The death of [ 1 Warrior] Zloin (Human)

in The Great Bazaar

from the perspective of [56 Elaphidist] Marakel La Resistance (Drow Elf)

<floating about head>a dark purple ioun stone[239h 59m 18s]
<worn as a badge>    a frost dragon's eye of constitution (glowing) [73%]             
<worn on head>       a crown of burning flames (invis) [84%]             
<worn on eyes>       the eyes of a bewitched silver dragon (invis) (glowing) [76%]             
<worn in ear>        a golden scale dangling from a platinum chain of intelligence (magic) [81%]             
<worn in ear>        a golden scale dangling from a platinum chain of agility (magic)
<worn on face>       the mask of deceptions of endurance (magic) (humming) [80%]             
<worn around neck>   a studded dragonscale neckguard of intelligence [78%]             
<worn around neck>   a necklace of halfling ears of endurance [78%]             
<worn on body>       the platemail of the Nessus royal guard of wisdom (invis) (magic) (glowing) (humming) [62%]             
<worn about body>    a cloak of werewolf fur of strength [79%]             
<worn as quiver>     the quiver of holding of wisdom (magic) [47%]             
<worn about waist>   the spiked circles of bloodletting of health (humming) [78%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming) [57%]             
<attached to belt>   a net of endless currents [88%]             
<worn on arms>       some scintillating sleeves of wisdom (invis) (magic)
<worn around wrist>  the bracer of Uz's alliance of wisdom [89%]             
<worn around wrist>  the bracer of Uz's alliance of health
<worn on hands>      tendrils of shadowy mist (magic) (glowing)[239h 59m 18s]
<worn on finger>     a death ring of Tezcatlipoca (magic)[239h 59m 18s]
<worn on finger>     a ring of the Neogi Lords of endurance (glowing)
<worn on legs>       a pair of blood-stained wyrm scale leggings of strength (magic)
<worn on feet>       a pair of shadowseed stone boots of health [73%]             

Fresh blood covers everything in the area.
[10] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
There are residual brain waves in the area.

< 911h/830H 232v/232V Pos: standing >

< 911h/830H 232v/232V Pos: standing >
A Human enters from the east.

< 911h/830H 232v/232V Pos: standing >
Nazz snaps into visibility.
Nazz fills with BLooDLuST and makes a ferocious leap at a Human!
Nazz knocks a Human down with a mighty blow!
A Human is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Human.

< 911h/830H 232v/232V Pos: standing >
Nib opens the gates.

< 911h/830H 232v/232V Pos: standing >

< 910h/830H 232v/232V Pos: standing >
Pilt starts casting an offensive spell.
Pilt snaps into visibility.

< 910h/830H 232v/232V Pos: standing >

< 910h/830H 232v/232V Pos: standing >
Nib opens the gates.

< 910h/830H 232v/232V Pos: standing >
An orog berserker opens the gates.
Alarm bells sound, signalling an invasion!
Goli leaves west.
Alarm bells sound, signalling an invasion!
An orog berserker sneaks west.
You follow Nib.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
The corpse of a religious zealot is lying here.
The corpse of a homeless peasant is lying here.
A small round shield has been dropped here.
*an orog berserker is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orog berserker's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A young man in leather armor seems to be patrolling the walls.
A Human (medium) stands here.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 910h/830H 230v/232V Pos: standing >
A Human closes the iron.

< 910h/830H 230v/232V Pos: standing >
A militia guard suddenly attacks Goli!
A militia guard misses Goli.
An elite guard suddenly attacks Goli!
An elite guard's punch grazes Goli.
As an elite guard strikes Goli, he smiles as an elite guard tears his flesh!

< 910h/830H 230v/232V Pos: standing >
Goli avoids being bashed by an elite guard, who loses his balance and falls.
Goli avoids being bashed by an elite guard, who loses his balance and falls.
A Gnome enters from the south.

< 910h/830H 230v/232V Pos: standing >
An orog berserker snaps into visibility.
An orog berserker places the granite dagger 'BloodFeast' in the back of a Human, resulting in some strange noises, a lot of blood and a corpse.
A Human is dead! R.I.P.
You receive your share of experience.
A Human's death cry reverberates in your head as he falls to the ground.
Nib snaps into visibility.
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving a militia guard from his target!
A dark shroud encases Nib as he charges into battle.
Nib heroically rescues Goli.

< 910h/830H 230v/232V Pos: standing >
A militia guard suddenly attacks Goli!
A militia guard misses Goli.
An elite guard misses Goli.

