The death of [56 BeRSeRKeR] Diuk (Dwarf)

in An Inclined Pathway

from the perspective of [56 BeRSeRKeR] Diuk (Dwarf)

<worn about body>    a boar skin cloak
<worn about waist>   a duergar skin belt
<primary weapon>     a stout oaken cudgel


< 22h/22H 102v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W
A gully dwarf wanders around, collecting garbage.

< 22h/22H 100v/106V Pos: standing >
West Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven merchant travels through here.
An elite dwarven guard of Kimordril is here.

< 22h/22H 99v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 22h/22H 99v/106V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven guard wanders around the area, watching for trouble.

< 22h/22H 98v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 22h/22H 100v/106V Pos: standing >
South Side of the Guild Square
Obvious exits: -N -E -S# -W
A large dog wanders around here, looking for food.

< 22h/22H 100v/106V Pos: standing >
Southwestern Corner of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.
A huge rat scurries along here, whiskers wiggling.

< 22h/22H 100v/106V Pos: standing >
Kilmoruk's Clothing Store
Obvious exits: -E -U
Kilmoruk sits here behind the counter, waiting for a customer.

< 22h/22H 100v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 101v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 101v/106V Pos: standing >
A huge rat enters from the east.
Southwestern Corner of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.

< 22h/22H 101v/106V Pos: standing >
Dorfgon's Traveling Gear
Obvious exits: -N -U
A huge rat scurries along here, whiskers wiggling.
Dorfgon is here, ready to sell you his goods.

< 22h/22H 100v/106V Pos: standing >
Southwestern Corner of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.

< 22h/22H 100v/106V Pos: standing >
West Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven merchant travels through here.
An elite dwarven guard of Kimordril is here.

< 22h/22H 100v/106V Pos: standing >
Northwest Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.
A dwarven commoner is here, shopping around the square.

< 22h/22H 100v/106V Pos: standing >
A dwarven commoner leaves south.

< 22h/22H 100v/106V Pos: standing >
Gem-cutters Guild
Obvious exits: -S -U
A large dwarf is here, keeping an eye on the area.
A large dwarf is here, keeping an eye on the area.
General Kimordril sits atop a large pony.
An old dwarf sits here behind the counter, examining gems.

< 22h/22H 100v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 100v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 100v/106V Pos: standing >
Northwest Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.

< 22h/22H 100v/106V Pos: standing >
Meat Market
Obvious exits: -E -U
Zarlir the butcher stands here cutting up some meat.

< 22h/22H 101v/106V Pos: standing >
Northwest Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.

< 22h/22H 101v/106V Pos: standing >
West Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.
An elite dwarven guard of Kimordril is here.

< 22h/22H 101v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W
A dwarven merchant travels through here.
A gully dwarf wanders around, collecting garbage.

< 22h/22H 101v/106V Pos: standing >
West Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.

< 22h/22H 101v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
An elite dwarven guard of Kimordril is here.
A large dog wanders around here, looking for food.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 22h/22H 101v/106V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven guard wanders around the area, watching for trouble.

< 22h/22H 100v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 22h/22H 99v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 22h/22H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 22h/22H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 22h/22H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 22h/22H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 99v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 22h/22H 99v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 22h/22H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E# -W

< 22h/22H 98v/106V Pos: standing >
The gate seems to be closed.

< 22h/22H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 22h/22H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 22h/22H 98v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 22h/22H 98v/106V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
Alas, you cannot go that way. . . .

< 22h/22H 98v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 22h/22H 99v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 22h/22H 99v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 22h/22H 100v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 22h/22H 100v/106V Pos: standing >

< 22h/22H 105v/106V Pos: standing >

< 22h/22H 105v/106V Pos: standing >

< 22h/22H 106v/106V Pos: standing >
Lohrr makes some strange gestures.
A strange feeling comes upon you.   Like a giant hand, light comes down
from above, grabbing your body, which begins to pulse with colored lights
from inside.  Your head seems to be filled with demons from another plane
as your body dissolves to the elements of time and space itself.
Suddenly a silent explosion of light snaps you back to reality.  You feel
improved!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You have been fully restored by Lohrr!

< 488h/488H 106v/106V Pos: standing >
Congratulations! You have completed the The Journey Begins achievement!
This achievement rewards an item! Check your inventory by typing i!
Congratulations! You have completed the The Sailor's Tattoo achievement!
This achievement rewards a small Sailor's Tattoo on your forearm.
Check the docks for your reward: A free sloop!
(Type 'list hull' at any docks where you can buy a ship.)
Autosaving...

