The death of [24 Sorcerer] Beanz (Kobold)

in a Well Traveled Path

from the perspective of [24 Sorcerer] Beanz (Kobold)

<worn on head>       a static softwood coif from The Town of Moregeeth
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a masterly-crafted dragonscale torque
<worn on body>       a crude glass tunic from The Town of Moregeeth
<worn on back>       a large leather backpack
<worn as quiver>     a gleaming softwood quiver from The Town of Moregeeth
<worn about waist>   a filthy hide loincloth [superior]
<worn on belt buckle>a quill
<attached to belt>   an enchanted tome
<worn on arms>       the sleeves of the swamp troll [superior]
<held as shield>     a stylish granite shield from Tundra
<worn around wrist>  a spiked emerald wristguard from Morg's Place
<worn around wrist>  a troll-skin wrist protector
<worn on hands>      some misshaped hardwood mitts from Llzazan Ghetto of Arachdrathos
<worn on legs>       a pleated red and blue kilt
<worn on feet>       a pair of dwarf-hide boots [superior]

You have finished memorizing magic missile.

< 179h/195H 154v/154V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp             

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis            
ray of enfeeblement        
wizard eye                 

5th CIRCLE:
coldshield                 
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability  
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
fireball                    [in spellbook, but too high level]
fireshield                 
ice storm                  
teleport                    [in spellbook, but too high level]

7th CIRCLE:
bigbys clenched fist        [in spellbook, but too high level]
detect invisibility         [in spellbook, but too high level]
haste                       [in spellbook, but too high level]
improved invisibility       [in spellbook, but too high level]
power word blind           
power word stun            
reveal true name           

8th CIRCLE:
dispel invisible           
fly                         [in spellbook, but too high level]
immolate                    [in spellbook, but too high level]
power word kill            
shadow shield               [in spellbook, but too high level]

9th CIRCLE:
electrical execution        [in spellbook, but too high level]
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                    [in spellbook, but too high level]

10th CIRCLE:
bigbys crushing hand        [in spellbook, but too high level]
chain lightning             [in spellbook, but too high level]
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   


< 180h/195H 154v/154V Pos: sitting >
A village commoner leaves east.

< 180h/195H 154v/154V Pos: sitting >
You have finished memorizing magic missile.

< 181h/195H 154v/154V Pos: sitting >
You have finished memorizing magic missile.

< 183h/195H 154v/154V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - cone of cold
               2 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
( 3rd circle)  5 - acid blast
               1 - agility
( 2nd circle)  6 - burning hands
               1 - strength
( 1st circle)  3 - magic missile

And you are currently memorizing the following spells:
    5 seconds:  ( 1st) magic missile
   11 seconds:  ( 1st) magic missile
   17 seconds:  ( 1st) magic missile
   23 seconds:  ( 1st) magic missile
   29 seconds:  ( 1st) magic missile
   41 seconds:  ( 4th) lightning bolt
   52 seconds:  ( 3rd) acid blast
   64 seconds:  ( 4th) lightning bolt

You can memorize no more spells.

< 183h/195H 154v/154V Pos: sitting >
You have finished memorizing magic missile.

< 183h/195H 154v/154V Pos: sitting >
You stop meditating.
You purge 'lightning bolt' from your thoughts.

< 184h/195H 154v/154V Pos: sitting >

< 184h/195H 154v/154V Pos: sitting >
You are memorizing dispel magic, which will take about 12 seconds.

< 184h/195H 154v/154V Pos: sitting >
You start meditating...

< 185h/195H 154v/154V Pos: sitting >
You have finished memorizing magic missile.

< 185h/195H 154v/154V Pos: sitting >
A traveling adventurer enters from the west.

< 186h/195H 154v/154V Pos: sitting >
A young villager enters from the east.

< 187h/195H 154v/154V Pos: sitting >
You have finished memorizing magic missile.

< 187h/195H 154v/154V Pos: sitting >
You have finished memorizing magic missile.

< 187h/195H 154v/154V Pos: sitting >
Jeriz closes his book and grins malevolently.

< 188h/195H 154v/154V Pos: sitting >
Jeriz clambers to his feet.