< 910h/830H 230v/232V Pos: standing >
You snap into visibility.
[Damage:  8 ] Your crude punch wounds a Gnome.

< 913h/830H 230v/232V Pos: standing >
< T: Marakel TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 A militia guard is slashed into two by a master stroke performed by Nib.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 913h/830H 230v/232V Pos: standing >
< T: Marakel TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 A Gnome attempts to flee.
A Gnome leaves north.

< 913h/830H 230v/232V Pos: standing >
An orog berserker sneaks north.

< 913h/830H 230v/232V Pos: standing >
Goli dodges an elite guard's attack.
Alarm bells sound, signalling an invasion!

< 913h/830H 230v/232V Pos: standing >
An elite guard's punch grazes Goli.
As an elite guard strikes Goli, he smiles as an elite guard tears his flesh!
An elite guard's feeble punch grazes Goli.
As an elite guard strikes Goli, he smiles as an elite guard tears his flesh!
An elite guard whacks Goli in the side with a sound kick.
As an elite guard strikes Goli, he smiles as an elite guard tears his flesh!
Pilt starts casting an offensive spell.

< 913h/830H 230v/232V Pos: standing >
Goli's decent bludgeon strikes a militia guard.
A militia guard dodges Goli's attack.
Goli's weak bludgeon wounds a militia guard.

< 913h/830H 230v/232V Pos: standing >
A militia guard misses Goli.
A militia guard misses Goli with a clumsy kick.

< 913h/830H 230v/232V Pos: standing >
Goli dodges an elite guard's attack.

< 913h/830H 230v/232V Pos: standing >
Nib snaps into visibility.
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving a militia guard from his target!
A militia guard is mortally wounded, and will die soon, if not aided.
A dark shroud encases Nib as he charges into battle.
Nib heroically rescues Goli.

< 913h/830H 230v/232V Pos: standing >
Pilt completes his spell...
Pilt utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!

< 913h/830H 230v/232V Pos: standing >

< 912h/830H 230v/232V Pos: standing >
A Gnome enters from the north.

< 912h/830H 230v/232V Pos: standing >
A Gnome leaves east.
Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
Militia forces muster to bolster the town's defenses against the invaders!!!

< 912h/830H 229v/232V Pos: standing >
Slay whom?

< 912h/830H 229v/232V Pos: standing >

< 912h/830H 232v/232V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
The corpse of a religious zealot is lying here.
The corpse of a homeless peasant is lying here.
A small round shield has been dropped here.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here, fighting an elite guard. (casting) (Red Aura)
An impenetrable globe of darkness floats near Goli's head.
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An elite guard is lying here, fighting Goli.
An elite guard stands here, fighting Goli.
An elite guard is lying here, fighting Goli.
There are residual brain waves in the area.

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Nib starts casting an offensive spell.
Pilt starts casting an offensive spell.

< 912h/830H 231v/232V Pos: standing >
Nib completes his spell...
Nib utters the words 'jiparl xafe'
Nib sends an elite guard reeling with an unholy word.
Nib sends an elite guard reeling with an unholy word.
Nib sends an elite guard reeling with an unholy word.

< 912h/830H 231v/232V Pos: standing >
Goli completes his spell...
Goli utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!
Goli's weak bludgeon grazes an elite guard.
Goli's bludgeon grazes an elite guard.
Goli's crude bludgeon grazes an elite guard.

< 912h/830H 231v/232V Pos: standing >
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Nib as he charges into battle.
Nib heroically rescues Goli.

< 912h/830H 231v/232V Pos: standing >
Pilt completes his spell...
Pilt utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!

< 912h/830H 231v/232V Pos: standing >
Nib anticipates an elite guard's attack and masterfully parries the incoming blow.
You quickly scan the area.
An orog berserker who is not far off to your north.
A Gnome who is close by to your east.
Nazz who is close by to your east.
A human merchant who is not far off to your west.
A human merchant who is rather far off to your west.

< 912h/830H 231v/232V Pos: standing >
The sun vanishes behind the southern horizon.
Goli dodges an elite guard's attack.
Goli dodges an elite guard's attack.

< 912h/830H 231v/232V Pos: standing >
An elite guard's decent punch wounds Goli.
As an elite guard strikes Goli, he smiles as an elite guard tears his flesh!

