The death of [15 Monk] Krim (Grey Elf)

in Atop the Northeast Tower of Newhaven

from the perspective of [52 Shadowmage] Cebz La Resistance (Drow Elf)

<worn as a badge>    a hardened dragonscale badge
<worn on head>       an ancient crown of elven royalty of regeneration (magic) (glowing) (humming)
<worn on eyes>       a flaming stone eyepatch from The BrimStone Forge
<worn in ear>        a polished scale of Tiamat of constitution (magic) (glowing)
<worn in ear>        a polished scale of Tiamat of the Vampire [poor] made by Daweava (invis) (magic) (glowing)
<worn on face>       the beak of the Queen of Chaos (magic)
<worn around neck>   a cosmic silver collar (magic)
<worn around neck>   a small green amulet made by Rukkus
<worn on body>       the robe of Lost Souls (magic)[216h 0m 51s]
<worn about body>    the shroud of hatred (magic) (glowing) (humming)
<worn as quiver>     a glowing bard sack [poor] (glowing)
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming) [87%]             
<attached to belt>   a rugged adventurers satchel (magic) [80%]             
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     an angel wyrm scale (magic)
<worn around wrist>  a patched electrum bracelet from The Surface Realm of Duris
<worn around wrist>  some polished endurium bracers (magic) [69%]             
<worn on hands>      some human-made platinum gauntlets
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a gleaming platinum ring of charisma (magic)
<held>               the gem of the aerie [poor] (magic)
<worn on legs>       a pair of insulated pants [superior]
<worn on feet>       a light pair of winged sandals [poor]

A giant alligator who is close by to your south.
A rakshasa warrior who is close by above you.

< 509h/509H 189v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.
A huge alligator who is close by to your south.

< 509h/509H 189v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A large alligator makes its home in the cave.
A giant alligator protects the nest here.

< 509h/509H 189v/191V Pos: standing >

< 509h/509H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 509h/509H 189v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.

< 509h/509H 189v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A large alligator makes its home in the cave.
A giant alligator protects the nest here.

< 509h/509H 189v/191V Pos: standing >

< 509h/509H 189v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -S -W
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your west.
A giant alligator who is close by to your west.

< 509h/509H 187v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -N -S -W

< 509h/509H 186v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your north.
A large alligator who is close by to your north.
A huge alligator who is close by to your west.
A large alligator who is close by to your west.
A large alligator who is close by to your west.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
A giant alligator who is close by to your west.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
A giant alligator who is close by to your west.

< 509h/509H 186v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -N -E
A huge alligator roams the area.
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.

< 509h/509H 185v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your north.
A giant alligator who is close by to your north.

< 509h/509H 185v/191V Pos: standing >

< 509h/509H 186v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A large alligator makes its home in the cave.
A giant alligator protects the nest here.

< 509h/509H 186v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.

< 509h/509H 186v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.

< 509h/509H 186v/191V Pos: standing >
You start chanting...

< 509h/509H 191v/191V Pos: standing >
You complete your spell...
You failed.

< 509h/509H 191v/191V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.

< 509h/509H 191v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A large alligator makes its home in the cave.
A giant alligator protects the nest here.

< 509h/509H 191v/191V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A large alligator makes its home in the cave.
A giant alligator protects the nest here.

< 509h/509H 191v/191V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 509h/509H 189v/191V Pos: standing >
Below The Swamp
Obvious exits: -N -S -UB

< 509h/509H 187v/191V Pos: standing >

< 509h/509H 187v/191V Pos: standing >
A Large, Slimy Cave
Obvious exits: -NB -S
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.

< 509h/509H 185v/191V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.(Red Aura)

< 509h/509H 186v/191V Pos: standing >
You quickly scan the area.
A huge alligator who is close by to your north.
A huge alligator who is close by to your north.
A vicious kuo-toan guard who is close by above you.

