1075h/1096H 303v/304V Pos: standing >
You start chanting...

< 1076h/1096H 303v/304V Pos: standing >
Shattered bits of broken ice melt into nothingness.

< 1076h/1096H 303v/304V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 210 ] Your iceball shatters any hopes a Gnome had of living a long and happy life.
A Gnome's blood red robe of linked bones [poor] freezes and shatters into million pieces from the intense cold!
A Gnome's an unholy amulet of Drull freezes and shatters into million pieces from the intense cold!
A Gnome's gold ring with diamonds freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.