The death of [54 Blackguard] Rex La Resistance (Orc)

in Outside the Eastern City Gates

from the perspective of [51 Minstrel] Firrath AnGEr Of The Honoured (Grey Elf)

<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the severed eyes of a demon
<worn in ear>        a pale magenta earring [superior] (glowing) [89%]             
<worn in ear>        a crystalized angel tear [superior] (glowing) [87%]             
<worn on face>       a mask of Xlorkortor [58%]             
<worn around neck>   a strange mithral medallion
<worn on body>       a robe of the Titan magi [87%]             
<worn about body>    the cloak of Arachdrathos [superior] [82%]             
<worn about waist>   a belt of swirling shadows [superior]
<worn on belt buckle>the horn of the dragonslayer
<held as shield>     an exquisite obsidian buckler
<worn around wrist>  a glistening bracelet
<worn around wrist>  bracelet of the master summoner [superior]
<worn on hands>      some shimmering adamantium talons
<worn on finger>     a small fishbone signet ring
<worn on finger>     a small diamond encrusted ring
<held>               an elven-bone songhorn
<worn on legs>       the elven chainmail leggings of speed
<worn on feet>       devil's hide boots


< 718h/753H 128v/128V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 718h/753H 127v/128V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
Fresh blood covers everything in the area.
A giant bronzed statue overlooks this foyer
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!

< 718h/753H 126v/128V Pos: standing >

< 718h/753H 126v/128V Pos: standing >

< 718h/753H 126v/128V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 719h/753H 126v/128V Pos: standing >
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 719h/753H 126v/128V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 719h/753H 124v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 719h/753H 124v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 719h/753H 124v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 719h/753H 125v/128V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 719h/753H 123v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 719h/753H 124v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 719h/753H 124v/128V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 719h/753H 122v/128V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^^.  
     *******..  
      *@+**^**  
       ^L+++++  
      *M+*^*M*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 719h/753H 121v/128V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *M@**^**.  
      ^L++++M+  
     *M+*^*M**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 719h/753H 120v/128V Pos: standing >
 
   M^**^.^MM    
  MM^***..^M^   
  M^**^*.^^.M^  
   *******....  
    *M+@*^**.^  
     ^L++++M++  
    *M+*^*M***  
   M^*P****..   
   MM^***^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 719h/753H 119v/128V Pos: standing >
You sing a song to protect you from the world.
Bands of AMAZINGLY strong armor wrap around you.
 
   ^**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^L++++M+++  
   *M+*^*M****  
  M^**P***...   
   M^**M^..^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 719h/753H 117v/128V Pos: standing >
 
   **^.^MM..    
  ^***..^M^..   
 ^**^*.^^.M^..  
 *******....M.  
  *M+**@**.^.^  
   ^L++++M++++  
  *M+*^*M****.  
  ^******....   
   ^***^..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.

< 719h/753H 116v/128V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^L++@M+++++  
  *M+*^*M****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.

< 719h/753H 114v/128V Pos: standing >
An elite highwayman rides in on a magnificent horse from the east.
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^L+@M+++++  
   *M+*^*M****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.

< 720h/753H 114v/128V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^L@+M++++  
    *M+*^*M***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.

< 720h/753H 113v/128V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++M+++  
     *M+*^*M**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
A bright light fills this area.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a highwayman is lying here.
The corpse of a mountaineer is lying here.
[2] The corpse of A Town Guardian is lying here.

< 720h/753H 113v/128V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
A Drow Elf (medium) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 720h/753H 112v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.

< 720h/753H 111v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.

< 720h/753H 109v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A few drops of fresh blood are scattered around the area.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 720h/753H 108v/128V Pos: standing >
Alas, you cannot go that way. . . .

< 720h/753H 108v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
Fresh blood covers everything in the area.

< 720h/753H 107v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood splatters cover the area.

< 720h/753H 105v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
The corpse of a militia guard is lying here.

< 720h/753H 103v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
Fresh blood splatters cover the area.

< 720h/753H 102v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood splatters cover the area.

< 720h/753H 100v/128V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
Fresh blood covers everything in the area.
The corpse of a Firbolg is lying here.
The corpse of a militia guard is lying here.
*Anasazi Legionary of The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)

< 720h/753H 98v/128V Pos: standing >
An illusionary wall blows away
An illusionary wall crumbles to dust and blows away.
Anasazi leaves west.

