The death of [55 Spiritmaster] Nicram The Empire (Human)

in Guards Barracks

from the perspective of [52 Scout] Sathe The Empire (Revenant)

<worn as a badge>    a frost dragon's eye of dexterity (glowing)
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[65h 59m 53s]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        a golden scale dangling from a platinum chain of dexterity (magic) [82%]             
<worn on face>       mask of the flayed mind of precision (invis) (magic)
<worn around neck>   a necklace of giant strength of dexterity (magic) (glowing)
<worn around neck>   a studded dragonscale neckguard of precision [67%]             
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    a translucent cloak of the ancients
<worn on back>       a double-buckled Alatorin backpack [49%]             
<worn as quiver>     a snakeskin quiver of darkness [poor] made by Om (glowing) [66%]             
<worn about waist>   the spiked circles of bloodletting (humming) [83%]             
<worn on belt buckle>a blood dagger of Tezcatlipoca [superior] (magic)
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<attached to belt>   a gleaming skull of a Minotaur
<worn on arms>       the vambraces of the vampire lords (magic) (humming) [76%]             
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      a pair of stone gauntlets [superior] (glowing)
<worn on finger>     ring of the past (magic) (glowing)
<worn on finger>     a shiny crimson ring [superior] (magic)
<primary weapon>     the sword of fire and flame (magic) (glowing)[35h 6m 0s]
<secondary weapon>   the barb of an ancient green wyrm (magic) (glowing)
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       some heavily-spiked stone-soled boots [superior]

You quickly scan the area.
A commoner who is close by to your north.
A commoner who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A commoner who is in the distance to your south.
Nicram leaves south.
You follow Nicram.

Red Brick Road
Obvious exits: -N -S -W#
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.
There are Revenant tracks going south.
There are some tracks heading south.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A commoner who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A commoner who is rather far off to your south.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A commoner who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A commoner who is rather far off to your south.

< 979h/979H 175v/289V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A commoner who is rather far off to your south.

< 979h/979H 175v/289V Pos: standing >
Nicram leaves south.
You follow Nicram.

Red Brick Road
Obvious exits: -N -S
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.

< 979h/979H 175v/289V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
Nicram leaves south.
You follow Nicram.

Red Brick Road
Obvious exits: -N -S -W#
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your north.
A commoner who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is not far off to your south.

< 979h/979H 175v/289V Pos: standing >
Nicram leaves north.
You follow Nicram.

Red Brick Road
Obvious exits: -N -S
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.

< 979h/979H 174v/289V Pos: standing >
Nicram leaves south.
You follow Nicram.

Red Brick Road
Obvious exits: -N -S -W#
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your north.
A commoner who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is not far off to your south.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is not far off to your south.

< 979h/979H 175v/289V Pos: standing >
Nicram opens the door.

< 979h/979H 175v/289V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your north.
A commoner who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is not far off to your south.
A Drow Elf who is close by to your west.
A Duergar who is close by to your west.
An Ogre who is close by to your west.
A member of the regular guard who is not far off to your west.
Nicram leaves west.
You follow Nicram.

Guards Barracks
Obvious exits: -E -S -W
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.
*A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Duergar (medium) La Resistance stands in mid-air here.(Red Aura)
An Ogre (huge) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.

< 979h/979H 174v/289V Pos: standing >
You quickly scan the area.
An officer of the regular guard who is close by to your south.
A member of the regular guard who is close by to your west.

< 979h/979H 175v/289V Pos: standing >
You snap into visibility.
You stealthily position yourself behind an Ogre, circling him.

< 979h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:excellent E: An Ogre sta EP: excellent >
 Nicram leaves east.

< 979h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:excellent E: An Ogre sta EP: excellent >
 A member of the regular guard enters from the west.

< 979h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:excellent E: An Ogre sta EP: excellent >
 
< 979h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:excellent E: An Ogre sta EP: excellent >
 You snap into visibility.
An Ogre's kick hits you in your side.
The globe around an Ogre's body flares as it bears the brunt of your assault!

