The death of [22 Warrior] Bimli (Thri-Kreen)

in a Well Traveled Path

from the perspective of [48 Forest Druid] Dywer AnGEr Of The Honoured (Halfling)

<floating about head>a dark ioun stone[124h 1m 19s]
<worn as a badge>    a tarnished flesh badge from The Valoisian Castle [80%]             
<worn on head>       a plumed griffon's feather helm and visor [poor]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear>        a sapphire earring (magic) (glowing)
<worn in ear>        a tiny diorite ear stud of fire protection [superior] made by Daweava (magic) [80%]             
<worn on face>       a mask of kraken scales [poor]
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body>    a cloak of Elvenkind (glowing) (humming)[124h 1m 19s]
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood [54%]             
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>a potion named 'Wild' (magic) (glowing)
<attached to belt>   a glowing bard sack [superior] (glowing) [71%]             
<worn on arms>       a set of unique redweave sleeves (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a sapphire and gold bracelet
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn on finger>     the ring of the mind flayer [superior] (magic) (glowing) [69%]             
<worn on finger>     a jeweled gemstone ring [superior]
<held>               the holy githzerai bible [superior] (magic) (glowing) [89%]             
<worn on legs>       the elven chainmail leggings of speed (magic)

A mother deer who is not far off to your east.
A robin who is not far off to your east.
A mistgrave hare who is not far off to your east.
An evil looking crow who is not far off to your east.
A swift who is a brief walk away to your east.
A weevil who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A small sparrow who is rather far off to your east.
A mother deer who is rather far off to your east.
A mistgrave hare who is in the distance to your east.
A small sparrow who is in the distance to your east.
A weevil who is in the distance to your east.
A majestic bluejay who is in the distance to your east.
A hostile woodchuck who is in the distance to your east.
A humming bird who is in the distance to your east.
A traveling adventurer who is not far off to your south.
A traveling adventurer who is not far off to your south.
A wandering adventurer who is not far off to your south.
A wandering adventurer who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A wandering merchant who is rather far off to your south.
A wandering merchant who is rather far off to your south.
A muscular villager who is rather far off to your south.

< 615h/615H 177v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 615h/615H 176v/178V Pos: standing >
You quickly scan the area.
A majestic bluejay who is close by to your north.
A ravenous chipmunk who is close by to your north.
A battle scarred seagull who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A small sparrow who is not far off to your north.
A majestic bluejay who is not far off to your north.
A traveling adventurer who is close by to your south.
A traveling adventurer who is close by to your south.
A wandering adventurer who is close by to your south.
A wandering adventurer who is not far off to your south.
A traveling merchant who is not far off to your south.
A wandering merchant who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A muscular villager who is a brief walk away to your south.
A Thri-Kreen who is close by to your west.
A wandering adventurer who is close by to your west.
A muscular villager who is not far off to your west.
A muscular villager who is not far off to your west.
A muscular villager who is not far off to your west.
A small villager who is not far off to your west.
A village warrior who is a brief walk away to your west.
A village warrior who is a brief walk away to your west.
A village warrior who is a brief walk away to your west.
A traveling adventurer who is a brief walk away to your west.
A wandering merchant who is a brief walk away to your west.

< 615h/615H 176v/178V Pos: standing >
The well traveled path continues on.
You extend your sights westward.
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a peasant commoner is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
[2] A hand axe is on the ground here collecting dust.
Some padded leather armor is on the ground here gathering dust.
A wandering adventurer roams here looking for some excitement.

< 615h/615H 176v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A majestic bluejay circles here looking for food.
A ravenous chipmunk lurks here.

< 615h/615H 174v/178V Pos: standing >
A ravenous chipmunk leaves north.

< 615h/615H 178v/178V Pos: standing >
A battle scarred seagull enters from the north.

< 615h/615H 178v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -W
A mother deer is looking for her wayward child.
A robin circles here looking for her lost child.
A deadly looking wolf stands here eyes glowing fire.
A small sparrow flaps his wings frantically.

< 615h/615H 176v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -W
A humming bird is here flying from flower to flower.
A mistgrave hare hops around here looking for food.
An evil looking crow circles here looking for a victim.