< 720h/753H 99v/128V Pos: standing >
You sing a song to protect you from the world.

< 721h/753H 99v/128V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
A bright light fills this area.
Obvious exits: -East -West#
Puddles of fresh blood cover the ground.
The corpse of a swarm of insects is lying here.
Shattered bits of ice are scattered about the area.
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Anasazi Legionary of The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
Plonus Junfu -AnGEr Of The Honoured (Halfling)(small) stands in mid-air here. (casting) (Gold Aura)
A swarm of insects stands in mid-air here, fighting an Orc. (minion) 
A swarm of insects stands in mid-air here, fighting an Orc. (minion) 
Strautz Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Red Aura)
*Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an Orc. (casting) (Gold Aura)
Xrouli Legionary of The Empire (Human)(medium) stands in mid-air here, fighting an Orc. (casting) 
An impenetrable globe of darkness floats near Xrouli's head.
*Liels Magister Militum of The Empire (Grey Elf)(medium) sits resting.(Gold Aura)
An impenetrable globe of darkness floats near Liels's head.
Duac TongJun - AnGEr Of The Honoured (Dwarf)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) sits resting.(Gold Aura)
Kacak Legionary of The Empire (Dwarf)(medium) sits in mid-air here, fighting an Orc.(Gold Aura)
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(large) stands in mid-air here, fighting an Orc. (casting) (Gold Aura)
*Org Legionary of The Empire (Thri-Kreen)(small) stands in mid-air here, fighting an Orc.(Gold Aura)
Squin Legionary of The Empire (Dwarf)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
Majk Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) La Resistance sits in mid-air here, fighting Soldon.(Red Aura)
*An Orc (medium) La Resistance sits in mid-air here, fighting Squin.(Red Aura)
An Orc (medium) La Resistance stands in mid-air here, fighting Om.(Red Aura)

< 721h/753H 98v/128V Pos: standing >
An Orc attacks Om. [0 hits]
Org snaps into visibility.
An Orc snaps into visibility.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
An Orc looks pale as his lifeforce is drained by Org!
An Orc's snakeskin quiver made by Om is blasted by the negative energy!
Org attacks an Orc. [13 hits]

< 721h/753H 98v/128V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by an Orc.
Soldon snaps into visibility.
Plonus snaps into visibility.
Plonus completes his spell...
Plonus utters the words 'buoblg qrunsoqpze yugh'
Plonus's spell is absorbed by an Orc's hellfire!
An Orc suddenly clutches their head, as if trying to shrug off some unknown malady.
An Orc snaps into visibility.
An Orc's eyes briefly cloud over as his body is painfully ripped apart from within.
Soldon snaps into visibility.
An Orc's Sunblade, longsword of Justice explodes in a torrent of pure flame!
An Orc unleashes light in a focused, searing ray at Soldon!
Sunblade, longsword of Justice emits a soft glow.
Healing energy flows from an Orc into an Orc's body!
An Orc attacks Soldon. [2 hits]
A swarm of insects attacks an Orc. [1 hits]
A swarm of insects attacks an Orc. [1 hits]
An Orc snaps into visibility.
Squin attacks an Orc. [3 hits]
An Orc clambers to his feet.
Liels clambers to his feet.

< 721h/753H 99v/128V Pos: standing >
An Orc settles to his knees.
Liels looks at an Orc.
Nicram starts casting a spell.
Nicram snaps into visibility.

< 721h/753H 99v/128V Pos: standing >
Kacak attacks an Orc. [0 hits]
Liels looks at an Orc.

< 721h/753H 99v/128V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by an Orc.
Liels looks at an Orc.
An Orc avoids being bashed by Squin, who loses his balance and falls.

< 721h/753H 99v/128V Pos: standing >
Soldon snaps into visibility.
Strautz starts casting an offensive spell.
Plonus starts casting an offensive spell called 'bigbys clenched fist'.
Plonus snaps into visibility.

< 721h/753H 100v/128V Pos: standing >
Xrouli completes his spell...
Xrouli utters the word 'qlqraiz'
An Orc snaps into visibility.
Xrouli's cyclone tears at an Orc, pounding and rending flesh!
You start chanting...
Anasazi starts casting an offensive spell called 'electrical execution'.
Anasazi snaps into visibility.

< 721h/753H 100v/128V Pos: standing >
Nicram snaps into visibility.
Kacak clambers to his feet.