< 488h/488H 106v/106V Pos: standing >

< 488h/488H 106v/106V Pos: standing >

		Score information for Diuk

Level: 54   Race: Dwarf   Class: BeRSeRKeR Sex: Male
Hit points: 488(488)  Moves: 106(106)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 3 minutes
Received data: 0.0202 MB this session.
Send data:     0.0004 MB this session.
Compression ratio: 78%
78%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Heat
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   18 Spell Pulse:  0.85 
Leaderboard Points:  550 

Active Spells:
--------------
Auctions Disabled (less than a minute remaining)


< 488h/488H 106v/106V Pos: standing >

< 488h/488H 106v/106V Pos: standing >

< 488h/488H 106v/106V Pos: standing >
Lohrr makes some strange gestures.
A strange feeling comes upon you.   Like a giant hand, light comes down
from above, grabbing your body, which begins to pulse with colored lights
from inside.  Your head seems to be filled with demons from another plane
as your body dissolves to the elements of time and space itself.
Suddenly a silent explosion of light snaps you back to reality.  You feel
improved!
You raise a level!
You raise a level!
You have been fully restored by Lohrr!

< 505h/505H 106v/106V Pos: standing >
Autosaving...

< 505h/505H 106v/106V Pos: standing >

< 505h/505H 106v/106V Pos: standing >

		Score information for Diuk

Level: 56   Race: Dwarf   Class: BeRSeRKeR Sex: Male
Hit points: 505(505)  Moves: 106(106)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 4 minutes
Received data: 0.0210 MB this session.
Send data:     0.0005 MB this session.
Compression ratio: 79%
79%
Status:  Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Heat
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   18 Spell Pulse:  0.85 
Leaderboard Points:  570 


< 505h/505H 106v/106V Pos: standing >
You are using:
<worn about body>    a boar skin cloak
<worn about waist>   a duergar skin belt
<primary weapon>     a stout oaken cudgel

< 505h/505H 106v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 505h/505H 106v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 505h/505H 105v/106V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W

< 505h/505H 104v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A dwarven commoner is here, shopping around the square.
A dwarven guard wanders around the area, watching for trouble.
An elite dwarven guard of Kimordril is here.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
The gully dwarf town crier points his finger at you.

< 505h/505H 103v/106V Pos: standing >
West Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.
A large dog wanders around here, looking for food.

< 505h/505H 102v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W

< 505h/505H 101v/106V Pos: standing >
Inclined Pathway
Obvious exits: -N -E -W
A gully dwarf wanders around, collecting garbage.

< 505h/505H 100v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W

< 505h/505H 98v/106V Pos: standing >
Inclined Pathway
Obvious exits: -N# -E -S -W

< 505h/505H 97v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -U
A large dog wanders around here, looking for food.
A dwarven guard wanders around the area, watching for trouble.

< 505h/505H 95v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 505h/505H 96v/106V Pos: standing >
Inclined Pathway
Obvious exits: -N# -E -S -W

< 505h/505H 95v/106V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 505h/505H 96v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W

< 505h/505H 95v/106V Pos: standing >
Inclined Pathway
Obvious exits: -N -E -W
A gully dwarf wanders around, collecting garbage.

< 505h/505H 93v/106V Pos: standing >
Alarm bells sound, signalling an invasion!

< 505h/505H 93v/106V Pos: standing >
Alarm bells sound, signalling an invasion!

< 505h/505H 95v/106V Pos: standing >
Inclined Pathway
Obvious exits: -E -W
A dwarven commoner is here, shopping around the square.

< 505h/505H 94v/106V Pos: standing >
West Side of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.

< 505h/505H 93v/106V Pos: standing >
A large dog leaves east.
Center of the Guild Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A huge rat scurries along here, whiskers wiggling.
A dwarven commoner is here, shopping around the square.
A dwarven guard wanders around the area, watching for trouble.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
Alarm bells sound, signalling an invasion!

< 505h/505H 93v/106V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 505h/505H 93v/106V Pos: standing >
Alarm bells sound, signalling an invasion!

