The death of [26 Ethermancer] Dev (Human)

in The Bottom of the Tower at the Southeastern Corner of the Palisade

from the perspective of [26 Ethermancer] Dev (Human)

<worn on head>       a glittering diamond tiara
<worn around neck>   a wicked looking collar
<worn around neck>   a light blue scarf
<worn on body>       a spiked bronze chestplate
<worn on back>       a large leather backpack
<worn about waist>   a thin leather belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some knight's ruby vambraces
<held as shield>     a patched copper buckler
<worn around wrist>  a decent obsidian bracelet
<worn around wrist>  a knight's hardwood bracelet
<primary weapon>     a slender sword of vapor (glowing)
<worn on feet>       a pair of rugged outdoors boots

You duck under the bailey sheriff's lame kick.

< 100h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  small wounds >
 Casting: static discharge 

< 100h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  small wounds >
 You complete your spell...

< 100h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  small wounds >
 [Damage: 147 ] The electricity surrounding the bailey sheriff discharges in a huge burst of lightning!

< 100h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 You start chanting...

< 100h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 Casting: static discharge 

< 100h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 You complete your spell...
A web of cracking lightning appears around the bailey sheriff!

< 100h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 The bailey sheriff dodges your futile attack.
The bailey sheriff misses you.
The bailey sheriff's weak punch strikes you.

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 Your lucidity is not sufficient enough to cast that spell.

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 You start chanting...

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 You complete your spell...
[Damage: 48 ] The lightning bolt hits the bailey sheriff with full impact.
The bailey sheriff dodges your futile attack.
You feel your skill in 1h slashing improving.
You miss the bailey sheriff.
You dodge the bailey sheriff's vicious attack.
You dodge the bailey sheriff's vicious attack.

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  few wounds >
 [Damage: 33 ] The electricity surrounding the bailey sheriff discharges in a huge burst of lightning!

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 You start chanting...

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 You complete your spell...
[Damage: 41 ] The lightning bolt hits the bailey sheriff with full impact.

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 You start chanting...

< 95h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 You dodge the bailey sheriff's vicious attack.
The bailey sheriff misses you.
The bailey sheriff's kick hits you directly in the face.

< 89h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 Casting: lightning bolt 

< 89h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 You complete your spell...
[Damage: 41 ] The lightning bolt hits the bailey sheriff with full impact.

< 89h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 You start chanting...

< 89h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  nasty wounds >
 The bailey sheriff's decent punch strikes you very hard.
You feel your skill in shield block improving.
The bailey sheriff's fine punch seriously wounds you.

< 61h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC:pretty hurt E: sheriff sta EP:  nasty wounds >
 You complete your spell...
[Damage: 40 ] The lightning bolt hits the bailey sheriff with full impact.

< 61h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC:pretty hurt E: sheriff sta EP: pretty hurt >
 You start chanting...

< 61h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC:pretty hurt E: sheriff sta EP: pretty hurt >
 You complete your spell...
[Damage: 34 ] The lightning bolt hits the bailey sheriff with full impact.

< 61h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC:pretty hurt E: sheriff sta EP: pretty hurt >
 [Damage:  2 ] Your crude slash wounds the bailey sheriff.
The bailey sheriff's fine punch seriously wounds you.
The bailey sheriff's fine punch enshrouds you in a mist of blood.
Your lucidity is not sufficient enough to cast that spell.

< 27h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: awful E: sheriff sta EP: pretty hurt >
 Your lucidity is not sufficient enough to cast that spell.

< 27h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC: awful E: sheriff sta EP: pretty hurt >
 You attempt to flee...
 
   MM^..^^^^    
  MM^^^^.MMMM   
 MMM^.^^MMMMM.  
 MMMM.^^.^.^..  
 MMMMMM@++++++  
 MMM^^^.......  
 MMM^^.^.M..**  
  MM^^..^..**   
   M^^^.....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
You flee southward!

