The death of [50 Storm Druid] Morrigu (Halfling)

in On the Merchant Dock

from the perspective of [56 Decay Priest] Laz La Resistance (Orc)

<floating about head>a mirrored ioun stone[239h 42m 19s]
<worn as a badge>    a small diamond tattoo
<worn on head>       a sparkling crown of diamonds [poor] (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a black pearl earring of constitution
<worn in ear>        the living essence of Dranum [superior] (magic)
<worn on face>       the mask of the plague [superior]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of endurance
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    a cloak of Elvenkind (glowing) (humming)[239h 42m 19s]
<worn on back>       a big big bag for a little person
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms>       some glowing sleeves made of devil skin of wisdom (magic) (glowing) [85%]             
<held as shield>     the spiked shield of a MaDMaN
<worn around wrist>  a blackened bluestone bracer [superior] (glowing)
<worn around wrist>  a glowing dragonscale bracelet
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     a wispy astral-twined mindstone ring[239h 42m 19s]
<primary weapon>     Tsunami, the trident of storms (magic)[239h 42m 19s]
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       the slippers of rot and decay

Your group consists of ( 3/30):
( Head)  1268/1268  hit,  114/114  move Laz
(Front)  1222/1185  hit,  154/154  move Nib
(Front)                                Znar

< 1268h/1268H 114v/114V Pos: standing >
Tent of the Wanderer
Obvious exits: -E -S -W
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
(Q)Eriic the wanderer plays a tune.

< 1268h/1268H 114v/114V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1268h/1268H 114v/114V Pos: standing >
You quickly scan the area.
Ruffus who is close by to your east.
A cRaZy MaN who is not far off to your east.
A small child who is not far off to your east.
A militia guard who is not far off to your east.
A brown dog who is not far off to your east.
An elderly peasant who is not far off to your east.
Parnn who is a brief walk away to your east.
A gangmember who is close by to your south.
A gangmember who is close by to your south.
A gangleader who is close by to your south.
A ragged peddler who is a brief walk away to your west.
An ordinary peasant who is rather far off to your west.

< 1268h/1268H 114v/114V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1268h/1268H 114v/114V Pos: standing >
Casting: darkness 

< 1268h/1268H 114v/114V Pos: standing >
You complete your spell...
The room is carpeted in darkness!

< 1268h/1268H 114v/114V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1268h/1268H 114v/114V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1268h/1268H 114v/114V Pos: standing >
Nib puts a pile of coins into a bag of wonderous depth.

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
Your group consists of ( 3/30):
( Head)  1268/1268  hit,  114/114  move Laz
(Front)  1221/1185  hit,  164/164  move Nib
(Front)                                Znar

< 1268h/1268H 114v/114V Pos: standing >
Nib sits down in a comfortable spot.
Tent of the Wanderer
Obvious exits: -E -S -W
Nib La Resistance (Orc)(medium) sits resting.(holy)(Red Aura)
(Q)Eriic the wanderer plays a tune.

< 1268h/1268H 114v/114V Pos: standing >
Nib takes out his unholy symbol and begins praying intently.

< 1268h/1268H 114v/114V Pos: standing >
You quickly scan the area.
Ruffus who is close by to your east.
A cRaZy MaN who is not far off to your east.
A small child who is not far off to your east.
A militia guard who is not far off to your east.
A brown dog who is not far off to your east.
An elderly peasant who is not far off to your east.
Parnn who is a brief walk away to your east.
A gangmember who is close by to your south.
A gangmember who is close by to your south.
A gangleader who is close by to your south.
A ragged peddler who is a brief walk away to your west.
An ordinary peasant who is rather far off to your west.

< 1268h/1268H 114v/114V Pos: standing >
Pardon?

< 1268h/1268H 114v/114V Pos: standing >
Nib raises his unholy symbol and smiles malevolently.

< 1268h/1268H 114v/114V Pos: standing >
Nib clambers to his feet.

< 1268h/1268H 114v/114V Pos: standing >
Eriic starts singing aloud with a beautiful voice.

