The death of [51 RaGeloRd] Anhur (Barbarian)

in A Forest Opening

from the perspective of [56 Swordsman] Rolsek (Ogre)

<worn as a badge>    the badge of the Raveners (magic)
<worn on head>       a great horned helm [superior]
<worn on eyes>       a legendary bone eyepatch
<worn in ear>        a skin-wrapped adamantium earring [89%]             
<worn on face>       a mask of earth and stone (magic)
<worn around neck>   a shiny mithril torque
<worn around neck>   a collar of green mist [superior]
<worn on body>       a twisted mithril breastplate
<worn about body>    a cloak of Mendes [superior] (magic)
<worn as quiver>     a hunters quiver [superior]
<worn about waist>   a mithril belt encrusted with aquamarines [poor]
<worn around wrist>  a twined sapphire bracelet from The Underworld
<worn around wrist>  a twisted electrum bracer from Shairak and Smokeveil Forest
<worn on hands>      some masterly-crafted steel gauntlets
<worn on finger>     a shimmering dragonscale band
<worn on finger>     a ring of invisibility [superior] (magic)
<primary weapon>     the great claymore 'Mist' [poor] (magic) [89%]             
<secondary weapon>   a bloody flail of demons (magic) (humming)
<worn on feet>       some flaming dragonscale boots from Zalkapfaan, City of the Headless Horde [80%]             

You see nothing.

< 1569h/1569H 127v/127V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 1569h/1569H 127v/127V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.
Washu starts casting a spell.

< 1569h/1569H 127v/127V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.

< 1569h/1569H 127v/127V Pos: standing >

< 1569h/1569H 127v/127V Pos: standing >
Washu completes her spell...
Washu utters the word 'zuharuhl'
Kesk looks vitalized.

< 1569h/1569H 127v/127V Pos: standing >

< 1569h/1569H 127v/127V Pos: standing >
A Dark Trail
Obvious exits: -East -South -West
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[3] A steel dagger about a foot in length lies here.
A leather bag lies here.
A steel bastard sword lies discarded here.
A large platinum fragment glitters here.
Javok La Resistance (Troll)(large) stands in mid-air here.
Nazz La Resistance (Duergar)(medium) stands in mid-air here.
Kroth La Resistance (Goblin)(small) stands in mid-air here.
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.
Zij La Resistance (Orc)(medium) stands in mid-air here.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.

< 1569h/1569H 127v/127V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your west.

< 1569h/1569H 127v/127V Pos: standing >

< 1569h/1569H 127v/127V Pos: standing >
Zij sits down in a comfortable spot.

< 1569h/1569H 127v/127V Pos: standing >
Zij takes out his unholy symbol and begins praying intently.
Kesk shouts out loudly.. MOVING!!!!

< 1569h/1569H 127v/127V Pos: standing >
You quickly scan the area.
You see nothing.
Kesk shouts out loudly.. MOVING!!!!

< 1569h/1569H 127v/127V Pos: standing >
Saving Rolsek.

< 1569h/1569H 127v/127V Pos: standing >

< 1569h/1569H 127v/127V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 1569h/1569H 127v/127V Pos: standing >

< 1569h/1569H 127v/127V Pos: standing >
Kesk leaves west.
Nib leaves west.
Pilt leaves west.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
A large wandering dog is here, growling at you.
Washu enters from the east.
Kroth enters from the east.
Nazz enters from the east.
Javok enters from the east.

< 1569h/1569H 125v/127V Pos: standing >
Kesk leaves north.
Nib leaves north.
Pilt leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
A tiny repulsive lizard lies here ready to attack.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 1569h/1569H 123v/127V Pos: standing >
Kesk leaves north.
Nib leaves north.
Pilt leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 1569h/1569H 123v/127V Pos: standing >
Kesk leaves north.
Nib leaves north.
Pilt leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 1569h/1569H 121v/127V Pos: standing >

< 1569h/1569H 122v/127V Pos: standing >
Kesk leaves north.
Nib leaves north.
Pilt leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -East -South
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 1569h/1569H 121v/127V Pos: standing >
Zij enters from the south.

< 1569h/1569H 121v/127V Pos: standing >

< 1569h/1569H 123v/127V Pos: standing >
Kesk leaves east.
Nib leaves east.
Pilt leaves east.
You follow Kesk.