< 505h/505H 95v/106V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 505h/505H 95v/106V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 505h/505H 96v/106V Pos: standing >

< 505h/505H 100v/106V Pos: standing >
This is a bulletin board.  Usage: READ/REMOVE <messg #>, WRITE <header>.
You will need to look at the board to save your message.
There are 9 messages on the board.
9  : [Sat Aug 16 10:10 (Zrouli)] Lonely Drider
8  : [Tue Oct 30 01:47 (Segin)] hits
7  : [Wed Jul 11 02:42 (Gashtoe)] I like to write stuff
6  : [Tue Jun 12 03:59 (Drud)] gonna tie my pecker
5  : [Tue May 22 02:03 (Ekimensio)] bold
4  : [Mon Apr 30 08:49 (Xaras)] board
3  : [Fri Apr 13 02:39 (Zukus)] yeah bitch
2  : [Fri Nov  4 21:08 (Anov)] monks
1  : [Wed Sep  7 08:39 (Kaos)] For FRODO!!!

< 505h/505H 100v/106V Pos: standing >

< 505h/505H 105v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A huge rat scurries along here, whiskers wiggling.
A dwarven commoner is here, shopping around the square.
A dwarven guard wanders around the area, watching for trouble.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 505h/505H 105v/106V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.
An elite dwarven guard of Kimordril is here.

< 505h/505H 105v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 505h/505H 104v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A Drow Elf (medium) (HardCore) stands in mid-air here, fighting an elite guard.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here. (casting) 
An impenetrable globe of darkness floats near a Drow Elf's head.
An elite guard is lying here, fighting a Drow Elf.

< 505h/505H 103v/106V Pos: standing >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
An elite guard is momentarily dazed...
An elite guard says in dwarven 'GeT tHiS ThiNg OuT oF mY hEaD !!!'
An Inclined Pathway
Obvious exits: -E -W

< 505h/505H 102v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 505h/505H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 505h/505H 102v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 505h/505H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 505h/505H 103v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 505h/505H 103v/106V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
A Drow Elf (medium) (HardCore) stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.

< 505h/505H 102v/106V Pos: standing >
You are briefly surrounded by a red aura!
You are knocked to the ground by a Drow Elf's mighty bash!
A Drow Elf grins as he skewers you with his the bastard sword of Demon Slayer.
OUCH!  That really did HURT!

< 411h/505H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
 Someone parries your futile lunge at him.
A Drow Elf leaves east.
Alarm bells sound, signalling an invasion!

< 411h/505H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
 Alarm bells sound, signalling an invasion!

< 411h/505H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: small wounds E: someone sta EP: excellent >
 A faint hum can be heard from the bastard sword of the Demon Slayer carried by someone.

< 411h/505H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: small wounds E: someone sta EP: excellent >
 Alarm bells sound, signalling an invasion!

< 411h/505H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: small wounds E: someone sta EP: excellent >
 A Drow Elf's decent slash wounds you.
A Drow Elf's slash strikes you very hard.
OUCH!  That really did HURT!
A Drow Elf's decent slash wounds you.
A Drow Elf's the bastard sword of Demon Slayer blurs as it channels the powers of Euronymous upon you!
A fiery conflagration spews from a Drow Elf striking you full on!
OUCH!  That really did HURT!
A Drow Elf's slash strikes you.

< 252h/505H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 The sun vanishes behind the southern horizon.
That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your instincts force you into a BloodLust!
You turn green and puke...chunks everywhere!!! 

< 15h/505H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: awful E: someone sta EP: excellent >
 You feel your skill in triple attack improving.
A Drow Elf's fine slash wounds you.

< 551h/1049H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 419h/1049H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: nasty wounds E: someone sta EP: excellent >
 A Drow Elf's fine slash wounds you.
A Drow Elf's fine slash wounds you.
A Drow Elf's impressive slash strikes you.
A Drow Elf's slash strikes you.

< 365h/1049H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 The fire burns white hot as it consumes your flesh!

< 322h/1049H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 192h/1049H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
 Someone dodges your futile attack.

< 192h/1049H 103v/106V Pos: sitting >
< T: Diuk TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
 You clamber to your feet.

< 192h/1049H 103v/106V Pos: standing >
< T: Diuk TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You try to switch opponents, but you become confused!

< 192h/1049H 103v/106V Pos: standing >
A Drow Elf's decent slash wounds you.
A Drow Elf's impressive slash strikes you hard.
You feel your skill in parry improving.
A Drow Elf's slash strikes you.
A Drow Elf's fine slash strikes you.

< 153h/1049H 103v/106V Pos: standing >
< T: Diuk TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 14h/1049H 103v/106V Pos: standing >
< T: Diuk TP: sta TC: awful E: someone sta EP: excellent >
 You scream in agony as the flames consume you completely.