< 1268h/1268H 114v/114V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
Casting: shadow gate ***

< 1268h/1268H 114v/114V Pos: standing >
Nib stops following you.
Nib starts following you.

< 1268h/1268H 114v/114V Pos: standing >
Casting: shadow gate **
Nib gets a slab of beef from his bag of wonderous depth.

< 1268h/1268H 114v/114V Pos: standing >
Nib eats a slab of beef.

< 1268h/1268H 114v/114V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
Casting: shadow gate *

< 1268h/1268H 114v/114V Pos: standing >
Casting: shadow gate 

< 1268h/1268H 114v/114V Pos: standing >
You complete your spell...
The gate opens for a brief second and then closes.


< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
Eriic sings a song to make your heart swell with pride.
Eriic starts to move with uncanny speed!

< 1268h/1268H 114v/114V Pos: standing >
Your group consists of ( 3/30):
( Head)  1268/1268  hit,  114/114  move Laz
(Front)  1221/1185  hit,  164/164  move Nib
(Front)                                Znar

< 1268h/1268H 114v/114V Pos: standing >
Tent of the Wanderer
Obvious exits: -E -S -W
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
(Q)Eriic the wanderer plays a tune.

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
Sorry, but you cannot do that here!

< 1268h/1268H 114v/114V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1268h/1268H 114v/114V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
Welcome, traveller!
I am pleased that you have wandered so far in order to seek my assistance.
There are few adventurers willing to seek out the knowledge of improved endurance.

It will cost you 100 epic points and 1000 platinum.

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1268h/1268H 114v/114V Pos: standing >
Casting: shadow gate ***

< 1268h/1268H 114v/114V Pos: standing >
Eriic sings a song to make your heart swell with pride.

< 1268h/1268H 114v/114V Pos: standing >
Casting: shadow gate **

< 1268h/1268H 114v/114V Pos: standing >
Casting: shadow gate *

< 1268h/1268H 114v/114V Pos: standing >
Casting: shadow gate 

< 1268h/1268H 114v/114V Pos: standing >
You complete your spell...
A pitch black gate rises out of the ground!


< 1268h/1268H 114v/114V Pos: standing >
Eriic sings a song to make your heart swell with pride.

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
Tent of the Wanderer
Obvious exits: -E -S -W
A pitch-black gate stands like a pillar here. (magic)
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
(Q)Eriic the wanderer plays a tune.

< 1268h/1268H 114v/114V Pos: standing >
You draw a 10th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
Eriic sings a song to make your heart swell with pride.

< 1268h/1268H 114v/114V Pos: standing >
Znar steps out of a pitch-black gate.

< 1268h/1268H 114v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
Tent of the Wanderer
Obvious exits: -E -S -W
A pitch-black gate stands like a pillar here. (magic)
Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
(Q)Eriic the wanderer plays a tune.

< 1268h/1268H 114v/114V Pos: standing >
You tap Tsunami, trident of storms on the ground three times.
The water from Tsunami, trident of storms flows around Znar, refreshing your vitality!
The water from Tsunami, trident of storms flows around Nib, refreshing your vitality!
The water from Tsunami, trident of storms flows around you, refreshing your vitality!

< 1268h/1268H 114v/114V Pos: standing >
Eriic sings a song to make your heart swell with pride.

< 1268h/1268H 114v/114V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Tent of the Shaman
Obvious exits: -E -S -W
Ruffus chants an incantation.
Znar nods.

< 1268h/1268H 114v/114V Pos: standing >
Tent of the Shaman
Obvious exits: -E -S -W
Ruffus chants an incantation.
Nib sneaks in from the west.

< 1268h/1268H 113v/114V Pos: standing >
Looks like an exit.
You extend your sights westward.
Tent of the Wanderer
Obvious exits: -E -S -W
A pitch-black gate stands like a pillar here. (magic)
(Q)Eriic the wanderer plays a tune.

