The death of [34 Assassin] Jeru (Dwarf)

in A Hidden Loft

from the perspective of [53 Cosmomancer] Nicram The Empire of Lloth (Kobold)

<worn as a badge>    the symbol of chaos (magic) [85%]             
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the bloody battle goggles [37%]             
<worn in ear>        a pulsating gemstone earring [83%]             
<worn in ear>        an earring of hope and enlightenment (magic) (glowing) [80%]             
<worn on face>       the petrified visage of Lord Nymav K'haar [superior]
<worn around neck>   an amulet of wisdom (magic) [49%]             
<worn around neck>   the medallion of kossuth (magic)
<worn on body>       an embroidered tunic of the Knights of the Raven (magic) [52%]             
<worn about body>    the globe of righteous harmony (magic) [79%]             
<worn on back>       a large leather backpack
<worn on tail>       a transparent sheen of slime
<worn as quiver>     a glowing stone [superior] (glowing)
<worn about waist>   a waistband of rock and stone (magic) [86%]             
<worn on belt buckle>a wand of black obsidian
<worn on arms>       some vambraces of holy might (magic) [83%]             
<held as shield>     a shield of Kvasir (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [79%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the hands of justice [superior] (magic) (glowing)
<worn on finger>     a ring of angel feathers
<worn on finger>     the ring of illusions (magic) [85%]             
<primary weapon>     a gem-studded mace (magic)
<worn on legs>       some leggings of red flames (magic) [75%]             
<worn on feet>       boots of the xaren [85%]             

A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W

< 770h/770H 51v/187V Pos: standing >
 
   .********    
  ^..**++++..   
 ^^^..*.******  
 MM^^^*.******  
 M^^^^*@******  
 MM^^^*+*****   
 MM^^^*+***     
  MM^^^+**      
   MM^++^^ ^    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 770h/770H 50v/187V Pos: standing >
 
   ..**++++.    
  ^^..*.*****   
 MM^^^*.******  
 M^^^^*+******  
 MM^^^*@*****   
 MM^^^*+***     
 ^MM^^^+**      
  MMM^++^^ ^M   
   MMM^^^^^^    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 770h/770H 49v/187V Pos: standing >
 
   ^..*.****    
  M^^^*.*****   
 M^^^^*+******  
 MM^^^*+*****   
 MM^^^*@***     
 ^MM^^^+**      
 ^MMM^++^^ ^M^  
  ^MMM^^^^^^^   
   MMMM^^^MM    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 770h/770H 49v/187V Pos: standing >
 
   ^^^*.****    
  ^^^^*+*****   
 MM^^^*+*****   
 MM^^^*+***     
 ^MM^^^@**      
 ^MMM^++^^ ^M^  
 +^MMM^^^^^^^^  
  MMMMM^^^MMM   
   ^^MMMMMMM    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 770h/770H 48v/187V Pos: standing >
 
   ^^^*+****    
  M^^^*+*****   
 MM^^^*+***     
 ^MM^^^+**      
 ^MMM^+@^^ ^M^  
 +^MMM^^^^^^^^  
 +MMMMM^^^MMMM  
  *^^MMMMMMMM   
   .^MMMMMMM    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W

< 770h/770H 47v/187V Pos: standing >
 
   ^^^*+****    
  M^^^*+***     
 ^MM^^^+**      
 ^MMM^++^^ ^M^  
 +^MMM^@^^^^^^  
 +MMMMM^^^MMMM  
 +*^^MMMMMMMMM  
  *.^MMMMMMMM   
   ..MMMMMMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 770h/770H 47v/187V Pos: standing >
 
   ^^^*+***     
  MM^^^+**      
 ^MMM^++^^ ^M^  
 +^MMM^^^^^^^^  
 +MMMMM@^^MMMM  
 +*^^MMMMMMMMM  
 +*.^MMMMMMMMM  
  ...MMMMMMMM   
   ^MMMMMMM^    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W

< 770h/770H 46v/187V Pos: standing >
You start chanting...

