The death of [55 Spiritmaster] Nicram The Empire (Human)

in Guards Barracks

from the perspective of [56 Swordsman] Rolsek La Resistance (Ogre)

<floating about head>a LARGE blue ioun stone[237h 25m 56s]
<worn as a badge>    a royal badge of Arcium of darkness [poor] made by Rolsek [88%]             
<worn on head>       a crown of burning flames made by Rolsek (invis) [77%]             
<worn on eyes>       an eyepatch of despair [superior] (magic) [73%]             
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        a black pearl earring [superior]
<worn on face>       the damned mask (magic)
<worn around neck>   an amulet of creation of regeneration (magic) (humming)
<worn around neck>   a necklace of giant strength [poor] (magic) (glowing)
<worn on body>       the armor of Darkness [superior] (magic)
<worn about body>    a cloak of eternal fire [superior] (invis)
<worn as quiver>     the quiver of holding made by Rukkus (magic) [86%]             
<worn about waist>   the ceinture of giant strength [poor] (magic) [81%]             
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [48%]             
<worn around wrist>  an adamantium bracer of Tarkorsh [60%]             
<worn on hands>      a pair of darkmail gauntlets made by Rolsek (magic) [66%]             
<worn on finger>     some mithril ringlets of strength (magic) [82%]             
<worn on finger>     a ring of destruction [superior] (magic) (glowing)
<primary weapon>     the mighty warhammer of the ogre chiefs (magic) (glowing)[237h 25m 56s]
<secondary weapon>   a massive spiked demon mace of the tanar'ri (magic) (humming)
<worn on legs>       a pair of skin leggings with bleached skull kneepads[237h 25m 56s]
<worn on feet>       boots of endurance [poor] [60%]             

 +++M++++P**   ...  
 *^...*.+@...  .    
 **^M**.^D          
 ****...            
  **...             
   *.               
                    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East -South -West
Seki enters from the north.

< 1536h/2059H 123v/192V Pos: standing >
 
    ****.+^.*.*     
   ******+^.^.      
  *M^**.*+..^   *   
 **^..^^*+.^M  ...  
 *+++M++++***   ..  
 **^...*.@P...  .   
 ***^M**.^D         
 *****...           
  ***...            
   **.              
                    
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West
Seki enters from the east.

< 1538h/2059H 122v/192V Pos: standing >
Ouside the Gates of Sarmiz'Duul
   The solid stone walls of the city stand 15 feet high and extend for
hundreds of feet in either direction.  The gates' large oaken double doors
are reinforced with bronze bindings.
Obvious exits: -North -South
A male commoner stands here.
Seki enters from the north.

< 1539h/2059H 121v/192V Pos: standing >
Inside the Gates of Sarmiz'Duul
   Here, a short entryway is flanked by tall stone walls.  Arrow slits,
covered palisades, and oil holes are visible far up the walls, offering
anyone to dare try to come through the gate in anger.  The noises of the
city are muffled here, sounding like a dull roar underlying the day.  The
road continues north and south.
Obvious exits: -North -East -South -West
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Seki enters from the north.

< 1540h/2059H 120v/192V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
A male commoner stands here.
Seki enters from the north.

< 1541h/2059H 119v/192V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West#
Seki enters from the north.

< 1545h/2059H 120v/192V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South
Seki enters from the north.

< 1546h/2059H 120v/192V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -South -West#
Seki enters from the north.

< 1547h/2059H 119v/192V Pos: standing >
Ok.

< 1553h/2059H 122v/192V Pos: standing >
Guards Barracks
   This room is small, clean, and very spartan.  The floor is made from hard
packed earth with a light coating of obsidian powder that keeps the ground
smoothed over with a minumum of maintenance.  The walls are made from wooden
planks treated with some sticky brownish substance that appears to protect it
from rot, and acts as a water and air sealant.
Obvious exits: -East -South -West
Seki enters from the east.

< 1554h/2059H 122v/192V Pos: standing >
Ok.

