The death of [34 Assassin] Jeru (Dwarf)

in A Hidden Loft

from the perspective of [34 Assassin] Jeru (Dwarf)

<worn as a badge>    a fragile ivory badge from Rift Valley Jungle
<worn on head>       a rusty dragonscale helm from Ceothia
<worn on eyes>       a dark copper visor from Rift Valley Jungle
<worn on face>       a diabolical gem veil
<worn around neck>   a well-used leather torque from Rift Valley Jungle
<worn around neck>   a pitted limestone collar from Rift Valley Jungle
<worn on body>       a knight's gold tunic
<worn about body>    a twined cured leather bodycloak from Rift Valley Jungle
<worn about waist>   a duergar skin belt
<worn on belt buckle>a diabolical crystal belt buckle
<worn on arms>       some hardened gem arm plates from Rift Valley Jungle [78%]             
<worn around wrist>  a sparkling diamond bracer [superior]
<worn around wrist>  a sparkling diamond bracer [modified]
<worn on hands>      a pair of sparkled mesh gloves
<worn on finger>     a drow-made crystal ring
<worn on finger>     a ring of sand blasting
<primary weapon>     a ghastly ivory dagger from Rift Valley Jungle
<secondary weapon>   a stylish ruby knife from Enclave of the Opal Phoenix
<worn on feet>       some fragile granite boots from Rift Valley Jungle

Fresh blood covers everything in the area.
The corpse of a bandit swashbuckler is lying here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 327h/336H 106v/106V Pos: standing >
A mountain goat enters from the south.

< 336h/336H 106v/106V Pos: standing >
A Large Storeroom
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a bandit swashbuckler is lying here.
A mountain goat wanders the hills here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 336h/336H 106v/106V Pos: standing >
You think you noticed an opening in your victim defenses...

< 336h/336H 106v/106V Pos: standing >
[Damage: 115 ] A bandit swashbuckler makes a strange sound as you place a ghastly ivory dagger from Rift Valley Jungle in his back.
[Damage: 15 ] 
< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 A bandit swashbuckler attacks you. [0 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 You try to slip behind a bandit swashbuckler, but they notice the attempt and block your advance!

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 [Damage:  9 ] [Damage:  9 ] [Damage:  8 ] You attack a bandit swashbuckler. [3 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 A bandit swashbuckler's kick parts your hair but does little else.
A bandit swashbuckler attacks you. [0 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 [Damage: 34 ] You find weakness in a bandit swashbuckler's defenses and land a sneaky surprise attack!

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 [Damage:  5 ] You attack a bandit swashbuckler. [1 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 You feel your skin soften and return to normal.
A bandit swashbuckler attacks you. [1 hits]

< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 You feel your skin harden to stone.
The spirits of Rift Valley Jungle grant you their protection.

< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 [Damage: 11 ] You attack a bandit swashbuckler. [1 hits]

< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 A bandit swashbuckler attacks you. [0 hits]

< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 
		Score information for Jeru

Level: 31   Race: Dwarf   Class: Rogue / Assassin Sex: Male
Hit points: 334(336)  Moves: 106(106)
Coins carried:    4 platinum    33 gold     0 silver     0 copper
Coins in bank:   43 platinum   127 gold    12 silver     1 copper
Playing time: 1 days / 5 hours/ 19 minutes
Received data: 3.8265 MB this session.
Send data:     0.0120 MB this session.
Compression ratio: none
Send data:     0.0120 MB this session.
Status:  Standing, fighting a bandit swashbuckler.
Epic points: 7  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Detecting:       Evil Heat
Protected from:  Low Circle spells
Enchantments:    Levitation
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.85 
Leaderboard Points:  309 

Active Spells:
--------------
stone skin (4 minutes)
bless (28 minutes)
accelerated healing (11 minutes)


< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 A Large Storeroom
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of a bandit swashbuckler is lying here.
A mountain goat wanders the hills here.
A bandit swashbuckler stands here, fighting YOU!(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 [Damage: 17 ] [Damage:  5 ] You attack a bandit swashbuckler. [2 hits]

< 334h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 You suddenly see a bandit swashbuckler's foot in your chest.
A bandit swashbuckler attacks you. [1 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 You think you noticed an opening in your victim defenses...

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 You skillfully slip behind a bandit swashbuckler and slit their throat resulting in a mist of blood!