< 721h/753H 100v/128V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'gaseous cloud'
Nicram points at an Orc.
Nicram creates a gaseous cloud with a wave of his hand, directing it at an Orc and causing him to choke painfully.

< 721h/753H 101v/128V Pos: standing >
Soldon snaps into visibility.
Soldon completes his spell...
Soldon utters the word 'qlqraiz'
Soldon's cyclone tears at an Orc, pounding and rending flesh!
Hudini closes his book and smiles broadly.
An Orc snaps into visibility.
An Orc attacks Squin. [1 hits]
An Orc avoids being bashed by Kacak, who loses his balance and falls.

< 721h/753H 101v/128V Pos: standing >
Strautz completes his spell...
Strautz utters the words 'izoahuzz qaijudigguai bragh'
Strautz's spell is absorbed by an Orc's hellfire!
Plonus snaps into visibility.
Plonus completes his spell...
Plonus utters the words 'buoblg qrunsoqpze yugh'
An Orc snaps into visibility.
Plonus's fist beats the life out of an Orc, blood pours from his body!
Anasazi completes his spell...
Anasazi utters the words 'electrical execution'
An Orc is engulfed by a shower of arcing electricity sent by Anasazi.
Hudini clambers to his feet.

< 721h/753H 101v/128V Pos: standing >
A swarm of insects attacks an Orc. [0 hits]
A swarm of insects attacks an Orc. [0 hits]
An Orc starts casting a spell.

< 721h/753H 101v/128V Pos: standing >
An Orc snaps into visibility.
An Orc's eyes briefly cloud over as his body is painfully ripped apart from within.
You complete your spell...
Your spell is absorbed by an Orc's hellfire!
Liels starts casting an offensive spell.
Liels snaps into visibility.

< 721h/753H 102v/128V Pos: standing >
Plonus sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Plonus's soothing song!
An Orc snaps into visibility.
Xrouli suffers from contact with the aura about an Orc.
Xrouli attacks an Orc. [1 hits]
Strautz starts casting an offensive spell.
Plonus starts casting an offensive spell.
Plonus snaps into visibility.

< 750h/753H 102v/128V Pos: standing >
Soldon snaps into visibility.
Soldon attacks an Orc. [0 hits]
Duac ignites into black flames as he hits an Orc!
Duac attacks an Orc. [2 hits]

< 751h/753H 102v/128V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom carried by Liels.
Xrouli starts casting an offensive spell.

< 751h/753H 103v/128V Pos: standing >
Liels snaps into visibility.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 751h/753H 103v/128V Pos: standing >
Liels completes his spell...
Liels utters the word 'gurunsoqz'
An Orc is suddenly at a slight loss for words.
Soldon snaps into visibility.
An Orc attacks Soldon. [2 hits]
Org snaps into visibility.
An Orc snaps into visibility.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
An Orc looks pale as his lifeforce is drained by Org!
Org attacks an Orc. [12 hits]

< 751h/753H 103v/128V Pos: standing >
Strautz completes his spell...
Strautz utters the words 'izoahuzz qaijudigguai bragh'
Strautz's spell is absorbed by an Orc's hellfire!
Plonus snaps into visibility.
Plonus completes his spell...
Plonus utters the words 'bigbys clenched fist'
Plonus's fist beats the life out of an Orc, blood pours from his body!
An Orc snaps into visibility.
Squin attacks an Orc. [1 hits]

< 751h/753H 103v/128V Pos: standing >
You sing a song to protect you from the world.
Anasazi begins to shimmer.
Anasazi's skin seems to turn to stone.
Plonus begins to shimmer.
Plonus's skin seems to turn to stone.
Strautz begins to shimmer.
Soldon begins to shimmer.
Duac begins to shimmer.
Hudini begins to shimmer.
Kacak's skin seems to turn to stone.
Om begins to shimmer.
Majk's skin seems to turn to stone.
Anasazi snaps into visibility.
Electrical arcs continue to blacken and pincushion an Orc.
An Orc stops chanting abruptly!
You suddenly break out a quick verse from your repitiore of songs...
You play a discordant song, one so bad it actually hurts people to listen to it.
You twirl around gracefully.
[Damage: 64 ] a swarm of insects shivers slightly.
A swarm of insects is withered COMPLETELY by your touch!
[Damage: 62 ] a swarm of insects shivers slightly.
A swarm of insects is withered COMPLETELY by your touch!
[Damage: 30 ] They are too powerful to wither this way!
[Damage: 28 ] They are too powerful to wither this way!
An Orc snaps into visibility.
[Damage: 20 ] They are too powerful to wither this way!
[Damage: 31 ] They are too powerful to wither this way!

