The death of [51 RaGeloRd] Anhur (Barbarian)

in A Forest Opening

from the perspective of [56 Spiritualist] Kroth (Goblin)

<worn as a badge>    a symbol of Malch'hor Ganl
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a decent gem visor from The Temple of Blibdoolpoolp [75%]             
<worn in ear>        a pulsating diamond earring (glowing)
<worn in ear>        the royal clasp of Bloodstone
<worn around neck>   an amulet of fire dragon's blood (magic)
<worn around neck>   a frost-covered braided necklace (magic)[225h 45m 41s]
<worn on body>       a suit of dwarven scale mail armor [poor] (magic) [81%]             
<worn about body>    a human-made dragonscale bodycloak
<worn on back>       a large leather backpack
<worn about waist>   a belt of sewn ratskins
<worn on arms>       a pair of chainmail-linked arm plates
<held as shield>     a large shield made from basilisk scales [poor] (magic)
<worn around wrist>  a thick adamantium bracelet [superior] (magic)
<worn around wrist>  an icy crystal bracer [86%]             
<worn on hands>      some fragile platinum talons from Storm Port
<worn on finger>     a glowing electrum ring (magic)
<worn on finger>     a strange ring
<held>               a spirit totem of Kroth (magic) (glowing)
<worn on legs>       some static dragonscale leggings from The Temple of Blibdoolpoolp [76%]             
<worn on feet>       a pair of soft wormskin boots

Washu leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the south.
Javok enters from the south.

< 525h/525H 171v/176V Pos: standing >
Kesk leaves north.
The lich of an elite elven guard leaves north.
Nib leaves north.
Pilt leaves north.
Rolsek leaves north.
Washu leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the south.
Javok enters from the south.

< 525h/525H 169v/176V Pos: standing >

< 525h/525H 170v/176V Pos: standing >
Kesk leaves north.
The lich of an elite elven guard leaves north.
Nib leaves north.
Pilt leaves north.
Rolsek leaves north.
Washu leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -East -South
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the south.
Javok enters from the south.

< 525h/525H 168v/176V Pos: standing >
Zij enters from the south.

< 525h/525H 169v/176V Pos: standing >

< 525h/525H 170v/176V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard sneaks east.
The lich of an elite elven guard leaves east.
Nib leaves east.
Pilt leaves east.
Rolsek leaves east.
Zij leaves east.
Washu leaves east.
You follow Kesk.

A Bend in the Trail
   This is a bend on the dark trail.  The trail is completely dark from the
shrouding trees which totally block out the sun.  Also the darkest makes it
hard to maneuver.  It is hard to make out much of anything that is here.
There is a strange sound that can be heard from the nearby bushes.  The sound
is very odd and hard to identify.  The ground does not seem to be solid.  It
continues to shift as if the ground was covered by a pile of sticks or bones.
There is also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the west.
Javok enters from the west.

< 525h/525H 168v/176V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 525h/525H 169v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 525h/525H 170v/176V Pos: standing >
You quickly scan the area.
You see nothing.

< 525h/525H 170v/176V Pos: standing >
Kesk leaves south.
The lich of an elite elven guard leaves south.
Nib leaves south.
Pilt leaves south.
Rolsek leaves south.
Zij leaves south.
Washu leaves south.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the north.
Javok enters from the north.

< 525h/525H 169v/176V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard leaves east.
Nib leaves east.
Pilt leaves east.
Rolsek leaves east.
Zij leaves east.
Washu leaves east.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -South -West
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the west.
Javok enters from the west.

< 525h/525H 168v/176V Pos: standing >
You quickly scan the area.
A black crow who is close by to your south.
A tiny lizard who is close by to your south.
A black crow who is close by to your south.
A tiny lizard who is not far off to your south.

< 525h/525H 169v/176V Pos: standing >
You quickly scan the area.
A black crow who is close by to your south.
A black crow who is close by to your south.
A tiny lizard who is not far off to your south.

