The death of [26 Conjurer] Yull (Halfling)

in Rising Sun Inn

from the perspective of [56 Controller] Xzyo La Resistance (Orc)

<floating about head>a BRIGHT blue ioun stone[233h 49m 0s]
<worn as a badge>    a spherical chunk of the swamp fane runestone (magic)
<worn on head>       the dirty cloth turban [76%]             
<worn on eyes>       the blindfold of sight (magic) [71%]             
<worn in ear>        a delicate nipple ring of intelligence (magic) (glowing)
<worn in ear>        the earring of a MaDMaN of agility (magic) [70%]             
<worn on face>       a white hot mask of living flame (glowing) [73%]             
<worn around neck>   a gory string of cyclops eyes [poor] (magic) [78%]             
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing) [85%]             
<worn on body>       a mysterious hooded white robe emitting black smoke of magic detection [superior] made by Dahamma (magic) [68%]             
<worn about body>    the robe of Lost Souls (magic)[233h 49m 0s]
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of good protection [poor] made by Daweava (magic) (glowing) [78%]             
<worn about waist>   an exquisite silk sash [superior] (magic) [54%]             
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [55%]             
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a cosmic tome
<worn on arms>       sleeves of gold dragonskin of health (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[233h 49m 0s]
<worn on hands>      the cubes of protection (humming) [82%]             
<worn on finger>     the ring of the void [superior] (magic)
<worn on finger>     a ring of the Neogi Lords of greater intelligence (glowing)
<primary weapon>     the mace of mentality
<held>               a swirling staff of air conjuration (magic) (glowing)[233h 49m 0s]
<worn on legs>       some ruby studded greaves (magic) (glowing) [67%]             
<worn on feet>       a pair of stone boots of greater constitution (glowing) [85%]             

Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
Aboard the Destroyer The Spite of Neptune
Obvious exits: -N -E -W
A huge block of solid ice is here to the north. (Illusion) (magic)
A huge block of solid ice is here to the west. (Illusion) (magic)
A huge block of solid ice is here to the east. (Illusion) (magic)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)

< 896h/896H 256v/256V Pos: standing >
You are carrying: (8/10)
a silverleaf curing potion (magic) (glowing)
a greater orb of Magic (magic) (glowing)
a vial of the mindripper
a portable hole
a sparkling potion
blood of the vargouille
a potion of the guardian (magic)
a translucent potion

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
You quickly scan the area.
You see nothing.

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
Aboard the Destroyer The Spite of Neptune
Obvious exits: -N -E -W
A huge block of solid ice is here to the north. (Illusion) (magic)
A huge block of solid ice is here to the west. (Illusion) (magic)
A huge block of solid ice is here to the east. (Illusion) (magic)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
Aboard the Destroyer The Spite of Neptune
Obvious exits: -N -E -W
A huge block of solid ice is here to the north. (Illusion) (magic)
A huge block of solid ice is here to the west. (Illusion) (magic)
A huge block of solid ice is here to the east. (Illusion) (magic)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >

		Score information for Xzyo

Level: 56   Race: Orc   Class: Summoner / Controller Sex: Male
Hit points: 896(896)  Moves: 256(256)
Coins carried:   64 platinum     0 gold     7 silver     1 copper
Coins in bank: 13846 platinum   836 gold     0 silver     0 copper
Playing time: 10 days / 13 hours/ 44 minutes
Received data: 0.0986 MB this session.
Send data:     0.0067 MB this session.
Compression ratio: 83%
Title: La Resistance
Followers:
   Kvolg, the duergar cleric
   a camp overseer
Status:  Standing.
         Stornogs Lesser Spheres
Epic points(total): 483(25158) Current task: find runestone of IceCrag Castle
Epic Bonus: Epic Points Bonus (12.64%)
Frags:   +6.16   Deaths:   65
Detecting:       Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from:  Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will
Stat Pool timeout: 18:07:00
Bartender Quests Remaining: 2
Combat Pulse:   19 Spell Pulse:  0.91 
Leaderboard Points: 1595 

Active Spells:
--------------
stone skin (2 minutes)
globe of invulnerability (8 minutes)
accelerated healing (37 minutes)
armor (16 minutes)
vitality (7 minutes)
protection from lightning (less than a minute remaining)
protection from acid (less than a minute remaining)
protection from gas (less than a minute remaining)
protection from cold (less than a minute remaining)
protection from fire (less than a minute remaining)
agility (4 minutes)
spirit armor (14 minutes)
fire ward (17 minutes)
cold ward (17 minutes)
pantherspeed (15 minutes)
spirit ward (14 minutes)
greater spirit ward (15 minutes)
strength (12 minutes)
pulchritude (2 minutes)
bless (6 minutes)
aid (15 minutes)


< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
You quickly scan the area.
You see nothing.

< 896h/896H 256v/256V Pos: standing >
You quickly scan the area.
You see nothing.

< 896h/896H 256v/256V Pos: standing >
You quickly scan the area.
You see nothing.

< 896h/896H 256v/256V Pos: standing >
You quickly scan the area.
You see nothing.