< 509h/509H 187v/191V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your west.
A punished initiate who is rather far off to your west.
A punished initiate who is rather far off to your west.
Talon, the punisher who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 509h/509H 188v/191V Pos: standing >
You feel the swirling shadows around your body dissipate.
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
A patrolling guard walks through the halls of the tower.(Red Aura)

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A vicious kuo-toan guard who is close by to your east.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
A punished initiate who is a brief walk away to your west.
Talon, the punisher who is a brief walk away to your west.

< 509h/509H 188v/191V Pos: standing >
A Dark Room, Filled With Rusty Weapons
Obvious exits: -N
A young swordsman practices his skills here.(Red Aura)
A young swordsman practices his skills here.(Red Aura)
A young swordsman practices his skills here.(Red Aura)

< 509h/509H 188v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 509h/509H 189v/191V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
A patrolling guard walks through the halls of the tower.(Red Aura)

< 509h/509H 189v/191V Pos: standing >
A patrolling guard leaves west.
An Intersection of Hallways
Obvious exits: -N -E -S -W
A patrolling guard walks through the halls of the tower.(Red Aura)

< 509h/509H 189v/191V Pos: standing >
You quickly scan the area.
A large duergar stair guard who is close by to your north.
A large duergar stair guard who is close by to your north.
A vicious kuo-toan guard who is not far off to your east.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
Talon, the punisher who is not far off to your west.

< 509h/509H 190v/191V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S#

< 509h/509H 190v/191V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 509h/509H 189v/191V Pos: standing >
You are carrying: (0/12)
Nothing.

< 509h/509H 191v/191V Pos: standing >
You start chanting...

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 509h/509H 191v/191V Pos: standing >
You start chanting...

< 509h/509H 191v/191V Pos: standing >
You complete your spell...
You failed.

< 509h/509H 191v/191V Pos: standing >
You sit down and relax.

< 509h/509H 191v/191V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - solbeeps missile barrage
(10th circle)  2 - chain lightning
               2 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  4 - immolate
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  2 - teleport
               2 - fireball
               1 - fireshield
               2 - blink
( 5th circle)  6 - dimension door
( 4th circle)  6 - lightning bolt
               1 - farsee
               2 - dispel magic
( 3rd circle)  2 - concealment
               6 - shocking grasp
               2 - agility
( 2nd circle)  7 - burning hands
               4 - strength
( 1st circle)  3 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) dimension door
    3 seconds:  ( 8th) shadow shield
    4 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 509h/509H 191v/191V Pos: sitting >
You have finished memorizing dimension door.

< 509h/509H 191v/191V Pos: sitting >

< 509h/509H 191v/191V Pos: sitting >
You have finished memorizing shadow shield.

< 509h/509H 191v/191V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 509h/509H 191v/191V Pos: sitting >
You clamber to your feet.

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >
You are already awake...

< 509h/509H 191v/191V Pos: standing >
You sit down.

< 509h/509H 191v/191V Pos: sitting >
You clamber to your feet.

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >
You are carrying: (0/12)
Nothing.

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >
Owner               Unique

Kesk                the crown of Aramus
Sathe               the icecrown of the frost revenants
Mow                 a sword of the whirlwinds
Cerif               the terrifying visage of the great wraith Dranum
Aktosh              the platemail of the Dragon Horde
Rex                 the mace of the earth
Washu               'Einjar' the titan shield of purity
Vroth               the orb of elemental fire
Jov                 the oaken staff of the woodlands
Iruzl               the cloak of the stalker
Jov                 the mask of wildmagic
Morrigu             a wispy astral-twined mindstone ring
Liels               a belt of iron solidarity
Noz                 a death ring of Tezcatlipoca
Noz                 a blood red sword named 'Death Rider'
Almari              the wondrous mace of the Sea
Nicram              the totem of Mox
Kesk                the staff of blue flames
Bisil               the eyes of the mindflayer
Cebz                the robe of Lost Souls
Rukkus              a lightning rod composed of pure magic
Rolsek              a pair of skin leggings with bleached skull kneepads
Joha                the instrument of lyrical mastery
Org                 the wicked-looking scimitar of Demogorgon
Teru                a large gold-rimmed church door
Javok               the unholy avenger named 'Bloodlust'
Praxel              a frost-covered braided necklace
Tiu                 an obsidian buckle named "Rage"
Liels               the dark heart of Dreggan Wood
Fuq                 the twisted spine and skull of the Lich Lord
Kroth               some platinum linked sleeves of life
Aktosh              the hammer of earthen creation
Orthyn              the glittering cloak of the sprite queen, Faelarae
Org                 the granite dagger 'BloodFeast'
Squin               Bahamut's mask of vigor
Ljuna               some fingerless gloves of su-monster skin
Aq                  the orb of the sea
Washu               the stone mace 'Godsfury'
Raum                an umbilical cord from a pregnant duergar
Moxo                the wailing face of a drow banshee
Drok                the holy avenger of Ambran
Noz                 a haze of swirling green vapor
Hudini              Utgard-Loki's crystal ball
Kesk                a cold saber called 'icicle'
Squin               the boots of inertia
Kesk                a gilded Songbird charm
Liels               Tsunami, the trident of storms
Imeth               a swirling staff of air conjuration
Bas                 some platemail of colorless salamander scales

