The death of [23 Ethermancer] Mobur (Kobold)

in The Docks of Quietus Quay

from the perspective of [51 Swordsman] Org The Empire (Thri-Kreen)

<worn as a badge>    a royal badge of Arcium of strength [68%]             
<worn on head>       Khildarak's battle helmet
<worn on eyes>       a pair of protective eyelets
<worn on face>       the mask of hatred [superior]
<worn around neck>   a dented crystal torque
<worn around neck>   a necklace of dangling dwarven skulls
<worn about body>    the cloak of shadow dragons [poor] [87%]             
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a shimmering chain-linked belt (glowing)
<worn on belt buckle>a dagger of twisted souls
<attached to belt>   a glowing azure potion (glowing)
<worn on arms>       some scintillating sleeves
<worn on lower arms> some gladiators vambraces [78%]             
<held as shield>     a chimaera scale [poor] [79%]             
<worn around wrist>  a bracer made of ogre parts
<worn around wrist>  an elven bracelet of precision [poor]
<worn on lower wrist>an elven bracelet of precision
<worn on lower wrist>a lightbringer bracelet of Pelor of damage
<worn on hands>      some tarnished bronze talons
<primary weapon>     the lost sword of Cymrych Hugh [poor]
<secondary weapon>   the humming sword named 'Blaze' (humming) [88%]             
<third weapon>       a light sapphire whip from The Forest City of Aravne of harming [86%]             
<worn on legs>       a pair of vapor leggings

An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An experienced canoneer who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An experienced canoneer who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
A burly duergar who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your east.
A burly duergar who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
You chitter in thrikreen 'go'

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Blierthro's Supplies
Obvious exits: -East
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A one-armed orc named Blierthro tends the store.(Red Aura)

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
An old quartermaster who is not far off to your east.
An experienced canoneer who is not far off to your east.
An orcish merchant who is not far off to your east.
An orcish merchant who is not far off to your east.
A rakshasa bartender who is not far off to your east.

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East -South -West

< 712h/712H 310v/312V Pos: standing >
You quickly scan the area.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A lanky orcish sailor who is a brief walk away to your south.
A thin drow who is in the distance to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 712h/712H 310v/312V Pos: standing >
A Dark Tavern
   The mood here is as subdued as the lighting, which is virtually
non-existant.  The sailors and workers here have gotten so completely
inebriated that they all seem to sag against the bar.  The bar itself is
simple and non-descript, having few of the details that make taverns
pleasant to visit. A group of experienced deckhands and mercenaries
seem to be congregating towards the back of the room.
Obvious exits: -West
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 311v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
A Dark Tavern
Obvious exits: -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
Blierthro who is not far off to your west.

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
A Dark Tavern
Obvious exits: -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)

< 712h/712H 312v/312V Pos: standing >
You quickly scan the area.
Blierthro who is not far off to your west.

< 712h/712H 312v/312V Pos: standing >

< 712h/712H 312v/312V Pos: standing >
Nicram says in common 'sup ?'

< 712h/712H 312v/312V Pos: standing >
You follow Nicram.

Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East -South -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 310v/312V Pos: standing >
You follow Nicram.

Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 308v/312V Pos: standing >
You follow Nicram.

Before the Docks of Quietus Quay
   The famous stone docks of Quietus Quay lie just to the south.  The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses.  The path here is wide enough to almost be
considered a roadway leading through the mountain.  It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 306v/312V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
A lanky orcish sailor who is close by to your south.
The harbor master who is a brief walk away to your south.

< 712h/712H 306v/312V Pos: standing >
You quickly scan the area.
A lanky orcish sailor who is close by to your south.
A Kobold who is a brief walk away to your south.
A thin drow who is a brief walk away to your south.

< 712h/712H 307v/312V Pos: standing >

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 309v/312V Pos: standing >
Bash who?

< 712h/712H 309v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 311v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?

< 712h/712H 312v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?
You follow Nicram.

Before the Docks of Quietus Quay
   The famous stone docks of Quietus Quay lie just to the south.  The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses.  The path here is wide enough to almost be
considered a roadway leading through the mountain.  It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
You follow Nicram.

The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)

< 712h/712H 307v/312V Pos: standing >
You follow Nicram.

The Docks of Quietus Quay
   The stone walkways of the docks extend a short ways to the south where
they end near the mouth of the cavern that encloses this small harbor and
to the north where they turn east along the front of a gigantic warehouse.
It appears that ships of all sizes can dock almost anywhere along the
docks in order to offload their goods.
Obvious exits: -North -East -South
A strange gnomish contraption stands here, dispensing ferry tickets.
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 305v/312V Pos: standing >
Bash who?

< 712h/712H 306v/312V Pos: standing >
Bash who?

< 712h/712H 307v/312V Pos: standing >
Bash who?

< 712h/712H 307v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   The western branch of the docks comes to an end here near the mouth of
the cavern that encloses the harbor.  Although the harbor isn't very
large, it is well-protected from the elements and is considered fairly
safe, despite its reputation as a haven for pirates.  The eastern docks on
the other side of the cavern are slightly longer, but this point affords a
clear view of the harbor and makes a perfect spot for the harbor master to
watch over the port.
Obvious exits: -North -East
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A thin drow warrior patrols the docks.(Red Aura)
A tall orc watches over the harbor.(Red Aura)

< 712h/712H 306v/312V Pos: standing >
Bash who?

< 712h/712H 307v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 309v/312V Pos: standing >
Bash who?

< 712h/712H 309v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
You quickly scan the area.
A lanky orcish sailor who is not far off to your north.
A Kobold who is in the distance to your east.
A thin drow who is in the distance to your east.
A rakshasa pirate who is in the distance to your east.
A stocky duergar who is in the distance to your east.