< 1556h/2059H 123v/192V Pos: standing >
Seki starts casting a spell.

< 1564h/2059H 128v/192V Pos: standing >

< 1567h/2059H 129v/192V Pos: standing >
Seki completes his spell...
Seki utters the words 'yjrr pzar'
A torrent of divine energy flows from Seki into your body, and your wounds begin to heal!

< 1860h/2059H 132v/192V Pos: standing >
Seki starts casting a spell.

< 1868h/2059H 136v/192V Pos: standing >

< 1874h/2059H 140v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
Seki La Resistance (Duergar)(medium) stands in mid-air here. (casting) 

< 1875h/2059H 140v/192V Pos: standing >
Seki completes his spell...
Seki utters the word 'uizuoafahz'
Seki appears invigorated.

< 1877h/2059H 141v/192V Pos: standing >
Seki sits down in a comfortable spot.

< 1884h/2059H 145v/192V Pos: standing >

< 1886h/2059H 146v/192V Pos: standing >
You say 'power'
Your mighty warhammer of the ogre chiefs hums and you fill with RAGE!
You feel your skin harden to stone.
Your spiritual senses extend into realms beyond the grave...beyond your greatest fears.  Timidity and doubt fall away, replaced with tremendous courage.
Nothing new seems to happen.

< 1896h/2059H 152v/192V Pos: standing >
Seki takes out his unholy symbol and begins praying intently.

< 1907h/2059H 158v/192V Pos: standing >
Saving Rolsek.

< 1921h/2059H 165v/192V Pos: standing >

< 1922h/2059H 166v/192V Pos: standing >
You get a slab of beef from a silvery sack.

< 1926h/2059H 168v/192V Pos: standing >
You feel sated already.

< 1929h/2059H 169v/192V Pos: standing >
Ok.

< 1938h/2059H 174v/192V Pos: standing >
No-one by that name here...

< 1958h/2059H 185v/192V Pos: standing >

< 1966h/2059H 190v/192V Pos: standing >
Seki raises his unholy symbol and smiles malevolently.

< 1988h/2059H 192v/192V Pos: standing >
Seki clambers to his feet.

< 1990h/2059H 192v/192V Pos: standing >
Seki starts casting a spell.

< 1992h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
Seki La Resistance (Duergar)(medium) stands in mid-air here. (casting) 

< 1995h/2059H 192v/192V Pos: standing >
You quickly scan the area.
A sergeant of the regular guard who is close by to your south.
A member of the regular guard who is close by to your west.

< 1997h/2059H 192v/192V Pos: standing >
Seki completes his spell...
Seki utters the words 'yjrr pzar'
A torrent of divine energy flows from Seki into Seki's body, and his wounds begin to heal!

< 2000h/2059H 192v/192V Pos: standing >
A faint hum can be heard from the mighty warhammer of the ogre chiefs you are carrying.

< 2015h/2059H 192v/192V Pos: standing >
Seki sits down in a comfortable spot.

< 2024h/2059H 192v/192V Pos: standing >
Seki takes out his unholy symbol and begins praying intently.

< 2025h/2059H 192v/192V Pos: standing >

< 2035h/2059H 192v/192V Pos: standing >
Seki raises his unholy symbol and smiles malevolently.

< 2055h/2059H 192v/192V Pos: standing >
Seki clambers to his feet.

< 2056h/2059H 192v/192V Pos: standing >

< 2057h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
Seki La Resistance (Duergar)(medium) stands in mid-air here.

< 2059h/2059H 192v/192V Pos: standing >
You quickly scan the area.
An officer of the regular guard who is close by to your west.
A member of the regular guard who is close by to your west.
A member of the regular guard who is close by to your west.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
Seki La Resistance (Duergar)(medium) stands in mid-air here.