       ------Summary------
         Goodies:      24
         Evils:        25
         Total:        49
Owner               Unique

Kesk                the crown of Aramus
Sathe               the icecrown of the frost revenants
Mow                 a sword of the whirlwinds
Cerif               the terrifying visage of the great wraith Dranum
Aktosh              the platemail of the Dragon Horde
Rex                 the mace of the earth
Washu               'Einjar' the titan shield of purity
Vroth               the orb of elemental fire
Jov                 the oaken staff of the woodlands
Iruzl               the cloak of the stalker
Jov                 the mask of wildmagic
Morrigu             a wispy astral-twined mindstone ring
Liels               a belt of iron solidarity
Noz                 a death ring of Tezcatlipoca
Noz                 a blood red sword named 'Death Rider'
Almari              the wondrous mace of the Sea
Nicram              the totem of Mox
Kesk                the staff of blue flames
Bisil               the eyes of the mindflayer
Cebz                the robe of Lost Souls
Rukkus              a lightning rod composed of pure magic
Rolsek              a pair of skin leggings with bleached skull kneepads
Joha                the instrument of lyrical mastery
Org                 the wicked-looking scimitar of Demogorgon
Teru                a large gold-rimmed church door
Javok               the unholy avenger named 'Bloodlust'
Praxel              a frost-covered braided necklace
Tiu                 an obsidian buckle named "Rage"
Liels               the dark heart of Dreggan Wood
Fuq                 the twisted spine and skull of the Lich Lord
Kroth               some platinum linked sleeves of life
Aktosh              the hammer of earthen creation
Orthyn              the glittering cloak of the sprite queen, Faelarae
Org                 the granite dagger 'BloodFeast'
Squin               Bahamut's mask of vigor
Ljuna               some fingerless gloves of su-monster skin
Aq                  the orb of the sea
Washu               the stone mace 'Godsfury'
Raum                an umbilical cord from a pregnant duergar
Moxo                the wailing face of a drow banshee
Drok                the holy avenger of Ambran
Noz                 a haze of swirling green vapor

Hudini              Utgard-Loki's crystal ball
Kesk                a cold saber called 'icicle'
Squin               the boots of inertia
Kesk                a gilded Songbird charm
Liels               Tsunami, the trident of storms
Imeth               a swirling staff of air conjuration
Bas                 some platemail of colorless salamander scales

       ------Summary------
         Goodies:      24
         Evils:        25
         Total:        49

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >

< 509h/509H 191v/191V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 509h/509H 191v/191V Pos: standing >
You start chanting...

< 509h/509H 191v/191V Pos: standing >
You complete your spell...
Along Bliss Boulevard
Obvious exits: -NB -E -W
Evelosi Thal'raylio, Librarian of Newhaven is here.
A skeletal citizen of Newhaven is walking here.
The zombie of a warder shambles along here.(Red Aura)

< 509h/509H 191v/191V Pos: standing >
You quickly scan the area.
The skeleton of a girl who is close by to your east.
The zombie of a woman who is close by to your east.
The skeleton of a stable hand who is not far off to your east.
A solemn brother who is close by to your west.