< 770h/770H 50v/187V Pos: standing >
You complete your spell...
Sior's Fine Mounts
Obvious exits: -N
A tanned half-orc stands here, tending to his mounts.(Gold Aura)

< 770h/770H 52v/187V Pos: standing >

< 770h/770H 56v/187V Pos: standing >

< 770h/770H 64v/187V Pos: standing >
You start chanting...

< 770h/770H 67v/187V Pos: standing >
You complete your spell...
A Winding, Rocky, Mountain Trail
Obvious exits: -N -E
A refugee from Longhollow meanders through the trail here.
A refugee from Longhollow meanders through the trail here.
A forlorn and solemn refugee leads his group here.(Gold Aura)

< 770h/770H 68v/187V Pos: standing >

< 770h/770H 72v/187V Pos: standing >

< 770h/770H 77v/187V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -S -W
A mountain goat wanders the hills here.
A stout Dwarf stands here, eyeing the rock.(Gold Aura)

< 770h/770H 81v/187V Pos: standing >
A Winding, Rocky, Mountain Trail
Obvious exits: -N -E -S

< 770h/770H 78v/187V Pos: standing >
 
   M^MMMMMMM    
  MMMMMMMMMMM   
 ^MMMMMMMMMMMM  
 ^^^^MM^^MMMMM  
 ^^^^^^@^^M^^^  
 .^..^.^^....M  
 ^.^.M********  
  .^*********   
   *********    
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W

< 770h/770H 75v/187V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMMMM   
 ^^^^MM^^MMMMM  
 ^^^^^^^^^M^^^  
 .^..^.@^....M  
 ^.^.M********  
 ..^**********  
  ***********   
   *********    
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W

< 770h/770H 74v/187V Pos: standing >
But you aren't fighting anything!

< 770h/770H 75v/187V Pos: standing >
You sit down and relax.

< 770h/770H 76v/187V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 12   (   0 seconds)
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  7 of  8   (   0 seconds)
  6th circle:  7 of  7
  7th circle:  4 of  6   (   1 seconds)
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  4 of  4
 11th circle:  3 of  3

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 770h/770H 76v/187V Pos: sitting >
You start meditating...

< 770h/770H 77v/187V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 770h/770H 79v/187V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 770h/770H 80v/187V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 770h/770H 81v/187V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 770h/770H 82v/187V Pos: sitting >

< 770h/770H 96v/187V Pos: sitting >
You clamber to your feet.

< 770h/770H 98v/187V Pos: standing >
 
 ^.^^.  
 M*@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 97v/187V Pos: standing >
 
 M****  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 96v/187V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 96v/187V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 94v/187V Pos: standing >

< 770h/770H 95v/187V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 94v/187V Pos: standing >

< 770h/770H 95v/187V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 96v/187V Pos: standing >
 
 *****  
 **@**  
 ****.  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 94v/187V Pos: standing >

< 770h/770H 95v/187V Pos: standing >
 
 *****  
 **@*.  
 ****.  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 94v/187V Pos: standing >
 
 ****.  
 **@..  
 ***..  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 93v/187V Pos: standing >

< 770h/770H 94v/187V Pos: standing >
 
   *********    
  ^*******...   
 ********...^M  
 *******..^.MM  
 ******@....MM  
 ^*****....MMM  
 ^****.^^^MMMM  
  ***....MMMM   
   **^.^MMMM    
The Tropical Grasslands of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 94v/187V Pos: standing >
 
 ****.  
 **@..  
 **...  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 94v/187V Pos: standing >
 
 *****  
 **@*.  
 ***..  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 92v/187V Pos: standing >
 
 *****  
 **@**  
 ****.  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 91v/187V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 89v/187V Pos: standing >
 
 ^****  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 87v/187V Pos: standing >
 
 *^***  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 86v/187V Pos: standing >
You quickly scan the area.
You see nothing.

< 770h/770H 87v/187V Pos: standing >
 
 **^**  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 770h/770H 86v/187V Pos: standing >
You quickly scan the area.
A rotund merchant who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A treejumper who is almost out of sight to your north.
A treant who is almost out of sight to your north.
A treejumper who is almost out of sight to your north.

