The death of [24 Warrior] Huna (Goblin)

in a Well Traveled Path

from the perspective of [24 Warrior] Huna (Goblin)

<worn on head>       a bronze skull cap
<worn on body>       a gleaming suit of chainmail [poor]
<worn about body>    a reptile skin cloak
<worn on arms>       a pair of black leather sleeves [poor]
<held as shield>     a masterly-crafted granite heater shield from Shairak and Smokeveil Forest
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some frozen steel gauntlets
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of black leather boots [superior]


< 264h/264H 110v/110V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A small pile of intricate reptile skins lie here in a heap.
[2] A roll of raw leather lies here on its side.
[7] A fine piece of thick raw leather lies here in the dirt.
A glowing bronze signet lies here on the ground.
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 264h/264H 109v/110V Pos: standing >

		Score information for Huna

Level: 24   Race: Goblin   Class: Warrior Sex: Female
Hit points: 264(264)  Moves: 109(110)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 49 minutes
Received data: 0.0023 MB this session.
Send data:     0.0000 MB this session.
Compression ratio: 59%
59%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   4
Detecting:       Good Life
Enchantments:    Ultravision
Bartender Quests Remaining: 4
Combat Pulse:   13 Spell Pulse:  0.70 
Leaderboard Points:  239 

Active Spells:
--------------
well-rested bonus (120 minutes)


		Score information for Huna

Level: 24   Race: Goblin   Class: Warrior Sex: Female
Hit points: 264(264)  Moves: 109(110)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 49 minutes
Received data: 0.0023 MB this session.
Send data:     0.0000 MB this session.
Compression ratio: 59%
59%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   4
Detecting:       Good Life
Enchantments:    Ultravision
Bartender Quests Remaining: 4
Combat Pulse:   13 Spell Pulse:  0.70 
A village commoner leaves south.
Leaderboard Points:  239 

Active Spells:
--------------
well-rested bonus (120 minutes)


< 264h/264H 109v/110V Pos: standing >
a Well Traveled Path
Obvious exits: -South -Up
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A small pile of intricate reptile skins lie here in a heap.
[2] A roll of raw leather lies here on its side.
[7] A fine piece of thick raw leather lies here in the dirt.
A glowing bronze signet lies here on the ground.
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 264h/264H 110v/110V Pos: standing >
You are using:
<worn on head>       a bronze skull cap
<worn on eyes>       a bugbear-skin eyepatch [superior]
<worn on body>       a gleaming suit of chainmail [poor]
<worn about body>    a reptile skin cloak
<worn about waist>   a girth of thick rawhide
<worn on arms>       a pair of black leather sleeves [poor]
<held as shield>     a masterly-crafted granite heater shield from Shairak and Smokeveil Forest
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some frozen steel gauntlets
<primary weapon>     a twisted ivory scythe from Shairak and Smokeveil Forest
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of black leather boots [superior]

< 264h/264H 110v/110V Pos: standing >
[2] a buckler
a sword of the ancestors
a black battle axe [superior]
[3] a hand axe
a long, thick feather
a small pile of coins
an old sword
a silk shirt
a dark marble ringmail
some soft leather boots
some soft leather boots [poor]
a spiked adamantium helm
a suit of wormhide armor
a glowing diamond whip
a rusty saw
a large moth-eaten leather sack
an evil looking helm
a reptile skin cloak
a belt of sewn ratskins
a smooth-headed mace
a quill
[2] a buckler
a sword of the ancestors
a black battle axe [superior]
[3] a hand axe
a long, thick feather
a small pile of coins
an old sword
a silk shirt
a dark marble ringmail
some soft leather boots
some soft leather boots [poor]
a spiked adamantium helm
a suit of wormhide armor
a glowing diamond whip
a rusty saw
a large moth-eaten leather sack
an evil looking helm
a reptile skin cloak
a belt of sewn ratskins
a smooth-headed mace
A young villager enters from the south.
A traveling merchant leaves south.
a quill

< 264h/264H 110v/110V Pos: standing >
a Well Traveled Path
Obvious exits: -South -Up
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A small pile of intricate reptile skins lie here in a heap.
[2] A roll of raw leather lies here on its side.
[7] A fine piece of thick raw leather lies here in the dirt.
A glowing bronze signet lies here on the ground.
A young villager wanders here, singing songs of joy.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 264h/264H 110v/110V Pos: standing >
A traveling merchant leaves south.

< 264h/264H 110v/110V Pos: standing >
A young villager leaves south.

< 264h/264H 110v/110V Pos: standing >
You get some intricate reptile skin.

< 264h/264H 110v/110V Pos: standing >
A traveling merchant enters from the south.

< 264h/264H 110v/110V Pos: standing >
Your hands are full.

< 264h/264H 110v/110V Pos: standing >
Alas, you cannot go that way. . . .

< 264h/264H 110v/110V Pos: standing >
You drop some intricate reptile skin.

< 264h/264H 110v/110V Pos: standing >
A peasant commoner enters from the south.

< 264h/264H 110v/110V Pos: standing >
The day has begun.

< 264h/264H 110v/110V Pos: standing >
You get a glowing bronze signet.