< 27h/220H 91v/117V Pos: standing >
 
   M^^^^.MMM    
  MM^.^^MMMMM   
 MMMM.^^.^.^..  
 MMMMMM+++++++  
 MMM^^^@......  
 MMM^^.^.M..**  
 MMM^^..^..***  
  MM^^^.....*   
   MM^^^....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 27h/220H 91v/117V Pos: standing >
 
   MM^^^^.MM    
  MMM^.^^MMMM   
  MMMM.^^.^.^.  
  MMMMMM++++++  
  MMM^^@......  
  MMM^^.^.M..*  
  MMM^^..^..**  
   MM^^^.....   
   MMM^^^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 27h/220H 89v/117V Pos: standing >
 
   MMM^^^^.M    
  MMMM^.^^MMM   
   MMMM.^^.^.^  
   MMMMMM+++++  
   MMM^@^.....  
   MMM^^.^.M..  
   MMM^^..^..*  
    MM^^^....   
    MMM^^^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 27h/220H 88v/117V Pos: standing >
 
   MMMM^^^^.    
   MMMM^.^^MM   
    MMMM.^^.^.  
    MMMMMM++++  
    MMM@^^....  
    MMM^^.^.M.  
    MMM^^..^..  
     MM^^^...   
     MMM^^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 28h/220H 86v/117V Pos: standing >
You sit down and relax.

< 31h/220H 88v/117V Pos: sitting >
You stop sitting around and lay down.

< 34h/220H 91v/117V Pos: on your ass >
You drift off to sleep.

< 36h/220H 94v/117V Pos: on your ass >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  0 of  6   (  40 seconds)
  5th circle:  0 of  5   (  37 seconds)
  6th circle:  0 of  1   (   8 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 42h/220H 114v/117V Pos: on your ass >
Autosaving...

< 47h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 6th circle powers!

< 52h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 5th circle powers!

< 76h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 5th circle powers!

< 103h/220H 117v/117V Pos: on your ass >

< 106h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 5th circle powers!

< 130h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 5th circle powers!

< 157h/220H 117v/117V Pos: on your ass >

< 159h/220H 117v/117V Pos: on your ass >

< 162h/220H 117v/117V Pos: on your ass >
You have just passed the half-way point on the way towards your next level.

< 165h/220H 117v/117V Pos: on your ass >

< 170h/220H 117v/117V Pos: on your ass >

< 175h/220H 117v/117V Pos: on your ass >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  0 of  6   (  40 seconds)
  5th circle:  4 of  5   (   7 seconds)
  6th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 183h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 5th circle powers!

< 183h/220H 117v/117V Pos: on your ass >

< 186h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!

< 207h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!

< 220h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!

< 220h/220H 117v/117V Pos: on your ass >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  3 of  6   (  20 seconds)
  5th circle:  5 of  5
  6th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  4 of  6   (  13 seconds)
  5th circle:  5 of  5
  6th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >
The taste of blood slowly fades from your body.

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  5 of  6   (   6 seconds)
  5th circle:  5 of  5
  6th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 220h/220H 117v/117V Pos: on your ass >

		Score information for Dev

Level: 26   Race: Human   Class: Ethermancer Sex: Male
Hit points: 220(220)  Moves: 117(117)
Coins carried:    0 platinum     0 gold     0 silver     1 copper
Coins in bank:  143 platinum   496 gold   512 silver     0 copper
Playing time: 0 days / 6 hours/ 50 minutes
Received data: 0.4876 MB this session.
Send data:     0.0381 MB this session.
Compression ratio: 83%
83%
Status:  Stretched out, fast asleep.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Enchantments:    Fly Armor
Bartender Quests Remaining: 4
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:  260 

Active Spells:
--------------
storm empathy (22 minutes)
bless (19 minutes)
armor (9 minutes)
accelerated healing (30 minutes)
vapor strike (9 minutes)
vapor armor (9 minutes)


< 220h/220H 117v/117V Pos: on your ass >
You wake up.

< 220h/220H 117v/117V Pos: on your ass >
You clamber to your feet.

< 220h/220H 117v/117V Pos: standing >
You start chanting...

< 220h/220H 117v/117V Pos: standing >
Casting: coldshield 

< 220h/220H 117v/117V Pos: standing >
You complete your spell...
You are surrounded by freezing cold!