< 975h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: An Ogre sta EP: excellent >
 -=[An Ogre's impressive crush wounds you.]=-
The globe around an Ogre's body flares as it bears the brunt of your assault!
-=[An Ogre's fine bludgeon wounds you.]=-
The globe around an Ogre's body flares as it bears the brunt of your assault!
An Ogre suddenly appears a bit confused!
You watch in glee as an Ogre looks dazzled.
-=[An Ogre's impressive crush wounds you.]=-
Your disguise falls apart!
The globe around an Ogre's body flares as it bears the brunt of your assault!
-=[An Ogre's fine crush wounds you.]=-
The globe around an Ogre's body flares as it bears the brunt of your assault!
-=[An Ogre's fine crush wounds you.]=-
The globe around an Ogre's body flares as it bears the brunt of your assault!
-=[An Ogre's fine crush wounds you.]=-
The globe around an Ogre's body flares as it bears the brunt of your assault!
You snap into visibility.
[Damage:  9 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage:  9 ] -=[An Ogre screams in pain as your pierce tears into his flesh]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
You score a CRITICAL HIT!!!!!
[Damage: 45 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 14 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage:  3 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 12 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 16 ] -=[An Ogre screams in pain as your pierce tears into his flesh]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!

< 976h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: An Ogre sta EP: few scratches >
 
< 976h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: An Ogre sta EP: few scratches >
 A Drow Elf now follows an Ogre.
A Duergar closes the door.

< 977h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: An Ogre sta EP: few scratches >
 Guards Barracks
Obvious exits: -E# -S -W
A member of the city's regular guard stands here.
*A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Duergar (medium) La Resistance stands in mid-air here.(Red Aura)
An Ogre (huge) La Resistance stands in mid-air here, fighting YOU!(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.

< 978h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:few scratches E: An Ogre sta EP: few scratches >
 
< 979h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:excellent E: An Ogre sta EP: few scratches >
 Guards Barracks
Obvious exits: -E -S -W
A member of the city's regular guard stands here.
*A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Duergar (medium) La Resistance stands in mid-air here.(Red Aura)
An Ogre (huge) La Resistance stands in mid-air here, fighting YOU!(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.

< 979h/979H 176v/289V Pos: standing >
< T: Sathe TP: sta TC:excellent E: An Ogre sta EP: few scratches >
 You attempt to flee...
Red Brick Road
Obvious exits: -N -S -W
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.
There are some tracks heading north.
You flee eastward!
Nicram leaves west.
You follow Nicram.

Guards Barracks
Obvious exits: -E -S -W
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.
A member of the city's regular guard stands here.
*A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Duergar (medium) La Resistance stands in mid-air here. (casting) (Red Aura)
An Ogre (huge) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.
There are Revenant tracks going west.
There are Human tracks going west.

< 979h/979H 159v/289V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 979h/979H 159v/289V Pos: standing >
Nicram starts casting a spell.

< 979h/979H 159v/289V Pos: standing >
Guards Barracks
Obvious exits: -N -E -S

< 979h/979H 159v/289V Pos: standing >
Guards Barracks
Obvious exits: -N -S -W

< 979h/979H 158v/289V Pos: standing >
Guards Barracks
Obvious exits: -N -E -S

< 979h/979H 158v/289V Pos: standing >
Guards Barracks
Obvious exits: -S
A member of the city's regular guard stands here.

< 979h/979H 158v/289V Pos: standing >
Circle whom?

< 979h/979H 158v/289V Pos: standing >
Alas, you cannot go that way. . . .

< 979h/979H 159v/289V Pos: standing >
Guards Barracks
Obvious exits: -N -E -S

< 979h/979H 159v/289V Pos: standing >
Circle whom?