< 525h/525H 170v/176V Pos: standing >

< 525h/525H 170v/176V Pos: standing >
Kesk leaves south.
The lich of an elite elven guard leaves south.
Nib leaves south.
Pilt leaves south.
Rolsek leaves south.
Zij leaves south.
Washu leaves south.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South -West
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
A tiny repulsive lizard lies here ready to attack.
An evil looking black crow sits here.
Nazz enters from the north.
Javok enters from the north.

< 525h/525H 169v/176V Pos: standing >
Kesk leaves south.
The lich of an elite elven guard sneaks south.
The lich of an elite elven guard leaves south.
Nib leaves south.
Pilt leaves south.
Rolsek leaves south.
Zij leaves south.
Washu leaves south.
You follow Kesk.

A Dark Trail
   This is a three way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An evil looking black crow sits here.
A tiny repulsive lizard lies here ready to attack.
Nazz enters from the north.
Javok enters from the north.

< 525h/525H 167v/176V Pos: standing >
You have memorized the following spells:
(10th circle)  3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  4 - corrosive blast
               1 - spirit jump
( 7th circle)  2 - greater soul disturbance
               1 - spirit ward
               1 - elephantstrength
               1 - ravenflight
               1 - indomitability
( 6th circle)  3 - wellness
               3 - greater mending
               1 - lionrage
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               4 - scorching touch
               2 - mending
( 3rd circle)  6 - scalding blast
               1 - purify spirit
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  (10th) etherportal

You can memorize no more spells.
Kesk leaves east.
The lich of an elite elven guard leaves east.
Nib leaves east.
Pilt leaves east.
Rolsek leaves east.
Zij leaves east.
Washu leaves east.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -West
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the west.
Javok enters from the west.

< 525h/525H 168v/176V Pos: standing >
Kesk leaves north.
The lich of an elite elven guard leaves north.
Nib leaves north.
Pilt leaves north.
Rolsek leaves north.
Zij leaves north.
Washu leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -South
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the south.
Javok enters from the south.

< 525h/525H 168v/176V Pos: standing >
Kesk leaves north.
The lich of an elite elven guard sneaks north.
The lich of an elite elven guard leaves north.
Nib leaves north.
Pilt leaves north.
Rolsek leaves north.
Zij leaves north.
Washu leaves north.
You follow Kesk.

A Dark Trail
   The trail is completely dark from the shrouding trees which totally block
out the sun.  It is hard to make out much of anything that is here.  There is
a strange sound that can be heard from the nearby bushes.  The sound is very
odd and hard to identify.  The ground does not seem to be solid.  It continues
to shift as if the ground was covered by a pile of sticks or bones.  There is
also a very strong odor that resembles rotting corpses.
Obvious exits: -North -East -South
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the south.
Javok enters from the south.

< 525h/525H 167v/176V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard sneaks east.
The lich of an elite elven guard leaves east.
Nib leaves east.
Pilt leaves east.
Rolsek leaves east.
Zij leaves east.
Washu leaves east.
You follow Kesk.

A Dark Intersection
   This is a four way intersection on the dark trail.  All the exits look the
same as the rest on the trail.  The trail is completely dark from the shrouding
trees which totally block out the sun.  It is hard to make out much of anything
that is here.  There is a strange sound that can be heard from the nearby
bushes.  The sound is very odd and hard to identify.  The ground does not seem
to be solid.  It continues to shift as if the ground was covered by a pile of
sticks or bones.  There is also a very strong odor that resembles rotting
corpses.
Obvious exits: -North -East -West
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the west.
Javok enters from the west.

< 525h/525H 166v/176V Pos: standing >
Kesk leaves east.
The lich of an elite elven guard leaves east.
Nib leaves east.
Pilt leaves east.
Rolsek leaves east.
Zij leaves east.
Washu leaves east.
You follow Kesk.