< 264h/264H 110v/110V Pos: standing >

This item is from the zone: Heaven.
'a glowing bronze signet'
Weight 1, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 0
This item will also affect your SV_BREATH positively.
A glowing bronze signet has an item value of 75.
A glowing bronze signet is made of bronze and appears to be of average quality.
A glowing bronze signet has an item value of 75.

< 264h/264H 110v/110V Pos: standing >
A Human completes his spell...
A Human utters the words 'abrauztg gpahhzfuio uqzbarr'
A Human points at you.
You reel in pain as a Human's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
A Human blocks your futile lunge at him.
You miss a Human.

< 121h/264H 110v/110V Pos: standing >
< T: Huna TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 You attempt to flee...
Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
Obvious exits: -South# -Down
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
You flee upward!

< 121h/264H 82v/110V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 121h/264H 84v/110V Pos: standing >
Ok.

< 122h/264H 88v/110V Pos: standing >
A Room of Peace
   This chamber is lit with a pulsating, eerie light that seems to be emanating
from seemingly nowhere.  The walls seem to be made of a strange magical stone
the like of which you have never seen before.  The floor here is smooth and
very soothing to the touch.  This seems to be some sort of place to meditate or
to commune with the dead.  A rather strange looking statue is in the center of
this room, depicting what seems to be a black dragon fighting against a copper
dragon.  This room emits a strong feeling of joy and boundless peace.
A soothing aura fills the area.
Obvious exits: -North

< 122h/264H 88v/110V Pos: standing >
Ok.

< 124h/264H 91v/110V Pos: standing >
A Human suddenly attacks YOU!
A Human misses you.

< 126h/264H 93v/110V Pos: standing >
< T: Huna TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 You miss someone.
Someone dodges your futile attack.

< 126h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 You block someone's lunge at you.
Someone misses you.
A Human steps back, and your kick misses him.

< 126h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 Someone dodges your futile attack.
Someone blocks your futile lunge at him.

< 126h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC: nasty wounds E: A Human sta EP: excellent >
 Your soul is engulfed by pain as a Human finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 You block someone's lunge at you.
Someone misses you.

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 Someone dodges your futile attack.
You feel your skill in blindfighting improving.
You miss someone.

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 Someone dodges your futile attack.
You miss someone.

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 Someone misses you.
Someone misses you.

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: excellent >
 Um.. you don't see any such target here?

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Um.. you don't see any such target here?

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Um.. you don't see any such target here?

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Um.. you don't see any such target here?

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You miss someone.
You score a CRITICAL HIT!!!!!
Your decent slash grazes a Human.

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
 Um.. you don't see any such target here?

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
 Um.. you don't see any such target here?

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 You feel your skill in double attack improving.
You miss someone.
You miss someone.

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
 Um.. you don't see any such target here?

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Suddenly, you feel extremely sluggish and slow!

< 58h/264H 94v/110V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.
As a Human avoids your bash, you topple over and fall to the ground.

< 58h/264H 30v/46V Pos: kneeling >
< T: Huna TP: kne TC:pretty hurt E: A Human sta EP: few scratches >
 A faint hum can be heard from the shadowy crown of damnation carried by someone.

< 58h/264H 30v/46V Pos: kneeling >
< T: Huna TP: kne TC:pretty hurt E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.

< 58h/264H 30v/46V Pos: kneeling >
< T: Huna TP: kne TC:pretty hurt E: A Human sta EP: few scratches >
 You have been blinded!

< 58h/264H 30v/46V Pos: kneeling >
< T: someone TP: kne TC:pretty hurt E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.

< 58h/264H 30v/46V Pos: kneeling >
< T: someone TP: kne TC:pretty hurt E: someone sta EP: few scratches >
 You rise to your feet.

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 You are already standing.

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Um.. you don't see any such target here?

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 You miss someone.
You miss someone.

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Um.. you don't see any such target here?

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 You feel your skill in blindfighting improving.
You miss someone.
You miss someone.

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Um.. you don't see any such target here?

< 58h/264H 30v/46V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 You feel a cloak of blindness dissolve.

< 58h/264H 30v/46V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Someone opens the door.

< 58h/264H 30v/46V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Um.. you don't see any such target here?

< 58h/264H 30v/46V Pos: standing >
< T: Huna TP: sta TC:pretty hurt E: someone sta EP: few scratches >
 Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
Obvious exits: -South -Down
Fresh blood covers everything in the area.
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 59h/264H 29v/46V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 60h/264H 29v/46V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A small pile of intricate reptile skins lie here in a heap.
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
[2] A roll of raw leather lies here on its side.
[7] A fine piece of thick raw leather lies here in the dirt.
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 60h/264H 31v/46V Pos: standing >
A village commoner enters from the south.

< 61h/264H 39v/46V Pos: standing >
A small villager enters from the south.

< 62h/264H 40v/46V Pos: standing >

< 62h/264H 45v/46V Pos: standing >
A Human points at you.
A Human fires a blast of molten spray at you, causing unbearable pain.
Your consciousness begins to fade in and out as your mortality slips away.....
You are in pretty bad shape, unable to do anything!

< -8h/264H 46v/46V Pos: standing >