< 2059h/2059H 192v/192V Pos: standing >
You quickly scan the area.
A sergeant of the regular guard who is close by to your south.
An officer of the regular guard who is close by to your west.
A member of the regular guard who is close by to your west.
A member of the regular guard who is close by to your west.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
Seki La Resistance (Duergar)(medium) stands in mid-air here.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
Seki La Resistance (Duergar)(medium) stands in mid-air here.

< 2059h/2059H 192v/192V Pos: standing >
You quickly scan the area.
A sergeant of the regular guard who is close by to your south.
An officer of the regular guard who is close by to your west.
A member of the regular guard who is close by to your west.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
Seki La Resistance (Duergar)(medium) stands in mid-air here.

< 2059h/2059H 192v/192V Pos: standing >
A member of the regular guard enters from the west.
You quickly scan the area.
A sergeant of the regular guard who is close by to your south.
A member of the regular guard who is close by to your west.
An officer of the regular guard who is close by to your west.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
A member of the city's regular guard stands here.
Seki La Resistance (Duergar)(medium) stands in mid-air here.

< 2059h/2059H 192v/192V Pos: standing >
You quickly scan the area.
A member of the regular guard who is close by to your west.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Cebz stands before you!

< 2059h/2059H 192v/192V Pos: standing >
An officer of the regular guard enters from the west.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
Seki peers around intently, looking for something.

< 2059h/2059H 192v/192V Pos: standing >
A member of the regular guard leaves west.

< 2059h/2059H 192v/192V Pos: standing >
An officer of the regular guard leaves south.

< 2059h/2059H 192v/192V Pos: standing >
Guards Barracks
Obvious exits: -East# -South -West
*Cebz La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cebz's head.
Seki La Resistance (Duergar)(medium) stands in mid-air here.

< 2059h/2059H 192v/192V Pos: standing >
You quickly scan the area.
A sergeant of the regular guard who is close by to your south.
A member of the regular guard who is close by to your west.

< 2059h/2059H 192v/192V Pos: standing >

< 2059h/2059H 192v/192V Pos: standing >
A Human enters from the east.

< 2059h/2059H 192v/192V Pos: standing >
A githzerai psionicist snaps into visibility.
A githzerai psionicist disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 2059h/2059H 192v/192V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: a githzerai psionicist sta EP: excellent >
 A Human leaves east.

< 2059h/2059H 192v/192V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: a githzerai psionicist sta EP: excellent >
 A member of the regular guard enters from the west.

< 2059h/2059H 192v/192V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: a githzerai psionicist sta EP: excellent >
 A githzerai psionicist snaps into visibility.
[Damage:  4 ] Your kick hits a githzerai psionicist in the side.
The globe around your body flares as it bears the brunt of a githzerai psionicist's assault!

< 2059h/2059H 192v/192V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: a githzerai psionicist sta EP: few scratches >
 [Damage: 24 ] -=[Your impressive crush wounds a githzerai psionicist.]=-
The globe around your body flares as it bears the brunt of a githzerai psionicist's assault!
[Damage: 17 ] -=[Your fine bludgeon wounds a githzerai psionicist.]=-
The globe around your body flares as it bears the brunt of a githzerai psionicist's assault!
Sparks...  flashing lights...  you cannot concentrate!
[Damage: 21 ] -=[Your impressive crush wounds a githzerai psionicist.]=-
A Revenant's disguise falls apart!
The globe around your body flares as it bears the brunt of a Revenant's assault!
[Damage: 13 ] -=[Your fine crush wounds a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
[Damage: 16 ] -=[Your fine crush wounds a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
[Damage: 12 ] -=[Your fine crush wounds a Revenant.]=-
The globe around your body flares as it bears the brunt of a Revenant's assault!
A Revenant snaps into visibility.
-=[You scream in pain as a Revenant's slash tears into your flesh.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  2 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[You scream in pain as a Revenant's pierce tears into your flesh.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  2 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[You scream in pain as a Revenant's slash tears into your flesh.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage: 11 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[You scream in pain as a Revenant's slash tears into your flesh.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  3 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[You scream in pain as a Revenant's slash tears into your flesh.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  1 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[You scream in pain as a Revenant's slash tears into your flesh.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  3 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[You scream in pain as a Revenant's pierce tears into your flesh.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  3 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!

