The death of [56 BeRSeRKeR] Diuk (Dwarf)

in An Inclined Pathway

from the perspective of [56 Enslaver] Tokull (Drow Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the mighty crown of the gith (magic)
<worn on eyes>       a foggy visor [poor]
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        the earring of the gods
<worn on face>       the mask of stone form (humming)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   the fang of inhabitation [superior] (magic) [83%]             
<worn on body>       the cloak of woven time (magic) (glowing) [73%]             
<worn about body>    the living oceanic cloak (magic) (glowing)
<worn as quiver>     a faded dragonscale quiver [modified] (magic) [29%]             
<worn about waist>   the frayed ends of sanity (magic)
<worn on arms>       the sleeves of a MaDMaN (magic)
<held as shield>     a small shield of bluestone wreathed in flames (glowing)
<worn around wrist>  a bracelet of finger bones of regeneration
<worn on hands>      a virulent case of herpes simplex
<worn on finger>     a glowing electrum ring (magic) (illuminating)
<worn on finger>     the ring of illusions (magic)
<held>               the staff of broken time (magic)
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing) [48%]             
<worn on feet>       some boots of dread [superior] (magic)

 ^^^^^^^MMMM  
  ^.M^.^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 687h/687H 156v/160V Pos: standing >
 
  MMMM^MMMM   
 M^^^M^MMMMM  
 MMMMM^MMMMM  
 M^DMM@MMMMM  
 MMMMMP^MMMM  
 .^MM^^^MMMM  
  ^^^^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 687h/687H 157v/160V Pos: standing >
 
  MMMM^M^M^   
 MMMMM^MMMM^  
 M^^^M^MMMMM  
 MMMMM@MMMMM  
 M^DMMPMMMMM  
 MMMMM^^MMMM  
  ^MM^^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Sinz sneaks in from the south.

< 687h/687H 157v/160V Pos: standing >
 
  ^M^^.^^^^   
 MMMMM^M^M^.  
 MMMMM^MMMM^  
 M^^^M@MMMMM  
 MMMMMPMMMMM  
 M^DMM^MMMMM  
  MMMM^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Sinz sneaks in from the south.

< 687h/687H 157v/160V Pos: standing >
Your skin loses its barklike texture.
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@PMMMM  
 MMMMMM^MMMM  
 MM^DMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)

< 687h/687H 158v/160V Pos: standing >
Sinz tries to step in front of you, but doesn't make it in time.
You dodge a bash from a mountaineer, who loses his balance and falls.
You snap into visibility.
A mountaineer misses you.
Sorry, you aren't allowed to do that in combat.

< 687h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:excellent E: mountaineer ass EP: excellent >
 You begin to focus your will...

< 687h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:excellent E: mountaineer ass EP: excellent >
 Casting: ectoplasmic form 

< 687h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:excellent E: mountaineer ass EP: excellent >
 Your mental manipulations become a reality...
You shimmer, then fade from sight.
Sinz snaps into visibility.
Sinz brings down the bastard sword of the Demon Slayer in a mighty slash, cleaving a mountaineer from his target!
A dark shroud encases Sinz as he charges into battle.
You are rescued by Sinz, you are confused, but grateful!

< 687h/687H 160v/160V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@^MMMM  
 MMMMMM^MMMM  
 MM^DMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here, fighting a mountaineer.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.
A mountaineer is lying, floating here, fighting Sinz.(Gold Aura)

< 687h/687H 160v/160V Pos: standing >
What should the spell be cast upon?  You must specify a target!

< 687h/687H 160v/160V Pos: standing >
Sinz deflects a mountaineer's blow and strikes back at him!
Sinz's fine slash wounds a mountaineer.
Sinz parries a mountaineer's lunge at him.

< 687h/687H 160v/160V Pos: standing >
Sinz's impressive slash strikes a mountaineer.
Sinz's mighty slash strikes a mountaineer hard.
Sinz's fine slash wounds a mountaineer.
Sinz's impressive slash strikes a mountaineer.

< 687h/687H 160v/160V Pos: standing >
The thrill of the recent kill leaves your veins.

< 687h/687H 160v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 687h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
A mountaineer suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 119 ] A mountaineer's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 687h/687H 160v/160V Pos: standing >
You begin to focus your will...

< 687h/687H 160v/160V Pos: standing >
Sinz snaps into visibility.
Sinz's fine slash wounds a mountaineer.
Sinz's fine slash wounds a mountaineer.
Sinz's decent slash wounds a mountaineer.
Sinz's impressive slash strikes a mountaineer.

< 687h/687H 160v/160V Pos: standing >
Sinz parries a mountaineer's lunge at him.
Sinz parries a mountaineer's lunge at him.

< 687h/687H 160v/160V Pos: standing >
Casting: psychic crush 

< 687h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 244 ] A mountaineer's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 687h/687H 160v/160V Pos: standing >
You begin to focus your will...

< 687h/687H 160v/160V Pos: standing >
Casting: psychic crush 

< 687h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 252 ] A mountaineer crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A mountaineer is dead! R.I.P.
You receive your share of experience.
The last gasps of a mountaineer cause a sickening chill to run up your spine.