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 [Damage:  8 ] You attack a bandit swashbuckler. [1 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 A bandit swashbuckler attacks you. [0 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 [Damage: 30 ] You find weakness in a bandit swashbuckler's defenses and land a sneaky surprise attack!

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler's blood splatters as it hits the ground.

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage: 15 ] [Damage: 13 ] You attack a bandit swashbuckler. [2 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler attacks you. [0 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler's blood splatters as it hits the ground.

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage:  5 ] [Damage:  9 ] [Damage:  5 ] You attack a bandit swashbuckler. [3 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You suddenly see a bandit swashbuckler's foot in your chest.
A bandit swashbuckler attacks you. [1 hits]

< 330h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You feel much stronger!

< 330h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler's blood splatters as it hits the ground.
[Damage: 13 ] [Damage: 14 ] You attack a bandit swashbuckler. [2 hits]

< 330h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 A bandit swashbuckler attacks you. [1 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 [Damage: 19 ] [Damage:  5 ] You attack a bandit swashbuckler. [2 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 A bandit swashbuckler attacks you. [0 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 A bandit swashbuckler's wound gushes blood all over the surrounding area.

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 [Damage:  8 ] [Damage: 14 ] [Damage:  7 ] You attack a bandit swashbuckler. [3 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler's kick parts your hair but does little else.
A bandit swashbuckler attacks you. [1 hits]

< 327h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler's wound gushes blood all over the surrounding area.

< 327h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 You think you noticed an opening in your victim defenses...

< 327h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 [Damage: 11 ] [Damage:  7 ] [Damage:  8 ] You attack a bandit swashbuckler. [3 hits]

< 327h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler attacks you. [0 hits]

< 327h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler's blood splatters as it hits the ground.
A Large Storeroom
Obvious exits: -South
Fresh blood splatters cover the area.
The corpse of a bandit swashbuckler is lying here.
A mountain goat wanders the hills here.
A bandit swashbuckler stands here, fighting YOU!(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 327h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 [Damage: 27 ] You find weakness in a bandit swashbuckler's defenses and land a sneaky surprise attack!
You sneak up on a bandit swashbuckler and drive your weapon deep into a vital organ!
[Damage: 115 ] A bandit swashbuckler makes a strange sound but is suddenly very silent as you place a ghastly ivory dagger from Rift Valley Jungle in his back.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a bandit swashbuckler cause a sickening chill to run up your spine.

< 327h/336H 106v/106V Pos: standing >
You think you noticed an opening in your victim defenses...

< 336h/336H 106v/106V Pos: standing >
[Damage: 120 ] A bandit swashbuckler makes a strange sound as you place a ghastly ivory dagger from Rift Valley Jungle in his back.
[Damage: 16 ] 
< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 A bandit swashbuckler attacks you. [0 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 You skillfully slip behind a bandit swashbuckler and slit their throat resulting in a mist of blood!

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 [Damage: 18 ] [Damage: 18 ] [Damage:  6 ] You attack a bandit swashbuckler. [3 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 You suddenly see a bandit swashbuckler's foot in your chest.
A bandit swashbuckler attacks you. [0 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 [Damage: 32 ] You find weakness in a bandit swashbuckler's defenses and land a sneaky surprise attack!

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 [Damage: 15 ] [Damage: 19 ] You attack a bandit swashbuckler. [2 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 A bandit swashbuckler's wound gushes blood all over the surrounding area.

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler attacks you. [0 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 39 ] [Damage: 11 ] [Damage: 17 ] You attack a bandit swashbuckler. [3 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler's blood splatters as it hits the ground.

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler attacks you. [0 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage: 18 ] [Damage: 15 ] You attack a bandit swashbuckler. [2 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 A bandit swashbuckler's blood splatters as it hits the ground.

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 You suddenly see a bandit swashbuckler's foot in your chest.
A bandit swashbuckler attacks you. [1 hits]

< 333h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 [Damage: 16 ] [Damage: 17 ] [Damage: 11 ] You attack a bandit swashbuckler. [3 hits]

< 333h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler's wound gushes blood all over the surrounding area.

< 333h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler attacks you. [1 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 [Damage: 13 ] [Damage: 10 ] You attack a bandit swashbuckler. [2 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler's blood splatters as it hits the ground.

