The death of [21 Sorcerer] Behz (Kobold)

in a Well Traveled Path

from the perspective of [21 Sorcerer] Behz (Kobold)



< 105h/105H 113v/114V Pos: standing >
You now follow Golis.

< 105h/105H 114v/114V Pos: standing >
You attempt to give consent...

< 105h/105H 114v/114V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
Golis (Orc)(medium) stands, floating here.
A deadly nightmare stands here, red eyes glowing hotly.
A tiny infant has been abandoned here, left to die.

< 105h/105H 114v/114V Pos: standing >
You attempt to give consent...

< 105h/105H 114v/114V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
Golis (Orc)(medium) stands, floating here.
A deadly nightmare stands here, red eyes glowing hotly.
A tiny infant has been abandoned here, left to die.

< 105h/105H 114v/114V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by below you.
A peasant commoner who is close by below you.
A traveling merchant who is close by below you.
A traveling merchant who is close by below you.
A young villager who is close by below you.

< 105h/105H 114v/114V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp             

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook, but too high level]
cone of cold                [in spellbook, but too high level]
dimension door              [in spellbook, but too high level]
minor globe of invulnerability   [in spellbook, but too high level]
slowness                    [in spellbook, but too high level]

6th CIRCLE:
color spray                
feeblemind                 
fireball                   
fireshield                 
ice storm                  
teleport                   

7th CIRCLE:
bigbys clenched fist       
detect invisibility        
haste                      
improved invisibility      
power word blind           
power word stun            
reveal true name           

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   


< 105h/105H 114v/114V Pos: standing >
You have memorized the following spells:
( 4th circle)  4 - lightning bolt
               1 - levitate
( 3rd circle)  2 - concealment
               3 - acid blast
               1 - agility
( 2nd circle)  6 - chill touch
               1 - strength
( 1st circle)  2 - minor creation
               6 - magic missile

You can memorize no more spells.

< 105h/105H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 105h/105H 113v/114V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
Golis (Orc)(medium) stands, floating here.
A deadly nightmare stands here, red eyes glowing hotly.
A tiny infant has been abandoned here, left to die.

< 105h/105H 111v/114V Pos: standing >
Golis floats down.
You follow Golis.

a Well Traveled Path
Obvious exits: -S -U
Golis (Orc)(medium) stands, floating here.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 105h/105H 111v/114V Pos: standing >
You are now a member of Golis's group.

< 105h/105H 114v/114V Pos: standing >
You ARE mad!

< 105h/105H 114v/114V Pos: standing >
Golis sizes up a peasant commoner with a quick glance.

< 105h/105H 114v/114V Pos: standing >
Golis's decent pierce wounds a peasant commoner.

< 105h/105H 114v/114V Pos: standing >
Golis parries a peasant commoner's lunge at him.
Golis dodges a peasant commoner's attack.
A peasant commoner kicks Golis in the stomach, rendering him breathless.
A peasant commoner shivers as he hits Golis.
Golis misses a peasant commoner.
Golis's fine pierce strikes a peasant commoner.
Golis's fine slash strikes a peasant commoner.

< 105h/105H 114v/114V Pos: standing >
You assist Golis heroically.
You stumble, but recover in time!

< 105h/105H 114v/114V Pos: standing >
A peasant commoner's face turns pale as Golis slams his head into his face.

< 105h/105H 114v/114V Pos: standing >
You assist Golis heroically.
[Damage:  1 ] Your crude punch wounds a peasant commoner.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: peasant sta EP: pretty hurt >
 A peasant commoner misses Golis.
Golis's fine slash strikes a peasant commoner very hard.
A peasant commoner dodges Golis's attack.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: peasant sta EP: pretty hurt >
 You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: peasant sta EP: pretty hurt >
 You complete your spell...
[Damage: 13 ] You chill a peasant commoner.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: peasant sta EP:  awful >
 A peasant commoner misses Golis.
A peasant commoner misses Golis.
A peasant commoner dodges Golis's attack.
A peasant commoner dodges Golis's attack.
Golis's slash strikes a peasant commoner.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: peasant sta EP:  awful >
 You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: peasant sta EP:  awful >
 You complete your spell...
[Damage: 13 ] You chill a peasant commoner.
A peasant commoner is incapacitated and will slowly die, if not aided.

