The death of [51 Archmagi] Griz -=<[ The Thunder ]>=- (Orc)

in A Grimney Sleeping Chamber

from the perspective of [51 Thug] Jair The Resistance (Human)

<floating about head>a LARGE blue ioun stone[383h 48m 32s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[93h 1m 29s]
<worn on eyes>       devil eyes of the ghargatula [superior] (magic)
<worn in ear>        a lightning earring [modified]
<worn in ear>        a black pearl earring [poor]
<worn on face>       an expression of pure madness (magic) (glowing) [57%]             
<worn around neck>   a black diamond necklace with glowing spheres [modified] (magic)
<worn around neck>   a necklace of giant strength [superior] (magic) (glowing) [70%]             
<worn on body>       the platemail of might [superior] (magic) (glowing)
<worn about body>    a cloak of protection (magic)
<worn on back>       a well crafted backpack (magic) [62%]             
<worn as quiver>     the quiver of the ages of endurance
<worn about waist>   a strip of studded black pudding [modified]
<worn on belt buckle>a blessed shield of defense [79%]             
<worn on arms>       a pair of black sleeves with glowing runes [superior] (magic)
<worn around wrist>  the bangle of the Dreamer of dexterity (magic)
<worn around wrist>  a lightbringer bracelet of Pelor enchanted by Laz (magic) [83%]             
<worn on hands>      a pair of pale, misty gloves[305h 51m 30s]
<worn on finger>     the ring of the masters [modified] (glowing)
<worn on finger>     a ring of regeneration [superior] (magic) (glowing)
<primary weapon>     Sunblade, longsword of Justice (magic)[93h 1m 28s]
<secondary weapon>   the mystic axe of the dragonkind (magic) (humming)[186h 42m 14s]
<worn on legs>       a transparent sheen of slime [87%]             
<worn on feet>       boots of thundering might (magic) (humming) [86%]             

 ^^^MM^^^^^.****  
 ^^^MMM^..^^****  
  ^^MMM^^******   
   ^^MM^^^****    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1040h/1040H 234v/243V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
Tiu trots in from the east.

< 1040h/1040H 233v/243V Pos: standing >
You quickly scan the area.
You see nothing.

< 1040h/1040H 234v/243V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
Tiu trots in from the east.

< 1040h/1040H 234v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 235v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 236v/243V Pos: standing >
A Dense Forest
Obvious exits: -N -W
Tiu trots in from the north.

< 1040h/1040H 237v/243V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.

< 1040h/1040H 238v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 239v/243V Pos: standing >
Nearing a River
Obvious exits: -E -W
Tiu trots in from the east.

< 1040h/1040H 240v/243V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
Nib sneaks in from the east.
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 243v/243V Pos: standing >
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.
A small snake swims in the swamp.
Tiu trots in from the east.

< 1040h/1040H 242v/243V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 241v/243V Pos: standing >
In the Muck
Obvious exits: -N -S -W
Tiu trots in from the north.

< 1040h/1040H 242v/243V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
You quickly scan the area.
An commoner who is a brief walk away to your west.

< 1040h/1040H 242v/243V Pos: standing >
Nib gets a fiery red potion from his portable hole.

< 1040h/1040H 243v/243V Pos: standing >

< 1040h/1040H 243v/243V Pos: standing >

< 1040h/1040H 243v/243V Pos: standing >
Nib quaffs a fiery red potion.
Nib's skin seems to turn to stone.
Nib looks vitalized.
A Muddy Trail
Obvious exits: -E -W
*Tiu - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Nib - The Resistance (Grey Elf)(medium) stands in mid-air here.(Red Aura)

< 1040h/1040H 243v/243V Pos: standing >
Tiu gets some stuff from a portable hole.
You quickly scan the area.
An commoner who is a brief walk away to your west.

< 1040h/1040H 243v/243V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1040h/1040H 243v/243V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
Tiu trots in from the east.

< 1040h/1040H 242v/243V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
*Tiu - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tiu's head.

< 1040h/1040H 242v/243V Pos: standing >
Tiu puts a vial of purple liquid into a portable hole.

< 1040h/1040H 242v/243V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
*Nib - The Resistance (Grey Elf)(medium) stands in mid-air here.(Red Aura)
Tiu trots in from the west.