< 770h/770H 86v/187V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S

< 770h/770H 85v/187V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S

< 770h/770H 83v/187V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S

< 770h/770H 82v/187V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 770h/770H 82v/187V Pos: standing >
You quickly scan the area.
A treejumper who is not far off to your north.
A treant who is a brief walk away to your north.
A treejumper who is a brief walk away to your north.
A treejumper who is close by above you.
A forest Tor who is close by above you.
A Dwarf who is not far off above you.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.

< 770h/770H 83v/187V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A treejumper searches the area for food.
A forest Tor saunters along the forest floor.(Gold Aura)

< 770h/770H 82v/187V Pos: standing >

< 770h/770H 83v/187V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 770h/770H 81v/187V Pos: standing >
A Pathway Further into Aravne Forest
Obvious exits: -N -S
A treejumper searches the area for food.

< 770h/770H 82v/187V Pos: standing >

< 770h/770H 82v/187V Pos: standing >
Autosaving...
You start chanting...

< 770h/770H 85v/187V Pos: standing >

< 770h/770H 86v/187V Pos: standing >
Casting: conjure void 

< 770h/770H 87v/187V Pos: standing >
You complete your spell...
Negative energies coalesce and form a Void Elemental!
A void elemental sulkily says 'Your wish is my command, master!'
A void elemental starts following you.

< 770h/770H 88v/187V Pos: standing >

< 770h/770H 89v/187V Pos: standing >
A void elemental is now a member of your group.

< 770h/770H 91v/187V Pos: standing >
You get an obsidian and steel round shield [superior] from a bottomless bag of the illithids.

< 770h/770H 92v/187V Pos: standing >
Ok.

< 770h/770H 92v/187V Pos: standing >
Ok.
A void elemental straps an obsidian and steel round shield [superior] to its arm.

< 770h/770H 92v/187V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A treejumper who is not far off to your north.
A rotund merchant who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.

< 770h/770H 94v/187V Pos: standing >
But you aren't fighting anything!

< 770h/770H 95v/187V Pos: standing >
You sit down and relax.

< 770h/770H 95v/187V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  5 of  6   (   0 seconds)
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  4 of  4
 11th circle:  3 of  3

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 770h/770H 96v/187V Pos: sitting >
You start meditating...

< 770h/770H 97v/187V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 770h/770H 99v/187V Pos: sitting >

< 770h/770H 115v/187V Pos: sitting >
You clamber to your feet.

< 770h/770H 118v/187V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 770h/770H 117v/187V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A treant who is a brief walk away to your north.
A treejumper who is a brief walk away to your north.
A treejumper who is close by above you.
A forest Tor who is close by above you.
A Dwarf who is not far off above you.
A bandit archer who is not far off above you.

< 770h/770H 117v/187V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A treejumper searches the area for food.
A forest Tor saunters along the forest floor.(Gold Aura)

< 770h/770H 124v/187V Pos: standing >
You start chanting...

< 770h/770H 125v/187V Pos: standing >
Casting: wall of iron *

< 770h/770H 129v/187V Pos: standing >

< 770h/770H 130v/187V Pos: standing >
Casting: wall of iron 

< 770h/770H 130v/187V Pos: standing >
You complete your spell...

< 770h/770H 132v/187V Pos: standing >
You quickly scan the area.
A Dwarf who is close by above you.
A bandit archer who is close by above you.
A rotund merchant who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.

< 770h/770H 138v/187V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Hidden Loft
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
The corpse of a bandit archer is lying here.
A bundle of finely-cut timber has been left here.
A strong looking vine hangs here
A Dwarf (medium) stands, floating here, fighting a bandit archer.
A bandit archer stands here, fighting a Dwarf.(Gold Aura)

< 770h/770H 138v/187V Pos: standing >
But you aren't fighting anything!

< 770h/770H 139v/187V Pos: standing >
You sit down and relax.