< 1268h/1268H 113v/114V Pos: standing >
Tent of the Wanderer
Obvious exits: -E -S -W
(Q)Eriic the wanderer plays a tune.

< 1268h/1268H 112v/114V Pos: standing >
Tent of the Shaman
Obvious exits: -E -S -W
Ruffus chants an incantation.
Nib sneaks in from the west.

< 1268h/1268H 112v/114V Pos: standing >
A Winding Dune Encampment
Obvious exits: -E -S -W
A brown dog is barking loudly.
A crazy man stares at a rat with one eye open.(Red Aura)
A small child plays in the sand.
An elderly peasant enjoys the music.
Nib sneaks in from the west.
Znar sneaks in from the west.

< 1268h/1268H 113v/114V Pos: standing >
Tent of the Butcher
Obvious exits: -N -S -W
Parnn, the butcher, sharpens a blade.

< 1268h/1268H 112v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 114v/114V Pos: standing >
A Winding Dune Encampment
Obvious exits: -N -E -S -W
A militia guard is covered is sand.
A filthy peasant begs for spare change.(Red Aura)
A shady dealer looks for someone to sell to.

< 1268h/1268H 113v/114V Pos: standing >
The Shoppe of the Merchant Lord
Obvious exits: -N -E -S -W
A fat merchant displays his items for the market.(Red Aura)

< 1268h/1268H 112v/114V Pos: standing >

< 1268h/1268H 114v/114V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
A commoner in rags searches the bazaar.(Red Aura)
A peddler wanders the bizarre.(Red Aura)

< 1268h/1268H 113v/114V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W
A gazing merchant wanders the bizaare.(Red Aura)

< 1268h/1268H 112v/114V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -E -S -W

< 1268h/1268H 112v/114V Pos: standing >
A Sandy Desert Bazaar
Obvious exits: -N -S -W
A brilliant sorcerer visits the city bazaar.
A commoner in rags searches the bazaar.(Red Aura)
A gnoll witchdocter is here, wondering about something important. (casting) (Red Aura)
A commoner in rags searches the bazaar.(Red Aura)
Nib sneaks in from the west.
Znar sneaks in from the west.

< 1268h/1268H 113v/114V Pos: standing >

< 1268h/1268H 113v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 113v/114V Pos: standing >
A gnoll witchdocter completes his spell...
A gnoll witchdocter utters the word 'grunofoyruoph'
A commoner floats up into the air, free as a bird!

< 1268h/1268H 113v/114V Pos: standing >
Before the Tent of a Weapons Master
Obvious exits: -N -S -W
Mathanyal puts on an exihibition for a crowd.(Red Aura)
Znar sneaks in from the north.

< 1268h/1268H 112v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 112v/114V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -W

< 1268h/1268H 113v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 113v/114V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -E -S

< 1268h/1268H 112v/114V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -S
A tiny desert spider is here.(Red Aura)
Nib sneaks in from the north.
Znar sneaks in from the north.

< 1268h/1268H 111v/114V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -W
A filthy vagabond begs for some food.
Znar sneaks in from the north.

< 1268h/1268H 113v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 113v/114V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -E -S -W
A filthy vagabond begs for some food.

< 1268h/1268H 112v/114V Pos: standing >
A Winding Sand Dune Trail
Obvious exits: -N -E -S
Nib sneaks in from the north.
Znar sneaks in from the north.

< 1268h/1268H 111v/114V Pos: standing >
Saving Laz.

< 1268h/1268H 112v/114V Pos: standing >
Along the Desert Sea
Obvious exits: -N# -E -S# -W
Znar sneaks in from the west.

< 1268h/1268H 113v/114V Pos: standing >
A Crimson Cobblestone Road
Obvious exits: -E -W
Nib sneaks in from the west.
Znar sneaks in from the west.

< 1268h/1268H 111v/114V Pos: standing >
A Crimson Cobblestone Road
Obvious exits: -N# -E# -S# -W

< 1268h/1268H 113v/114V Pos: standing >
The gate seems to be closed.