< 188h/195H 154v/154V Pos: sitting >
Jeriz gives an order to his followers.
The zombie of a small villager suddenly attacks a muscular villager!
The zombie of a small villager misses a muscular villager.
The spectre of a pudgy commoner suddenly attacks a muscular villager!
The spectre of a pudgy commoner's crude punch wounds a muscular villager.
The skeleton of a deadly looking wolf suddenly attacks a muscular villager!
The skeleton of a deadly looking wolf misses a muscular villager.
The zombie of a pudgy commoner suddenly attacks a muscular villager!
The zombie of a pudgy commoner's fine slash wounds a muscular villager.

< 188h/195H 154v/154V Pos: sitting >
You have finished memorizing magic missile.

< 188h/195H 154v/154V Pos: sitting >
A traveling merchant enters from the west.

< 189h/195H 154v/154V Pos: sitting >

< 189h/195H 154v/154V Pos: sitting >
The spectre of a pudgy commoner's weak punch grazes a muscular villager.

< 189h/195H 154v/154V Pos: sitting >
A muscular villager dodges the skeleton of a deadly looking wolf's attack.
A muscular villager dodges the skeleton of a deadly looking wolf's attack.
A muscular villager's fine punch strikes the zombie of a small villager.
A muscular villager's fine punch strikes the zombie of a small villager hard.
A muscular villager kicks the zombie of a small villager causing parts of the zombie of a small villager to cave in!

< 189h/195H 154v/154V Pos: sitting >
Jeriz starts casting an offensive spell.

< 190h/195H 154v/154V Pos: sitting >
Jeriz completes his spell...
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a muscular villager!
The shadowy hand slashes at a muscular villager, who staggers under the blow.

< 190h/195H 154v/154V Pos: sitting >
A muscular villager dodges the spectre of a pudgy commoner's attack.

< 190h/195H 154v/154V Pos: sitting >
Jeriz starts casting an offensive spell called 'slashing darkness'.

< 190h/195H 154v/154V Pos: sitting >
Jeriz completes his spell...
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a muscular villager!
The shadowy hand slashes at a muscular villager, who staggers under the blow.

< 190h/195H 154v/154V Pos: sitting >
The skeleton of a deadly looking wolf misses a muscular villager.
A muscular villager dodges the skeleton of a deadly looking wolf's attack.
The skeleton of a deadly looking wolf's fine slash wounds a muscular villager.
A muscular villager's decent punch strikes the zombie of a small villager.

< 191h/195H 154v/154V Pos: sitting >
A young villager leaves east.
Jeriz starts casting an offensive spell.

< 191h/195H 154v/154V Pos: sitting >
A traveling merchant enters from the west.
The spectre of a pudgy commoner's punch wounds a muscular villager.
The spectre of a pudgy commoner misses a muscular villager.

< 191h/195H 154v/154V Pos: sitting >
You have finished memorizing acid blast.

< 191h/195H 154v/154V Pos: sitting >
Jeriz completes his spell...
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a muscular villager!
The shadowy hand slashes at a muscular villager, who staggers under the blow.

< 191h/195H 154v/154V Pos: sitting >
Jeriz starts casting an offensive spell.

< 191h/195H 154v/154V Pos: sitting >
Jeriz completes his spell...
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a muscular villager!
The shadowy hand slashes at a muscular villager, who staggers under the blow.
A muscular villager is stunned!

< 192h/195H 154v/154V Pos: sitting >
The spectre of a pudgy commoner misses a muscular villager.

< 192h/195H 154v/154V Pos: sitting >
Jeriz dodges a muscular villager's attack.
The skeleton of a deadly looking wolf's crude slash seriously wounds a muscular villager.
A muscular villager is incapacitated and will slowly die, if not aided.

< 192h/195H 154v/154V Pos: sitting >
Jeriz starts casting an offensive spell called 'slashing darkness'.

< 192h/195H 154v/154V Pos: sitting >
Jeriz completes his spell...
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a muscular villager!
A muscular villager is incapacitated and will slowly die, if not aided.
The shadowy hand tears away the remaining life of a muscular villager, causing him to stagger and collapse.
A muscular villager is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a muscular villager.

< 192h/195H 154v/154V Pos: sitting >
Jeriz gets a small pile of coins from the corpse of a muscular villager.

< 192h/195H 154v/154V Pos: sitting >
Jeriz puts a small pile of coins into a large leather backpack.

< 193h/195H 154v/154V Pos: sitting >
You have finished memorizing lightning bolt.