< 615h/615H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 175v/178V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A weevil who is close by to your north.
A rather buff looking deer who is close by to your north.
A majestic bluejay who is close by to your north.
A mistgrave hare who is close by to your north.
A mistgrave hare who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A mistgrave hare who is not far off to your north.
A rather buff looking deer who is close by to your east.
A small sparrow who is close by to your east.
A swift who is close by to your east.
A weevil who is close by to your east.
A small sparrow who is close by to your east.
A doe who is not far off to your east.
A majestic bluejay who is not far off to your east.
A mother deer who is not far off to your east.
A mistgrave hare who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A hostile woodchuck who is a brief walk away to your east.
A mother deer who is close by to your west.
A robin who is close by to your west.
A deadly looking wolf who is close by to your west.
A small sparrow who is not far off to your west.
A battle scarred seagull who is not far off to your west.
A majestic bluejay who is not far off to your west.

< 615h/615H 178v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -W
A rather buff looking deer moves about here.
A small sparrow flaps his wings frantically.
A swift walks around here looking for food.
A weevil walks on the ground here looking for food.
A small sparrow flaps his wings frantically.

< 615h/615H 176v/178V Pos: standing >
A cute fuzzy squirrel enters from the north.

< 615h/615H 176v/178V Pos: standing >
You shift back into your own shape.

< 615h/615H 176v/178V Pos: standing >
A swift enters from the north.

< 615h/615H 176v/178V Pos: standing >
A weevil leaves west.

< 615h/615H 177v/178V Pos: standing >
A rather buff looking deer leaves north.

< 615h/615H 178v/178V Pos: standing >
A swift leaves west.

< 615h/615H 178v/178V Pos: standing >
A rather buff looking deer enters from the north.

< 615h/615H 178v/178V Pos: standing >
Saving Dywer.

< 615h/615H 178v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -W
A rather buff looking deer moves about here.
A swift walks around here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.

< 615h/615H 178v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
An immature leucrotta wanders around looking for scraps of food.
A swallow flys here looking for food.
A weevil walks on the ground here looking for food.
A weevil walks on the ground here looking for food.
A humming bird is here flying from flower to flower.
A deadly looking wolf stands here eyes glowing fire.

< 615h/615H 176v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[74] A tiny green plant is on the ground here.
A mistgrave hare hops around here looking for food.
A rather buff looking deer moves about here.
A rather buff looking deer moves about here.
A mistgrave hare hops around here looking for food.

< 615h/615H 174v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A battle scarred seagull circles here looking for a fight.
An evil looking crow circles here looking for a victim.
A ravenous chipmunk lurks here.
A cute and fuzzy squirrel moves around the forest here.
A dangerous looking warthog roams about here.

< 615h/615H 172v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
A majestic bluejay circles here looking for food.
A small sparrow flaps his wings frantically.
A cute and fuzzy squirrel moves around the forest here.
A small sparrow flaps his wings frantically.
A majestic bluejay circles here looking for food.

< 615h/615H 171v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 173v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 176v/178V Pos: standing >
You failed.

< 615h/615H 177v/178V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S

< 615h/615H 176v/178V Pos: standing >
You quickly scan the area.
A majestic bluejay who is close by to your north.
A small sparrow who is close by to your north.
A cute fuzzy squirrel who is close by to your north.
A small sparrow who is close by to your north.
A majestic bluejay who is close by to your north.
A weevil who is close by to your east.
A swift who is not far off to your east.
A mother deer who is not far off to your east.
A deadly looking wolf who is not far off to your east.
A weevil who is not far off to your east.
A robin who is not far off to your east.
A humming bird who is not far off to your east.
A mother deer who is a brief walk away to your east.
A rather buff looking deer who is a brief walk away to your east.
A swift who is a brief walk away to your east.
A cute fuzzy squirrel who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A hostile woodchuck who is rather far off to your east.
A small sparrow who is rather far off to your east.
A majestic bluejay who is rather far off to your east.
A small sparrow who is in the distance to your east.
A doe who is in the distance to your east.
A robin who is in the distance to your east.
A majestic bluejay who is in the distance to your east.
A traveling adventurer who is not far off to your south.
A traveling adventurer who is not far off to your south.
A wandering adventurer who is not far off to your south.
A wandering merchant who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A muscular villager who is rather far off to your south.
A wandering merchant who is rather far off to your south.