< 105h/105H 114v/114V Pos: standing >
<Golis's fine slash critically injures a peasant commoner.
A peasant commoner is mortally wounded, and will die soon, if not aided.
A peasant commoner is slashed into two by a master stroke performed by Golis.
A peasant commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a peasant commoner dies in agony.

< 105h/105H 114v/114V Pos: standing >
Golis gets something from the corpse of a peasant commoner.

< 105h/105H 114v/114V Pos: standing >
A traveling adventurer enters from the south.

< 105h/105H 114v/114V Pos: standing >
Golis's weak pierce grazes a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
A traveling merchant's decent punch strikes Golis.
A traveling merchant shivers as she hits Golis.
A traveling merchant misses a kick at Golis due to his small size.

< 105h/105H 114v/114V Pos: standing >
You assist Golis heroically.
You miss a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP: few scratches >
 You miss a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP: few scratches >
 Golis headbutts a traveling merchant, but apparently a traveling merchant got the best of him.
A traveling merchant shivers as she hits Golis.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP: few scratches >
 A traveling merchant dodges Golis's attack.
Golis's fine slash wounds a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP: few scratches >
 Golis parries a traveling merchant's lunge at him.
A traveling merchant misses Golis.
You start chanting...
You feel your skill in quick chant improving.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP: few scratches >
 You complete your spell...
[Damage: 49 ] The lightning bolt hits a traveling merchant with full impact.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  small wounds >
 A traveling merchant dodges your futile attack.
You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  small wounds >
 A wandering adventurer enters from the south.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  small wounds >
 You complete your spell...
[Damage: 42 ] The lightning bolt hits a traveling merchant with full impact.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 Golis misses a traveling merchant.
Golis's fine pierce wounds a traveling merchant.
Golis's impressive slash strikes a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 A traveling merchant's punch wounds Golis.
A traveling merchant shivers as she hits Golis.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 Casting: lightning bolt 

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 You complete your spell...
[Damage: 68 ] The lightning bolt hits a traveling merchant with full impact.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 
< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 Golis sizes up a traveling merchant with a quick glance.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 A traveling merchant dodges Golis's attack.
Golis's weak slash grazes a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 You complete your spell...
[Damage: 14 ] You chill a traveling merchant.
A traveling merchant misses Golis.
A traveling merchant's decent punch strikes Golis.
A traveling merchant shivers as she hits Golis.
A traveling merchant misses a kick at Golis due to his small size.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 A traveling merchant dodges your futile attack.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 A traveling merchant's face turns pale as Golis slams his head into her face.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  awful >
 You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  awful >
 
< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  awful >
 A young villager leaves south.
You complete your spell...
[Damage: 28 ] You chill a traveling merchant.
The chilling cold causes a traveling merchant to stammer, apparently weakened.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  awful >
 You miss a traveling merchant.
Golis misses a traveling merchant.
A traveling merchant dodges Golis's attack.
A traveling merchant dodges Golis's attack.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC:few scratches E: merchant sta EP:  awful >
 A traveling merchant's impressive punch strikes Golis hard.
A traveling merchant shivers as she hits Golis.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  awful >
 You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  awful >
 You complete your spell...
[Damage:  8 ] You watch with self-pride as the magic missile hits a traveling merchant.
A traveling merchant is incapacitated and will slowly die, if not aided.
A traveling merchant slumps to the ground.
[Damage:  8 ] The magic missile tears away the remaining life of a traveling merchant.
A traveling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a traveling merchant's last actions in this world.

< 105h/105H 114v/114V Pos: standing >

< 105h/105H 114v/114V Pos: standing >
Golis gets something from the corpse of a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A few drops of fresh blood are scattered around the area.
The corpse of a traveling merchant is lying here.
The corpse of a peasant commoner is lying here.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
Golis (Orc)(medium) stands, floating here.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 105h/105H 114v/114V Pos: standing >
A traveling merchant leaves south.