A Dead End
   Numerous trees block the south exit here.  The trail is completely dark
from the shrouding trees which totally block out the sun.  It is hard to make
out much of anything that is here.  There is a strange sound that can be heard
from the nearby bushes.  The sound is very odd and hard to identify.  The
ground does not seem to be solid.  It continues to shift as if the ground was
covered by a pile of sticks or bones.  There is also a very strong odor that
resembles rotting corpses.  All energy in the room pulls towards the pool.
Obvious exits: -West
A strange circular pool of liquid lies hovering against the wall. (magic)
Washu La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*The lich of an elite elven guard stands here. (minion) (Red Aura)
*The lich of an elite elven guard stands here.(Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Nazz enters from the west.
Javok enters from the west.

< 525h/525H 165v/176V Pos: standing >

< 525h/525H 165v/176V Pos: standing >
You have memorized the following spells:
(10th circle)  3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  4 - corrosive blast
               1 - spirit jump
( 7th circle)  2 - greater soul disturbance
               1 - spirit ward
               1 - elephantstrength
               1 - ravenflight
               1 - indomitability
( 6th circle)  3 - wellness
               3 - greater mending
               1 - lionrage
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               1 - hawkvision
               4 - scorching touch
               2 - mending
( 3rd circle)  6 - scalding blast
               1 - purify spirit
               2 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  8 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  (10th) etherportal

You can memorize no more spells.

< 525h/525H 166v/176V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Washu.
The lich of an elite elven guard starts casting a spell.

< 525h/525H 167v/176V Pos: standing >
a strange pool suddenly glows brightly!
Javok slowly fades out of existence.

< 525h/525H 168v/176V Pos: standing >
Kesk gives an order to his followers.
The lich of an elite elven guard starts casting a spell.

< 525h/525H 169v/176V Pos: standing >
Zij plays a song to lift his spirit off the ground.

< 525h/525H 169v/176V Pos: standing >
a strange pool suddenly glows brightly!
Nazz slowly fades out of existence.
a strange pool suddenly glows brightly!
Rolsek slowly fades out of existence.

< 525h/525H 170v/176V Pos: standing >
The lich of an elite elven guard completes his spell...
The lich of an elite elven guard utters the words 'wagg uizuguburuhl'
You vanish.
Washu slowly fades out of existence.
Zij slowly fades out of existence.
Pilt slowly fades out of existence.
Nib slowly fades out of existence.
The lich of an elite elven guard slowly fades out of existence.
The lich of an elite elven guard slowly fades out of existence.
Kesk slowly fades out of existence.
a strange pool suddenly glows brightly!
Nib slowly fades out of existence.

< 525h/525H 170v/176V Pos: standing >
a strange pool suddenly glows brightly!
Pilt slowly fades out of existence.
a strange pool suddenly glows brightly!
Zij slowly fades out of existence.

< 525h/525H 171v/176V Pos: standing >
a strange pool suddenly glows brightly!
The lich of an elite elven guard slowly fades out of existence.

< 525h/525H 174v/176V Pos: standing >
The lich of an elite elven guard completes its spell...
The lich of an elite elven guard utters the words 'xarr ay ghaiz'

< 525h/525H 176v/176V Pos: standing >
A Forest Opening
   A small opening suddenly appears.  The thick forest thins out to
the east; where flowing water can be heard.  This grass landing seems
like a great place to stretch out.  A sense of life is all around.
All energy in the room is pulled towards the mystic pool.
Obvious exits: -East
A strange circular pool of liquid lies hovering here. (magic)
A Dwarf (medium) stands here.
*The lich of an elite elven guard stands here.(Red Aura)
*Zij La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Gnome.(Red Aura)
Rolsek La Resistance (Ogre)(huge) stands in mid-air here.(Red Aura)
Nazz La Resistance (Duergar)(medium) stands in mid-air here, fighting a Human.(Red Aura)
Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(huge) sits in mid-air here, fighting a Barbarian.(Red Aura)
A Gnome (small) sits here (Newbie), fighting Nib.(Red Aura)
A Barbarian (large) Legionary of The Empire stands here, fighting Bryken.
A Human (medium) crouches, floating here, fighting Bryken.
A Gnome (small) stands, floating here.
A Barbarian (large) Legionary of The Empire stands here.

