The death of [48 Controller] Gonskir <:Clan Abrakadabra:> (Grey Elf)

in Inside the Eastern City Gates

from the perspective of [56 Spiritualist] Kroth La Resistance (Goblin)

<worn as a badge>    an unearthly dragonscale badge from Ruined Temple of Tezcatlipoca [78%]             
<worn on head>       the helm of the dragonkind of endurance (magic) (glowing)
<worn on eyes>       eyes of the zombie lord made by Om [48%]             
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        an earring of entwined roots (magic)
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming) [83%]             
<worn around neck>   the amulet named "Flow"
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming)
<worn on body>       a mysterious hooded white robe emitting black smoke of agility (magic) [55%]             
<worn about body>    a dark-green bodycloak (magic)
<worn on back>       leather alchemist sack
<worn as quiver>     a sheath of stitched together skulls (magic)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>the head of Raxthan [88%]             
<attached to belt>   lucky alchemist sack
<worn on arms>       some stitched sleeves of the Knights of the Raven made by Gimran (magic)
<held as shield>     an exquisite electrum shield from Shairak and Smokeveil Forest [51%]             
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks of evil protection [poor] made by Rethax (magic) [82%]             
<worn on hands>      the gloves of warding of cold protection [superior] made by Dahamma (magic) [76%]             
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a diorite ring set with an opal (magic) (glowing)
<held>               the totem of Mox (magic) (humming)[200h 19m 48s]
<worn on legs>       a pair of chromium dragonscale greaves of endurance (magic)
<worn on feet>       a pair of clawed demon-hide moccasins


< 761h/761H 232v/247V Pos: standing >
 
 ^PP++  
 M+@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 761h/761H 234v/247V Pos: standing >
 
    MM^**^.^MM.     
   MMM^***..^M^.    
    M^**^*.M^.M^.   
     *******....M.  
      *M+**^**.^.^  
       ^P@++++++++  
      *M+*^*.****.  
     M^******....^  
   MMMM^***^..^MM   
   MMMMM*^*..^M^    
    MMM^^**..^M     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 761h/761H 234v/247V Pos: standing >
 
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.M^.M^   
      *******....M  
       *M+**^**.^.  
        ^@++++++++  
       *M+*^*.****  
      M^******....  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -WestB
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Town Guardian.(holy)(Red Aura)
A Town Guardian stands in mid-air here, fighting Nib.(holy)
A Town Guardian is lying in mid-air here, fighting Nib.(holy)

< 761h/761H 234v/247V Pos: standing >
Nib attempts to flee.
Nib leaves north.
You follow Nib.

 
    MMMM^*..M^.     
   MMMM^**^.^MM.    
   MMMM^***..^M^.   
     M^**^*.M^.M^.  
      *******....M  
       *M@**^**.^.  
        ^M++++++++  
       *M+*^*.****  
      M^******...   
    MMMM^***^..^    
    MMMMM*^*..^     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 761h/761H 235v/247V Pos: standing >
You failed.

< 761h/761H 237v/247V Pos: standing >
Nib sneaks south.
You follow Nib.

 
    MMM^**^.^MM     
   MMMM^***..^M^    
     M^**^*.M^.M^   
      *******....M  
       *M+**^**.^.  
        ^@P+++++++  
       *M+*^*.****  
      M^******....  
    MMMM^***^..^M   
   MMMMMM*^*..^M    
    MMMM^^**..^     
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -WestB
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A Decorated Town Guardian stands watch over the city gates.(holy)
A Town Guardian is lying in mid-air here.(holy)

< 761h/761H 238v/247V Pos: standing >
You follow Nib.

The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!

< 761h/761H 238v/247V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Nib.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -EastB -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A large rat is scurrying about here.

< 761h/761H 238v/247V Pos: standing >
Nib sneaks west.
Alarm bells sound, signalling an invasion!
You follow Nib.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A Dwarf (medium) Arch Magus<:Clan Abrakadabra:> stands in mid-air here.(holy)
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Dwarf leaves west.