< 1268h/1268H 113v/114V Pos: standing >
It seems to be locked.

< 1268h/1268H 113v/114V Pos: standing >
You quickly scan the area.
You see nothing.

< 1268h/1268H 114v/114V Pos: standing >
You say in orc 'doorb e'

< 1268h/1268H 114v/114V Pos: standing >
Znar screws his eyes in concentration, and decides that the door to the east is in his way!
Znar charges it, fully intent on nuking it for good!
The door gives way with a nice crash, and Znar charges to the east with the remnants of the door still clinging to him!

< 1268h/1268H 114v/114V Pos: standing >
The gate is open.
You extend your sights eastward.
Along the Beach
Obvious exits: -N -S -W
Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)

< 1268h/1268H 114v/114V Pos: standing >
Along the Beach
Obvious exits: -N -S -W
Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)

< 1268h/1268H 113v/114V Pos: standing >
The gate is open.
You extend your sights westward.
A Crimson Cobblestone Road
Obvious exits: -N# -E -S# -W

< 1268h/1268H 113v/114V Pos: standing >
Looks like an exit.
You extend your sights southward.
Along the Beach
Obvious exits: -N -E

< 1268h/1268H 113v/114V Pos: standing >
You quickly scan the area.
A seagull who is not far off to your north.

< 1268h/1268H 113v/114V Pos: standing >
Along the Beach
Obvious exits: -N -E

< 1268h/1268H 112v/114V Pos: standing >
Nib's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
You quickly scan the area.
Znar who is close by to your north.
A pelican who is close by to your north.
A drunk sailor who is close by to your north.
A seagull who is a brief walk away to your north.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A Halfling who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
A Grey Elf who is not far off to your east.
Fugly who is not far off to your east.

< 1268h/1268H 113v/114V Pos: standing >
Along the Beach
Obvious exits: -N -S -W
Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)
Nib sneaks in from the south.

< 1268h/1268H 113v/114V Pos: standing >
You quickly scan the area.
A seagull who is not far off to your north.

< 1268h/1268H 113v/114V Pos: standing >
You say in orc 'halfling grey'

< 1268h/1268H 113v/114V Pos: standing >
Along the Beach
Obvious exits: -N -S -W
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)

< 1268h/1268H 113v/114V Pos: standing >

< 1268h/1268H 113v/114V Pos: standing >
Along the Beach
Obvious exits: -N -S -W
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)

< 1268h/1268H 113v/114V Pos: standing >
Nib starts casting a spell called 'battle ecstasy'.

< 1268h/1268H 113v/114V Pos: standing >
A Grey Elf enters from the south.

< 1268h/1268H 113v/114V Pos: standing >
A Grey Elf leaves west.

< 1268h/1268H 113v/114V Pos: standing >
You quickly scan the area.
A seagull who is not far off to your north.
A Grey Elf who is close by to your west.

< 1268h/1268H 113v/114V Pos: standing >
Slay whom?

< 1268h/1268H 113v/114V Pos: standing >
A Crimson Cobblestone Road
Obvious exits: -N# -E -S# -W

< 1268h/1268H 112v/114V Pos: standing >
Slay whom?

< 1268h/1268H 112v/114V Pos: standing >
Along the Beach
Obvious exits: -N -S -W
Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A pelican squaks loudly.
A drunk sailor stands here.(Red Aura)
Znar sneaks in from the west.

< 1268h/1268H 113v/114V Pos: standing >
Along the Beach
Obvious exits: -N -E

< 1268h/1268H 112v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 112v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 1268h/1268H 113v/114V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
Znar sneaks in from the west.

< 1268h/1268H 113v/114V Pos: standing >
On the Merchant Dock
Obvious exits: -N -E -W
The Caravel Iyasu floats here.
The Destroyer Apocalyptic Wawe floats here.
The Galleon The Loveboat floats here.
The Galleon  Mistral  Aurora floats here.
The Galleon tinydancer floats here.
The Ketch Ken! floats here.
The Caravel Pussy Wagon floats here.
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A Halfling (small) stands in mid-air here.
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands here.(Gold Aura)
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands here.(Gold Aura)
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands here.(Gold Aura)
A Grey Elf (medium) Jiangjun - AnGEr Of The Honoured stands here.(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 1268h/1268H 112v/114V Pos: standing >
A Grey Elf disembarks from the Caravel Iyasu.