< 979h/979H 159v/289V Pos: standing >
Guards Barracks
Obvious exits: -E# -S -W
A Drow Elf (medium) La Resistance stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Nicram (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.
A member of the city's regular guard stands here.
A Duergar (medium) La Resistance stands in mid-air here.(Red Aura)
An Ogre (huge) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.
There are Revenant tracks going east.
There are Human tracks going west.

< 979h/979H 159v/289V Pos: standing >
You aren't quite ready for another attempt.

< 979h/979H 159v/289V Pos: standing >
Guards Barracks
Obvious exits: -N -S
An officer of the city's regular guard stands here.
A sergeant of the city's regular guard stands here.

< 979h/979H 159v/289V Pos: standing >
Guards Barracks
Obvious exits: -E# -S -W
A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Nicram (Human)(medium) is lying in mid-air here, fighting a Drow Elf.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.
A member of the city's regular guard stands here.
A Duergar (medium) La Resistance stands in mid-air here.(Red Aura)
An Ogre (huge) La Resistance stands in mid-air here, fighting Nicram.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.

< 979h/979H 159v/289V Pos: standing >
An Ogre's impressive crush strikes Nicram.
An Ogre's bludgeon wounds Nicram.
An Ogre's decent crush wounds Nicram.
An Ogre's impressive crush strikes Nicram.
An Ogre's impressive crush strikes Nicram.

< 979h/979H 160v/289V Pos: standing >
A member of the regular guard leaves west.
A Drow Elf starts casting an offensive spell.

< 979h/979H 160v/289V Pos: standing >
Backstab who?

< 979h/979H 160v/289V Pos: standing >
You snap into visibility.
[Damage:  1 ] -=[Your pierce grazes an Ogre.]=-

< 979h/979H 162v/289V Pos: standing >
< T: Nicram TP: ass TC: few wounds E: An Ogre sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's fist beats the life out of Nicram, blood pours from his body!
You miss an Ogre.
You snap into visibility.
[Damage:  1 ] -=[Your feeble pierce grazes an Ogre.]=-
[Damage:  1 ] -=[Your slash grazes an Ogre.]=-
[Damage:  4 ] -=[Your crude slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage:  2 ] -=[Your slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage:  6 ] -=[Your decent slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage:  9 ] -=[Your fine pierce grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!

< 977h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: few wounds E: An Ogre sta EP: few scratches >
 Nicram misses a Drow Elf.
A Drow Elf starts casting an offensive spell called 'bigbys clenched fist'.

< 978h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: few wounds E: An Ogre sta EP: few scratches >
 An Ogre's crush strikes Nicram.
Nicram blocks an Ogre's lunge at him.
An Ogre's impressive crush strikes Nicram.
An Ogre's crush strikes Nicram hard.
An Ogre's crush strikes Nicram.
Nicram blocks an Ogre's lunge at him.

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
 An officer of the regular guard enters from the south.

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
 A Duergar starts casting a spell.

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
 Guards Barracks
Obvious exits: -E# -S -W
An officer of the city's regular guard stands here.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting Nicram. (casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Nicram (Human)(medium) is lying in mid-air here, fighting a Drow Elf.(Gold Aura)
An impenetrable globe of darkness floats near Nicram's head.
A Duergar (medium) La Resistance stands in mid-air here. (casting) (Red Aura)
An Ogre (huge) La Resistance stands in mid-air here, fighting Nicram.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's fist beats the life out of Nicram, blood pours from his body!
Nicram's jeweled electrum quiver was damaged from the massive blow!

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC:pretty hurt E: An Ogre sta EP: few scratches >
 A member of the regular guard enters from the west.

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC:pretty hurt E: An Ogre sta EP: few scratches >
 A Duergar completes his spell...
A Duergar utters the words 'yjrr pzar'
A torrent of divine energy flows from a Duergar into an Ogre's body, and his wounds begin to heal!