< 193h/195H 154v/154V Pos: sitting >
You stop meditating.
the corpse of a muscular villager does not contain the coins.

< 193h/195H 154v/154V Pos: sitting >
Jeriz sits down in a comfortable spot.

< 193h/195H 154v/154V Pos: sitting >
Jeriz opens a spellbook and begins studying it intently.

< 193h/195H 154v/154V Pos: sitting >
the corpse of a muscular villager does not contain the piece.

< 194h/195H 154v/154V Pos: sitting >
Into what?

< 194h/195H 154v/154V Pos: sitting >
Into what?

< 194h/195H 154v/154V Pos: sitting >
You start meditating...

< 194h/195H 154v/154V Pos: sitting >
A young villager enters from the east.

< 195h/195H 154v/154V Pos: sitting >
You have finished memorizing dispel magic.
Your studies are complete.

< 195h/195H 154v/154V Pos: sitting >
You clamber to your feet.

< 195h/195H 154v/154V Pos: standing >
Jeriz gives an order to his followers.
The zombie of a small villager suddenly attacks a traveling merchant!
The zombie of a small villager's slash wounds a traveling merchant.
The spectre of a pudgy commoner suddenly attacks a traveling merchant!
The spectre of a pudgy commoner's punch wounds a traveling merchant.
The skeleton of a deadly looking wolf suddenly attacks a traveling merchant!
The skeleton of a deadly looking wolf's fine slash wounds a traveling merchant.
The zombie of a pudgy commoner suddenly attacks a traveling merchant!
The zombie of a pudgy commoner's fine slash wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant's punch strikes the zombie of a small villager.
A traveling merchant's fine punch strikes the zombie of a small villager hard.
A traveling merchant kicks the zombie of a small villager causing parts of the zombie of a small villager to cave in!

< 195h/195H 154v/154V Pos: standing >
The zombie of a small villager's fine slash wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
A small villager enters from the east.

< 195h/195H 154v/154V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
[2] The corpse of a muscular villager is lying here.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a young villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a young villager is lying here.
The corpse of a traveling merchant is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling merchant stands here, fighting the zombie of a small villager.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
The zombie of a small villager stands here, fighting a traveling merchant. (minion) 
The spectre of a pudgy commoner stands in mid-air here, fighting a traveling merchant. (minion) 
The skeleton of a deadly looking wolf stands here, fighting a traveling merchant. (minion) 
The zombie of a pudgy commoner stands here, fighting a traveling merchant. (minion) 
Jeriz (Drow Elf)(medium) sits resting.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
The skeleton of a deadly looking wolf's fine slash wounds a traveling merchant.
Two eerie points of red light flare in the skeleton of a deadly looking wolf's hollow eye sockets.
A traveling merchant's weak punch strikes the zombie of a small villager.
A traveling merchant's weak punch strikes the zombie of a small villager.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner's slash grazes a traveling merchant.
The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner's face cracks a bit more.
The zombie of a small villager groans loudly.
You quickly scan the area.
A wandering merchant who is close by to your west.
A wandering merchant who is close by to your west.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the spectre of a pudgy commoner's attack.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf's slash grazes a traveling merchant.
The skeleton of a deadly looking wolf misses a traveling merchant.
A traveling merchant's punch strikes the zombie of a small villager very hard.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's crude punch wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz closes his book and grins malevolently.

< 195h/195H 154v/154V Pos: standing >
Jeriz clambers to his feet.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
The skeleton of a deadly looking wolf groans loudly.
A traveling merchant's decent punch strikes the zombie of a small villager very hard.
The zombie of a small villager avoids being bashed by a traveling merchant, who loses her balance and falls.

< 195h/195H 154v/154V Pos: standing >

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner groans loudly.
The zombie of a small villager throws back its head and cackles with insane glee!

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's fine punch wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz starts casting an offensive spell.

< 195h/195H 154v/154V Pos: standing >
A young villager leaves east.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'slashing darkness'
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a traveling merchant!
The shadowy hand slashes at a traveling merchant, who staggers under the blow.