< 220h/220H 117v/117V Pos: standing >
You start chanting...

< 220h/220H 117v/117V Pos: standing >
Casting: lightning shield 

< 220h/220H 117v/117V Pos: standing >
You complete your spell...

< 220h/220H 117v/117V Pos: standing >
You sit down and relax.

< 220h/220H 117v/117V Pos: sitting >
You stop sitting around and lay down.

< 220h/220H 117v/117V Pos: on your ass >
You drift off to sleep.

< 220h/220H 117v/117V Pos: on your ass >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  5 of  6   (   6 seconds)
  5th circle:  5 of  5
  6th circle:  0 of  1   (   8 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 220h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 6th circle powers!

< 220h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 220h/220H 117v/117V Pos: on your ass >
You wake up.

< 220h/220H 117v/117V Pos: on your ass >
You clamber to your feet.

< 220h/220H 117v/117V Pos: standing >
 
   MMMM^.^^M    
    MMM^M^^.^   
    MMMMMM+++M  
    MMM^^^....  
    MMM@^.^.^.  
    MMM^^..^..  
     MM^^^....  
     MMM^^^..   
      MM^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 220h/220H 115v/117V Pos: standing >
 
   MMM^.^^MM    
   MMM^M^^.^.   
   MMMMMM++++M  
   MMM^^^....M  
   MMM^@.^.^..  
   MMM^^..^..*  
    MM^^^.....  
    MMM^^^...   
     MM^^.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 220h/220H 113v/117V Pos: standing >
 
   MM^.^^MMM    
  MMM^M^^.^.^   
  MMMMMM++++M+  
  MMM^^^....M.  
  MMM^^@^.^..*  
  MMM^^..^..**  
   MM^^^.....*  
   MMM^^^....   
    MM^^.^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 220h/220H 111v/117V Pos: standing >
 
   MM^^^^.MM    
  MMM^.^^MMMM   
  MMM^M^^.^.^.  
  MMMMMM+++++M  
  MMM^^@....M.  
  MMM^^.^.^..*  
  MMM^^..^..**  
   MM^^^.....   
   MMM^^^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 220h/220H 109v/117V Pos: standing >
 
   M^^^^.MMM    
  MM^.^^MMMMM   
 MMM^M^^.^.^..  
 MMMMMM+++++M+  
 MMM^^^@...M..  
 MMM^^.^.^..**  
 MMM^^..^..***  
  MM^^^.....*   
   MM^^^....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 220h/220H 108v/117V Pos: standing >
 
   MM^..^^^^    
  MM^^^^.MMMM   
 MMM^.^^MMMMM.  
 MMM^M^^.^.^..  
 MMMMMM@++++M+  
 MMM^^^....M..  
 MMM^^.^.^..**  
  MM^^..^..**   
   M^^^.....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 220h/220H 107v/117V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N# -S
The bailey sheriff is wandering about, looking for troublemakers.

< 220h/220H 107v/117V Pos: standing >
The bailey sheriff suddenly attacks YOU!
The bailey sheriff's decent punch strikes you.
Your spiked bronze chestplate was damaged from the massive blow!
[Damage:  1 ] The bailey sheriff shivers from the unnatural cold as he hits you!

< 210h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC:few scratches E: sheriff sta EP: pretty hurt >
 You start chanting...

< 210h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC:few scratches E: sheriff sta EP: pretty hurt >
 Casting: lightning bolt *

< 210h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC:few scratches E: sheriff sta EP: pretty hurt >
 The bailey sheriff's fine punch strikes you.
[Damage:  2 ] The bailey sheriff shivers from the unnatural cold as he hits you!
You barely block the bailey sheriff's lunge at you.
You block the bailey sheriff's feeble kick with your arm.

< 194h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: small wounds E: sheriff sta EP: pretty hurt >
 You complete your spell...
[Damage: 41 ] The lightning bolt hits the bailey sheriff with full impact.

< 194h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: small wounds E: sheriff sta EP: pretty hurt >
 You start chanting...