< 615h/615H 176v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 615h/615H 174v/178V Pos: standing >
You quickly scan the area.
An evil looking crow who is not far off to your north.
A majestic bluejay who is not far off to your north.
A small sparrow who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A small sparrow who is not far off to your north.
A majestic bluejay who is not far off to your north.
A traveling adventurer who is close by to your south.
A traveling adventurer who is close by to your south.
A wandering adventurer who is close by to your south.
A wandering merchant who is not far off to your south.
A wandering adventurer who is not far off to your south.
A traveling merchant who is not far off to your south.
A muscular villager who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A wandering adventurer who is close by to your west.
A village warrior who is not far off to your west.
A traveling adventurer who is not far off to your west.
A Thri-Kreen who is not far off to your west.
A muscular villager who is not far off to your west.
A muscular villager who is not far off to your west.
A small villager who is not far off to your west.
A muscular villager who is a brief walk away to your west.
A village warrior who is a brief walk away to your west.
A traveling adventurer who is rather far off to your west.
A wandering merchant who is rather far off to your west.
A village warrior who is rather far off to your west.

< 615h/615H 177v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a peasant commoner is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
[2] A hand axe is on the ground here collecting dust.
Some padded leather armor is on the ground here gathering dust.
A wandering adventurer roams here looking for some excitement.

< 615h/615H 176v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A muscular villager wanders here looking to start a fight.
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
A Thri-Kreen (medium) stands, floating here, fighting a muscular villager.
A muscular villager sits here, fighting a Thri-Kreen.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 615h/615H 174v/178V Pos: standing >
You start chanting...
You snap into visibility.

< 615h/615H 174v/178V Pos: standing >
Casting: sunray 

< 615h/615H 178v/178V Pos: standing >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 115 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 615h/615H 178v/178V Pos: standing >
A Thri-Kreen attacks a muscular villager. [3 hits]

< 615h/615H 178v/178V Pos: standing >
A muscular villager attacks a Thri-Kreen. [0 hits]

< 615h/615H 178v/178V Pos: standing >
You start chanting...
You snap into visibility.

< 615h/615H 178v/178V Pos: standing >
You snap into visibility.
Casting: sunray 

< 615h/615H 178v/178V Pos: standing >
You complete your spell...
[Damage: 94 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 615h/615H 178v/178V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 615h/615H 178v/178V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves west.

< 615h/615H 178v/178V Pos: standing >
You failed.

< 615h/615H 178v/178V Pos: standing >
A muscular villager clambers to his feet.

< 615h/615H 178v/178V Pos: standing >
A Thri-Kreen enters from the west.

< 615h/615H 178v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a peasant commoner is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
[2] A hand axe is on the ground here collecting dust.
Some padded leather armor is on the ground here gathering dust.
A wandering adventurer roams here looking for some excitement.
A Thri-Kreen enters from the west.

< 615h/615H 176v/178V Pos: standing >
A muscular villager enters from the west.
You snap into visibility.

< 615h/615H 176v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 A muscular villager suddenly attacks a Thri-Kreen!

< 615h/615H 176v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 A Thri-Kreen attempts to flee.
A Thri-Kreen leaves west.

< 615h/615H 176v/178V Pos: standing >
A Thri-Kreen enters from the west.

< 615h/615H 176v/178V Pos: standing >
A muscular villager suddenly attacks a Thri-Kreen!

< 615h/615H 176v/178V Pos: standing >
A village warrior enters from the west.
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves east.

< 615h/615H 176v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
Fresh blood splatters cover the area.

< 615h/615H 174v/178V Pos: standing >
Slay whom?

< 615h/615H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 175v/178V Pos: standing >
Slay whom?

< 615h/615H 177v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A pair of simple looking boots is on the ground here.
The corpse of a village commoner is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
A spiked suit of splint mail is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A traveling adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
There is a slight disturbance in nature.

< 615h/615H 176v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a peasant commoner is lying here.
The corpse of a pudgy commoner is lying here.
A twined gem belt buckle lies here on the ground.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.