< 509h/509H 191v/191V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 509h/509H 190v/191V Pos: standing >
You quickly scan the area.
The lich of Jelfelir Ulikira who is close by to your north.
The skeleton of a stable hand who is close by to your east.
Evelosi Thal'raylio who is close by to your west.
The skeletal man who is close by to your west.
A zombie warder who is close by to your west.
A solemn brother who is not far off to your west.

< 509h/509H 190v/191V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The skeleton of a young boy is working here.

< 509h/509H 189v/191V Pos: standing >
You quickly scan the area.
The skeleton of a boy who is close by to your north.
The zombie of a woman who is close by to your north.
The zombie of the equerry who is not far off to your north.
A zombie warder who is a brief walk away to your north.
The skeleton of a girl who is close by to your west.
The zombie of a woman who is close by to your west.
Evelosi Thal'raylio who is not far off to your west.
The skeletal man who is not far off to your west.
A zombie warder who is not far off to your west.
A solemn brother who is a brief walk away to your west.
The zombie of a lieutenant who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie-lord, Beltorian Stromtorlin who is close by above you.

< 509h/509H 189v/191V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 509h/509H 190v/191V Pos: standing >
Along Bliss Boulevard
Obvious exits: -NB -E -W
Evelosi Thal'raylio, Librarian of Newhaven is here.
A skeletal citizen of Newhaven is walking here.
The zombie of a warder shambles along here.(Red Aura)

< 509h/509H 189v/191V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
A zombie of a brother of the faith is walking here.

< 509h/509H 188v/191V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S

< 509h/509H 187v/191V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
A skeletal acolyte stands here.

< 509h/509H 187v/191V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 509h/509H 187v/191V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
A Warder of Newhaven strolls along here.
A massive man is here hard at work.
A petitioner of the court is here pleading his case.
A large furry cat is resting here.
The Newhaven armorer is hard at work here.

< 509h/509H 187v/191V Pos: standing >
The burning flames around your body die down and fade.
You quickly scan the area.
The baker who is close by to your south.

< 509h/509H 188v/191V Pos: standing >
A warder leaves south.
Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W

< 509h/509H 188v/191V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
Evelosi Thal'raylio who is close by to your east.
Esliae Ji'Zaman who is not far off to your east.
Bevelin Tisvin who is not far off to your east.
LeSair I'villianda who is not far off to your east.
A girl who is not far off to your east.
The citizen who is not far off to your east.
The citizen who is not far off to your east.
A girl who is not far off to your east.
The blacksmith who is close by to your south.
The court petitioner who is close by to your south.
The cat who is close by to your south.
The armorer who is close by to your south.
A warder who is not far off to your south.
The baker who is not far off to your south.
A warder who is not far off to your west.

< 509h/509H 188v/191V Pos: standing >
On Bliss Boulevard
Obvious exits: -N# -E -W
A Warder of Newhaven strolls along here.
Evelosi Thal'raylio, Librarian of Newhaven is here.

< 509h/509H 188v/191V Pos: standing >
Autosaving...
On Bliss Boulevard
Obvious exits: -N# -E -W
Esliae Ji'Zaman, Knight of the Merciful Sword stands here.
Bevelin Tisvin, Knight of the Holy Judgement stands here.
LeSair I'villianda, High Magistrate of Newhaven stands here.
A small girl is playing here.
A citizen of Newhaven stands here.
A citizen of Newhaven stands here.
A small girl is playing here.
A citizen of Newhaven stands here.

< 509h/509H 188v/191V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U

< 509h/509H 188v/191V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
The citizen who is not far off to your north.
A grand knight who is a brief walk away to your north.
Esliae Ji'Zaman who is close by to your west.
Bevelin Tisvin who is close by to your west.
LeSair I'villianda who is close by to your west.
A girl who is close by to your west.
The citizen who is close by to your west.
The citizen who is close by to your west.
A girl who is close by to your west.
The citizen who is close by to your west.
A warder who is not far off to your west.
A warder who is in the distance to your west.
A warder who is close by above you.

