The death of [ 1 Ranger] Rhuphal (Human)

in Inside the Southern City Gates

from the perspective of [54 Assassin] Cerif La Resistance (Goblin)

<worn as a badge>    a small diamond tattoo
<worn on head>       a black turban of circling flames
<worn on eyes>       the eyes of undead fire [superior] (glowing)
<worn in ear>        a blood-colored crystal tear [superior]
<worn in ear>        an enchanted earring of luck
<worn on face>       the demonic mask of torture (glowing)
<worn around neck>   an amulet of scratched silver
<worn around neck>   a studded dragonscale neckguard of damage
<worn on body>       a mysterious hooded white robe emitting black smoke [poor]
<worn about body>    a long, flowing cape of hellfire (glowing) [57%]             
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   the masters belt (glowing)
<worn on belt buckle>a severed illithid tentacle
<attached to belt>   a glowing azure potion (glowing)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist of precision
<worn around wrist>  a bracelet of purple mist
<worn on hands>      some massive studded mithril fists
<worn on finger>     the spiked ring of bloody retribution
<worn on finger>     an unearthly dragonscale band from Abandoned Elven Homestead. [72%]             
<primary weapon>     Tiamat's poison tail stinger[239h 59m 47s]
<secondary weapon>   the dagger of ages [poor] (glowing) (humming)
<worn on legs>       some black leather pants glowing with faerie fire (glowing)
<worn on feet>       a pair of crystal spurred boots [superior]

Your mount is too exhausted.

< 680h/680H 154v/154V Pos: standing >
Your mount is too exhausted.

< 680h/680H 154v/154V Pos: standing >
Your mount is too exhausted.

< 680h/680H 154v/154V Pos: standing >
 
  MMM^^^^..   
 MMMM^.^.^..  
 MMMM......^  
 MMM^.@M^...  
 MMM^*..M^..  
 MM^**^.^MM.  
  M^***..^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -SB -WB

< 680h/680H 154v/154V Pos: standing >
You dismount a zebra.

< 680h/680H 154v/154V Pos: standing >
 
   MMM^^^^.   
  MMMM^.^.^.  
 MMMMM......  
  MMM^@MM^..  
 MMMM^*..M^.  
 MMM^**^.^MM  
  MM^***..^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -NB -EB -S -WB

< 680h/680H 152v/154V Pos: standing >
 
 M^.MM  
 M^@..  
 ^**^.  
A Dark Forest with Tall Evergreens
Obvious exits: -NB -EB -S -WB

< 680h/680H 150v/154V Pos: standing >
 
 M^*..  
 ^*@^.  
 ^***.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -S -W

< 680h/680H 148v/154V Pos: standing >
 
 ^**^.  
 ^*@*.  
 **^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W

< 680h/680H 147v/154V Pos: standing >
You quickly scan the area.
A highwayman who is a brief walk away to your south.

< 680h/680H 148v/154V Pos: standing >
 
 M^**^  
 M^@**  
 ^**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -WB

< 680h/680H 148v/154V Pos: standing >
 
 M^***  
 ^*@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -S -W

< 680h/680H 147v/154V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your south.
An elite guard who is a brief walk away to your south.
A controller who is a brief walk away to your south.
A tharnadian illusionist who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 680h/680H 149v/154V Pos: standing >
 
 ^**^*  
 **@**  
  MM+*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W

< 680h/680H 148v/154V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.

< 680h/680H 150v/154V Pos: standing >
 
  MMM^***..   
   M^**^*.^^  
    *******.  
     *@+**^*  
      ^M++++  
     *MM*^*.  
    M^*****   
A Recently Rebuilt Stone Highway
Obvious exits: -N -EB -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 680h/680H 152v/154V Pos: standing >
Outside the Northern Gates
Obvious exits: -NB -S#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 680h/680H 151v/154V Pos: standing >
Ok.

< 680h/680H 151v/154V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -SB
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 680h/680H 150v/154V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -NB -EB -WB -U
A young man in leather armor seems to be patrolling the walls.

< 680h/680H 150v/154V Pos: standing >
That's absurd.