< 1951h/2059H 192v/192V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: A Revenant sta EP: few scratches >
 Cebz starts following you.
Seki closes the door.

< 1953h/2059H 192v/192V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: A Revenant sta EP: few scratches >
 
< 1961h/2059H 192v/192V Pos: standing >
< T: Rolsek TP: sta TC:few scratches E: A Revenant sta EP: excellent >
 A Revenant attempts to flee.
A Revenant leaves east.
Seki starts casting a spell.
A Human enters from the east.
A Revenant enters from the east.

< 1955h/2050H 192v/192V Pos: standing >
Cebz starts casting an offensive spell.
Cebz snaps into visibility.

< 1956h/2050H 192v/192V Pos: standing >
A Human starts casting a spell.

< 1957h/2050H 192v/192V Pos: standing >
Cebz stops invoking abruptly!
A Human stops chanting abruptly!

< 1958h/2050H 192v/192V Pos: standing >
Seki completes his spell...
Seki utters the words 'yjrr pzar'
A torrent of divine energy flows from Seki into your body, and your wounds begin to heal!

< 2050h/2050H 192v/192V Pos: standing >
Cebz leaves east.

< 2050h/2050H 192v/192V Pos: standing >
Cebz enters from the east.

< 2050h/2050H 192v/192V Pos: standing >
Seki closes the door.

< 2050h/2050H 192v/192V Pos: standing >
Cebz starts casting an offensive spell.

< 2050h/2050H 192v/192V Pos: standing >
Cebz completes his spell...
Cebz utters the words 'buoblg qrunsoqpze yugh'
Cebz's fist beats the life out of a Human, blood pours from his body!
You mindlessly slam him with your mass!

[Damage:  3 ] 
< 2050h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  small wounds >
 Cebz dodges a Human's attack.

< 2050h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  small wounds >
 [Damage: 39 ] -=[Your impressive crush strikes a Human.]=-
[Damage: 15 ] -=[Your bludgeon wounds a Human.]=-
[Damage: 10 ] -=[Your decent crush wounds a Human.]=-
[Damage: 38 ] -=[Your impressive crush strikes a Human.]=-
[Damage: 40 ] -=[Your impressive crush strikes a Human.]=-

< 2050h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  few wounds >
 A member of the regular guard leaves west.
Cebz starts casting an offensive spell.

< 2050h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  few wounds >
 A Revenant snaps into visibility.
-=[A Revenant's pierce grazes you.]=-

< 2049h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  few wounds >
 Cebz completes his spell...
Cebz utters the words 'buoblg qrunsoqpze yugh'
Cebz's fist beats the life out of a Human, blood pours from his body!
A Revenant misses you.
A Revenant snaps into visibility.
-=[A Revenant's feeble pierce grazes you.]=-
-=[A Revenant's slash grazes you.]=-
-=[A Revenant's crude slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  1 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
You feel your skin soften and return to normal.
-=[A Revenant's slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  1 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's decent slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  1 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's fine pierce grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  2 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!

< 2027h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  few wounds >
 You no longer see spots.
A Human misses Cebz.
Cebz starts casting an offensive spell.

< 2028h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  few wounds >
 [Damage: 28 ] -=[Your crush strikes a Human.]=-
A Human blocks your futile lunge at him.
[Damage: 23 ] -=[Your impressive crush strikes a Human.]=-
[Damage: 36 ] -=[Your crush strikes a Human hard.]=-
[Damage: 11 ] -=[Your crush strikes a Human.]=-
A Human blocks your futile lunge at him.

< 2029h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 An officer of the regular guard enters from the south.

< 2029h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 Seki starts casting a spell.

< 2029h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  nasty wounds >
 Cebz completes his spell...
Cebz utters the words 'buoblg qrunsoqpze yugh'
Cebz's fist beats the life out of a Human, blood pours from his body!
A Human's jeweled electrum quiver was damaged from the massive blow!