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC:pretty hurt E: An Ogre sta EP: few scratches >
 You snap into visibility.
[Damage:  8 ] -=[Your slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 20 ] -=[Your impressive pierce grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage:  6 ] -=[Your decent slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 19 ] -=[Your impressive slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 17 ] -=[Your impressive slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 22 ] -=[Your slash wounds an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
Your sword of fire and flame summons the power of fire and flames at at an Ogre.
A scathing gust of wind is released from your fingertips.
[Damage: 124 ] A member of the regular guard gasps in pain as your scathing wind burns flesh from his body.
[Damage: 127 ] An officer of the regular guard gasps in pain as your scathing wind burns flesh from his body.
[Damage: 61 ] A Duergar gasps in pain as your scathing wind burns flesh from his body.
[Damage: 60 ] An Ogre gasps in pain as your scathing wind burns flesh from his body.
Your sword of fire and flame calls upon the pure power of the plane of fire, directing it at an Ogre!
You point at an Ogre.
The globe around an Ogre's body flares as it bears the brunt of your assault!
[Damage: 11 ] -=[Your fine pierce grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
An Ogre parries your futile lunge at him.

< 977h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC:pretty hurt E: An Ogre sta EP: few scratches >
 You parry an officer of the regular guard's lunge at you.
You dodge an officer of the regular guard's vicious attack.
An officer of the regular guard turns to focus his attack on Nicram!
You snap into visibility.
You parry a member of the regular guard's lunge at you.
A member of the regular guard turns to focus his attack on Nicram!

< 977h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC:pretty hurt E: An Ogre sta EP: few scratches >
 Nicram blocks a Drow Elf's lunge at him.
Nicram blocks a Drow Elf's lunge at him.
Nicram misses a Drow Elf.

< 978h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC:pretty hurt E: An Ogre sta EP: few scratches >
 An Ogre's fine crush strikes Nicram.
An Ogre's impressive bludgeon seriously wounds Nicram.
An Ogre's crush strikes Nicram very hard.
An Ogre's mighty crush grievously wounds Nicram.
An Ogre's impressive crush enshrouds Nicram in a mist of blood.
An Ogre's decent crush enshrouds Nicram in a mist of blood.

< 979h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: awful E: An Ogre sta EP: few scratches >
 A member of the regular guard's decent punch seriously wounds Nicram.
Nicram easily dodges a member of the regular guard's feeble leg sweep.
An officer of the regular guard's punch causes Nicram to grimace in pain.
An officer of the regular guard's crude punch critically injures Nicram.
Nicram is mortally wounded, and will die soon, if not aided.
You snap into visibility.
[Damage: 14 ] -=[Your slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage: 12 ] -=[Your fine pierce grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
[Damage:  9 ] -=[Your fine slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
An Ogre dodges your futile attack.
[Damage: 15 ] -=[Your impressive slash grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!
An Ogre parries your futile lunge at him.
[Damage: 12 ] -=[Your fine pierce grazes an Ogre.]=-
Nooo! The holy power of an Ogre is almost too much...
Your spirit suffers from contact with an Ogre's aura!
You absorb an Ogre's spell!

< 976h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: awful E: An Ogre sta EP:  small wounds >
 A Duergar misses you.
You snap into visibility.

< 976h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: awful E: An Ogre sta EP:  small wounds >
 A Drow Elf's crude punch causes Nicram to grimace in pain.
Nicram is mortally wounded, and will die soon, if not aided.
A Drow Elf's punch hits Nicram.
Nicram is mortally wounded, and will die soon, if not aided.

< 977h/979H 163v/289V Pos: standing >
< T: Nicram TP: ass TC: bleeding, close to death E: An Ogre sta EP:  small wounds >
 Snapping ribs can be heard as an Ogre caves in Nicram's chest with a fearsome blow.
Nicram's pair of crystal armplates was completely destroyed by the massive blow!
Nicram is dead! R.I.P.