< 680h/680H 151v/154V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is not far off to your north.
A controller who is not far off to your north.
A tharnadian illusionist who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A human merchant who is not far off to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A militia guard who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 680h/680H 154v/154V Pos: standing >
A Bend in the Wall Road
Obvious exits: -NB -EB -W#

< 680h/680H 153v/154V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A human merchant who is a brief walk away to your east.

< 680h/680H 153v/154V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -NB -EB -WB -U
A young man in leather armor seems to be patrolling the walls.

< 680h/680H 152v/154V Pos: standing >
The Northern Wall Road
Obvious exits: -EB -WB
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 680h/680H 151v/154V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is close by to your west.

< 680h/680H 151v/154V Pos: standing >
The Northern Keats Intersection
Obvious exits: -EB -SB -WB -U
A human merchant from another town stands here, perusing Tharnadia.

< 680h/680H 153v/154V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A commoner who is a brief walk away to your east.
A stray cat who is a brief walk away to your east.
A stray cat who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 680h/680H 153v/154V Pos: standing >
Keats Street
Obvious exits: -NB -SB -W
A stray tomcat is darting after rodents, here.

< 680h/680H 152v/154V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -NB -E -SB -WB
A young man in leather armor seems to be patrolling the walls.

< 680h/680H 151v/154V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A militia guard who is not far off to your north.
A human merchant who is not far off to your north.
Kieta who is close by to your east.
A Human who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A stray dog who is close by to your west.
A young cleric who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.

< 680h/680H 151v/154V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The sunlight! It's too bright to see!

< 680h/680H 154v/154V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S -WB
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A young cleric is standing here, smiling at you warmly.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 680h/680H 153v/154V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
Kieta who is not far off to your east.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A religious zealot who is a brief walk away to your west.

< 680h/680H 153v/154V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 680h/680H 152v/154V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here.
A Halfling (small) Duifu - AnGEr Of The Honoured stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 680h/680H 152v/154V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A young cleric who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Human who is close by above you.
A Halfling who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 680h/680H 152v/154V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here.
A Halfling (small) Duifu - AnGEr Of The Honoured stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 680h/680H 153v/154V Pos: standing >
[Damage: 171 ] A Halfling makes a strange sound as you place Tiamat's poison tail stinger in his back.
[Damage: 71 ] A Halfling makes a strange sound as you place the dagger of ages [poor] in his back.

< 680h/680H 153v/154V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Halfling sta EP:  awful >
 A tharnadian illusionist suddenly attacks YOU!

< 667h/680H 153v/154V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 You attempt to flee...
A Corridor
Obvious exits: -N -E -S -W -U
You flee westward!

< 667h/680H 143v/154V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here.
A Halfling (small) Duifu - AnGEr Of The Honoured stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 667h/680H 142v/154V Pos: standing >
[Damage: 170 ] A Halfling makes a strange sound but is suddenly very silent as you place Tiamat's poison tail stinger in his back.
A Halfling is dead! R.I.P.
You receive your share of experience.
You just gained 0.50 frags!
You have gained 105 epic points.
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are a Halfling's last actions in this world.

< 667h/680H 142v/154V Pos: standing >
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.

< 669h/680H 145v/154V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: illusionist ass EP: excellent >
 It appears to be the corpse of Zrouli.
5 coins
a flint of granite

< 669h/680H 145v/154V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: illusionist ass EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage:  8 ] [Damage:  4 ] This being a hometown, you receive fewer exps...
[Damage:  6 ] [Damage:  5 ] [Damage:  5 ] -=[You attack a tharnadian illusionist.]=- [5 hits]

< 669h/680H 145v/154V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: illusionist ass EP: few scratches >
 An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks YOU!

< 649h/680H 145v/154V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: illusionist ass EP: few scratches >
 You attempt to flee...
A Corridor
Obvious exits: -N -E -S -W -U
You flee westward!

< 649h/680H 135v/154V Pos: standing >
Saving Cerif.