< 896h/896H 256v/256V Pos: standing >
Ok.
Kvolg, the duergar cleric disembarks this ship.
A camp overseer disembarks this ship.

< 896h/896H 256v/256V Pos: standing >
You disembark this ship.
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
You quickly scan the area.
A wandering half-elf who is close by to your south.
Balance who is close by to your south.

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer The Spite of Neptune floats here.
The Corvette Enjoy! floats here.
The Clipper John Rambo floats here.
The Galleon Heir Scwimm Tod floats here.
The Sloop fatboy floats here.
The Sloop Chill Out floats here.
The Sloop bolognapony floats here.
The Clipper noos floats here.
The Sloop The Cunning Linguist floats here.
The Sloop Sea Breeze floats here.
The Sloop Jaws floats here.
The Sloop *Gelda* floats here.
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)
The dock master of Myrabolus stands here gazing out at sea.

< 896h/896H 256v/256V Pos: standing >
The Pier
Obvious exits: -N -S
A young Half-Elf wanders the road here.
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
Kvolg, the duergar cleric enters from the north.
A camp overseer sneaks in from the north.

< 896h/896H 255v/256V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S#
Kvolg, the duergar cleric enters from the north.

< 896h/896H 254v/256V Pos: standing >
The gates seems to be closed.

< 896h/896H 254v/256V Pos: standing >
The gates seems to be closed.

< 896h/896H 255v/256V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S#
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)

< 896h/896H 256v/256V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S#
Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)

< 896h/896H 256v/256V Pos: standing >
You start chanting...

< 896h/896H 256v/256V Pos: standing >
You complete your spell...
Kvolg, the duergar cleric slowly fades out of existence.

< 896h/896H 256v/256V Pos: standing >
You sit down and relax.

< 896h/896H 256v/256V Pos: sitting >
You have memorized the following spells:
(11th circle)  3 - prismatic cube
               1 - group globe of invulnerability
(10th circle)  1 - farsee
               4 - group stone skin
( 9th circle)  1 - relocate
               1 - fly
               2 - gate
               1 - prismatic ray
( 8th circle)  1 - detect invisibility
               4 - prismatic spray
( 7th circle)  1 - haste
               2 - dimension door
               3 - wall of ice
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  2 - identify
               6 - contain being
( 4th circle)  5 - ray of enfeeblement
               4 - wall of force
( 3rd circle)  1 - strength
               3 - dispel magic
               5 - acidimmolate
               1 - agility
( 2nd circle)  1 - burning hands
               4 - sleep
               6 - mirror image
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) improved invisibility

You can memorize 1 12th circle spell(s).
You continue your study.

< 896h/896H 256v/256V Pos: sitting >
You start meditating...

< 896h/896H 256v/256V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 896h/896H 256v/256V Pos: sitting >

< 896h/896H 256v/256V Pos: sitting >
You clamber to your feet.

< 896h/896H 256v/256V Pos: standing >
You start chanting...

< 896h/896H 256v/256V Pos: standing >
You complete your spell...
a camp overseer slowly fades out of existence.

< 896h/896H 256v/256V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S#
*Walking proudly among the Vistani, this overseer directs his men. (minion) (Red Aura)
*Chattering mindlessly, Kvolg, the duergar cleric, follows his famous companion.(holy) (minion) (Red Aura)

< 896h/896H 256v/256V Pos: standing >
Ok.

< 896h/896H 256v/256V Pos: standing >
The Gates of the Myrabolan Docks
Obvious exits: -N -S
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
Kvolg, the duergar cleric enters from the north.

< 896h/896H 255v/256V Pos: standing >
Ok.

< 896h/896H 255v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 255v/256V Pos: standing >
Before the Myrabolan Docks
Obvious exits: -N -E -W
A common resident of the city travels down the road.
Kvolg, the duergar cleric enters from the north.

< 896h/896H 254v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A small doe stands on the road here, wary of travellers.
Kvolg, the duergar cleric enters from the east.

< 896h/896H 252v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
Kvolg, the duergar cleric enters from the east.
A camp overseer sneaks in from the east.

< 896h/896H 251v/256V Pos: standing >
You quickly scan the area.
A black panther who is close by to your east.
A myrabolan hunter guard who is close by to your east.
A first class hunter guard who is close by to your west.

< 896h/896H 252v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 253v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -E
An elite hunter guard looks to the south intently.(Gold Aura)
Kvolg, the duergar cleric enters from the east.

< 896h/896H 253v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 254v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -S -W
A playful squirrel hops down the road here.
Kvolg, the duergar cleric enters from the south.
A camp overseer sneaks in from the south.

< 896h/896H 254v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -E -W
Kvolg, the duergar cleric enters from the east.

< 896h/896H 252v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
Kvolg, the duergar cleric enters from the east.

< 896h/896H 250v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -S
Kvolg, the duergar cleric enters from the east.

< 896h/896H 249v/256V Pos: standing >
You quickly scan the area.
A playful squirrel who is a brief walk away to your east.
A small doe who is close by to your south.
A myrabolan commoner who is close by to your south.
A wild horse who is not far off to your south.
A small doe who is not far off to your south.