< 761h/761H 238v/247V Pos: standing >
Nib sneaks west.
You follow Nib.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A Dwarf (medium) Arch Magus<:Clan Abrakadabra:> stands in mid-air here.(holy)
A large rat is scurrying about here.
A Dwarf floats down.

< 761h/761H 236v/247V Pos: standing >
Slay whom?

< 761h/761H 238v/247V Pos: standing >
Slay whom?

< 761h/761H 239v/247V Pos: standing >
Nib sneaks down.
You follow Nib.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A Dwarf (medium) Arch Magus<:Clan Abrakadabra:> stands in mid-air here.(holy)
A young man in leather armor seems to be patrolling outside the gates.
You snap into visibility.
You miss a Dwarf.

< 761h/761H 237v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sta EP: excellent >
 Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Dwarf is knocked to the ground by Nib's mighty bash!

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf blocks Nib's lunge at her.
Nib snaps into visibility.
Nib's fine slash wounds a Dwarf.
Nib strikes viciously at a Dwarf's wrist causing her to swing about madly.
Nib's fine slash wounds a Dwarf.
A Dwarf blocks Nib's lunge at her.
Nib's slash wounds a Dwarf.
Nib's fine slash wounds a Dwarf.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 You point your the totem of Mox at a Dwarf.
You point at a Dwarf.
A Dwarf blinks rapidly, seemingly trying to clear her vision.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf blocks your futile lunge at her.
A Dwarf blocks your futile lunge at her.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 Nib snaps into visibility.
Nib's slash grazes a Dwarf.
Nib's crude slash grazes a Dwarf.
Nib's slash grazes a Dwarf.
Nib's slash grazes a Dwarf.
Nib's weak slash grazes a Dwarf.
Nib's fine slash wounds a Dwarf.
Nib's fine slash wounds a Dwarf.
You dodge a Dwarf's vicious attack.
You snap into visibility.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 C'mon, you are doing it all the time!

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 C'mon, you are doing it all the time!

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 C'mon, you are doing it all the time!

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 C'mon, you are doing it all the time!

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 You start chanting...
You snap into visibility.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A militia guard suddenly attacks YOU!
A militia guard misses you.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 You snap into visibility.
Casting: arieks shattering iceball 

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 You complete your spell...
You point at a Dwarf.
[Damage: 112 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 A Dwarf blocks Nib's lunge at her.
Nib snaps into visibility.
Nib's weak slash grazes a Dwarf.
Nib's crude slash grazes a Dwarf.
Nib's fine slash wounds a Dwarf.
Nib's crude slash grazes a Dwarf.
Nib's fine slash wounds a Dwarf.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 A Dwarf misses you.
You snap into visibility.
You start chanting...

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 You snap into visibility.
Casting: arieks shattering iceball 

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 A Dwarf clambers to her feet.

< 761h/761H 238v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 117 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
A Dwarf's moss-covered cloak [superior] is weakened from the intense cold!
You dodge a militia guard's vicious attack.
A militia guard's kick parts your hair but does little else.
A Dwarf attempts to flee.
A Dwarf leaves west.

< 761h/761H 238v/247V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 761h/761H 238v/247V Pos: standing >
Alarm bells sound, signalling an invasion!
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Militia forces muster to bolster the town's defenses against the invaders!!!

< 761h/761H 236v/247V Pos: standing >
Slay whom?

< 761h/761H 238v/247V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 761h/761H 237v/247V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Nib.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A homeless peasant is here, looking lost and hungry.

< 761h/761H 237v/247V Pos: standing >
Slay whom?

< 761h/761H 237v/247V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Nib.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(holy)
Alarm bells sound, signalling an invasion!
Slay whom?

< 761h/761H 237v/247V Pos: standing >
Nib sneaks west.
You follow Nib.

The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Alarm bells sound, signalling an invasion!
Slay whom?