< 912h/830H 231v/232V Pos: standing >
An elite guard is engulfed in sand which shreds his skin and gets in his eyes!
An elite guard seems to be blinded!
An elite guard is engulfed in sand which shreds his skin and gets in his eyes!
An elite guard is engulfed in sand which shreds his skin and gets in his eyes!

< 912h/830H 231v/232V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
[10] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Gnome (small) Legionary of The Empire crouches here, fighting Nazz.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here, fighting a Gnome.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
There are residual brain waves in the area.

< 912h/830H 230v/232V Pos: standing >
[Damage: 11 ] Your decent punch strikes a Gnome.

< 913h/830H 230v/232V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Gnome kne EP:  nasty wounds >
 Looking panicked, a Gnome scrambles madly to his feet!

< 913h/830H 231v/232V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 Nazz parries a Gnome's lunge at him.
Nazz parries a Gnome's lunge at him.
Nazz parries a Gnome's lunge at him.
Nazz snaps into visibility.
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!

< 912h/830H 231v/232V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 The unmistakable scent of fresh blood can be smelled as a Gnome dies in agony.
A Gnome is dead! R.I.P.

< 912h/830H 231v/232V Pos: standing >
Nazz madly swings his weapon...
...but in the end he fails to impress anyone.

< 912h/830H 231v/232V Pos: standing >
The earth trembles and shivers!

< 912h/830H 231v/232V Pos: standing >
Kick who?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Nazz seems to have overcome his battle madness.
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 912h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
Slay whom?
Nazz fills with BloodLust

< 911h/830H 231v/232V Pos: standing >
Slay whom?

< 911h/830H 231v/232V Pos: standing >
You start to chant in a deep voice.
A glowing globe of red light springs from your outstretched palms.
You burn someone with your reddish light.
Someone wavers in agony, as the positive energies purge his undead essence!
[Damage: 38 ] A Gnome is wracked by spasms of agony as you reveal Buddha's true greatness!

< 911h/830H 231v/232V Pos: standing >
Looking panicked, a Gnome scrambles madly to his feet!
Nazz snaps into visibility.
Nazz fills with BLooDLuST and makes a ferocious leap at a Gnome!
Nazz knocks a Gnome down with a mighty blow!

< 911h/830H 232v/232V Pos: standing >
Autosaving...
Nazz snaps into visibility.
Nazz's weak crush wounds a Gnome.
Nazz's mighty whip causes a Gnome to grimace in pain.
Nazz misses a Gnome.
A sense of WiLD HAtE surrounds Nazz as his crush critically injures a Gnome.
A Gnome is incapacitated and will slowly die, if not aided.
Nazz crushes a Gnome's skull.  a Gnome instantly collapses, lifeless.
A Gnome is dead! R.I.P.
You receive your share of experience.
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 62 epic points.
You feel a deep sense of satisfaction from somewhere...
You feel a deep sense of satisfaction from somewhere...
You feel a deep sense of satisfaction from somewhere...
A look of horror and a silent scream are a Gnome's last actions in this world.

< 911h/830H 232v/232V Pos: standing >

< 911h/830H 232v/232V Pos: standing >
An orog berserker sneaks in from the west.
Slay whom?

< 910h/830H 232v/232V Pos: standing >
Slay whom?

< 910h/830H 232v/232V Pos: standing >
Pilt sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 910h/830H 232v/232V Pos: standing >
You are using:
<floating about head>a dark purple ioun stone[239h 59m 55s]
<worn as a badge>    a frost dragon's eye of constitution (glowing) [73%]             
<worn on head>       a crown of burning flames (invis) [84%]             
<worn on eyes>       the eyes of a bewitched silver dragon (invis) (glowing) [76%]             
<worn in ear>        a golden scale dangling from a platinum chain of intelligence (magic) [81%]             
<worn in ear>        a golden scale dangling from a platinum chain of agility (magic)
<worn on face>       the mask of deceptions of endurance (magic) (humming) [80%]             
<worn around neck>   a studded dragonscale neckguard of intelligence [78%]             
<worn around neck>   a necklace of halfling ears of endurance [78%]             
<worn on body>       the platemail of the Nessus royal guard of wisdom (invis) (magic) (glowing) (humming) [62%]             
<worn about body>    a cloak of werewolf fur of strength [79%]             
<worn as quiver>     the quiver of holding of wisdom (magic) [47%]             
<worn about waist>   the spiked circles of bloodletting of health (humming) [78%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming) [57%]             
<attached to belt>   a net of endless currents [88%]             
<worn on arms>       some scintillating sleeves of wisdom (invis) (magic)
<worn around wrist>  the bracer of Uz's alliance of wisdom [89%]             
<worn around wrist>  the bracer of Uz's alliance of health
<worn on hands>      tendrils of shadowy mist (magic) (glowing)[239h 59m 55s]
<worn on finger>     a death ring of Tezcatlipoca (magic)[239h 59m 55s]
<worn on finger>     a ring of the Neogi Lords of endurance (glowing)
<worn on legs>       a pair of blood-stained wyrm scale leggings of strength (magic)
<worn on feet>       a pair of shadowseed stone boots of health [73%]             