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler attacks you. [1 hits]
A Large Storeroom
Obvious exits: -South
Fresh blood splatters cover the area.
[2] The corpse of a bandit swashbuckler is lying here.
A mountain goat wanders the hills here.
A bandit swashbuckler stands here, fighting YOU!(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 331h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 [Damage: 10 ] [Damage: 13 ] [Damage: 10 ] A bandit swashbuckler is incapacitated and will slowly die, if not aided.
You attack a bandit swashbuckler. [3 hits]

< 331h/336H 106v/106V Pos: standing >
<Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 331h/336H 106v/106V Pos: standing >
<You feel your skill in double attack improving.
[Damage: 21 ] You successfully stab a bandit swashbuckler in the heart, killing him instantly.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a bandit swashbuckler cause a sickening chill to run up your spine.
A Large Storeroom
Obvious exits: -South
Puddles of fresh blood cover the ground.
[3] The corpse of a bandit swashbuckler is lying here.
A mountain goat wanders the hills here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 331h/336H 106v/106V Pos: standing >
You think you noticed an opening in your victim defenses...

< 331h/336H 106v/106V Pos: standing >
[Damage: 125 ] A bandit swashbuckler makes a strange sound as you place a ghastly ivory dagger from Rift Valley Jungle in his back.
[Damage: 125 ] A bandit swashbuckler makes a strange sound as you place a stylish ruby knife from Enclave of the Opal Phoenix in his back.

< 331h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You feel your skin soften and return to normal.
A bandit swashbuckler attacks you. [1 hits]

< 330h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You try to slip behind a bandit swashbuckler, but they notice the attempt and block your advance!

< 330h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You feel your skin harden to stone.
The spirits of Rift Valley Jungle grant you their protection.

< 330h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage: 10 ] [Damage: 18 ] You attack a bandit swashbuckler. [2 hits]

< 330h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit swashbuckler attacks you. [1 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage: 33 ] You find weakness in a bandit swashbuckler's defenses and land a sneaky surprise attack!

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You feel your skill in double attack improving.
[Damage: 19 ] [Damage:  9 ] [Damage: 22 ] You attack a bandit swashbuckler. [3 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 A bandit swashbuckler attacks you. [0 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 [Damage: 13 ] [Damage: 18 ] [Damage:  5 ] You attack a bandit swashbuckler. [3 hits]

< 329h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 A bandit swashbuckler's kick parts your hair but does little else.
A bandit swashbuckler attacks you. [1 hits]

< 328h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 You think you noticed an opening in your victim defenses...

< 328h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 328h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 You try to slip behind a bandit swashbuckler, but they notice the attempt and block your advance!

< 328h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP: pretty hurt >
 [Damage: 16 ] [Damage: 22 ] [Damage:  6 ] You attack a bandit swashbuckler. [3 hits]

< 328h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit swashbuckler attacks you. [2 hits]

< 326h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 [Damage: 31 ] You find weakness in a bandit swashbuckler's defenses and land a sneaky surprise attack!
You sneak up on a bandit swashbuckler and drive your weapon deep into a vital organ!
[Damage: 125 ] A bandit swashbuckler makes a strange sound but is suddenly very silent as you place a ghastly ivory dagger from Rift Valley Jungle in his back.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a bandit swashbuckler cause a sickening chill to run up your spine.

< 326h/336H 106v/106V Pos: standing >
Autosaving...

< 336h/336H 106v/106V Pos: standing >
A Large Storeroom
Obvious exits: -South
Puddles of fresh blood cover the ground.
[4] The corpse of a bandit swashbuckler is lying here.
A mountain goat wanders the hills here.

< 336h/336H 106v/106V Pos: standing >
You get a handful of coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 8 gold coins. 

< 336h/336H 106v/106V Pos: standing >
You get a handful of coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 8 gold coins. 

< 336h/336H 106v/106V Pos: standing >
You get a few coins from the corpse of a bandit swashbuckler.
There were: 2 platinum coins, 11 gold coins. 

< 336h/336H 106v/106V Pos: standing >
You get a handful of coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 7 gold coins. 

< 336h/336H 106v/106V Pos: standing >
Ok.
You put 9 platinum, 67 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 336h/336H 106v/106V Pos: standing >

< 336h/336H 106v/106V Pos: standing >
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 53%
You have 12 minutes left.

< 336h/336H 106v/106V Pos: standing >
Entry of the Bandits Treehouse
   This serves as the entry room of the bandits treehouse.  A large
table domitates the central area of the room, while an entryway leads off to
another chamber north.  An argument seems to be coming from the other side of
a sturdy looking door to the west, but it is impossible to make out what is
being said.  The room seems fairly clean and organized as far as bandit
hideouts go.
Obvious exits: -North -East -West
[4] The corpse of a bandit swashbuckler is lying here.