A Bend in the Trail
   This is a bend on the dark trail.  The trail is completely dark from the
shrouding trees which totally block out the sun.  Also the darkest makes it
hard to maneuver.  It is hard to make out much of anything that is here.
There is a strange sound that can be heard from the nearby bushes.  The sound
is very odd and hard to identify.  The ground does not seem to be solid.  It
continues to shift as if the ground was covered by a pile of sticks or bones.
There is also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 1569h/1569H 122v/127V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 1569h/1569H 124v/127V Pos: standing >
Kesk leaves south.
Nib leaves south.
Pilt leaves south.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 1569h/1569H 124v/127V Pos: standing >
Kesk leaves east.
Nib leaves east.
Pilt leaves east.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 1569h/1569H 123v/127V Pos: standing >

< 1569h/1569H 127v/127V Pos: standing >
Kesk leaves south.
Nib leaves south.
Pilt leaves south.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South -West
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
A tiny repulsive lizard lies here ready to attack.
An evil looking black crow sits here.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 1569h/1569H 125v/127V Pos: standing >
Kesk leaves south.
Nib leaves south.
Pilt leaves south.
You follow Kesk.

A Dark Trail
   This is a three way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
An evil looking black crow sits here.
A tiny repulsive lizard lies here ready to attack.
Zij enters from the north.
Washu enters from the north.
Kroth enters from the north.
Nazz enters from the north.
Javok enters from the north.

< 1569h/1569H 123v/127V Pos: standing >
Kesk leaves east.
Nib leaves east.
Pilt leaves east.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -West
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 1569h/1569H 123v/127V Pos: standing >
Kesk leaves north.
Nib leaves north.
Pilt leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 1569h/1569H 124v/127V Pos: standing >
Kesk leaves north.
Nib leaves north.
Pilt leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -South
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the south.
Washu enters from the south.
Kroth enters from the south.
Nazz enters from the south.
Javok enters from the south.

< 1569h/1569H 123v/127V Pos: standing >
Kesk leaves east.
Nib leaves east.
Pilt leaves east.
You follow Kesk.

A Dark Intersection
   This is a four way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 1569h/1569H 123v/127V Pos: standing >
Kesk leaves east.
Nib leaves east.
Pilt leaves east.
You follow Kesk.

A Dead End
   Numerous trees block the south exit here.  The trail is completely dark
from the shrouding trees which totally block out the sun.  It is hard to make
out much of anything that is here.  There is a strange sound that can be heard
from the nearby bushes.  The sound is very odd and hard to identify.  The
ground does not seem to be solid.  It continues to shift as if the ground was
covered by a pile of sticks or bones.  There is also a very strong odor that
resembles rotting corpses.  All energy in the room pulls towards the pool.
Obvious exits: -West
A strange circular pool of liquid lies hovering against the wall. (magic)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
Nib La Resistance (Orc)(medium) stands in mid-air here.
Kesk La Resistance (Kobold)(small) stands in mid-air here.
Zij enters from the west.
Washu enters from the west.
Kroth enters from the west.
Nazz enters from the west.
Javok enters from the west.

< 1569h/1569H 122v/127V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Washu.

< 1569h/1569H 125v/127V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 1569h/1569H 126v/127V Pos: standing >
a strange pool suddenly glows brightly!
Javok slowly fades out of existence.

< 1569h/1569H 127v/127V Pos: standing >
Kesk gives an order to his followers.

< 1569h/1569H 127v/127V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 1569h/1569H 127v/127V Pos: standing >
a strange pool suddenly glows brightly!
Nazz slowly fades out of existence.
A Forest Opening
   A small opening suddenly appears.  The thick forest thins out to
the east; where flowing water can be heard.  This grass landing seems
like a great place to stretch out.  A sense of life is all around.
All energy in the room is pulled towards the mystic pool.
Obvious exits: -East
A strange circular pool of liquid lies hovering here. (magic)
Nazz La Resistance (Duergar)(medium) stands in mid-air here.
Javok La Resistance (Troll)(large) stands in mid-air here.
Bryken La Resistance (Minotaur)(huge) sits in mid-air here, fighting a Barbarian.
A Gnome (small) stands here (Newbie).
A Barbarian (large) Legionary of The Empire stands here, fighting Bryken.
A Human (medium) stands, floating here.
A Gnome (small) stands, floating here.
A Barbarian (large) Legionary of The Empire stands here.
A Dwarf (medium) sits resting.
A Dwarf clambers to her feet.
A Dwarf, looking very frustrated, packs up her holy symbol.

< 1569h/1569H 127v/127V Pos: standing >
Someone slowly fades into existence.

< 1569h/1569H 127v/127V Pos: standing >
Someone slowly fades into existence.
Someone slowly fades into existence.

< 1569h/1569H 127v/127V Pos: standing >
A Gnome starts casting an offensive spell.
You quickly scan the area.
You see nothing.