< 105h/105H 114v/114V Pos: standing >
Golis's decent pierce wounds a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
Golis parries a traveling merchant's lunge at him.

< 105h/105H 114v/114V Pos: standing >
A traveling merchant dodges Golis's attack.
Golis's weak pierce grazes a traveling merchant.
A traveling merchant dodges Golis's attack.

< 105h/105H 114v/114V Pos: standing >
You assist Golis heroically.
You miss a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP: few scratches >
 A traveling merchant dodges your futile attack.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP: few scratches >
 Golis headbutts a traveling merchant, but apparently a traveling merchant got the best of him.
A traveling merchant shivers as she hits Golis.

< 105h/105H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP: few scratches >
 Golis parries a traveling merchant's lunge at him.
A traveling merchant misses Golis.
A traveling merchant turns to focus her attack on Behz!
You start chanting...

< 105h/105H 114v/114V Pos: standing >
< T: Behz TP: sta TC:excellent E: merchant sta EP: few scratches >
 Golis misses a traveling merchant.
Golis's powerful pierce strikes a traveling merchant.

< 105h/105H 114v/114V Pos: standing >
< T: Behz TP: sta TC:excellent E: merchant sta EP: few scratches >
 Casting: acid blast 

< 105h/105H 114v/114V Pos: standing >
< T: Behz TP: sta TC:excellent E: merchant sta EP: few scratches >
 You complete your spell...
You raise a level!
[Damage: 50 ] A traveling merchant screams in pain as your acid blast burns her.

< 109h/109H 114v/114V Pos: standing >
< T: Behz TP: sta TC:excellent E: merchant sta EP:  small wounds >
 A young villager enters from the south.

< 109h/109H 114v/114V Pos: standing >
< T: Behz TP: sta TC:excellent E: merchant sta EP:  small wounds >
 You start chanting...

< 109h/109H 114v/114V Pos: standing >
< T: Behz TP: sta TC:excellent E: merchant sta EP:  small wounds >
 You complete your spell...
[Damage: 51 ] A traveling merchant screams in pain as your acid blast burns her.

< 109h/109H 114v/114V Pos: standing >
< T: Behz TP: sta TC:excellent E: merchant sta EP:  few wounds >
 You dodge a traveling merchant's vicious attack.
A traveling merchant's decent punch strikes you hard.
OUCH!  That really did HURT!
A traveling merchant's sweep catches you in the side and you almost stumble.
OUCH!  That really did HURT!

< 85h/109H 114v/114V Pos: standing >
< T: Behz TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 A traveling merchant dodges your futile attack.

< 85h/109H 114v/114V Pos: standing >
< T: Behz TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 Golis stumbles with his attack, sending his weapon flying!
Golis misses a traveling merchant.

< 85h/109H 114v/114V Pos: standing >
< T: Behz TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 You are rescued by Golis, you are confused, but grateful!

< 85h/109H 114v/114V Pos: standing >
You assist Golis heroically.
You miss a traveling merchant.

< 85h/109H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 Golis dodges a traveling merchant's attack.
A traveling merchant's decent punch strikes Golis.
A traveling merchant shivers as she hits Golis.

< 85h/109H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 Golis misses a traveling merchant.
A traveling merchant dodges Golis's attack.

< 85h/109H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 You start chanting...

< 85h/109H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 You complete your spell...
[Damage: 46 ] A traveling merchant screams in pain as your acid blast burns her.
Golis gets an orcish-forged sword.

< 85h/109H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  nasty wounds >
 Golis wields an orcish-forged sword.

< 85h/109H 114v/114V Pos: standing >
< T: Golis TP: sta TC: small wounds E: merchant sta EP:  nasty wounds >
 A Human completes his spell...
A Human utters the words 'abrauztg gpahhzfuio uqzbarr'
A Human points at you.
As a Human's iceball shatters in your face, you swear you hear taps..