< 525h/525H 176v/176V Pos: standing >
A Dwarf's face turns pale as Javok slams his head into her face.
A Barbarian fills with BLooDLuST and makes a ferocious leap at Nib!
A Barbarian knocks Nib down with a mighty blow!

< 525h/525H 176v/176V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Human seems to be blinded!
A Human begins to dry and wilt.
A Barbarian's fine slash grazes Bryken.
As a Barbarian strikes Bryken, the power of Bryken's ancestors fill them with RAGE!
A Barbarian's impressive slash wounds Bryken.

< 525h/525H 176v/176V Pos: standing >
A Gnome leaves east.

< 525h/525H 176v/176V Pos: standing >
Nib lets out a silent scream as the a haze of swirling green vapor feeds on him!
Nib begins to shimmer.
A Gnome suddenly appears a bit confused!
A Gnome's weak pierce grazes Nib.

< 525h/525H 176v/176V Pos: standing >
You start chanting...
You snap into visibility.

< 525h/525H 176v/176V Pos: standing >
A Barbarian suddenly appears a bit confused!
A Barbarian's feeble bludgeon grazes Nib.
A Barbarian misses Nib.
A Barbarian's feeble bludgeon grazes Nib.
The green cloud encasing Nib suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Gnome who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
A Barbarian's weak bludgeon grazes Nib.
The lich of an elite elven guard starts casting an offensive spell.
The lich of an elite elven guard snaps into visibility.

< 525h/525H 176v/176V Pos: standing >
Pilt starts casting an offensive spell.

< 525h/525H 176v/176V Pos: standing >
Nazz's fine whip seriously wounds a Human.
Nazz's fine bludgeon enshrouds a Human in a mist of blood.
Nazz's impressive whip hits a Human.
A Human is mortally wounded, and will die soon, if not aided.
Zij starts casting an offensive spell.
Zij snaps into visibility.

< 525h/525H 176v/176V Pos: standing >
Casting: arieks shattering iceball 
The lich of an elite elven guard snaps into visibility.
The lich of an elite elven guard completes his spell...
The lich of an elite elven guard utters the word 'pawwzf'
The lich of an elite elven guard creates a hammer out of thin air that smashes into a Dwarf, bits of flesh and bone fly everywhere!

< 525h/525H 176v/176V Pos: standing >
You complete your spell...
You point at a Gnome.
[Damage: 152 ] Your iceball shatters any hopes a Gnome had of living a long and happy life.
A Gnome's blue-tinted knitting needle [poor] freezes and shatters into million pieces from the intense cold!
A Gnome's sleeves of the swamp troll freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The last gasps of a Gnome cause a sickening chill to run up your spine.
A Gnome stops following a Barbarian.
Javok parries a Dwarf's lunge at him.

< 525h/525H 176v/176V Pos: standing >
Autosaving...
A faint hum can be heard from the orb of the sea carried by the lich of an elite elven guard.
Javok's impressive pierce grievously wounds a Dwarf.
A Dwarf is stunned!
Javok's fine whip hits a Dwarf.
A Dwarf is mortally wounded, and will die soon, if not aided.
Javok stabs viciously at a Dwarf, whose lifeless body falls to the ground.
A Dwarf's etched druidic staff [poor] was completely destroyed by the massive blow!
A Dwarf's pair of cotton-weave greaves [superior] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
A Dwarf's death cry reverberates in your head as she falls to the ground.
A Dwarf stops following a Barbarian.
Zij stops chanting abruptly!