< 1569h/1569H 127v/127V Pos: standing >
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Gnome is knocked to the ground by Nib's mighty bash!
Nib dives at a Gnome skewering him with his Illesarus, Sword of Sharpness.
A Human suddenly attacks Bryken!
A Human's impressive slash wounds Bryken.
A Human's fine slash wounds Bryken.
[Damage: 13 ] -=[Your slash strikes a Dwarf.]=-

< 1569h/1569H 127v/127V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Nib's impressive slash strikes a Gnome very hard.
Nib's impressive slash strikes a Gnome very hard.
Nib's impressive slash seriously wounds a Gnome.

< 1569h/1569H 127v/127V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Someone slowly fades into existence.

< 1569h/1569H 127v/127V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Pilt snaps into visibility.

< 1569h/1569H 127v/127V Pos: standing >
< T: Rolsek TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Bryken misses a Barbarian.
A Barbarian parries Bryken's lunge at him.
Nazz fills with BLooDLuST and makes a ferocious leap at a Human!
Nazz knocks a Human down with a mighty blow!
A Dwarf attempts to flee.
A Dwarf leaves east.

< 1569h/1569H 127v/127V Pos: standing >
A Dwarf enters from the east.

< 1569h/1569H 127v/127V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's fist beats the life out of Bryken, blood pours from his body!
Someone slowly fades into existence.

< 1569h/1569H 127v/127V Pos: standing >
A Dwarf's face turns pale as Javok slams his head into her face.
A Barbarian fills with BLooDLuST and makes a ferocious leap at Nib!
A Barbarian knocks Nib down with a mighty blow!

< 1569h/1569H 127v/127V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Human seems to be blinded!
A Human begins to dry and wilt.
A Barbarian's fine slash grazes Bryken.
As a Barbarian strikes Bryken, the power of Bryken's ancestors fill them with RAGE!
A Barbarian's impressive slash wounds Bryken.

< 1569h/1569H 127v/127V Pos: standing >
A Gnome leaves east.

< 1569h/1569H 127v/127V Pos: standing >
Nib lets out a silent scream as the a haze of swirling green vapor feeds on him!
Nib begins to shimmer.
A Gnome suddenly appears a bit confused!
A Gnome's weak pierce grazes Nib.

< 1569h/1569H 127v/127V Pos: standing >
Kroth snaps into visibility.

< 1569h/1569H 127v/127V Pos: standing >
A Barbarian suddenly appears a bit confused!
A Barbarian's feeble bludgeon grazes Nib.
A Barbarian misses Nib.
A Barbarian's feeble bludgeon grazes Nib.
The green cloud encasing Nib suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Gnome who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
A Barbarian's weak bludgeon grazes Nib.

< 1569h/1569H 127v/127V Pos: standing >
Pilt starts casting an offensive spell.

< 1569h/1569H 127v/127V Pos: standing >
Nazz's fine whip seriously wounds a Human.
Nazz's fine bludgeon enshrouds a Human in a mist of blood.
Nazz's impressive whip hits a Human.
A Human is mortally wounded, and will die soon, if not aided.
Zij snaps into visibility.

< 1569h/1569H 127v/127V Pos: standing >
The lich of an elite elven guard completes his spell...
The lich of an elite elven guard utters the word 'pawwzf'
The lich of an elite elven guard creates a hammer out of thin air that smashes into a Dwarf, bits of flesh and bone fly everywhere!

< 1569h/1569H 127v/127V Pos: standing >
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Gnome.
The force of Kroth's iceball shatters any hopes a Gnome had of living a long and happy life.
A Gnome's blue-tinted knitting needle [poor] freezes and shatters into million pieces from the intense cold!
A Gnome's sleeves of the swamp troll freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The last gasps of a Gnome cause a sickening chill to run up your spine.
A Gnome stops following a Barbarian.
Javok parries a Dwarf's lunge at him.

< 1569h/1569H 127v/127V Pos: standing >
A faint hum can be heard from the orb of the sea carried by someone.
Javok's impressive pierce grievously wounds a Dwarf.
A Dwarf is stunned!
Javok's fine whip hits a Dwarf.
A Dwarf is mortally wounded, and will die soon, if not aided.
Javok stabs viciously at a Dwarf, whose lifeless body falls to the ground.
A Dwarf's etched druidic staff [poor] was completely destroyed by the massive blow!
A Dwarf's pair of cotton-weave greaves [superior] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
A Dwarf's death cry reverberates in your head as she falls to the ground.
A Dwarf stops following a Barbarian.
Zij stops chanting abruptly!
Bodyslam who?

< 1569h/1569H 127v/127V Pos: standing >
A Barbarian parries Bryken's lunge at him.
A Barbarian parries Bryken's lunge at him.
Bryken's bludgeon wounds a Barbarian.
Bryken shivers as he hits a Barbarian.
As Bryken strikes a Barbarian, the power of Bryken's ancestors fill them with RAGE!