< 770h/770H 139v/187V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  3 of  4   (   0 seconds)
 11th circle:  3 of  3

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 770h/770H 139v/187V Pos: sitting >
You start meditating...

< 770h/770H 140v/187V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 770h/770H 141v/187V Pos: sitting >

< 770h/770H 151v/187V Pos: sitting >
You clamber to your feet.

< 770h/770H 162v/187V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
The corpse of a bandit archer is lying here.
A bundle of finely-cut timber has been left here.
A strong looking vine hangs here
A Dwarf (medium) stands, floating here, fighting a bandit archer.
A bandit archer stands here, fighting a Dwarf.(Gold Aura)

< 770h/770H 161v/187V Pos: standing >
Ok.
A void elemental's mass slams into a Dwarf, knocking him to the ground!

< 770h/770H 161v/187V Pos: standing >
A void elemental misses a Dwarf.
A void elemental's crude punch wounds a Dwarf.

< 770h/770H 161v/187V Pos: standing >
A Dwarf's skin seems to turn to stone.
A Dwarf's powerful pierce strikes a bandit archer.
A Dwarf's powerful pierce strikes a bandit archer.

< 770h/770H 163v/187V Pos: standing >
A bandit archer's feeble punch grazes a Dwarf.
A bandit archer's feeble punch grazes a Dwarf.

< 770h/770H 163v/187V Pos: standing >
A void elemental's feeble punch grazes a Dwarf.
A void elemental's feeble punch grazes a Dwarf.

< 770h/770H 168v/187V Pos: standing >
You start chanting...

< 770h/770H 170v/187V Pos: standing >
A Dwarf's impressive pierce strikes a bandit archer.
A Dwarf's powerful pierce strikes a bandit archer hard.

< 770h/770H 170v/187V Pos: standing >
A bandit archer's weak punch wounds a Dwarf.
A bandit archer misses a Dwarf.

< 770h/770H 171v/187V Pos: standing >
Casting: wall of iron **

< 770h/770H 172v/187V Pos: standing >
Casting: wall of iron *

< 770h/770H 174v/187V Pos: standing >
A void elemental misses a Dwarf.
A void elemental's punch grazes a Dwarf.

< 770h/770H 175v/187V Pos: standing >
Casting: wall of iron 

< 770h/770H 175v/187V Pos: standing >
You complete your spell...

< 770h/770H 176v/187V Pos: standing >
A Dwarf's pierce strikes a bandit archer hard.
A Dwarf's mighty pierce strikes a bandit archer very hard.

< 770h/770H 178v/187V Pos: standing >
A bandit archer's feeble punch grazes a Dwarf.
A bandit archer's feeble punch grazes a Dwarf.

< 770h/770H 178v/187V Pos: standing >
A void elemental's feeble punch grazes a Dwarf.
A void elemental's impressive punch strikes a Dwarf hard.

< 770h/770H 181v/187V Pos: standing >
You start chanting...
You snap into visibility.

< 770h/770H 183v/187V Pos: standing >
You complete your spell...
[Damage: 33 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 33 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 33 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 33 ] You unleash a powerful blast of forked lightning directed at a Dwarf.

< 770h/770H 185v/187V Pos: standing >
A Dwarf's pierce strikes a bandit archer very hard.
A Dwarf's fine pierce strikes a bandit archer.

< 770h/770H 185v/187V Pos: standing >
A bandit archer's crude punch strikes a Dwarf.
A bandit archer's fine punch strikes a Dwarf hard.

< 770h/770H 186v/187V Pos: standing >
You start chanting...
You snap into visibility.

< 770h/770H 186v/187V Pos: standing >
A void elemental's punch strikes a Dwarf hard.

< 770h/770H 187v/187V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 68 ] You unleash a powerful blast of forked lightning directed at a Dwarf.
[Damage: 68 ] Your deadly blast of forked lightning ends a Dwarf's life abruptly.
A Dwarf's dwarven-made emerald stud from The Savannah of Broken Trusts exploded spreading charges of electrical energy!
A Dwarf's stylish bronze quiver from Rift Valley Jungle exploded spreading charges of electrical energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.