< 195h/195H 154v/154V Pos: standing >
A wandering merchant enters from the west.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf's crude slash grazes a traveling merchant.
The skeleton of a deadly looking wolf misses a traveling merchant.
The skeleton of a deadly looking wolf misses a traveling merchant.
The skeleton of a deadly looking wolf groans loudly.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's fine punch strikes a traveling merchant.
The spectre of a pudgy commoner's punch wounds a traveling merchant.
Jeriz starts casting an offensive spell.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a small villager groans loudly.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'slashing darkness'
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a wandering merchant!
The shadowy hand slashes at a wandering merchant, who staggers under the blow.
A wandering merchant's weak punch strikes Jeriz.
A wandering merchant turns to focus his attack on the zombie of a small villager!

< 195h/195H 154v/154V Pos: standing >
Jeriz starts casting an offensive spell called 'slashing darkness'.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's decent punch wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'slashing darkness'
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a wandering merchant!
The shadowy hand slashes at a wandering merchant, who staggers under the blow.
The skeleton of a deadly looking wolf's crude slash wounds a traveling merchant.
The skeleton of a deadly looking wolf misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant rises to her feet.
The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner's face cracks a bit more.
The zombie of a small villager twitches slightly as a chunk of flesh falls off its arm.
Jeriz starts casting an offensive spell.

< 195h/195H 154v/154V Pos: standing >
A wandering merchant's punch strikes the zombie of a small villager very hard.
A wandering merchant's punch strikes the zombie of a small villager very hard.
The zombie of a small villager sneers at a wandering merchant while sidestepping his kick.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's crude punch wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'gragpuio eabratizgg'
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a wandering merchant!
The shadowy hand slashes at a wandering merchant, who staggers under the blow.

< 195h/195H 154v/154V Pos: standing >
Jeriz misses a wandering merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz starts casting an offensive spell.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
You hear the skeleton of a deadly looking wolf's bones rattle slightly, before it presses the attack.
The zombie of a small villager barely blocks a traveling merchant's lunge at it.
The zombie of a small villager avoids being bashed by a traveling merchant, who loses her balance and falls.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'slashing darkness'
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a wandering merchant!
The shadowy hand slashes at a wandering merchant, who staggers under the blow.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's punch wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
A wandering merchant's impressive punch hits the zombie of a small villager.
The zombie of a small villager is incapacitated and will slowly die, if not aided.
The zombie of a small villager slumps to the ground.
The zombie of a pudgy commoner's crude slash wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz starts casting an offensive spell.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'slashing darkness'
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a wandering merchant!
The shadowy hand slashes at a wandering merchant, who staggers under the blow.

< 195h/195H 154v/154V Pos: standing >
Jeriz misses a wandering merchant.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf's fine slash wounds a traveling merchant.
The skeleton of a deadly looking wolf's powerful slash strikes a traveling merchant hard.
The skeleton of a deadly looking wolf starts moaning.
A traveling merchant's critical hit dislodged one of the skeleton of a deadly looking wolf's bones, sending it tearing into a traveling merchant's flesh.

< 195h/195H 154v/154V Pos: standing >
A young villager enters from the east.

< 195h/195H 154v/154V Pos: standing >
Jeriz starts casting an offensive spell.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'gragpuio eabratizgg'
Jeriz utters a word of dark speech, and a shadowy hand coalesces near a wandering merchant!
The shadowy hand tears away the remaining life of a wandering merchant, causing him to stagger and collapse.
A wandering merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a wandering merchant dies in agony.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner misses a traveling merchant.
Jeriz gets a few coins from the corpse of a wandering merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz puts a small pile of coins into a large leather backpack.

< 195h/195H 154v/154V Pos: standing >
the corpse of a wandering merchant does not contain the coins.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf misses a traveling merchant.
The skeleton of a deadly looking wolf's impressive slash strikes a traveling merchant.
The skeleton of a deadly looking wolf's crude slash wounds a traveling merchant.
Two eerie points of red light flare in the skeleton of a deadly looking wolf's hollow eye sockets.

< 195h/195H 154v/154V Pos: standing >
the corpse of a wandering merchant does not contain the piece.

< 195h/195H 154v/154V Pos: standing >
Into what?

< 195h/195H 154v/154V Pos: standing >
Into what?

< 195h/195H 154v/154V Pos: standing >
A traveling merchant rises to her feet.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's fine punch strikes a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the zombie of a pudgy commoner's attack.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
The skeleton of a deadly looking wolf's crude slash wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant's decent punch strikes the zombie of a pudgy commoner.
The zombie of a pudgy commoner parries a traveling merchant's lunge at it.
A traveling merchant kicks the zombie of a pudgy commoner causing parts of the zombie of a pudgy commoner to cave in!