< 615h/615H 174v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
[2] A spiked suit of ringmail is on the ground here gathering dust.
[2] A pair of simple looking boots is on the ground here.
[2] A buckler is on the ground here gathering dust and dirt.
[2] A hand axe is on the ground here collecting dust.
A traveling merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.

< 615h/615H 172v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 173v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 175v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a village commoner is lying here.
The corpse of a young villager is lying here.
The corpse of a pudgy commoner is lying here.
A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
[2] A spiked suit of splint mail is on the ground here.
[3] A pair of simple looking boots is on the ground here.
[3] A hand axe is on the ground here collecting dust.
[3] Some padded leather armor is on the ground here gathering dust.
A dark stone veil lies here on the ground.
A frost-rimed flesh chainmail lies here on the ground.
[2] A fine piece of thick raw leather lies here in the dirt.
A shingle of an ancient timber has been left here. (magic)
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.

< 615h/615H 174v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
The corpse of a peasant commoner is lying here.
A small villager wanders here looking for something to do.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 615h/615H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .

< 615h/615H 175v/178V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
A black leather backpack is on the ground here.
A gleaming suit of chainmail rests upon the ground here. (magic)
A pair of black leather boots rests upon the ground here.
A pair of black leather sleeves is on the ground here.
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.

< 615h/615H 175v/178V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
Fresh blood covers everything in the area.
A Thri-Kreen (medium) stands, floating here.
A tiny infant has been abandoned here, left to die.
A tiny infant has been abandoned here, left to die.

< 615h/615H 174v/178V Pos: standing >

< 615h/615H 177v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 -=[You attack a Thri-Kreen.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You see nothing special about him.
This Thri-Kreen looks pretty hurt.
He's medium in size.

<worn as a badge>    a beacon of courage (glowing) (illuminating) [85%]             
<worn on head>       an unearthly hardwood cap from Village of Split Shield
<worn on eyes>       a feathered leather eyepatch [poor] (illuminating)
<worn on face>       the mask of armageddon
<worn around neck>   a human-made cured leather torque from Sevenoaks
<worn about waist>   a belt of blades [superior]
<attached to belt>   a magical platinum belt buckle
<worn on arms>       some diabolical granite vambraces from Shairak and Smokeveil Forest
<worn on lower arms> some frost-rimed mithril vambraces
<held as shield>     a dwarven-made electrum shield from Sarmiz'Duul
<worn around wrist>  a well-crafted ivory wristguard from The Surface Realm of Duris
<worn around wrist>  a magical marble wristguard [79%]             
<worn on lower wrist>a knight's gold bracer
<worn on hands>      some gauntlets of cooled magma [poor] (magic) (glowing) (illuminating)
<worn on lower hands>some masterly-crafted hide gloves
<primary weapon>     a scimitar named 'Woundhealer' (magic)
<secondary weapon>   a hand axe
<third weapon>       a hand axe

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage:  3 ] -=[You attack a Thri-Kreen.]=- [1 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You snap into visibility.
-=[You attack a Thri-Kreen.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [0 hits]
A Thri-Kreen looks at you.

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Autosaving...
You snap into visibility.
-=[You attack a Thri-Kreen.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You snap into visibility.
-=[You attack a Thri-Kreen.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 C'mon, you are doing it all the time!

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [0 hits]
You snap into visibility.
-=[You attack a Thri-Kreen.]=- [0 hits]

< 615h/615H 178v/178V Pos: standing >
< T: Dywer TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
A black leather backpack is on the ground here.
A gleaming suit of chainmail rests upon the ground here. (magic)
A pair of black leather boots rests upon the ground here.
A pair of black leather sleeves is on the ground here.
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A wandering merchant wanders here looking to buy some wares.
You flee downward!

< 615h/615H 156v/178V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...

< 615h/615H 156v/178V Pos: standing >
Who are you embarrassed by?

< 615h/615H 160v/178V Pos: standing >
You start chanting...
You snap into visibility.

< 615h/615H 175v/178V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits a Thri-Kreen with full impact.

< 615h/615H 178v/178V Pos: standing >
You start chanting...

< 615h/615H 178v/178V Pos: standing >
You complete your spell...
[Damage: 38 ] Your lightning bolt shatters a Thri-Kreen to pieces.
You receive your share of experience.