< 910h/830H 232v/232V Pos: standing >

< 910h/830H 232v/232V Pos: standing >
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.
Your heroic urges slowly fade away.
You feel less vitalized.
Nazz's body appears to recover from the affects of the potion.

< 610h/530H 232v/232V Pos: standing >

< 610h/530H 232v/232V Pos: standing >

< 610h/530H 232v/232V Pos: standing >
A Human enters from the west.

< 610h/530H 232v/232V Pos: standing >
A Human leaves west.

< 610h/530H 232v/232V Pos: standing >

< 610h/530H 232v/232V Pos: standing >
Alarm bells sound, signalling an invasion!
Goli enters from the west.

< 609h/530H 232v/232V Pos: standing >

< 609h/530H 232v/232V Pos: standing >
It appears to be the corpse of Fuq.
a quill
[5] a spellbook

< 609h/530H 232v/232V Pos: standing >
Nib sneaks west.
Alarm bells sound, signalling an invasion!
Goli leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Nib.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
The corpse of a religious zealot is lying here.
The corpse of a homeless peasant is lying here.
A small round shield has been dropped here.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Alarm bells sound, signalling an invasion!
Nazz drops some gold coins.

< 609h/530H 230v/232V Pos: standing >

< 609h/530H 230v/232V Pos: standing >
An orog berserker sneaks in from the east.
Nazz puts a small pile of coins into a bottomless bag of the shield dwarves.

< 609h/530H 230v/232V Pos: standing >

< 609h/530H 230v/232V Pos: standing >

< 609h/530H 230v/232V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by an orog berserker.

< 609h/530H 230v/232V Pos: standing >

< 608h/530H 232v/232V Pos: standing >
Nib gets a few coins.

< 608h/530H 232v/232V Pos: standing >

< 608h/530H 232v/232V Pos: standing >
Nib sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Goli leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
An orog berserker sneaks west.
You follow Nib.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
Fresh blood covers everything in the area.
*an orog berserker is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orog berserker's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 607h/530H 231v/232V Pos: standing >
Nib sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Goli leaves west.
An orog berserker sneaks west.
You follow Nib.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
A wooden stall stands here, goods displayed upon its counter.
*an orog berserker is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orog berserker's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Alarm bells sound, signalling an invasion!
Nazz sneaks in from the east.
Alarm bells sound, signalling an invasion!

< 607h/530H 230v/232V Pos: standing >
Nib sneaks west.
Goli leaves west.
Pilt sneaks west.
An orog berserker sneaks west.
You follow Nib.

The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
*an orog berserker is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orog berserker's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 607h/530H 231v/232V Pos: standing >
Nib sneaks west.
Alarm bells sound, signalling an invasion!
Goli leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pilt sneaks west.
Alarm bells sound, signalling an invasion!
You follow Nib.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
*an orog berserker is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orog berserker's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Goli's head.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
There are residual brain waves in the area.

< 607h/530H 230v/232V Pos: standing >
A militia guard suddenly attacks Goli!
A militia guard misses Goli.

< 607h/530H 232v/232V Pos: standing >
Nib snaps into visibility.
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving a militia guard from his target!
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.

< 607h/530H 232v/232V Pos: standing >
Nazz gets a few coins from the corpse of a militia guard.

< 607h/530H 232v/232V Pos: standing >
An orog berserker snaps into visibility.
An orog berserker suddenly looks a bit dumb, and madly slams at a human merchant!

< 607h/530H 232v/232V Pos: standing >
An orog berserker parries a human merchant's lunge at him.

< 607h/530H 232v/232V Pos: standing >
A Human enters from the west.

< 607h/530H 232v/232V Pos: standing >
You can barely see, but you believe that you just witnessed the sandy death of a Human.
A Human is dead! R.I.P.
You receive your share of experience.