< 896h/896H 251v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
A small doe stands on the road here, wary of travellers.
A common resident of the city travels down the road.
Kvolg, the duergar cleric enters from the north.
A camp overseer sneaks in from the north.

< 896h/896H 251v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 252v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 253v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 255v/256V Pos: standing >
You quickly scan the area.
A wild horse who is close by to your south.
A small doe who is close by to your south.

< 896h/896H 256v/256V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
A wild horse of the sylvan woodlands trots about here briskly.(Gold Aura)
A small doe stands on the road here, wary of travellers.
Kvolg, the duergar cleric enters from the north.
A camp overseer sneaks in from the north.

< 896h/896H 254v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 254v/256V Pos: standing >
Alas, you cannot go that way. . . .

< 896h/896H 254v/256V Pos: standing >
You quickly scan the area.
A small doe who is close by to your north.
A myrabolan commoner who is close by to your north.

< 896h/896H 254v/256V Pos: standing >
A Wagon Stop
Obvious exits: -N -E -S# -W
Kvolg, the duergar cleric enters from the north.
A camp overseer sneaks in from the north.

< 896h/896H 252v/256V Pos: standing >
A Newly Built Road
Obvious exits: -E -W
Kvolg, the duergar cleric enters from the east.

< 896h/896H 250v/256V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the east.
A camp overseer sneaks in from the east.

< 896h/896H 249v/256V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A minotaur townsperson who is in the distance to your north.
A playful squirrel who is a brief walk away to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.

< 896h/896H 251v/256V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A woman shopper travels the city.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
Kvolg, the duergar cleric enters from the south.

< 896h/896H 254v/256V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the south.
A camp overseer sneaks in from the south.

< 896h/896H 252v/256V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Kvolg, the duergar cleric enters from the south.
A camp overseer sneaks in from the south.

< 896h/896H 251v/256V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is a brief walk away to your north.
A myrabolan commoner who is a brief walk away to your north.
A celestial white dragon who is a brief walk away to your north.
A pigeon who is rather far off to your north.
A pretty woman who is not far off to your south.
A pigeon who is not far off to your south.
A veteran pikeman who is not far off to your south.
An elite guard who is not far off to your south.

< 896h/896H 253v/256V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
Kvolg, the duergar cleric enters from the south.
A camp overseer sneaks in from the south.

< 896h/896H 255v/256V Pos: standing >
Market Road West
Obvious exits: -N -E -W
Kvolg, the duergar cleric enters from the east.

< 896h/896H 254v/256V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A frantic man searches for his lost monkey!
Kvolg, the duergar cleric enters from the east.
A camp overseer sneaks in from the east.

< 896h/896H 253v/256V Pos: standing >
Market Road West
Obvious exits: -N -E -W
Kvolg, the duergar cleric enters from the west.
A camp overseer sneaks in from the west.

< 896h/896H 255v/256V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
A Grey Elf from Charing, wanders the city.
A cute little black kitten wanders around here.(Gold Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Kvolg, the duergar cleric enters from the south.
A camp overseer sneaks in from the south.

< 896h/896H 254v/256V Pos: standing >
Looks like an exit.
You extend your sights upward.
Rising Sun Inn
Obvious exits: -W -D
A logger from Desolate has travelled to the city here.
A Halfling (small) stands in mid-air here.(Gold Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)

< 896h/896H 255v/256V Pos: standing >

< 896h/896H 256v/256V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
A logger from Desolate has travelled to the city here.
A Halfling (small) stands in mid-air here.(Gold Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
Kvolg, the duergar cleric enters from below.
A camp overseer sneaks in from below.

< 896h/896H 255v/256V Pos: standing >
Ok.
A camp overseer snaps into visibility.
A Halfling is knocked to the ground by a camp overseer's mighty bash!

< 896h/896H 255v/256V Pos: standing >
A camp overseer blocks a Halfling's lunge at him.
A camp overseer's punch strikes a Halfling.
A camp overseer's fine punch strikes a Halfling.
A camp overseer's punch strikes a Halfling.
A camp overseer's fine punch strikes a Halfling hard.
A camp overseer's fine punch strikes a Halfling hard.
A camp overseer's fine punch strikes a Halfling hard.
A camp overseer's impressive punch seriously wounds a Halfling.
A camp overseer's fine punch seriously wounds a Halfling.

< 896h/896H 255v/256V Pos: standing >
A camp overseer blocks a Halfling's lunge at him.

< 896h/896H 255v/256V Pos: standing >
A camp overseer's impressive punch seriously wounds a Halfling.
A camp overseer's punch seriously wounds a Halfling.
A camp overseer misses a Halfling.
A camp overseer's impressive punch causes a Halfling to grimace in pain.
A camp overseer's punch grievously wounds a Halfling.
A camp overseer punches a Halfling in the throat, he chokes, gasps and dies.
A Halfling's ghastly iron mitts from Darkfall Forest was completely destroyed by the massive blow!
A Halfling's superior brass moccasins from Rift Valley Jungle was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.