< 1040h/1040H 241v/243V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
*Tiu - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Nib - The Resistance (Grey Elf)(medium) stands in mid-air here.(Red Aura)

< 1040h/1040H 242v/243V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
Tiu trots in from the east.

< 1040h/1040H 242v/243V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
*Tiu - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Nib - The Resistance (Grey Elf)(medium) stands in mid-air here.(Red Aura)

< 1040h/1040H 242v/243V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
An commoner walks the road, intent on his destination.
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
You quickly scan the area.
You see nothing.

< 1040h/1040H 242v/243V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
Tiu trots in from the south.

< 1040h/1040H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 242v/243V Pos: standing >
You quickly scan the area.
An commoner who is close by to your south.

< 1040h/1040H 242v/243V Pos: standing >
Tackle who?

< 1040h/1040H 242v/243V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
Tiu trots in from the south.

< 1040h/1040H 241v/243V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
Tiu trots in from the east.

< 1040h/1040H 240v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 241v/243V Pos: standing >
You quickly scan the area.
An agitated minotaur who is rather far off to your west.

< 1040h/1040H 242v/243V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
Tiu trots in from the east.

< 1040h/1040H 242v/243V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
Tiu trots in from the south.

< 1040h/1040H 241v/243V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
Tiu trots in from the south.

< 1040h/1040H 240v/243V Pos: standing >
You quickly scan the area.
An commoner who is rather far off to your north.
A rugged commoner who is close by to your east.
A rugged commoner who is close by to your west.

< 1040h/1040H 241v/243V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
Tiu trots in from the south.

< 1040h/1040H 242v/243V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
Tiu trots in from the south.

< 1040h/1040H 241v/243V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
Nib sneaks in from the south.
Tiu trots in from the south.

< 1040h/1040H 240v/243V Pos: standing >
Before a Large Building
Obvious exits: -N# -E -S
An commoner walks the road, intent on his destination.
Tiu trots in from the south.

< 1040h/1040H 240v/243V Pos: standing >
The door seems to be closed.

< 1040h/1040H 241v/243V Pos: standing >
You quickly scan the area.
You see nothing.

< 1040h/1040H 242v/243V Pos: standing >
The door seems to be closed.

< 1040h/1040H 243v/243V Pos: standing >
You quickly scan the area.
You see nothing.

< 1040h/1040H 243v/243V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
Tiu trots in from the north.

< 1040h/1040H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 242v/243V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
Tiu trots in from the north.

< 1040h/1040H 241v/243V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
Tiu trots in from the east.

< 1040h/1040H 240v/243V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your west.
A drunk minotaur who is a brief walk away to your west.

< 1040h/1040H 243v/243V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
An agitated commoner walks the road.
Ghugarn, the armorer, sells his gear here.
Tiu trots in from the south.

< 1040h/1040H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 242v/243V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
Tiu trots in from the north.

< 1040h/1040H 241v/243V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
Tiu trots in from the east.

< 1040h/1040H 240v/243V Pos: standing >
You quickly scan the area.
An commoner who is close by to your south.
Bergin who is close by to your south.
An agitated minotaur who is close by to your west.
A drunk minotaur who is not far off to your west.

< 1040h/1040H 242v/243V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
An agitated commoner walks the road.
Tiu trots in from the east.

< 1040h/1040H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 242v/243V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your west.

< 1040h/1040H 242v/243V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A drunk minotaur staggers about.
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Tiu trots in from the south.

< 1040h/1040H 240v/243V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Tiu trots in from the south.

< 1040h/1040H 242v/243V Pos: standing >
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.
Tiu trots in from the south.

< 1040h/1040H 241v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 241v/243V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
Alas, you cannot go that way. . . .

< 1040h/1040H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 1040h/1040H 243v/243V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Tiu trots in from the north.

< 1040h/1040H 242v/243V Pos: standing >
A Meat Shop
Obvious exits: -E
An agitated commoner walks the road.
Brukish, the meat grinder, chops some meat.
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >
You quickly scan the area.
You see nothing.

< 1040h/1040H 241v/243V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Tiu trots in from the west.

< 1040h/1040H 242v/243V Pos: standing >
The sun starts to set in the south.
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.
Tiu trots in from the south.

< 1040h/1040H 241v/243V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Tiu trots in from the north.