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's crude punch wounds a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner groans loudly.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the spectre of a pudgy commoner's attack.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant leaves east.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner dodges a traveling merchant's attack.
A traveling merchant's weak punch wounds the zombie of a pudgy commoner.

< 195h/195H 154v/154V Pos: standing >
Jeriz gives an order to his followers.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the spectre of a pudgy commoner's attack.
The spectre of a pudgy commoner's fine punch strikes a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner's slash strikes a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf's decent slash wounds a traveling merchant.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
The skeleton of a deadly looking wolf starts moaning.
A traveling merchant's critical hit dislodged one of the skeleton of a deadly looking wolf's bones, sending it tearing into a traveling merchant's flesh.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant's impressive punch seriously wounds the zombie of a pudgy commoner.

< 195h/195H 154v/154V Pos: standing >
A traveling adventurer leaves west.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner's punch wounds a traveling merchant.
The spectre of a pudgy commoner misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
Jeriz starts casting a spell.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner misses a traveling merchant.
A piece of rotted flesh drops from the zombie of a pudgy commoner's body.

< 195h/195H 154v/154V Pos: standing >
Jeriz completes his spell...
Jeriz utters the words 'heal undead'
Jeriz reaches out at the zombie of a small villager, touching it. 
The zombie of a small villager appears to gain power from the sudden deadly chill around it.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the spectre of a pudgy commoner's attack.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant's decent punch strikes the zombie of a pudgy commoner.
A traveling merchant's fine punch strikes the zombie of a pudgy commoner very hard.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the spectre of a pudgy commoner's attack.
A traveling merchant dodges the spectre of a pudgy commoner's attack.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen enters from the east.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen leaves west.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf misses a traveling merchant.
The skeleton of a deadly looking wolf's decent slash wounds a traveling merchant.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
The skeleton of a deadly looking wolf starts moaning.
A traveling merchant's critical hit dislodged one of the skeleton of a deadly looking wolf's bones, sending it tearing into a traveling merchant's flesh.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant's weak punch strikes the zombie of a pudgy commoner.
A traveling merchant's punch seriously wounds the zombie of a pudgy commoner.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen enters from the west.

< 195h/195H 154v/154V Pos: standing >
Jeriz is knocked to the ground by a Thri-Kreen's mighty bash!

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the spectre of a pudgy commoner's attack.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen parries Jeriz's lunge at him.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner's face cracks a bit more.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf's fine slash strikes a traveling merchant.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
A traveling merchant dodges the skeleton of a deadly looking wolf's attack.
The skeleton of a deadly looking wolf groans loudly.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant's punch seriously wounds the zombie of a pudgy commoner.

< 195h/195H 154v/154V Pos: standing >
A traveling merchant dodges the spectre of a pudgy commoner's attack.

< 195h/195H 154v/154V Pos: standing >
A small villager leaves west.
A Thri-Kreen's powerful slash strikes Jeriz very hard.
A Thri-Kreen's powerful slash seriously wounds Jeriz.
A Thri-Kreen's powerful slash seriously wounds Jeriz.
A Thri-Kreen's slash seriously wounds Jeriz.
A Thri-Kreen's slash enshrouds Jeriz in a mist of blood.
A Thri-Kreen's powerful whip grievously wounds Jeriz.
The gash opened up by a Thri-Kreen's whip fatally wounds Jeriz.
Jeriz's pair of leather sleeves was completely destroyed by the massive blow!
Jeriz's unique softwood leggings was completely destroyed by the massive blow!
Jeriz is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as Jeriz dies in agony.
The zombie of a small villager stops following Jeriz.
The spectre of a pudgy commoner stops following Jeriz.
The zombie of a pudgy commoner stops following Jeriz.
You stop following Jeriz.
The skeleton of a deadly looking wolf stops following Jeriz.
Your group has been disbanded.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner's decent slash wounds a traveling merchant.
A traveling merchant is knocked to the ground by the zombie of a pudgy commoner's mighty bash!

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen avoids being bashed by the zombie of a small villager, who loses its balance and falls.
The spectre of a pudgy commoner misses a traveling merchant.
The spectre of a pudgy commoner misses a traveling merchant.
The spectre of a pudgy commoner suddenly becomes incorporeal and vanishes from your sight!
The spectre of a pudgy commoner suddenly ceases to be only to materialize nearby.