< 336h/336H 105v/106V Pos: standing >
The Leaders Quarters
   This is the leaders quarters within the treehouse.  Maps and shipping
routes, along with detailed timing information, are pinned on every availiable
space on the walls.  A large desk takes up much of the west half of the room,
and it also is covered with plans, maps, and other important information.  It
is clear through the chaos, however, that this is a very organized and informed
group.  A beautiful engraved plaque sits on the corner of the desk.
Obvious exits: -East

< 336h/336H 104v/106V Pos: standing >
Entry of the Bandits Treehouse
   This serves as the entry room of the bandits treehouse.  A large
table domitates the central area of the room, while an entryway leads off to
another chamber north.  An argument seems to be coming from the other side of
a sturdy looking door to the west, but it is impossible to make out what is
being said.  The room seems fairly clean and organized as far as bandit
hideouts go.
Obvious exits: -North -East -West
[4] The corpse of a bandit swashbuckler is lying here.

< 336h/336H 104v/106V Pos: standing >
Deck of a Large Treehouse
     This is the deck of a very large treehouse, probably used by the local
bandits.  The deck presents a perfect view of the clearing below, but is
probably invisible from the ground.  A dangerous looking rope bridge leads
over the clearing to the east to another loft, while a door leads west into
this treehouse.  On the north side of the deck, several strong looking
vines are tied to the railing, and look like they stretch several hundred
feet into the air.
Obvious exits: -East -West
[7] The corpse of a bandit swashbuckler is lying here.
A forest Tor saunters along the forest floor.
A forest Tor saunters along the forest floor.

< 336h/336H 103v/106V Pos: standing >
You quickly scan the area.
A bandit archer who is not far off to your east.

< 336h/336H 105v/106V Pos: standing >
Rope Bridge over the Clearing
     This swinging bridge connects the tree loft to some kind of structure
built up in another tree of the far side of the clearing.  Made of rope,
the bridge sways back and forth dangerously, and clinging desperately to the
vines which form crude guidewires is highly recommended to keep from falling
to the ground far below.  From this vantage point, other bridges and cleverly
concealed structures can be seen amongst the trees around the clearing.
Obvious exits: -East -West

< 336h/336H 103v/106V Pos: standing >
A Hidden Loft
     This wooden loft has been constucted againstthe side of this giant tree.
Large enough for several people to stand on at once, it looks as though it has
been used for the purpose of ambushing resting caravans below.  Seen from
above, the clearing looks like an anciant crater of some sort.  What caused
the crater, and why none of the trees have reclaimed the clearing is still not
known.
Obvious exits: -West -Down
A bundle of finely-cut timber has been left here.
A strong looking vine hangs here
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.

< 336h/336H 103v/106V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your west.
A forest Tor who is not far off to your west.
A treejumper who is close by below you.
A forest Tor who is close by below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.

< 336h/336H 104v/106V Pos: standing >
Do you feel lucky, punk?

< 336h/336H 106v/106V Pos: standing >
[Damage: 130 ] A bandit archer makes a strange sound as you place a ghastly ivory dagger from Rift Valley Jungle in his back.
[Damage: 130 ] A bandit archer makes a strange sound as you place a stylish ruby knife from Enclave of the Opal Phoenix in his back.

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  nasty wounds >
 A bandit archer's kick parts your hair but does little else.
A bandit archer attacks you. [1 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 Hint: Knocking your foe down will increase the damage you do to him.

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A Hidden Loft
Obvious exits: -West -Down
A bundle of finely-cut timber has been left here.
A strong looking vine hangs here
A bandit archer stands here, fighting YOU!
A bandit archer is prepared to deal death below.

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You try to slip behind a bandit archer, but they notice the attempt and block your advance!

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage:  8 ] [Damage: 23 ] [Damage: 11 ] You attack a bandit archer. [3 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit archer attacks you. [0 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 You think you noticed an opening in your victim defenses...

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage: 11 ] [Damage: 20 ] You score a CRITICAL HIT!!!!!
[Damage: 39 ] You attack a bandit archer. [3 hits]

< 335h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 A bandit archer attacks you. [2 hits]

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 [Damage: 35 ] You find weakness in a bandit archer's defenses and land a sneaky surprise attack!