< 525h/525H 176v/176V Pos: standing >
A Barbarian parries Bryken's lunge at him.
A Barbarian parries Bryken's lunge at him.
Bryken's bludgeon wounds a Barbarian.
Bryken shivers as he hits a Barbarian.
As Bryken strikes a Barbarian, the power of Bryken's ancestors fill them with RAGE!

< 525h/525H 176v/176V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Human dries up completely and crumbles.
A Human's iron warsword melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.
The last gasps of a Human cause a sickening chill to run up your spine.
A Human stops following a Barbarian.

< 525h/525H 176v/176V Pos: standing >
You failed.
The lich of an elite elven guard slowly fades into existence.

< 525h/525H 176v/176V Pos: standing >
Zij plays a song to lift his spirit off the ground.
A Barbarian flies through the air, free as a bird!
A Barbarian flies through the air, free as a bird!
The lich of an elite elven guard suddenly attacks YOU!
The lich of an elite elven guard snaps into visibility.
The lich of an elite elven guard's weak punch grazes you.

< 522h/525H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 You failed.
Kesk slowly fades into existence.

< 522h/525H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Rolsek suddenly attacks a Barbarian!
Rolsek's mighty slash strikes a Barbarian very hard.
Rolsek shivers as he hits a Barbarian.

< 522h/525H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 A Barbarian misses Bryken.
A Barbarian's impressive slash wounds Bryken.

< 522h/525H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Nazz's pupils dialate and return to normal.
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.
Javok's pupils dialate and return to normal.
Zij's pupils dialate and return to normal.
A Barbarian attempts to flee.
A Barbarian leaves east.
Washu slowly fades into existence.

< 486h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Nib's skin seems to turn to stone.
A Barbarian's feeble bludgeon grazes Nib.
A dark shroud encases Nib as he charges into battle.
A Barbarian misses Nib.
A Barbarian's feeble bludgeon grazes Nib.
A Barbarian misses Nib.

< 486h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Bryken clambers to his feet.

< 486h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 a strange pool suddenly glows brightly!
The lich of an elite elven guard slowly fades out of existence.

< 486h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Pilt starts casting an offensive spell.

< 486h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Nib rises to his feet.

< 486h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 The lich of an elite elven guard dodges your futile attack.
The lich of an elite elven guard's weak punch grazes you.
You dodge the lich of an elite elven guard's vicious attack.
You start chanting...

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Nazz fills with BLooDLuST and makes a ferocious leap at a Barbarian!
Nazz knocks a Barbarian down with a mighty blow!

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian seems to be blinded!
A Barbarian begins to dry and wilt.
Javok's fine pierce wounds a Barbarian.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 You complete your spell...
You point at a Barbarian.
[Damage: 83 ] Your iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
Washu starts casting an offensive spell.
Washu snaps into visibility.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Nib's impressive slash strikes a Barbarian.
Nib's impressive slash strikes a Barbarian.
Nib's slash wounds a Barbarian.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Pilt starts casting an offensive spell.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Bryken charges and ends up on his face!
You start chanting...
Rolsek trips over a Barbarian, in a futile attempt to slam him down even further.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Kesk gives an order to his followers.
The lich of an elite elven guard starts casting a spell.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Washu completes her spell...
Washu utters the word 'gurunsoqz'
A Barbarian suddenly grows silent.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Nazz's impressive whip strikes a Barbarian.
Nazz's impressive bludgeon strikes a Barbarian.
Nazz's fine whip wounds a Barbarian.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Casting: arieks shattering iceball 
Zij starts casting an offensive spell.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Barbarian begins to dry and wilt.
You complete your spell...
You point at a Barbarian.
[Damage: 92 ] Your iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Zij plays a song to lift his spirit off the ground.
Zij finishes his song.

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 You start chanting...

< 483h/489H 176v/176V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: undead sta EP: excellent >
 Javok's impressive pierce causes a Barbarian to grimace in pain.
With a final stunning whip, Javok ends a Barbarian's life.
A Barbarian's collar of bone thorns was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.