< 1040h/1040H 242v/243V Pos: standing >
The door seems to be closed.

< 1040h/1040H 242v/243V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1040h/1040H 243v/243V Pos: standing >
Ok.

< 1040h/1040H 243v/243V Pos: standing >
The door is open.
You extend your sights eastward.
The Brawling Foot Inn
Obvious exits: -E -W -U

< 1040h/1040H 243v/243V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
Tiu trots in from the west.

< 1040h/1040H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Grimney Sleeping Chamber
Obvious exits: -D
A Duergar (large) <3 Taylor Swift The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
*An Orc (medium) Fists of -=<[ The Thunder ]>=- stands in mid-air here.(Red Aura)
A Troll (large) Lightning of -=<[ The Thunder ]>=- stands in mid-air here.(Red Aura)
Grym, the innkeeper, sits on his stool.

< 1040h/1040H 242v/243V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
Tiu trots in from the east.

< 1040h/1040H 241v/243V Pos: standing >

< 1040h/1040H 243v/243V Pos: standing >

< 1040h/1040H 243v/243V Pos: standing >

< 1040h/1040H 243v/243V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Tiu.

< 1040h/1040H 243v/243V Pos: standing >

< 1040h/1040H 243v/243V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
Tiu trots in from the west.

< 1040h/1040H 242v/243V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
A Duergar (large) <3 Taylor Swift The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
*An Orc (medium) Fists of -=<[ The Thunder ]>=- stands in mid-air here.(Red Aura)
A Troll (large) Lightning of -=<[ The Thunder ]>=- stands in mid-air here.(Red Aura)
Grym, the innkeeper, sits on his stool.
Tiu trots in from below.

< 1040h/1040H 241v/243V Pos: standing >
You snap into visibility.
You tackle an Orc square in the chest knocking the wind out of her!

< 1040h/1040H 241v/243V Pos: standing >
<Tiu assists you heroically.
Tiu snaps into visibility.
An Orc snaps into visibility.
Tiu's fine slash wounds an Orc.

< 1040h/1040H 242v/243V Pos: standing >
< T: Tiu TP: sta TC:excellent E: An Orc sit EP: few scratches >
 An Orc misses Tiu.
Tiu's impressive slash strikes an Orc.
Tiu misses an Orc.
Tiu's impressive slash strikes an Orc.
Tiu's impressive slash strikes an Orc.
Tiu's impressive slash strikes an Orc.
Tiu's impressive slash strikes an Orc.
Tiu's impressive slash strikes an Orc.
Tiu's impressive slash strikes an Orc.
Tiu's fine slash wounds an Orc.

< 1040h/1040H 242v/243V Pos: standing >
< T: Tiu TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Nib suddenly attacks an Orc!
Nib snaps into visibility.
Nib's decent punch wounds an Orc.
An Orc's spell flows around Nib, leaving him unharmed!

< 1040h/1040H 242v/243V Pos: standing >
< T: Tiu TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Tiu's pair of gauntlets formed of dust [modified] enchanted by Laz drive into the ground causing the earth to buckle and break!
Tiu causes an EARTHQUAKE!
Nib staggers slightly but manages to keep his balance.
You stagger, but manage to keep your balance!
A Duergar staggers and almost falls!
Tiu snaps into visibility.
A Troll staggers and almost falls!
Grym staggers and almost falls!
Tiu deflects Grym's blow and strikes back at it!
Tiu's slash grazes Grym.
Tiu parries Grym's lunge at him.
Grym suddenly appears a bit confused!
Grym's weak punch grazes Tiu.
Grym is burned severely as it hits Tiu!
Grym hits Tiu with a mighty kick to his chest.
Grym is burned severely as it hits Tiu!
A Duergar's impressive crush wounds Tiu.
Tiu deflects a Duergar's blow and strikes back at him!
Tiu's feeble slash grazes a Duergar.
A Duergar's decent crush grazes Tiu.
A Duergar's crush wounds Tiu.
A Duergar's weak crush grazes Tiu.
A Troll heroically rescues an Orc.

< 1040h/1040H 242v/243V Pos: standing >
<Tiu turns into a blur of blades as he charges at his foes!