< 649h/680H 135v/154V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here.
A tharnadian illusionist is lying in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 651h/680H 136v/154V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -NB -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 651h/680H 136v/154V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -EB -S -WB
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A young cleric is standing here, smiling at you warmly.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 652h/680H 136v/154V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray dog who is close by to your east.
Kieta who is not far off to your east.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A religious zealot who is a brief walk away to your west.

< 653h/680H 137v/154V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -NB -E -SB -WB
A large wandering dog is here, growling at you.

< 653h/680H 137v/154V Pos: standing >
Keats Street
Obvious exits: -NB -EB -SB

< 654h/680H 137v/154V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A stray cat who is not far off to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A human merchant who is a brief walk away to your north.
A militia guard who is close by to your east.
A militia guard who is a brief walk away to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.

< 655h/680H 139v/154V Pos: standing >
Keats Street
Obvious exits: -NB -SB -W

< 657h/680H 140v/154V Pos: standing >
Keats Street
Obvious exits: -NB -SB
Fresh blood splatters cover the area.
The corpse of a slutty whore is lying here.
A street sweeper is cleaning here, singing songs of labor.
A homeless child is here, scrounging around for some food.

< 658h/680H 140v/154V Pos: standing >
The Southern Keats Intersection
Obvious exits: -NB -EB -SB -U

< 659h/680H 140v/154V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is close by to your north.
A Human who is close by to your east.
A stray cat who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 659h/680H 141v/154V Pos: standing >
Inside the Southern City Gates
Obvious exits: -EB -S# -WB
A Human (medium) (HardCore) stands here, fighting a stray cat.
A stray cat stands here, fighting a Human.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 663h/680H 145v/154V Pos: standing >
Cerif appears to be Human and has a few scratches.
He's small in size.
He seems to be moving much faster than normal..
He's encased in a shimmering globe!

<worn as a badge>    a small diamond tattoo
<worn on head>       a black turban of circling flames
<worn on eyes>       the eyes of undead fire [superior] (glowing)
<worn in ear>        a blood-colored crystal tear [superior]
<worn in ear>        an enchanted earring of luck
<worn on face>       the demonic mask of torture (glowing)
<worn around neck>   an amulet of scratched silver
<worn around neck>   a studded dragonscale neckguard of damage
<worn on body>       a mysterious hooded white robe emitting black smoke [poor]
<worn about body>    a long, flowing cape of hellfire (glowing) [57%]             
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist>   the masters belt (glowing)
<worn on belt buckle>a severed illithid tentacle
<attached to belt>   a glowing azure potion (glowing)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist of precision
<worn around wrist>  a bracelet of purple mist
<worn on hands>      some massive studded mithril fists
<worn on finger>     the spiked ring of bloody retribution
<worn on finger>     an unearthly dragonscale band from Abandoned Elven Homestead. [72%]             
<primary weapon>     Tiamat's poison tail stinger
<secondary weapon>   the dagger of ages [poor] (glowing) (humming)
<worn on legs>       some black leather pants glowing with faerie fire (glowing)
<worn on feet>       a pair of crystal spurred boots [superior]

< 665h/680H 148v/154V Pos: standing >
A stray cat is stunned!
A Human attacks a stray cat. [2 hits]

< 668h/680H 151v/154V Pos: standing >
Aren't we funny today...

< 668h/680H 152v/154V Pos: standing >
The Southern Keats Intersection
Obvious exits: -NB -EB -SB -U

< 670h/680H 153v/154V Pos: standing >
Aren't we funny today...

< 672h/680H 153v/154V Pos: standing >
Backstab who?

< 676h/680H 153v/154V Pos: standing >
Inside the Southern City Gates
Obvious exits: -EB -S# -WB
A Human (medium) (HardCore) stands here, fighting a stray cat.
A stray cat stands with a stunned look here, fighting a Human.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 676h/680H 152v/154V Pos: standing >
[Damage: 13 ] [Damage: 64 ] A Human makes a strange sound but is suddenly very silent as you place the dagger of ages [poor] in his back.
A Human's suit of spiked leather armor was completely destroyed by the massive blow!
A Human's unearthly softwood tiara was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.