< 761h/761H 235v/247V Pos: standing >
Slay whom?

< 761h/761H 236v/247V Pos: standing >
Slay whom?

< 761h/761H 237v/247V Pos: standing >
Slay whom?

< 761h/761H 238v/247V Pos: standing >
Slay whom?

< 761h/761H 238v/247V Pos: standing >
Slay whom?

< 761h/761H 239v/247V Pos: standing >
Slay whom?

< 761h/761H 240v/247V Pos: standing >
Slay whom?

< 761h/761H 241v/247V Pos: standing >
Slay whom?

< 761h/761H 241v/247V Pos: standing >
Slay whom?

< 761h/761H 242v/247V Pos: standing >
Slay whom?

< 761h/761H 243v/247V Pos: standing >
Slay whom?

< 761h/761H 243v/247V Pos: standing >
Slay whom?

< 761h/761H 244v/247V Pos: standing >
Slay whom?

< 761h/761H 245v/247V Pos: standing >
Slay whom?

< 761h/761H 246v/247V Pos: standing >
Slay whom?

< 761h/761H 246v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East -South -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 761h/761H 247v/247V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Nib.

Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!

< 761h/761H 245v/247V Pos: standing >
You follow Nib.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An ogre stands at the gate, snarling at all that pass.(holy) (minion) (Red Aura)
An ogre stands at the gate, snarling at all that pass.(holy) (minion) (Red Aura)
A Grey Elf (medium) <:Clan Abrakadabra:> stands here.
A Grey Elf (medium) <:Clan Abrakadabra:> stands here.
A Grey Elf (medium) <:Clan Abrakadabra:> stands here.
A Grey Elf (medium) <:Clan Abrakadabra:> stands in mid-air here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 761h/761H 243v/247V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A stray cat who is not far off to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A religious zealot who is a brief walk away to your east.
A homeless peasant who is rather far off to your east.
A Dwarf who is close by to your south.
A militia guard who is rather far off to your west.

< 761h/761H 243v/247V Pos: standing >
Nib sneaks west.
You follow Nib.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)

< 761h/761H 244v/247V Pos: standing >
Slay whom?

< 761h/761H 245v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Slay whom?

< 761h/761H 247v/247V Pos: standing >
Nib sneaks east.
You follow Nib.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An ogre stands at the gate, snarling at all that pass.(holy) (minion) (Red Aura)
An ogre stands at the gate, snarling at all that pass.(holy) (minion) (Red Aura)
A Grey Elf (medium) <:Clan Abrakadabra:> stands here.
A Grey Elf (medium) <:Clan Abrakadabra:> stands here.
A Grey Elf (medium) <:Clan Abrakadabra:> stands here.
A Grey Elf (medium) <:Clan Abrakadabra:> stands in mid-air here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 761h/761H 246v/247V Pos: standing >
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Grey Elf is knocked to the ground by Nib's mighty bash!

< 761h/761H 246v/247V Pos: standing >
Nib avoids being bashed by an elite guard, who loses his balance and falls.
An elite guard suddenly attacks YOU!
You snap into visibility.
An elite guard's punch wounds you.
[Damage:  2 ] An elite guard ignites into black flames as he hits you!
Nib parries an elite guard's lunge at him.
Nib snaps into visibility.
Nib deflects a Grey Elf's blow and strikes back at him!
Nib snaps into visibility.
Nib's impressive slash strikes a Grey Elf.
Nib's holy flamberge of the efreeti summons the power of fire and flames at a Grey Elf.
Billowing clouds of incendiary gases pour from Nib's fingertips!
Nib cackles as his incendiary cloud torches a snarling ogre.
A dark shroud encases a snarling ogre as he charges into battle.
Nib's spell is absorbed by a snarling ogre's hellfire!
The incendiary cloud from Nib turns a Grey Elf into a charred corpse.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
The incendiary cloud from Nib turns a Grey Elf into a charred corpse.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
The incendiary cloud from Nib turns a Grey Elf into a charred corpse.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a Grey Elf.
Nib's spell flows around a Grey Elf, leaving him unharmed!
The incendiary cloud from Nib turns a large rat into a charred corpse.
A large rat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a large rat's gurgling and choking signals its demise.
Nib cackles as his incendiary cloud torches a militia guard.
The incendiary cloud from Nib turns a militia guard into a charred corpse.
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
You have killed 1 of 1 Human(s) for boon # 1402.
Nib cackles as his incendiary cloud torches an elite guard.
Nib cackles as his incendiary cloud torches an elite guard.
Nib cackles as his incendiary cloud torches an elite guard.
A Grey Elf cries out as Nib burns him.
Nib smirks as his fireball explodes into the face of a Grey Elf.