< 687h/687H 160v/160V Pos: standing >
You failed.

< 687h/687H 160v/160V Pos: standing >
You failed.

< 687h/687H 160v/160V Pos: standing >
It appears to be the corpse of a mountaineer.
a few coins

< 687h/687H 160v/160V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@^MMMM  
 MMMMMM^MMMM  
 MM^DMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a mountaineer is lying here.
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.

< 687h/687H 160v/160V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 687h/687H 160v/160V Pos: standing >
Saving Tokull.

< 687h/687H 160v/160V Pos: standing >
You begin to focus your will...

< 687h/687H 160v/160V Pos: standing >
Casting: ectoplasmic form 

< 687h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
You shimmer, then fade from sight.

< 687h/687H 160v/160V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@^MMMM  
 MMMMMM^MMMM  
 MM^DMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a mountaineer is lying here.
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.

< 687h/687H 160v/160V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 687h/687H 160v/160V Pos: standing >
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@^MMMM  
 MMMMMM^MMMM  
 MM^DMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a mountaineer is lying here.
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.
There are residual brain waves in the area.

< 687h/687H 160v/160V Pos: standing >
 
  MM^M^^.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^^@P^MMM  
 MMMMMMM^MMM  
 MMM^DMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 687h/687H 158v/160V Pos: standing >
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMM^MM  
 MMMM^@P^^MM  
 ^MMMMMMM^MM  
 ^MMM^DMM^MM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 687h/687H 156v/160V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMM^MM  
 MMMM^@^^^MM  
 ^MMMMMMM^MM  
 ^MMM^DMM^MM  
  ^^MMMMM^^   
A Mountain Trail
Obvious exits: -E -W

< 687h/687H 158v/160V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
Sinz sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 687h/687H 158v/160V Pos: standing >
That's impossible, I'm afraid.

< 687h/687H 158v/160V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
There are residual brain waves in the area.
Sinz sneaks in from the east.
Alarm bells sound, signalling an invasion!

< 687h/687H 157v/160V Pos: standing >
Ok.

< 687h/687H 160v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
Sinz sneaks in from the east.

< 687h/687H 159v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.

< 687h/687H 159v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
There are residual brain waves in the area.

< 687h/687H 158v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!

< 687h/687H 157v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
There are residual brain waves in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sinz sneaks in from the east.

< 687h/687H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 687h/687H 160v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 687h/687H 160v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
There are residual brain waves in the area.
Sinz floats in from below.
Alarm bells sound, signalling an invasion!

< 687h/687H 159v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 687h/687H 159v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 687h/687H 159v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Sinz sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 687h/687H 158v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 687h/687H 157v/160V Pos: standing >
Sinz tries to step in front of you, but doesn't make it in time.
You dodge a bash from an elite guard, who loses his balance and falls.
You snap into visibility.
An elite guard's attack glances off of your stone hide!
An elite guard's punch grazes you.

< 686h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 686h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 686h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: excellent >
 An Inclined Pathway
Obvious exits: -E -W
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.
An elite guard is lying here, fighting YOU!(Gold Aura)

< 686h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: excellent >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage:  9 ] Your powerful punch grazes an elite guard.
[Damage:  3 ] Your fine punch grazes an elite guard.
[Damage:  3 ] Your fine punch grazes an elite guard.
[Damage:  3 ] Your punch grazes an elite guard.
You begin to focus your will...

< 686h/687H 160v/160V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: few scratches >
 Sinz snaps into visibility.
Sinz brings down the bastard sword of the Demon Slayer in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Sinz as he charges into battle.
You are rescued by Sinz, you are confused, but grateful!

< 686h/687H 160v/160V Pos: standing >
Casting: psychic crush 
Sinz's impressive slash wounds an elite guard.
Sinz's impressive slash wounds an elite guard.
Sinz's fine slash grazes an elite guard.
Sinz's slash wounds an elite guard.

< 686h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 114 ] An elite guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 686h/687H 160v/160V Pos: standing >
Sinz dodges an elite guard's attack.
Sinz parries an elite guard's lunge at him.
You begin to focus your will...

< 686h/687H 160v/160V Pos: standing >
Casting: psychic crush 

< 686h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 244 ] An elite guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 686h/687H 160v/160V Pos: standing >
Sinz's fine slash wounds an elite guard.
Sinz's slash strikes an elite guard.
Sinz's slash wounds an elite guard.

< 686h/687H 160v/160V Pos: standing >
You begin to focus your will...

< 686h/687H 160v/160V Pos: standing >
Casting: psychic crush 

< 686h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 237 ] An elite guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An elite guard turns green and pukes all over the place. Yuck!

< 686h/687H 160v/160V Pos: standing >
An elite guard suddenly appears a bit confused!
Sinz snaps into visibility.
An elite guard's punch grazes Sinz.
Sinz parries an elite guard's lunge at him.

< 686h/687H 160v/160V Pos: standing >
You begin to focus your will...

