The death of [24 Warrior] Huna (Goblin)

in a Well Traveled Path

from the perspective of [52 Spiritmaster] Nicram The Empire (Human)

<worn as a badge>    a masterly crafted obsidian badge (illuminating)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the bloody battle goggles
<worn in ear>        a tiny seashell [superior] (magic)
<worn in ear>        a tiny sapphire earring [poor] (glowing)
<worn on face>       the mask of the plague
<worn around neck>   an amulet of wisdom (magic) [79%]             
<worn around neck>   the holy symbol of sanctity (magic) (glowing) (humming)
<worn on body>       some diamondine platemail [superior]
<worn about body>    a cloak of swirling mist [superior]
<worn as quiver>     a snakeskin quiver of Invisibility [superior] made by Om (glowing) [86%]             
<worn about waist>   a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a wand of black obsidian [75%]             
<worn on arms>       a pair of crystal armplates (magic) (illuminating)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet made from leaves of nightshade [79%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the gloves of the sea (magic) (humming)
<worn on finger>     a spider-shaped diorite ring (magic) [83%]             
<worn on finger>     a charred ring [superior] (magic)
<held>               the totem of Mox (magic) (humming)[157h 49m 31s]
<worn on legs>       a set of shimmering green leggings (magic) (humming)
<worn on feet>       a pair of dusty boots (glowing) [82%]             


< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 You snap into visibility.
You attack a Goblin. [0 hits]
A Goblin misses you with her clumsy kick at your chest.

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 
< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 
< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 
< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 A Room of Peace
Obvious exits: -N#
A Goblin (small) stands here, fighting YOU!(Red Aura)

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 You snap into visibility.
A Goblin attacks you. [0 hits]

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP:  nasty wounds >
 You point your the totem of Mox at a Goblin.
You point at a Goblin.
You snap into visibility.
[Damage: 68 ] A Goblin's body spasms uncontrollably as her soul is wracked with pain.

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
You attack a Goblin. [0 hits]

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
You attack a Goblin. [0 hits]

< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 
< 889h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [1 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 
< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
You attack a Goblin. [0 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 
< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 Obvious exits:
North- (closed door) 

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You point your the totem of Mox at a Goblin.
You point at a Goblin.
A Goblin begins to move much more sluggishly.

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 
< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
You attack a Goblin. [0 hits]
You dodge a bash from a Goblin, who loses her balance and falls.

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]
A Room of Peace
Obvious exits: -N#
A Goblin (small) crouches here, fighting YOU!(Red Aura)

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 You snap into visibility.
You attack a Goblin. [0 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 You kick up a cloud of dust at a Goblin!
A Goblin seems to be blinded!

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 You snap into visibility.
You attack a Goblin. [0 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin kne EP: pretty hurt >
 A Goblin rises to her feet.

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
You attack a Goblin. [0 hits]
That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You snap into visibility.
A Goblin attacks you. [0 hits]
That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 Ok.

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 886h/889H 174v/233V Pos: standing >
< T: Nicram TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 You attempt to flee...
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
You flee northward!

< 886h/889H 145v/233V Pos: standing >
Saving Nicram.

< 886h/889H 145v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Shattered bits of ice are scattered about the area.
A small pile of intricate reptile skins lie here in a heap.
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
[2] A roll of raw leather lies here on its side.
[7] A fine piece of thick raw leather lies here in the dirt.
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 887h/889H 145v/233V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your south.
A muscular villager who is close by to your south.
A young villager who is close by to your south.
A peasant commoner who is close by to your south.
A small villager who is close by to your south.
A traveling merchant who is close by to your south.
A village commoner who is close by to your south.
A village commoner who is close by to your south.
A tiny infant who is close by above you.
A tiny infant who is close by above you.

< 887h/889H 146v/233V Pos: standing >
Your totem of Mox glows and bathes you in a healing aura.
Nicram is surrounded by a glowing green aura!

< 889h/889H 147v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
An amorphous blob of primordial chitin goo sits here in a quivering lump. (magic)
A roll of raw leather lies here on its side.
[2] A small, twisted scrap of iron has been left here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 889h/889H 146v/233V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your north.
A muscular villager who is close by to your north.
A traveling merchant who is close by to your east.
A small villager who is close by to your east.
A wandering merchant who is close by to your east.
A wandering merchant who is not far off to your east.
A small villager who is not far off to your east.
A traveling adventurer who is not far off to your east.
A pudgy commoner who is not far off to your east.
A wandering adventurer who is not far off to your east.
A peasant commoner who is not far off to your east.

< 889h/889H 147v/233V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your north.
A muscular villager who is close by to your north.
A traveling merchant who is close by to your east.
A wandering merchant who is close by to your east.
A small villager who is not far off to your east.
A wandering merchant who is not far off to your east.
A small villager who is not far off to your east.
A traveling adventurer who is not far off to your east.
A pudgy commoner who is not far off to your east.
A wandering adventurer who is not far off to your east.

