The death of [50 Storm Druid] Morrigu (Halfling)

in On the Merchant Dock

from the perspective of [51 Zealot] Choron The Empire (Gnome)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the headdress of the Hammer
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[225h 7m 46s]
<worn in ear>        a pulsating diamond earring (glowing)
<worn in ear>        a pulsating diamond earring (glowing)
<worn on face>       the mask of deceptions [superior] (magic) (humming) [80%]             
<worn around neck>   a charm made of dwarf bone
<worn around neck>   a string of disembodied hands [superior]
<worn on body>       the platemail of the Dragon Horde (magic) (glowing)[225h 7m 46s]
<worn about body>    the cloak of shadow dragons [superior]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [61%]             
<worn about waist>   a girdle of giant strength [superior] (magic)
<worn on belt buckle>a silver belt-buckle of dragon teeth [superior] (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some flaming emerald vambraces [82%]             
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a bracelet of influence (magic)
<worn around wrist>  a sapphire and gold bracelet [88%]             
<worn on hands>      some tricksters gloves [superior] (magic)
<worn on finger>     some mithril ringlets (magic)
<worn on finger>     a ring of barbarian flesh [superior]
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       greaves of cracked bluestone of damage (glowing)
<worn on feet>       a pair of dusty boots (glowing)

Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Hudini Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 169v/169V Pos: standing >
You are not close enough to the edge of the ship to jump out!

< 682h/682H 169v/169V Pos: standing >
You must be on the open sea to scan!

< 682h/682H 169v/169V Pos: standing >
Aboard the Caravel Pussy Wagon
Obvious exits: -North -East -West

< 682h/682H 168v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 682h/682H 168v/169V Pos: standing >
You disembark this ship.
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
A bright light fills this area.
Obvious exits: -North -East -West
The Galleon The Loveboat floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 168v/169V Pos: standing >
There is no om here.

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
You see nothing.

< 682h/682H 168v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
A bright light fills this area.
Obvious exits: -North -East -West

< 682h/682H 167v/169V Pos: standing >
You quickly scan the area.
Om who is close by to your east.
(Illusion) Soldon who is close by to your east.
(Illusion) Soldon who is close by to your east.
(Illusion) Soldon who is close by to your east.
Fugly who is close by to your east.

< 682h/682H 167v/169V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
(Illusion) Soldon who is close by to your east.
(Illusion) Soldon who is close by to your east.
(Illusion) Soldon who is close by to your east.
(Illusion) Soldon who is close by to your east.
Fugly who is close by to your east.

< 682h/682H 169v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
A pelican who is close by to your north.
A drunk sailor who is close by to your north.
A seagull who is a brief walk away to your north.
(Illusion) Soldon who is not far off to your east.
(Illusion) Soldon who is not far off to your east.
(Illusion) Soldon who is not far off to your east.
(Illusion) Soldon who is not far off to your east.
Fugly who is not far off to your east.

< 682h/682H 168v/169V Pos: standing >

< 682h/682H 168v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South -West#
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)

< 682h/682H 167v/169V Pos: standing >
You quickly scan the area.
A seagull who is not far off to your north.

< 682h/682H 167v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East -South

< 682h/682H 166v/169V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A pelican who is close by to your south.

< 682h/682H 167v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South
A seagull squabbles.

< 682h/682H 167v/169V Pos: standing >
You quickly scan the area.
A pelican who is not far off to your south.
A drunk sailor who is not far off to your south.

< 682h/682H 167v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -East -South -West#
A small post has some words scribbled on it.

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
A seagull who is close by to your south.
A pelican who is a brief walk away to your south.
A drunk sailor who is a brief walk away to your south.

< 682h/682H 168v/169V Pos: standing >
On the Military Dock
   Soldiers are fashioned on opposite ends of the deck. The soldiers wear
the standard suit of the city's battalion and must, because of the heat,
be getting pretty tired and hot. Two soldiers at the end of the docks and two
at the very beginning. No doubt their main priority is to ensure the safety of
Venan Trut's battalion investment, their ships. The deck is maintained.
very well. The wooden boards that create the deck are of the strongest oak.
The beams upon below the deck, upholding it are cleaned on a regular basis to
ensure slime and algae to not plague it.
Obvious exits: -East -South -West

< 682h/682H 167v/169V Pos: standing >
You quickly scan the area.
You see nothing.