< 686h/687H 160v/160V Pos: standing >
Sinz snaps into visibility.
Sinz's slash wounds an elite guard.
Sinz's slash wounds an elite guard.
Sinz's the bastard sword of the Demon Slayer turns black and spews a torrent of pure foul evil at an elite guard!
The room goes dark!
Sinz's impressive slash strikes an elite guard.

< 686h/687H 160v/160V Pos: standing >
Casting: psychic crush 
A Dwarf enters from the west.

< 686h/687H 160v/160V Pos: standing >
Your mental manipulations become a reality...
[Damage: 125 ] An elite guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An elite guard is momentarily dazed...
An elite guard says 'GeT tHiS ThiNg OuT oF mY hEaD !!!'
A Dwarf leaves east.

< 686h/687H 160v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
[Damage: 130 ] An elite guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 687h/687H 160v/160V Pos: standing >
Sinz's fine slash seriously wounds an elite guard.
Sinz's impressive slash causes an elite guard to grimace in pain.
Sinz neatly performs a coup de grace and beheads an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 687h/687H 160v/160V Pos: standing >
A Dwarf enters from the east.

< 687h/687H 160v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
A Dwarf (medium) stands here.
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.
There are residual brain waves in the area.

< 687h/687H 160v/160V Pos: standing >
It appears to be the corpse of an elite guard.
a small pile of coins

< 687h/687H 160v/160V Pos: standing >
Sinz snaps into visibility.
A dark shroud encases Sinz as he charges into battle.
A Dwarf is knocked to the ground by Sinz's mighty bash!
Sinz dives at a Dwarf skewering him with his the bastard sword of Demon Slayer.

< 687h/687H 160v/160V Pos: standing >
Sinz parries a Dwarf's lunge at him.
Sinz snaps into visibility.
An Inclined Pathway
Obvious exits: -E -W
There are residual brain waves in the area.
Alarm bells sound, signalling an invasion!

< 687h/687H 159v/160V Pos: standing >
The blood-red glow surrounding you fades away.
You are no longer being guarded by Sinz.
An Inclined Pathway
Obvious exits: -W -D
There are residual brain waves in the area.
Alarm bells sound, signalling an invasion!

< 687h/687H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 687h/687H 158v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!

< 687h/687H 159v/160V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard is lying here.
A Dwarf (medium) sits here, fighting Sinz.
*Sinz (HardCore) (Drow Elf)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Sinz's head.
There are residual brain waves in the area.

< 687h/687H 158v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 687h/687H 160v/160V Pos: standing >
You are surrounded by a blood-red glow.

< 687h/687H 160v/160V Pos: standing >
Casting: psychic crush 
Sinz snaps into visibility.
Sinz's decent slash wounds a Dwarf.
Sinz's slash strikes a Dwarf very hard.
Sinz's decent slash wounds a Dwarf.
Sinz's the bastard sword of Demon Slayer blurs as it channels the powers of Euronymous upon a Dwarf!
A fiery conflagration spews from Sinz striking a Dwarf full on!
Sinz's slash strikes a Dwarf.

< 687h/687H 160v/160V Pos: standing >
The sun vanishes behind the southern horizon.
You snap into visibility.
Your mental manipulations become a reality...
A Dwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 237 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Dwarf fills with BloodLust
A Dwarf turns green and pukes all over the place. Yuck!

< 687h/687H 160v/160V Pos: standing >
Sinz deflects a Dwarf's blow and strikes back at him!
Sinz snaps into visibility.
Sinz's fine slash wounds a Dwarf.
You begin to focus your will...
You snap into visibility.

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
[Damage: 132 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 687h/687H 160v/160V Pos: standing >
Sinz snaps into visibility.
Sinz's fine slash wounds a Dwarf.
Sinz's fine slash wounds a Dwarf.
Sinz's impressive slash strikes a Dwarf.
Sinz's slash strikes a Dwarf.
You begin to focus your will...
You snap into visibility.

< 687h/687H 160v/160V Pos: standing >
Sinz snaps into visibility.
Fire sears and bakes a Dwarf!
You snap into visibility.
Casting: psychic crush 

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
[Damage: 130 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 687h/687H 160v/160V Pos: standing >
Sinz dodges a Dwarf's attack.
Sinz snaps into visibility.

< 687h/687H 160v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 687h/687H 160v/160V Pos: standing >
A Dwarf clambers to his feet.

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Casting: psychic crush 
Sinz snaps into visibility.
Sinz's decent slash wounds a Dwarf.
Sinz's impressive slash strikes a Dwarf hard.
Sinz's slash strikes a Dwarf.
Sinz's fine slash strikes a Dwarf.

< 687h/687H 160v/160V Pos: standing >
You snap into visibility.
Your mental manipulations become a reality...
[Damage: 139 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 687h/687H 160v/160V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 687h/687H 160v/160V Pos: standing >
Sinz snaps into visibility.
A Dwarf screams in agony as the flames consume him completely.
A Dwarf is dead! R.I.P.
You receive your share of experience.