< 889h/889H 147v/233V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your north.
A muscular villager who is close by to your north.
A traveling merchant who is close by to your east.
A wandering merchant who is close by to your east.
A small villager who is not far off to your east.
A wandering merchant who is not far off to your east.
A small villager who is not far off to your east.
A traveling adventurer who is not far off to your east.
A pudgy commoner who is not far off to your east.
A wandering adventurer who is not far off to your east.
A peasant commoner who is not far off to your east.

< 889h/889H 149v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
[2] A spiked suit of splint mail is on the ground here.
[3] A pair of simple looking boots is on the ground here.
[3] A hand axe is on the ground here collecting dust.
[3] Some padded leather armor is on the ground here gathering dust.
A dark stone veil lies here on the ground.
A frost-rimed flesh chainmail lies here on the ground.
[2] A fine piece of thick raw leather lies here in the dirt.
A shingle of an ancient timber has been left here. (magic)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 889h/889H 147v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
[2] A spiked suit of ringmail is on the ground here gathering dust.
[2] A pair of simple looking boots is on the ground here.
[2] A buckler is on the ground here gathering dust and dirt.
[2] A hand axe is on the ground here collecting dust.
A small villager wanders here looking for something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)

< 889h/889H 146v/233V Pos: standing >
Alas, you cannot go that way. . . .

< 889h/889H 146v/233V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A wandering merchant who is close by to your north.
A young villager who is not far off to your north.
A peasant commoner who is not far off to your north.
A muscular villager who is not far off to your north.
A mistgrave hare who is rather far off to your north.
A rather buff looking deer who is rather far off to your north.
A small sparrow who is in the distance to your north.
A swift who is in the distance to your north.
A majestic bluejay who is in the distance to your north.
A female leucrotta who is in the distance to your north.
A traveling merchant who is close by to your west.
A traveling merchant who is close by to your west.
A wandering merchant who is close by to your west.
A traveling adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A young villager who is not far off to your west.
A peasant commoner who is not far off to your west.
A small villager who is not far off to your west.
A village commoner who is not far off to your west.

< 889h/889H 148v/233V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A wandering merchant who is close by to your north.
A young villager who is not far off to your north.
A peasant commoner who is not far off to your north.
A wandering adventurer who is not far off to your north.
A muscular villager who is not far off to your north.
A mistgrave hare who is in the distance to your north.
A swift who is in the distance to your north.
A majestic bluejay who is in the distance to your north.
A female leucrotta who is in the distance to your north.
A traveling merchant who is close by to your west.
A traveling merchant who is close by to your west.
A wandering merchant who is close by to your west.
A traveling adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A young villager who is not far off to your west.
A peasant commoner who is not far off to your west.
A small villager who is not far off to your west.
A village commoner who is not far off to your west.
A village commoner who is not far off to your west.

< 889h/889H 148v/233V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 889h/889H 149v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A twined gem belt buckle lies here on the ground.
A small, twisted scrap of iron has been left here.
A roll of raw leather lies here on its side.
A fine piece of thick raw leather lies here in the dirt.
[3] A small chitinous scale has been left here.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 889h/889H 148v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A young villager wanders here, singing songs of joy.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 889h/889H 147v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 889h/889H 147v/233V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A rather buff looking deer moves about here.(Gold Aura)

< 889h/889H 145v/233V Pos: standing >
A deadly looking wolf enters from the east.
Within Smokeveil Forest
Obvious exits: -E -S
A mistgrave hare hops around here looking for food.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
A female leucrotta is busy looking for an easy meal.

< 889h/889H 146v/233V Pos: standing >
Alas, you cannot go that way. . . .

< 889h/889H 146v/233V Pos: standing >
Alas, you cannot go that way. . . .

< 889h/889H 147v/233V Pos: standing >
You quickly scan the area.
A mother deer who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A deadly looking wolf who is close by to your east.
A deadly looking wolf who is close by to your east.
A swift who is close by to your east.
A rather buff looking deer who is close by to your east.
A cute fuzzy squirrel who is not far off to your east.
A weevil who is not far off to your east.
A doe who is not far off to your east.
A humming bird who is not far off to your east.
A mature leucrotta who is not far off to your east.
A small sparrow who is not far off to your east.
A swift who is not far off to your east.
A small sparrow who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A doe who is rather far off to your east.
A robin who is rather far off to your east.
A rather buff looking deer who is rather far off to your east.
A humming bird who is in the distance to your east.
A small sparrow who is in the distance to your east.
A deadly looking wolf who is close by to your south.
A rather buff looking deer who is close by to your south.
A young villager who is a brief walk away to your south.
A peasant commoner who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A muscular villager who is a brief walk away to your south.
A traveling adventurer who is rather far off to your south.
A wandering merchant who is rather far off to your south.
A wandering merchant who is rather far off to your south.
A small villager who is in the distance to your south.
A wandering merchant who is in the distance to your south.
A small villager who is in the distance to your south.
A pudgy commoner who is in the distance to your south.
A wandering adventurer who is in the distance to your south.
A peasant commoner who is in the distance to your south.