< 741h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 Nib anticipates an elite guard's attack and masterfully parries the incoming blow.
An elite guard misses a kick at Nib due to his small size.
Nib snaps into visibility.
Nib parries a militia guard's lunge at him.
A militia guard misses a kick at Nib due to his small size.
Nib parries a snarling ogre's lunge at him.
A snarling ogre misses Nib.
You're too busy fighting to be pulling things out of bags!

< 741h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 You're too busy fighting to be pulling things out of bags!

< 741h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 Nib snaps into visibility.
Nib's fine slash wounds a Grey Elf.
Nib's slash wounds a Grey Elf.
Nib's impressive slash strikes a Grey Elf.
Nib's fine slash strikes a Grey Elf.
Nib's fine slash strikes a Grey Elf.
Nib's fine slash strikes a Grey Elf.

< 741h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 A snarling ogre recognizes Nib, and charges to attack!
A snarling ogre suddenly attacks Nib!
A snarling ogre's maul grazes Nib.
You are already standing.

< 741h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 You start chanting...

< 741h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 Your totem of Mox glows and bathes you in a healing aura.
Kroth is surrounded by a glowing green aura!

< 761h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: elite sta EP: few scratches >
 You complete your spell...
You point at a Grey Elf.
[Damage: 137 ] Your iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.

< 761h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: elite sta EP: few scratches >
 You miss an elite guard.
You miss an elite guard.
You snap into visibility.

< 761h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:excellent E: elite sta EP: few scratches >
 You dodge an elite guard's vicious attack.
An elite guard's weak punch grazes you.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
You suddenly see an elite guard's foot in your chest.
[Damage:  1 ] An elite guard ignites into black flames as he hits you!
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 751h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 Nib dodges an elite guard's attack.
Nib snaps into visibility.
Nib parries a Grey Elf's lunge at him.
Nib snaps into visibility.

< 751h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 Nib parries an elite guard's lunge at him.
Nib snaps into visibility.
Nib parries a militia guard's lunge at him.

< 751h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 Nib snaps into visibility.
Nib's fine slash strikes a Grey Elf hard.
Nib's fine slash strikes a Grey Elf.
Nib's slash strikes a Grey Elf very hard.
Nib's fine slash strikes a Grey Elf.
Nib's fine slash strikes a Grey Elf very hard.
Nib's impressive slash seriously wounds a Grey Elf.

< 751h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 Nib parries a snarling ogre's lunge at him.
Nib snaps into visibility.

< 751h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 You snap into visibility.
Casting: arieks shattering iceball 

< 751h/761H 246v/247V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: elite sta EP: few scratches >
 You snap into visibility.
You complete your spell...
You point at a Grey Elf.
[Damage: 144 ] Your iceball shatters any hopes a Grey Elf had of living a long and happy life.
A Grey Elf's thick bone ring freezes and shatters into million pieces from the intense cold!
A Grey Elf makes a magical gesture, sending a snarling ogre back to the nether plane.
A snarling ogre stops following a Grey Elf.
A Grey Elf makes a magical gesture, sending a snarling ogre back to the nether plane.
A snarling ogre stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.