< 195h/195H 154v/154V Pos: standing >
The skeleton of a deadly looking wolf's weak slash wounds a traveling merchant.
The skeleton of a deadly looking wolf's crude slash wounds a traveling merchant.
The skeleton of a deadly looking wolf misses a traveling merchant.
The skeleton of a deadly looking wolf groans loudly.
A traveling merchant easily ducks under the skeleton of a deadly looking wolf's lame kick.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner parries a traveling merchant's lunge at it.

< 195h/195H 154v/154V Pos: standing >
A village commoner enters from the east.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen looks at you.

< 195h/195H 154v/154V Pos: standing >
the corpse of Jeriz does not contain the coins.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves east.

< 195h/195H 154v/154V Pos: standing >
the corpse of Jeriz does not contain the piece.

< 195h/195H 154v/154V Pos: standing >
Into what?

< 195h/195H 154v/154V Pos: standing >
Into what?
A Thri-Kreen enters from the east.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The spectre of a pudgy commoner suddenly attacks a Thri-Kreen!
The spectre of a pudgy commoner suddenly appears a bit confused!
The spectre of a pudgy commoner misses a Thri-Kreen.
The skeleton of a deadly looking wolf misses a traveling merchant.
The skeleton of a deadly looking wolf misses a traveling merchant.

< 195h/195H 154v/154V Pos: standing >
The zombie of a pudgy commoner parries a traveling merchant's lunge at it.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves east.

< 195h/195H 154v/154V Pos: standing >
A Thri-Kreen enters from the east.

< 195h/195H 154v/154V Pos: standing >
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 192h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 The spectre of a pudgy commoner suddenly attacks a Thri-Kreen!
The spectre of a pudgy commoner stumbles, and jabs at a village commoner!

< 192h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 The skeleton of a deadly looking wolf's decent slash strikes a traveling merchant.
The skeleton of a deadly looking wolf's decent slash strikes a traveling merchant.

< 192h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 The zombie of a pudgy commoner parries a traveling merchant's lunge at it.
A traveling merchant clambers to her feet.
The skeleton of a deadly looking wolf avoids being bashed by a traveling merchant, who loses her balance and falls.

< 192h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
 -=[A Thri-Kreen's slash strikes you.]=-
-=[A Thri-Kreen's slash wounds you.]=-
-=[A Thri-Kreen's powerful slash strikes you hard.]=-
-=[A Thri-Kreen's decent slash wounds you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's powerful whip strikes you hard.]=-
-=[A Thri-Kreen's whip wounds you.]=-
A Thri-Kreen misses you.
-=[A Thri-Kreen's impressive slash strikes you very hard.]=-
-=[A Thri-Kreen's fine whip strikes you.]=-

< 103h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 You miss a Thri-Kreen.

< 103h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 The zombie of a pudgy commoner throws back its head and cackles with insane glee!
The zombie of a pudgy commoner's face cracks a bit more.
The skeleton of a deadly looking wolf's fine slash strikes a traveling merchant.
The skeleton of a deadly looking wolf's fine slash strikes a traveling merchant.
The skeleton of a deadly looking wolf groans loudly.
A traveling merchant's eyes roll as the skeleton of a deadly looking wolf plants a foot in her face.

< 103h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 A traveling merchant's weak punch strikes the zombie of a pudgy commoner.

< 103h/195H 154v/154V Pos: sitting >
< T: Beanz TP: sit TC: few wounds E: A Thri-Kreen sta EP: excellent >
 The spectre of a pudgy commoner recognizes a Thri-Kreen, and charges to attack!
The spectre of a pudgy commoner suddenly attacks a Thri-Kreen!
The spectre of a pudgy commoner misses a Thri-Kreen.
-=[A Thri-Kreen's slash strikes you.]=-
-=[A Thri-Kreen's slash strikes you very hard.]=-
-=[A Thri-Kreen's impressive slash strikes you hard.]=-
-=[A Thri-Kreen's impressive slash strikes you very hard.]=-
-=[A Thri-Kreen's powerful slash seriously wounds you.]=-
-=[A Thri-Kreen's mighty whip grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's impressive whip causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Thri-Kreen's impressive whip critically injures you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...