< 194h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: small wounds E: sheriff sta EP: pretty hurt >
 You complete your spell...
[Damage: 32 ] The lightning bolt hits the bailey sheriff with full impact.

< 194h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: small wounds E: sheriff sta EP:  awful >
 You start chanting...

< 194h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: small wounds E: sheriff sta EP:  awful >
 The bailey sheriff's fine punch strikes you.
[Damage:  1 ] The bailey sheriff shivers from the unnatural cold as he hits you!
The bailey sheriff's fine punch strikes you hard.
[Damage:  2 ] The bailey sheriff shivers from the unnatural cold as he hits you!

< 159h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 Casting: lightning bolt *

< 159h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 Casting: lightning bolt 

< 159h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 You complete your spell...
[Damage: 32 ] The lightning bolt hits the bailey sheriff with full impact.

< 159h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 You start chanting...

< 159h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 You dodge the bailey sheriff's vicious attack.
The bailey sheriff's impressive punch seriously wounds you.
OUCH!  That really did HURT!
[Damage:  5 ] The bailey sheriff shivers from the unnatural cold as he hits you!

< 117h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 Casting: lightning bolt 

< 117h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 You complete your spell...
[Damage: 35 ] The lightning bolt hits the bailey sheriff with full impact.

< 117h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 You start chanting...

< 117h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 Casting: lightning bolt *

< 117h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: few wounds E: sheriff sta EP:  awful >
 The bailey sheriff's impressive punch enshrouds you in a mist of blood.
OUCH!  That really did HURT!
[Damage:  4 ] The bailey sheriff shivers from the unnatural cold as he hits you!
The bailey sheriff misses you.

< 79h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  awful >
 Casting: lightning bolt 

< 79h/220H 108v/117V Pos: standing >
< T: Dev TP: sta TC: nasty wounds E: sheriff sta EP:  awful >
 You complete your spell...
[Damage: 35 ] Your lightning bolt shatters the bailey sheriff to pieces.
The bailey sheriff is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the bailey sheriff.

< 79h/220H 108v/117V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 80h/220H 108v/117V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 81h/220H 109v/117V Pos: standing >
You get a few coins from the corpse of the bailey sheriff.
There were: 3 platinum coins, 16 gold coins. 

< 81h/220H 109v/117V Pos: standing >
You are not using it.

< 82h/220H 109v/117V Pos: standing >
But it's already open!

< 82h/220H 109v/117V Pos: standing >
a large leather backpack appears to be empty.

< 83h/220H 110v/117V Pos: standing >
Ok.
You put 3 platinum, 16 gold, 0 silver, and 1 copper coins into a large leather backpack.

< 84h/220H 110v/117V Pos: standing >
Some blood isn't takeable.
The corpse of the bailey sheriff isn't takeable.

< 84h/220H 110v/117V Pos: standing >
You don't have anything to put in it.

< 85h/220H 110v/117V Pos: standing >
Ok.

< 85h/220H 111v/117V Pos: standing >
You strap a large leather backpack on your back.

< 86h/220H 111v/117V Pos: standing >
You cannot drag anything that way.

< 95h/220H 115v/117V Pos: standing >
The gate seems to be closed.
You can't drag it out of the room!

< 99h/220H 112v/117V Pos: standing >
Ok.

< 111h/220H 117v/117V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
A grunting hog follows the young swineherd about.
A grunting hog follows the young swineherd about.
A country swineherd gawks at the sights around him.
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
You drag the corpse of the bailey sheriff along behind you.

< 115h/220H 110v/117V Pos: standing >
The bailey hangman enters from the north.

< 120h/220H 112v/117V Pos: standing >
Infuriated by the hopeless situation, the merchant goes into a tirade about the
unconscionable scruples of the local Duke.


< 120h/220H 112v/117V Pos: standing >
A country swineherd leaves east.
A grunting hog leaves east.
A grunting hog leaves east.

< 123h/220H 113v/117V Pos: standing >
Ok.

< 126h/220H 115v/117V Pos: standing >
Along the Southwestern Edge of the Bailey Palisade
Obvious exits: -N -E -W

< 131h/220H 116v/117V Pos: standing >
You sit down and relax.