< 682h/682H 167v/169V Pos: standing >
On the Military Dock
   Soldiers are fashioned on opposite ends of the deck. The soldiers wear
the standard suit of the city's battalion and must, because of the heat,
be getting pretty tired and hot. Two soldiers at the end of the docks and two
at the very beginning. No doubt their main priority is to ensure the safety of
Venan Trut's battalion investment, their ships. The deck is maintained.
very well. The wooden boards that create the deck are of the strongest oak.
The beams upon below the deck, upholding it are cleaned on a regular basis to
ensure slime and algae to not plague it.
Obvious exits: -East -South -West
The Sloop Siren's Lament  floats here.
A galleon of war is docked here.

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
(Illusion) Soldon who is rather far off to your south.
(Illusion) Soldon who is rather far off to your south.
(Illusion) Soldon who is rather far off to your south.
(Illusion) Soldon who is rather far off to your south.
Fugly who is rather far off to your south.

< 682h/682H 168v/169V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
Morrigu who is rather far off to your south.
(Illusion) Soldon who is rather far off to your south.
(Illusion) Soldon who is rather far off to your south.
(Illusion) Soldon who is rather far off to your south.
(Illusion) Soldon who is rather far off to your south.
Fugly who is rather far off to your south.

< 682h/682H 168v/169V Pos: standing >
On the Military Dock
   Soldiers are fashioned on opposite ends of the deck. The soldiers wear
the standard suit of the city's battalion and must, because of the heat,
be getting pretty tired and hot. Two soldiers at the end of the docks and two
at the very beginning. No doubt their main priority is to ensure the safety of
Venan Trut's battalion investment, their ships. The deck is maintained.
very well. The wooden boards that create the deck are of the strongest oak.
The beams upon below the deck, upholding it are cleaned on a regular basis to
ensure slime and algae to not plague it.
Obvious exits: -East -South -West

< 682h/682H 168v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -East -South -West#
A small post has some words scribbled on it.

< 682h/682H 167v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South
A seagull squabbles.

< 682h/682H 166v/169V Pos: standing >
You quickly scan the area.
A pelican who is not far off to your south.
A drunk sailor who is not far off to your south.

< 682h/682H 166v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 682h/682H 167v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 682h/682H 167v/169V Pos: standing >

< 682h/682H 168v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East -South

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
A seagull who is close by to your north.
A pelican who is close by to your south.
A drunk sailor who is close by to your south.

< 682h/682H 168v/169V Pos: standing >
On the Passenger Dock
   Stretching well over thirty fee into the deep waters of Lake Alester,
this dock has been constructed to deal with those ships designated for
passenger use only. It is about fifteen feet across, providing enough room for
large crowds of passengers to be escorted along its length when the ships
dock. The docks are equipped to handle ships on either side, allowing twice as
much traffic to come through. During the high tides this dock has a number of
problems docking, since it's the lowest of the three. Passengers often times
get there feet wet, even though they try very hard not to.
Obvious exits: -North -East -South -West

< 682h/682H 167v/169V Pos: standing >
On the Passenger Dock
   Stretching well over thirty fee into the deep waters of Lake Alester,
this dock has been constructed to deal with those ships designated for
passanger use only. It is about fifteen feet across, providing enough room for
large crowds of passengers to be escorted along its length when the ships
dock. The docks are equipped to handle ships on either side, allowing twice as
much traffic to come through. During the high tides this dock has a number of
problems docking, since it's the lowest of the three. Passengers often times
get there feet wet, even though they try very hard not to.
Obvious exits: -North -East -South -West
An elven passenger ship prepares to set sail.

< 682h/682H 166v/169V Pos: standing >
On an Elegant Elven Cruiser
   It's too noisy out here, the elven captains like it nice. It is said that
an elven cruiser could sneak up on any enemy vessel in the dead of night and
take the ship in a matter of minutes. The magical masks that do this have
runes painted on them, allowing them to flap silently. The hull also has runes
painted on them, an elven magic that provides protection and stealth. During
the day these runes provide protection from enemy vessels, the magic provides
camelfauge so that anyone not looking for the ship will not see it. The deck
is large, large with alot of space. The masks are a medium size, not very
heavy. Elven sailors manage the ship for the captain, who can be found by the
helm, he shouts orders regularly.
Obvious exits: -North -East -South -West
A rope ladder has been tossed overboard to descend.