< 712h/712H 311v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   The stone walkways of the docks extend a short ways to the south where
they end near the mouth of the cavern that encloses this small harbor and
to the north where they turn east along the front of a gigantic warehouse.
It appears that ships of all sizes can dock almost anywhere along the
docks in order to offload their goods.
Obvious exits: -North -East -South
A strange gnomish contraption stands here, dispensing ferry tickets.
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
Bash who?

< 712h/712H 310v/312V Pos: standing >
You follow Nicram.

The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)

< 712h/712H 308v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships.  Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world.  Ships carrying both legal and illegal goods now land here whenever
they please.  While in port the ships are safe from attack, once they
leave they are on their own.  The stone walkways of the docks continue to
the east and west.
Obvious exits: -East -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 306v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   A high, rocky ceiling encloses this small harbor.  Quietus Quay began
as a secret pirate's port, but since its take-over by the Darvanu
mercenary house it has grown considerably, taking legal as well as illegal
shipments and goods.  A set of double doors to the north leads into a
gigantic stone warehouse that has been carved from the side of the
mountain and the stone walkway of the dock continues to the east and west.
Obvious exits: -North# -East -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)

< 712h/712H 304v/312V Pos: standing >
You follow Nicram.

The Docks of Quietus Quay
   The massive warehouse to the north, and the very docks themselves have
all been carved directly out of the stone of the mountain that encloses
this small harbor.  The ocean here is calm, protected from the wind and
weather by the mountain overhead.  The docks continue to the east and
west.
Obvious exits: -East -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 303v/312V Pos: standing >
Bash who?

< 712h/712H 304v/312V Pos: standing >
Bash who?

< 712h/712H 305v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   The stone of the docks has been warn smooth by the passage of many
feet, as well as the loading and movement of cargo.  Once known only for
the pirates that docked here, this port has become a nearly legitimate
place of business.  The Darvanu mercenary house now runs this port and
allows all ships to dock here for loading and unloading, providing they
pay the proper fees.  Water from the ocean laps up against the docks which
run to the east and west.
Obvious exits: -East -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.

< 712h/712H 303v/312V Pos: standing >
Bash who?

< 712h/712H 304v/312V Pos: standing >
Bash who?

< 712h/712H 304v/312V Pos: standing >
Bash who?

< 712h/712H 305v/312V Pos: standing >
Bash who?

< 712h/712H 306v/312V Pos: standing >

< 712h/712H 306v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   A stone door to the east leads into a small building built along the
docks.  The dock itself continues to the west along the wall of a massive
warehouse, and south along the eastern edge of the protected harbor.  A
number of workers can be seen roaming the docks, along with a few Darvanu
mercenaries who seem to be keeping a fairly careful eye on everyone.
Obvious exits: -East# -South -West
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A stocky duergar patrols the docks.(Red Aura)

< 712h/712H 305v/312V Pos: standing >
Bash who?

< 712h/712H 305v/312V Pos: standing >
Bash who?

< 712h/712H 306v/312V Pos: standing >
Bash who?

< 712h/712H 307v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 309v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   This is one of the shallowest regions of the harbor in which one can
actually dock a ship.  Larger ships need to be docked somewhat further to
the south.  The stone docks are sturdy and well-made, apparently carved
from the walls of the mountain that encloses this small harbor.  Sailors,
dockhands and some Darvanu mercenaries march back and forth along the dock
going about their duties.
Obvious exits: -North -South -West
The Corvette  -83- floats here.
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)

< 712h/712H 308v/312V Pos: standing >
Bash who?

< 712h/712H 308v/312V Pos: standing >
Bash who?
You follow Nicram.

The Docks of Quietus Quay
   The dock ends here as it approaches the mouth of the cavern that
encloses this small harbor.  A number of ships can be docked along both
the eastern and western edges of the port, and usually are.  This
well-protected inlet was once a haven for pirates, and still is, but it
has now come under control of the Darvanu mercenary house, the exhiled
Duergar house that has become as powerful and feared as many kingdoms.
Obvious exits: -North -West
The Sloop Darkhorse floats here.
The Sloop The Darkhorse floats here.
The Ketch Siren's Lament  floats here.
*Nicram Magister Equitum of The Empire (Human)(medium) stands in mid-air here.
A Kobold (small) stands in mid-air here.
A thin drow warrior patrols the docks.(Red Aura)
(Q)A graceful rakshasa pirate stalks the docks.(Red Aura)
A stocky duergar patrols the docks.(Red Aura)
An elderly orcish shipwright stands here selling boats.(Red Aura)

< 712h/712H 307v/312V Pos: standing >
[Damage:  5 ] Your bash knocks a Kobold to the ground!

< 712h/712H 307v/312V Pos: standing >
< T: Org TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 You parry a Kobold's lunge at you.

< 712h/712H 308v/312V Pos: standing >
< T: Org TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 
< 712h/712H 308v/312V Pos: standing >
< T: Org TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A rakshasa pirate leaves north.

< 712h/712H 308v/312V Pos: standing >
< T: Org TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 712h/712H 308v/312V Pos: standing >
< T: Org TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Nicram completes his spell...
Nicram utters the words 'abrauztg gpahhzfuio uqzbarr'
Nicram points at a Kobold.
Nicram's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
A Kobold is incapacitated and will slowly die, if not aided.

< 712h/712H 308v/312V Pos: standing >
<A stocky duergar stands to the side, evaluating the fray.

< 712h/712H 308v/312V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage: 10 ] You beautifully slash a Kobold into two parts - both dead.
A Kobold's unique electrum cloak was completely destroyed by the massive blow!
A Kobold's copper-plated mask [superior] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.