< 2032h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 A member of the regular guard enters from the west.

< 2032h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 Seki completes his spell...
Seki utters the words 'yjrr pzar'
A torrent of divine energy flows from Seki into your body, and your wounds begin to heal!

< 2048h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 A Revenant snaps into visibility.
-=[A Revenant's slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  1 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's impressive pierce grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  5 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's decent slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  1 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's impressive slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  4 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's impressive slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  3 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's slash wounds you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  5 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
A Revenant's sword of fire and flame summons the power of fire and flames at you.
A scathing gust of wind bursts from a Revenant's fingertips!
The scathing gust of wind hits a member of the regular guard, burning flesh from his body.
The scathing gust of wind hits an officer of the regular guard, burning flesh from his body.
The scathing gust of wind hits Seki, burning flesh from his body.
The scathing gust of wind hits you, burning flesh from your body.
A Revenant's sword of fire and flame calls upon the pure power of the plane of fire, directing it at you!
A Revenant points at you.
The globe around your body flares as it bears the brunt of a Revenant's assault!
-=[A Revenant's fine pierce grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  2 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
You parry a Revenant's lunge at you.

< 1885h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 A Revenant parries an officer of the regular guard's lunge at him.
A Revenant dodges an officer of the regular guard's attack.
An officer of the regular guard turns to focus his attack on a Human!
A Revenant snaps into visibility.
A Revenant parries a member of the regular guard's lunge at him.
A member of the regular guard turns to focus his attack on a Human!

< 1885h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 A Human blocks Cebz's lunge at him.
A Human blocks Cebz's lunge at him.
A Human misses Cebz.

< 1887h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP: pretty hurt >
 [Damage: 12 ] -=[Your fine crush strikes a Human.]=-
[Damage: 40 ] -=[Your impressive bludgeon seriously wounds a Human.]=-
[Damage: 21 ] -=[Your crush strikes a Human very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 81 ] -=[Your mighty crush grievously wounds a Human.]=-
[Damage: 22 ] -=[Your impressive crush enshrouds a Human in a mist of blood.]=-
[Damage: 11 ] -=[Your decent crush enshrouds a Human in a mist of blood.]=-

< 1887h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  awful >
 
< 1890h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  awful >
 
< 1890h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  awful >
 
< 1890h/2050H 162v/192V Pos: standing >
< T: Cebz TP: sta TC:excellent E: A Human ass EP:  awful >
 A member of the regular guard's decent punch seriously wounds a Human.
A Human easily dodges a member of the regular guard's feeble leg sweep.
An officer of the regular guard's punch causes a Human to grimace in pain.
An officer of the regular guard's crude punch critically injures a Human.
A Human is mortally wounded, and will die soon, if not aided.
A Revenant snaps into visibility.
-=[A Revenant's slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  3 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's fine pierce grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  2 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
-=[A Revenant's fine slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  2 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
You dodge a Revenant's vicious attack.
-=[A Revenant's impressive slash grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  3 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!
You parry a Revenant's lunge at you.
-=[A Revenant's fine pierce grazes you.]=-
A Revenant wavers in agony, as the positive energies purge his undead essence!
[Damage:  3 ] A Revenant suffers from contact with the aura about you.
A Revenant absorbs your spell!

< 1829h/2050H 162v/192V Pos: standing >
<Seki misses a Revenant.
A Revenant snaps into visibility.

< 1830h/2050H 162v/192V Pos: standing >
<Cebz's crude punch causes a Human to grimace in pain.
A Human is mortally wounded, and will die soon, if not aided.
Cebz's punch hits a Human.
A Human is mortally wounded, and will die soon, if not aided.

< 1831h/2050H 162v/192V Pos: standing >
<[Damage: 22 ] Your final crushing blow caves in a Human's chest, and he dies rather quickly.
A Human's pair of crystal armplates was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.