< 889h/889H 148v/233V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A rather buff looking deer moves about here.(Gold Aura)

< 889h/889H 148v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 889h/889H 146v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A young villager wanders here, singing songs of joy.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 889h/889H 145v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A twined gem belt buckle lies here on the ground.
A small, twisted scrap of iron has been left here.
A roll of raw leather lies here on its side.
A fine piece of thick raw leather lies here in the dirt.
[3] A small chitinous scale has been left here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
There is a slight disturbance in the spirit realm here.

< 889h/889H 145v/233V Pos: standing >
Alas, you cannot go that way. . . .

< 889h/889H 146v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
[2] A spiked suit of ringmail is on the ground here gathering dust.
[2] A pair of simple looking boots is on the ground here.
[2] A buckler is on the ground here gathering dust and dirt.
[2] A hand axe is on the ground here collecting dust.
A small villager wanders here looking for something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)

< 889h/889H 146v/233V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A wandering merchant who is close by to your north.
A wandering merchant who is close by to your north.
A peasant commoner who is not far off to your north.
A wandering adventurer who is not far off to your north.
A muscular villager who is not far off to your north.
A deadly looking wolf who is rather far off to your north.
A rather buff looking deer who is rather far off to your north.
A swift who is in the distance to your north.
A small sparrow who is in the distance to your north.
A majestic bluejay who is in the distance to your north.
A female leucrotta who is in the distance to your north.
A peasant commoner who is close by to your west.
A village commoner who is close by to your west.
A traveling merchant who is close by to your west.
A traveling merchant who is close by to your west.
A wandering merchant who is close by to your west.
A traveling adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A young villager who is not far off to your west.
A peasant commoner who is not far off to your west.

< 889h/889H 147v/233V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A wandering merchant who is close by to your north.
A wandering merchant who is close by to your north.
A young villager who is not far off to your north.
A peasant commoner who is not far off to your north.
A wandering adventurer who is not far off to your north.
A muscular villager who is not far off to your north.
A mistgrave hare who is rather far off to your north.
A deadly looking wolf who is rather far off to your north.
A rather buff looking deer who is rather far off to your north.
A small sparrow who is in the distance to your north.
A majestic bluejay who is in the distance to your north.
A female leucrotta who is in the distance to your north.
A peasant commoner who is close by to your west.
A village commoner who is close by to your west.
A traveling merchant who is close by to your west.
A traveling merchant who is close by to your west.
A wandering merchant who is close by to your west.
A traveling adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A young villager who is not far off to your west.
A peasant commoner who is not far off to your west.

< 889h/889H 147v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
[2] A spiked suit of splint mail is on the ground here.
[3] A pair of simple looking boots is on the ground here.
[3] A hand axe is on the ground here collecting dust.
[3] Some padded leather armor is on the ground here gathering dust.
A dark stone veil lies here on the ground.
A frost-rimed flesh chainmail lies here on the ground.
[2] A fine piece of thick raw leather lies here in the dirt.
A shingle of an ancient timber has been left here. (magic)
A peasant commoner wanders here with his head held low.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)

< 889h/889H 146v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
An amorphous blob of primordial chitin goo sits here in a quivering lump. (magic)
A roll of raw leather lies here on its side.
[2] A small, twisted scrap of iron has been left here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)

< 889h/889H 144v/233V Pos: standing >
Alas, you cannot go that way. . . .

< 889h/889H 145v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A small pile of intricate reptile skins lie here in a heap.
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
[2] A roll of raw leather lies here on its side.
[7] A fine piece of thick raw leather lies here in the dirt.
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A Goblin (small) stands here.(Red Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 889h/889H 143v/233V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
Fresh blood covers everything in the area.
A tiny infant has been abandoned here, left to die.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 889h/889H 142v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A small pile of intricate reptile skins lie here in a heap.
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
[2] A roll of raw leather lies here on its side.
[7] A fine piece of thick raw leather lies here in the dirt.
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A Goblin (small) stands here.(Red Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)

< 889h/889H 143v/233V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
An amorphous blob of primordial chitin goo sits here in a quivering lump. (magic)
A roll of raw leather lies here on its side.
[2] A small, twisted scrap of iron has been left here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)

< 889h/889H 143v/233V Pos: standing >
You start chanting...
You snap into visibility.

< 889h/889H 149v/233V Pos: standing >
You complete your spell...
You point at a Goblin.
[Damage: 71 ] Your blast of molten spray slams into a Goblin, burning holes into her flesh.

< 889h/889H 151v/233V Pos: standing >
A young villager leaves north.
You start chanting...

< 889h/889H 153v/233V Pos: standing >
A muscular villager leaves north.

< 889h/889H 154v/233V Pos: standing >
You complete your spell...
You point at a Goblin.
[Damage: 70 ] Your molten spray melts what remains of a Goblin into a puddle of liquid flesh.
You receive your share of experience.