< 332h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  awful >
 You feel your skill in double attack improving.
[Damage: 21 ] You score a CRITICAL HIT!!!!!
[Damage: 44 ] You successfully stab a bandit archer in the heart, killing him instantly.
A bandit archer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a bandit archer dies in agony.

< 332h/336H 106v/106V Pos: standing >

< 336h/336H 106v/106V Pos: standing >
A Hidden Loft
Obvious exits: -West -Down
A few drops of fresh blood are scattered around the area.
The corpse of a bandit archer is lying here.
A bundle of finely-cut timber has been left here.
A strong looking vine hangs here
A bandit archer is prepared to deal death below.

< 336h/336H 106v/106V Pos: standing >
[Damage:  9 ] [Damage:  8 ] 
< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP: few scratches >
 A bandit archer's kick parts your hair but does little else.
A bandit archer attacks you. [0 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP: few scratches >
 You try to slip behind a bandit archer, but they notice the attempt and block your advance!

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP: few scratches >
 You think you noticed an opening in your victim defenses...

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP: few scratches >
 [Damage: 14 ] [Damage: 21 ] [Damage: 20 ] You attack a bandit archer. [3 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  small wounds >
 A bandit archer attacks you. [0 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  small wounds >
 [Damage:  9 ] [Damage:  8 ] You attack a bandit archer. [2 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  small wounds >
 [Damage: 35 ] You find weakness in a bandit archer's defenses and land a sneaky surprise attack!
A bandit archer attacks you. [0 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 [Damage:  4 ] [Damage: 14 ] You attack a bandit archer. [2 hits]

< 336h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:excellent E: bandit sta EP:  few wounds >
 A bandit archer attacks you. [2 hits]

< 333h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 [Damage: 21 ] [Damage: 24 ] [Damage:  7 ] You attack a bandit archer. [3 hits]

< 333h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 You feel your skin soften and return to normal.
You suddenly see a bandit archer's foot in your chest.
A bandit archer attacks you. [1 hits]

< 331h/336H 106v/106V Pos: standing >
< T: Jeru TP: sta TC:few scratches E: bandit sta EP:  few wounds >
 Someone gives an order to his followers.
A void elemental's mass slams into you, knocking you to the ground!

< 328h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  few wounds >
 A void elemental attacks you. [1 hits]

< 322h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  few wounds >
 You feel your skin harden to stone.
The spirits of Rift Valley Jungle grant you their protection.
[Damage: 15 ] [Damage: 14 ] You attack a bandit archer. [2 hits]

< 322h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit archer attacks you. [2 hits]

< 320h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 A void elemental attacks you. [2 hits]

< 318h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage:  9 ] [Damage: 19 ] You attack a bandit archer. [2 hits]

< 318h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit archer attacks you. [1 hits]

< 314h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 A void elemental attacks you. [1 hits]

< 313h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 Someone completes his spell...
Someone utters the words 'xarr ay ufai'

< 313h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 [Damage: 17 ] [Damage: 25 ] You attack a bandit archer. [2 hits]

< 313h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 A bandit archer attacks you. [2 hits]
Maybe you should get on your feet first?

< 311h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC:few scratches E: bandit sta EP:  nasty wounds >
 You feel your skin soften and return to normal.
A void elemental attacks you. [2 hits]

< 278h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC: small wounds E: bandit sta EP:  nasty wounds >
 A Kobold completes his spell...
A Kobold utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.

< 146h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC: nasty wounds E: bandit sta EP:  nasty wounds >
 [Damage: 18 ] [Damage:  6 ] You attack a bandit archer. [2 hits]

< 146h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC: nasty wounds E: bandit sta EP: pretty hurt >
 A bandit archer attacks you. [2 hits]

< 124h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC: nasty wounds E: bandit sta EP: pretty hurt >
 A void elemental attacks you. [1 hits]

< 112h/336H 106v/106V Pos: sitting >
< T: Jeru TP: sit TC: nasty wounds E: bandit sta EP: pretty hurt >
 A Kobold completes his spell...
A Kobold utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
YIKES!  Another hit like that, and you've had it!!
Your body goes numb as a bolt of lightning ends your life.
Your dwarven-made emerald stud from The Savannah of Broken Trusts exploded spreading charges of electrical energy!
Your stylish bronze quiver from Rift Valley Jungle exploded spreading charges of electrical energy!