< 134h/220H 116v/117V Pos: sitting >
The snow is coming down faster now.

< 135h/220H 116v/117V Pos: sitting >
You stop sitting around and lay down.

< 138h/220H 117v/117V Pos: on your ass >
You drift off to sleep.

< 143h/220H 117v/117V Pos: on your ass >
You have just passed the half-way point on the way towards your next level.

< 145h/220H 117v/117V Pos: on your ass >
In your dreams, or what?

< 220h/220H 117v/117V Pos: on your ass >
Pardon?

< 220h/220H 117v/117V Pos: on your ass >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  1 of  6   (  33 seconds)
  5th circle:  5 of  5
  6th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 220h/220H 117v/117V Pos: on your ass >

< 220h/220H 117v/117V Pos: on your ass >
You have just passed the half-way point on the way towards your next level.

< 220h/220H 117v/117V Pos: on your ass >
Ethereal essences flow into you, restoring your 4th circle powers!

< 220h/220H 117v/117V Pos: on your ass >
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
OUCH!  That really did HURT!
[Damage:  4 ] A vampire antipaladin shivers from the unnatural cold as he hits you!
Out of nowhere, a vampire antipaladin stabs you in the back.
OUCH!  That really did HURT!
[Damage:  2 ] A vampire antipaladin shivers from the unnatural cold as he hits you!

< 80h/220H 117v/117V Pos: on your ass >
< T: Dev TP: ass TC: nasty wounds E: a vampire antipaladin sta EP: few scratches >
 You are already awake...

< 80h/220H 117v/117V Pos: on your ass >
< T: Dev TP: ass TC: nasty wounds E: a vampire antipaladin sta EP: excellent >
 You feel your skill in shield block improving.
A vampire antipaladin's impressive pierce seriously wounds you.
[Damage:  3 ] A vampire antipaladin shivers from the unnatural cold as he hits you!
A vampire antipaladin's impressive pierce enshrouds you in a mist of blood.
[Damage:  4 ] A vampire antipaladin shivers from the unnatural cold as he hits you!
You block a vampire antipaladin's lunge at you.

< 42h/220H 117v/117V Pos: on your ass >
< T: Dev TP: ass TC:pretty hurt E: a vampire antipaladin sta EP: few scratches >
 A vampire antipaladin dodges your futile attack.

< 42h/220H 117v/117V Pos: on your ass >
< T: Dev TP: ass TC:pretty hurt E: a vampire antipaladin sta EP: few scratches >
 You clamber to your feet.

< 42h/220H 117v/117V Pos: standing >
< T: Dev TP: sta TC:pretty hurt E: a vampire antipaladin sta EP: few scratches >
 You attempt to flee...
A Marshalling Ground for the Soldiers of the Bailey
Obvious exits: -E -S
You flee northward!

< 42h/220H 92v/117V Pos: standing >
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S -W

< 46h/220H 93v/117V Pos: standing >
A Rickety Wooden Gallows In a Dusty Courtyard
Obvious exits: -S -W
A rotting wooden gallows has been erected here.

< 47h/220H 92v/117V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
A vampire antipaladin is standing here, busy with his own matters.
A globe of darkness floats near a vampire antipaladin's head.
The bailey hangman wanders about wringing his hands.

< 51h/220H 93v/117V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W

< 52h/220H 92v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 52h/220H 93v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 53h/220H 93v/117V Pos: standing >
Along the Southeastern Edge of the Bailey Palisade
Obvious exits: -E -W

< 53h/220H 92v/117V Pos: standing >
The Bottom of the Tower at the Southeastern Corner of the Palisade
Obvious exits: -N -W -U

< 54h/220H 91v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 55h/220H 92v/117V Pos: standing >
Out of nowhere, a vampire antipaladin stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  2 ] A vampire antipaladin shivers from the unnatural cold as he hits you!
Out of nowhere, a vampire antipaladin stabs you in the back, RIP...
Your knight's clay cloak was completely destroyed by the massive blow!
Your leather bag with two little eye holes was completely destroyed by the massive blow!