< 509h/509H 188v/191V Pos: standing >
High Atop the Southeast Tower
Obvious exits: -D
Puddles of fresh blood cover the ground.
[3] The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A Warder of Newhaven roams the streets here.

< 509h/509H 188v/191V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U

< 509h/509H 188v/191V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
A citizen of Newhaven is walking here.(Gold Aura)
A small boy is running about here.

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
A grand knight who is not far off to your north.

< 509h/509H 187v/191V Pos: standing >
On Paradise Lane
Obvious exits: -N -S -WB

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
A grand knight who is close by to your north.
The citizen who is close by to your south.
The boy who is close by to your south.
The lawkeeper who is close by to your west.
Dibbly Libaralienarfumbucle who is close by to your west.

< 509h/509H 187v/191V Pos: standing >
Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
A grand knight of Newhaven strolls along here.

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
The citizen who is not far off to your south.
The boy who is not far off to your south.
A court scribe who is close by to your west.
The assistant who is not far off to your west.
The stronghold knight who is a brief walk away to your west.
The stronghold knight who is a brief walk away to your west.

< 509h/509H 188v/191V Pos: standing >
On Paradise Lane
Obvious exits: -N -S

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
A grand knight who is close by to your south.
The citizen who is a brief walk away to your south.
The boy who is a brief walk away to your south.

< 509h/509H 187v/191V Pos: standing >
On Paradise Lane
Obvious exits: -N -S

< 509h/509H 187v/191V Pos: standing >
You quickly scan the area.
A grand knight who is not far off to your south.
The citizen who is rather far off to your south.
The boy who is rather far off to your south.

< 509h/509H 187v/191V Pos: standing >
Paradise Lane and Refuge Street
Obvious exits: -S -W -U

< 509h/509H 186v/191V Pos: standing >
You quickly scan the area.
A grand knight who is a brief walk away to your south.
The citizen who is in the distance to your south.
The boy who is in the distance to your south.
A furry white rabbit who is a brief walk away to your west.
A Grey Elf who is close by above you.
The member who is close by above you.
The member who is close by above you.
The member who is close by above you.

< 509h/509H 186v/191V Pos: standing >
Atop the Northeast Tower of Newhaven
Obvious exits: -D
A Grey Elf (medium) (HardCore) stands here, fighting the member.(Gold Aura)
The member stands here, fighting a Grey Elf.(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)

< 509h/509H 186v/191V Pos: standing >
A Grey Elf nimbly swivels out of the path of the member's attack.

< 509h/509H 188v/191V Pos: standing >
The member dodges a Grey Elf's attack.

< 509h/509H 188v/191V Pos: standing >
You start chanting...
You snap into visibility.

< 509h/509H 190v/191V Pos: standing >
A Grey Elf's limbs begin to blur...
A Grey Elf spins around on his foot and swings at the member with his leg...

< 509h/509H 190v/191V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 509h/509H 191v/191V Pos: standing >
A Grey Elf's fine punch enshrouds the member in a mist of blood.

< 509h/509H 191v/191V Pos: standing >
The member misses a Grey Elf.
You start chanting...

< 509h/509H 191v/191V Pos: standing >
You complete your spell...
[Damage: 118 ] Your giant fist of force causes a Grey Elf to stagger in agony!

< 509h/509H 191v/191V Pos: standing >
You start chanting...

< 509h/509H 191v/191V Pos: standing >
A Grey Elf's impressive punch critically injures the member.
The member is mortally wounded, and will die soon, if not aided.

< 509h/509H 191v/191V Pos: standing >
You complete your spell...
[Damage: 238 ] Your mighty fist smashes into a Grey Elf's body, killing him instantly!
A Grey Elf's armplates of armageddon was completely destroyed by the massive blow!
A Grey Elf's misty green leg plates [superior] was completely destroyed by the massive blow!
A Grey Elf's earring of congealed blood [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.