< 751h/753H 104v/128V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Squin.
A swarm of insects attacks an Orc. [2 hits]
A swarm of insects attacks an Orc. [2 hits]
Kacak attacks an Orc. [0 hits]

< 751h/753H 104v/128V Pos: standing >
Nicram snaps into visibility.
Anasazi starts casting an offensive spell called 'bigbys crushing hand'.
Anasazi snaps into visibility.

< 751h/753H 104v/128V Pos: standing >
An Orc's skin seems to turn to stone.
Nicram completes his spell...
Nicram utters the words 'arieks shattering iceball'
Nicram points at an Orc.
Nicram's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
Looking panicked, an Orc scrambles madly to his feet!
Strautz starts casting an offensive spell called 'negative concussion blast'.
Plonus starts casting an offensive spell.
Plonus snaps into visibility.

< 751h/753H 105v/128V Pos: standing >
An Orc attempts to flee.
An Orc leaves east.
Alarm bells sound, signalling an invasion!
An Orc clambers to his feet.

< 751h/753H 105v/128V Pos: standing >
Xrouli stops chanting abruptly!

< 751h/753H 105v/128V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Nicram.
Om sends out a wave of psionic death!
A swarm of insects's body shivers and falls lifeless as a wave of death reaches it.
A swarm of insects is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a swarm of insects's gurgling and choking signals its demise.
A swarm of insects's body shivers and falls lifeless as a wave of death reaches it.
A swarm of insects is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a swarm of insects's gurgling and choking signals its demise.
Soldon snaps into visibility.
Soldon is knocked to the ground by an Orc's mighty bash!

< 751h/753H 105v/128V Pos: standing >
Anasazi stops invoking abruptly!

< 751h/753H 106v/128V Pos: standing >
Strautz completes his spell...
Strautz utters the words 'negative concussion blast'
Strautz's concussion blast rips into an Orc, shattering his soul!
Plonus stops invoking abruptly!
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 751h/753H 106v/128V Pos: standing >
Alarm bells sound, signalling an invasion!

< 751h/753H 106v/128V Pos: standing >
Org leaves east.
An Orc attempts to flee.
An Orc leaves east.
Alarm bells sound, signalling an invasion!

< 751h/753H 107v/128V Pos: standing >
Strautz starts casting an offensive spell called 'negative concussion blast'.

< 751h/753H 107v/128V Pos: standing >
Nicram snaps into visibility.
Soldon snaps into visibility.
Soldon attacks an Orc. [0 hits]
Duac attacks an Orc. [1 hits]

< 751h/753H 107v/128V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'arieks shattering iceball'
Nicram points at an Orc.
Nicram's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
Xrouli attacks Om. [0 hits]
Plonus starts playing the lyrical lyre and singing aloud.

< 751h/753H 107v/128V Pos: standing >
Soldon snaps into visibility.
An Orc attacks Soldon. [3 hits]

< 752h/753H 108v/128V Pos: standing >
Strautz completes his spell...
Strautz utters the words 'izoahuzz qaijudigguai bragh'
Strautz's concussion blast rips into an Orc, shattering his soul!
Xrouli starts casting an offensive spell.

< 752h/753H 108v/128V Pos: standing >
Kacak attacks an Orc. [0 hits]

< 752h/753H 109v/128V Pos: standing >
An Orc is knocked to the ground by Duac's mighty bash!
Anasazi starts casting an offensive spell called 'solbeeps missile barrage'.

< 752h/753H 109v/128V Pos: standing >
Strautz starts casting an offensive spell.
the corpse of a swarm of insects does not contain the coins.

< 752h/753H 109v/128V Pos: standing >
A stern look appears on Kacak's face, and he rushes to extinguish the evil being!
An Orc is stunned!
You don't have anything to put in it.

< 752h/753H 110v/128V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 0% complete.
You have 0:00 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 0%
You have 0:00 left.
Nicram starts casting a spell.
Nicram snaps into visibility.
Sparkling magic surrounds Hudini as he begins his chant.
Hudini starts casting a spell.

< 752h/753H 110v/128V Pos: standing >
An Orc suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from an Orc's ears as his mind is torn to pieces.
An Orc's the ring of masters shattered in bits as the tortured body spasms and quivers!
An Orc's enchanted boots shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.