< 1569h/1569H 127v/127V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Human dries up completely and crumbles.
A Human's iron warsword melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.
The last gasps of a Human cause a sickening chill to run up your spine.
A Human stops following a Barbarian.

< 1569h/1569H 127v/127V Pos: standing >
You are already standing.
Someone slowly fades into existence.

< 1569h/1569H 127v/127V Pos: standing >
Zij plays a song to lift his spirit off the ground.
A Barbarian flies through the air, free as a bird!
A Barbarian flies through the air, free as a bird!
Someone suddenly attacks Kroth!
The lich of an elite elven guard snaps into visibility.
The lich of an elite elven guard's weak punch grazes Kroth.

< 1569h/1569H 127v/127V Pos: standing >
Someone slowly fades into existence.

< 1569h/1569H 127v/127V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 54 ] -=[Your mighty slash strikes a Barbarian very hard.]=-
You shiver from the unnatural cold as you hit a Barbarian.

< 1557h/1569H 127v/127V Pos: standing >
< T: Bryken TP: sit TC: few wounds E: A Barbarian sta EP:  few wounds >
 A Barbarian misses Bryken.
A Barbarian's impressive slash wounds Bryken.

< 1557h/1569H 127v/127V Pos: standing >
< T: Bryken TP: sit TC: few wounds E: A Barbarian sta EP:  few wounds >
 Nazz's pupils dialate and return to normal.
Javok's pupils dialate and return to normal.
Zij's pupils dialate and return to normal.
A Barbarian attempts to flee.
A Barbarian leaves east.
Someone slowly fades into existence.

< 1557h/1569H 127v/127V Pos: standing >
Nib's skin seems to turn to stone.
A Barbarian's feeble bludgeon grazes Nib.
A dark shroud encases Nib as he charges into battle.
A Barbarian misses Nib.
A Barbarian's feeble bludgeon grazes Nib.
A Barbarian misses Nib.

< 1557h/1569H 127v/127V Pos: standing >
Bryken clambers to his feet.

< 1557h/1569H 127v/127V Pos: standing >
a strange pool suddenly glows brightly!
Someone slowly fades out of existence.

< 1557h/1569H 127v/127V Pos: standing >
Pilt starts casting an offensive spell.

< 1557h/1569H 127v/127V Pos: standing >
Nib rises to his feet.

< 1557h/1569H 127v/127V Pos: standing >
The lich of an elite elven guard dodges Kroth's attack.
The lich of an elite elven guard's weak punch grazes Kroth.
Kroth dodges the lich of an elite elven guard's attack.
Kroth starts casting an offensive spell.

< 1557h/1569H 127v/127V Pos: standing >
Nazz fills with BLooDLuST and makes a ferocious leap at a Barbarian!
Nazz knocks a Barbarian down with a mighty blow!

< 1557h/1569H 127v/127V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian seems to be blinded!
A Barbarian begins to dry and wilt.
Javok's fine pierce wounds a Barbarian.

< 1557h/1569H 127v/127V Pos: standing >
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Barbarian.
Kroth's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
Washu snaps into visibility.

< 1557h/1569H 127v/127V Pos: standing >
Nib's impressive slash strikes a Barbarian.
Nib's impressive slash strikes a Barbarian.
Nib's slash wounds a Barbarian.

< 1557h/1569H 127v/127V Pos: standing >
Pilt starts casting an offensive spell.

< 1557h/1569H 127v/127V Pos: standing >
Bryken charges and ends up on his face!
Kroth starts casting an offensive spell.
You trip over a Barbarian while pointlessly slamming at someone already down.

< 1557h/1569H 97v/127V Pos: sitting >
Someone gives an order to his followers.
The lich of an elite elven guard starts casting a spell.

< 1557h/1569H 97v/127V Pos: sitting >
Washu completes her spell...
Washu utters the word 'gurunsoqz'
A Barbarian suddenly grows silent.

< 1557h/1569H 97v/127V Pos: sitting >
Nazz's impressive whip strikes a Barbarian.
Nazz's impressive bludgeon strikes a Barbarian.
Nazz's fine whip wounds a Barbarian.

< 1557h/1569H 97v/127V Pos: sitting >
Zij starts casting an offensive spell.

< 1557h/1569H 97v/127V Pos: sitting >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian begins to dry and wilt.
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Barbarian.
Kroth's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 1557h/1569H 97v/127V Pos: sitting >
Zij plays a song to lift his spirit off the ground.
Zij finishes his song.

< 1557h/1569H 97v/127V Pos: sitting >
Kroth starts casting an offensive spell.

< 1557h/1569H 97v/127V Pos: sitting >
Javok's impressive pierce causes a Barbarian to grimace in pain.
With a final stunning whip, Javok ends a Barbarian's life.
A Barbarian's collar of bone thorns was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!