< 1268h/1268H 114v/114V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 1268h/1268H 114v/114V Pos: standing >
Znar suddenly looks a bit dumb, and madly slams at a Halfling!
A Halfling is stunned!

< 1268h/1268H 114v/114V Pos: standing >
A Grey Elf suddenly attacks YOU!
A Grey Elf misses you.

< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 You complete your spell...
[Damage: 109 ] A Halfling begins to dry and wilt.

< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 You start chanting...

< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 
< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Casting: horrid wilting **

< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Znar's impressive slash strikes a Halfling.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
Znar's impressive slash strikes a Halfling.
Searing bolts of black lightning flow forth from Znar's King's blade of Aravne, causing a Halfling to scream in pain!
Znar's mighty slash strikes a Halfling very hard.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
Znar's fine slash wounds a Halfling.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
Znar's slash strikes a Halfling.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
A Halfling blocks Znar's lunge at him.
Znar's slash wounds a Halfling.
Searing bolts of black lightning flow forth from Znar's King's blade of Aravne, causing a Halfling to scream in pain!
Znar's slash strikes a Halfling.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!

< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 A Grey Elf leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.

< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Casting: horrid wilting *
A dark shroud encases Nib as he charges into battle.
A Grey Elf is knocked to the ground by Nib's mighty bash!
Nib dives at a Grey Elf skewering him with his holy flamberge of the efreeti.

< 1268h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 -=[A Grey Elf's bludgeon grazes you.]=-
[Damage:  1 ] A Grey Elf suffers from contact with the aura about you.
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!

< 1262h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Casting: horrid wilting 

< 1262h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 You complete your spell...
[Damage: 112 ] A Halfling begins to dry and wilt.

< 1262h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Znar parries a Halfling's lunge at him.
Znar parries a Halfling's lunge at him.

< 1262h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Autosaving...

< 1263h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 You start chanting...

< 1263h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Casting: horrid wilting **

< 1264h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Znar's mighty slash enshrouds a Halfling in a mist of blood.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
Znar's slash strikes a Halfling hard.
Searing bolts of black lightning flow forth from Znar's King's blade of Aravne, causing a Halfling to scream in pain!
Znar's fine slash strikes a Halfling.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
Znar's powerful slash seriously wounds a Halfling.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
A Halfling blocks Znar's lunge at him.
Znar's impressive slash seriously wounds a Halfling.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!
Znar's slash strikes a Halfling very hard.
Searing bolts of black lightning flow forth from Znar's King's blade of Aravne, causing a Halfling to scream in pain!
Znar's impressive slash enshrouds a Halfling in a mist of blood.
Searing bolts of black lightning flow forth from Znar's sword of fire and flame, causing a Halfling to scream in pain!

< 1264h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Nib's feeble slash grazes a Grey Elf.
Nib's feeble slash grazes a Grey Elf.
Nib's feeble slash grazes a Grey Elf.
Nib's feeble slash grazes a Grey Elf.

< 1264h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Casting: horrid wilting *

< 1265h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 A Grey Elf misses you.

< 1265h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Znar parries a Halfling's lunge at him.
Znar parries a Halfling's lunge at him.

< 1265h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 Casting: horrid wilting 

< 1266h/1268H 114v/114V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Grey Elf sit EP: few scratches >
 You complete your spell...
[Damage: 119 ] You suck all the water from a Halfling.
A Halfling's ancient symbol of elven ancestry [superior] melted corroded by the acid.
A Halfling's necklace of human ears [poor] melted corroded by the acid.
A Halfling's pitted steel girth melted corroded by the acid.
A Halfling's four leaf clover made by Om melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.