< 682h/682H 168v/169V Pos: standing >
You quickly scan the area.
An elven navigator who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An experienced elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
Morrigu who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
An elven sailor who is close by to your west.
An elven sailor who is close by to your west.
An experienced elven sailor who is close by to your west.

< 682h/682H 169v/169V Pos: standing >
You quickly scan the area.
An elven navigator who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An experienced elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
Morrigu who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
An elven sailor who is close by to your west.
An elven sailor who is close by to your west.
An experienced elven sailor who is close by to your west.

< 682h/682H 169v/169V Pos: standing >
You quickly scan the area.
An elven navigator who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An experienced elven sailor who is close by to your east.
An elven sailor who is close by to your east.
Morrigu who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
Fugly who is a brief walk away to your south.
An elven sailor who is close by to your west.
An elven sailor who is close by to your west.

< 682h/682H 169v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >
Experience till level: 13139009

< 682h/682H 169v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >
You start chanting...

< 682h/682H 169v/169V Pos: standing >
Casting: continual light *

< 682h/682H 169v/169V Pos: standing >
You complete your spell...
The room lights up!

< 682h/682H 169v/169V Pos: standing >
On an Elegant Elven Cruiser
Obvious exits: -North -East -South -West
A rope ladder has been tossed overboard to descend.

< 682h/682H 169v/169V Pos: standing >
You feel less protected.

< 682h/682H 169v/169V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 682h/682H 169v/169V Pos: standing >
You start chanting...

< 682h/682H 169v/169V Pos: standing >
You complete your spell...
Bands of magic armor wrap around you!

< 682h/682H 169v/169V Pos: standing >
You do not see that here.

< 682h/682H 169v/169V Pos: standing >
You sit down and relax.

< 682h/682H 169v/169V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - plague
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               4 - holy word
( 8th circle)  2 - dispel magic
               3 - mass heal
( 7th circle)  6 - full heal
( 6th circle)  2 - curse
               1 - flame strike
               3 - wither
( 5th circle)  7 - vitality
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               6 - invigorate
( 3rd circle)  1 - remove poison
               1 - sense life
               8 - disease
( 2nd circle)  8 - blindness
               2 - preserve
( 1st circle)  3 - armor
               4 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic

And you are currently praying for the following spells:
    6 seconds:  ( 6th) continual light
    8 seconds:  ( 1st) armor

You can pray no more spells.
You continue your praying.

< 682h/682H 169v/169V Pos: sitting >

< 682h/682H 169v/169V Pos: sitting >
You have finished praying for continual light.

< 682h/682H 169v/169V Pos: sitting >

< 682h/682H 169v/169V Pos: sitting >
You have finished praying for armor.
Your prayers are complete.

< 682h/682H 169v/169V Pos: sitting >
You clamber to your feet.

< 682h/682H 169v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >
Sorry, but you cannot do that here!

< 682h/682H 169v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >
You quickly scan the area.
An elven navigator who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your north.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An experienced elven sailor who is close by to your east.
An elven sailor who is close by to your east.
An elven sailor who is close by to your east.
Liels who is a brief walk away to your south.
A Revenant who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
Morrigu who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
(Illusion) Soldon who is a brief walk away to your south.
An elven sailor who is close by to your west.
An elven sailor who is close by to your west.
An elven sailor who is close by to your west.
An experienced elven sailor who is close by to your west.

< 682h/682H 169v/169V Pos: standing >
On the Passenger Dock
   Stretching well over thirty fee into the deep waters of Lake Alester,
this dock has been constructed to deal with those ships designated for
passanger use only. It is about fifteen feet across, providing enough room for
large crowds of passengers to be escorted along its length when the ships
dock. The docks are equipped to handle ships on either side, allowing twice as
much traffic to come through. During the high tides this dock has a number of
problems docking, since it's the lowest of the three. Passengers often times
get there feet wet, even though they try very hard not to.
Obvious exits: -North -East -South -West
An elven passenger ship prepares to set sail.