< 1040h/1040H 242v/243V Pos: standing >
<Tiu parries a Troll's lunge at him.
Tiu dodges a Troll's attack.
Tiu dodges a Troll's attack.
Tiu dodges a Troll's attack.
Tiu snaps into visibility.

< 1040h/1040H 242v/243V Pos: standing >
<Nib's decent punch strikes an Orc.
Nib is burned severely as he hits an Orc!
Nib's punch strikes an Orc.
Nib is burned severely as he hits an Orc!
Nib's decent punch strikes an Orc.
Nib is burned severely as he hits an Orc!
Nib's punch strikes an Orc.
Nib is burned severely as he hits an Orc!
Nib's crude punch wounds an Orc.
Nib is burned severely as he hits an Orc!
Nib's decent punch wounds an Orc.
An Orc's spell flows around Nib, leaving him unharmed!
Nib's weak punch wounds an Orc.
Nib is burned severely as he hits an Orc!
Nib's decent punch strikes an Orc.
Nib is burned severely as he hits an Orc!
An Orc begins to sllooowwww down.
Nib's impressive punch strikes an Orc hard.
Nib is burned severely as he hits an Orc!

< 1040h/1040H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 14 ] Your impressive slash strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 30 ] Your powerful slash strikes an Orc very hard.
The globe around your body flares as it bears the brunt of an Orc's assault!
The globe around your body flares as it bears the brunt of an Orc's assault!
Your veins pulse with dragon blood...
Your ROAR fills your victims with sheer terror!
Tiu attempts to flee.
Tiu trots down.
A Duergar is simply fearless!
[Damage: 14 ] Your impressive slash strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 14 ] Your slash strikes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
The globe around your body flares as it bears the brunt of an Orc's assault!

< 1040h/1040H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 Tiu trots in from below.

< 1040h/1040H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 Grym suddenly attacks Tiu!
Tiu snaps into visibility.
Grym's impressive punch strikes Tiu.
Tiu's misty green leg plates [superior] was damaged from the massive blow!
Grym is burned severely as it hits Tiu!

< 1040h/1040H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 A Duergar leaves down.
Tiu turns to focus his attack on an Orc!

< 1040h/1040H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 Nib's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1040h/1040H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 Nib snaps into visibility.
Nib's punch strikes an Orc.
Nib is burned severely as he hits an Orc!
Nib's punch strikes an Orc.
Nib is burned severely as he hits an Orc!
Nib's crude punch strikes an Orc.
An Orc's spell flows around Nib, leaving him unharmed!
Nib's fine punch strikes an Orc hard.
An Orc's spell flows around Nib, leaving him unharmed!
Nib's weak punch wounds an Orc.
Nib is burned severely as he hits an Orc!
An Orc seems to be blinded!
Nib's decent punch strikes an Orc hard.
An Orc's spell flows around Nib, leaving him unharmed!
Nib's weak punch strikes an Orc.
An Orc's spell flows around Nib, leaving him unharmed!
Nib's crude punch strikes an Orc.
Nib is burned severely as he hits an Orc!
Nib deals a crippling blow to the side of an Orc's neck.
Nib's impressive punch seriously wounds an Orc.
Nib is burned severely as he hits an Orc!
Nib's crude punch strikes an Orc.
Nib is burned severely as he hits an Orc!

< 1074h/1074H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  awful >
 Nib begins moving into position for a combination...

< 1074h/1074H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  awful >
 A Troll futilely tries to rescue an Orc!

< 1074h/1074H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  awful >
 A Duergar enters from below.

< 1074h/1074H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  awful >
 An Orc misses Nib.
Nib snaps into visibility.
A Duergar makes a futile attempt to bash Tiu, but he is simply immovable.

< 1074h/1074H 242v/243V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sit EP:  awful >
 You snap into visibility.
[Damage: 26 ] Your powerful slash enshrouds an Orc in a mist of blood.
The globe around your body flares as it bears the brunt of an Orc's assault!
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 30 ] Your powerful slash causes an Orc to grimace in pain.
The globe around your body flares as it bears the brunt of an Orc's assault!
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 29 ] Your powerful slash hits an Orc.
An Orc is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of an Orc's assault!
The globe around your body flares as it bears the brunt of an Orc's assault!
[Damage: 44 ] You beautifully slash an Orc into two parts - both dead.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!