< 682h/682H 168v/169V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 682h/682H 168v/169V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 682h/682H 168v/169V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 682h/682H 168v/169V Pos: standing >
On the Passenger Dock
   Stretching well over thirty fee into the deep waters of Lake Alester,
this dock has been constructed to deal with those ships designated for
passenger use only. It is about fifteen feet across, providing enough room for
large crowds of passengers to be escorted along its length when the ships
dock. The docks are equipped to handle ships on either side, allowing twice as
much traffic to come through. During the high tides this dock has a number of
problems docking, since it's the lowest of the three. Passengers often times
get there feet wet, even though they try very hard not to.
Obvious exits: -North -East -South -West

< 682h/682H 168v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East -South
A seagull squabbles.

< 682h/682H 167v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 682h/682H 167v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South -West
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)

< 682h/682H 166v/169V Pos: standing >
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands here.(Illusion)(Gold Aura)
Soldon Jiangjun - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 682h/682H 165v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 682h/682H 165v/169V Pos: standing >
Soldon leaves north.
Soldon leaves north.
Soldon leaves north.
Soldon leaves north.
Soldon leaves north.
Alas, you cannot go that way. . . .

< 682h/682H 166v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
A bright light fills this area.
Obvious exits: -North -East -West

< 682h/682H 165v/169V Pos: standing >
You failed.

< 682h/682H 166v/169V Pos: standing >
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
A bright light fills this area.
Obvious exits: -North -East -West
The Caravel Iyasu floats here.
The Destroyer Apocalyptic Wawe floats here.
The Galleon The Loveboat floats here.
The Galleon  Mistral  Aurora floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
An Orc (medium) La Resistance stands in mid-air here, fighting Liels.(holy)(Red Aura)
Liels Magister Militum of The Empire (Grey Elf)(medium) sits in mid-air here, fighting an Orc.(holy)(Gold Aura)
A Revenant (large) La Resistance stands in mid-air here, fighting Morrigu.(Red Aura)
An Orc (medium) La Resistance stands in mid-air here, fighting Liels.(holy) (casting) (Red Aura)
Morrigu (Halfling)(small) is lying with a stunned look in mid-air here, fighting a Revenant.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 682h/682H 165v/169V Pos: standing >
You quickly scan the area.
You see nothing.

< 682h/682H 166v/169V Pos: standing >
A Revenant's mighty slash enshrouds Morrigu in a mist of blood.
Searing bolts of black lightning flow forth from a Revenant's sword of fire and flame, causing Morrigu to scream in pain!
A Revenant's slash strikes Morrigu hard.
Searing bolts of black lightning flow forth from a Revenant's King's blade of Aravne, causing Morrigu to scream in pain!
A Revenant's fine slash strikes Morrigu.
Searing bolts of black lightning flow forth from a Revenant's sword of fire and flame, causing Morrigu to scream in pain!
A Revenant's powerful slash seriously wounds Morrigu.
Searing bolts of black lightning flow forth from a Revenant's sword of fire and flame, causing Morrigu to scream in pain!
Morrigu blocks a Revenant's lunge at him.
A Revenant's impressive slash seriously wounds Morrigu.
Searing bolts of black lightning flow forth from a Revenant's sword of fire and flame, causing Morrigu to scream in pain!
A Revenant's slash strikes Morrigu very hard.
Searing bolts of black lightning flow forth from a Revenant's King's blade of Aravne, causing Morrigu to scream in pain!
A Revenant's impressive slash enshrouds Morrigu in a mist of blood.
Searing bolts of black lightning flow forth from a Revenant's sword of fire and flame, causing Morrigu to scream in pain!
You failed.

< 682h/682H 166v/169V Pos: standing >
An Orc's feeble slash grazes Liels.
An Orc's feeble slash grazes Liels.
An Orc's feeble slash grazes Liels.
An Orc's feeble slash grazes Liels.

< 682h/682H 167v/169V Pos: standing >
Liels misses an Orc.

< 682h/682H 168v/169V Pos: standing >
A Revenant parries Morrigu's lunge at him.
A Revenant parries Morrigu's lunge at him.

< 682h/682H 168v/169V Pos: standing >

< 682h/682H 169v/169V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Morrigu dries up completely and crumbles.
Morrigu's ancient symbol of elven ancestry [superior] melted corroded by the acid.
Morrigu's necklace of human ears [poor] melted corroded by the acid.
Morrigu's pitted steel girth melted corroded by the acid.
Morrigu's four leaf clover made by Om melted corroded by the acid.
Morrigu is dead! R.I.P.