The death of [1 Monk] Nibafk (Human)

in The Ogre's Foot Inn

from the perspective of [56 Minstrel] Aretean The Empire of Lloth (Troll)

<worn as a badge>    badge of the Darvanu [81%]             
<worn on head>       a fanged dragonscale helm
<worn on eyes>       glyphs of power tattooed around one eye
<worn in ear>        a decent gem earring from The Behemoth Herders [87%]             
<worn in ear>        a dangling crimson earring
<worn on face>       the mask of bloodlust [superior] (glowing) [41%]             
<worn around neck>   a duergar pendant of undead warding (magic) [77%]             
<worn around neck>   a mithril amulet of the magi [superior]
<worn on body>       a sundress of purity and youth [poor] (glowing)
<worn about body>    a flowing black bodycloak [superior]
<worn about waist>   a spiritist's medicine pouch [52%]             
<worn on arms>       some knight's stone sleeves [81%]             
<worn around wrist>  a carved bronze bracer [60%]             
<worn around wrist>  a spiked brace of armageddon
<worn on hands>      some decent diamond gauntlets from Shairak and Smokeveil Forest
<worn on finger>     a thick and jagged onyx ring
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<primary weapon>     the glowing stiletto 'Sunfist' [poor]
<held>               a strange purple drum
<worn on feet>       a pair of dwarf-hide boots [modified] [87%]             

Inic enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the east.
Straut enters from the east.
Iruzl enters from the east.
Straut enters from the east.
Gukk enters from the east.
Alarm bells sound, signalling an invasion!
A swarm of insects enters from the east.
Rhoka enters from the east.
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Zyr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 902h/902H 131v/133V Pos: standing >
Deathli leaves west.
Alarm bells sound, signalling an invasion!
You follow Deathli.

The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the east.
Alarm bells sound, signalling an invasion!
Slaag enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the east.
Iruzl enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the east.
Gukk enters from the east.
A swarm of insects enters from the east.
Rhoka enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Zyr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 902h/902H 131v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  119/120  move Hudini
(Front)   788/714   hit,  146/148  move Choro
(Front)   416/416   hit,  212/213  move Daeros
(Front)  1416/1415  hit,  156/156  move Xanan
(Front)  1092/1092  hit,  169/171  move Jixam
(Front)  1008/1008  hit,  277/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1314/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  235/235  move Belcon
(Front)  1114/1114  hit,  170/172  move Gukk
(Front)   981/896   hit,  233/234  move Iruzl
(Front)   902/902   hit,  131/133  move Aretean
(Front)   482/482   hit,  213/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  112/112  move Deathli

< 902h/902H 131v/133V Pos: standing >
A Human enters from the west.
Deathli leaves west.
Alarm bells sound, signalling an invasion!
You follow Deathli.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Alarm bells sound, signalling an invasion!
Inic enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the east.
Alarm bells sound, signalling an invasion!
Straut enters from the east.
Iruzl enters from the east.
Straut enters from the east.
Gukk enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A swarm of insects enters from the east.
Rhoka enters from the east.
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Zyr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Xanan sneaks in from the east.

< 902h/902H 131v/133V Pos: standing >
A militia guard suddenly attacks Deathli!
A militia guard misses Deathli.
A militia guard misses Deathli.

< 902h/902H 131v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  119/120  move Hudini
(Front)   788/714   hit,  146/148  move Choro
(Front)   416/416   hit,  212/213  move Daeros
(Front)  1416/1415  hit,  155/156  move Xanan
(Front)  1092/1092  hit,  170/171  move Jixam
(Front)  1008/1008  hit,  278/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1314/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  234/235  move Belcon
(Front)  1114/1114  hit,  170/172  move Gukk
(Front)   981/896   hit,  233/234  move Iruzl
(Front)   902/902   hit,  131/133  move Aretean
(Front)   482/482   hit,  212/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  111/112  move Deathli

< 902h/902H 131v/133V Pos: standing >
You sing a song that makes your heart swell with pride.
A Human enters from the east.
A Human is knocked to the ground by Choro's skillful bash!

< 902h/902H 132v/133V Pos: standing >
Choro blocks a Human's lunge at him.

< 902h/902H 133v/133V Pos: standing >
Xanan sings a song to summon the storms.
Xanan's cyclone tears and pummels a militia guard until a militia guard's lifeless body collapses.
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.

< 902h/902H 133v/133V Pos: standing >
Slaag gets something from the corpse of a militia guard.

< 902h/902H 133v/133V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Yans.
Slay whom?

< 902h/902H 133v/133V Pos: standing >
Choro's pierce strikes a Human very hard.
Choro's fine pierce enshrouds a Human in a mist of blood.
A Human is stunned!
Choro's fine pierce grievously wounds a Human.
A Human is mortally wounded, and will die soon, if not aided.
Choro stabs the heart of a Human who falls to the ground clutching at the wound.
A Human is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Human's last actions in this world.
A swarm of insects stops using a large leather backpack.

< 902h/902H 133v/133V Pos: standing >
Slaag snickers softly.

< 902h/902H 133v/133V Pos: standing >
Deathli shouts out loudly.. MOVING!!!!

< 902h/902H 133v/133V Pos: standing >
You are already standing.

< 902h/902H 133v/133V Pos: standing >
It appears to be the corpse of Nibafk.
Nothing.

< 902h/902H 133v/133V Pos: standing >
You sing a song that makes your heart swell with pride.

< 902h/902H 133v/133V Pos: standing >
Xanan sings a song to summon the storms.

< 902h/902H 133v/133V Pos: standing >
Deathli leaves west.
Alarm bells sound, signalling an invasion!
You follow Deathli.

Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the east.
Slaag enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the east.
Iruzl enters from the east.
Alarm bells sound, signalling an invasion!
Straut enters from the east.
Gukk enters from the east.
A swarm of insects enters from the east.
Rhoka enters from the east.
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zyr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 902h/902H 132v/133V Pos: standing >
Deathli leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Deathli.

The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
A devious looking cat burglar is standing here, ready to cut your throat out.(Red Aura)
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Inic enters from the south.
Alarm bells sound, signalling an invasion!
Slaag enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Iruzl enters from the south.
Straut enters from the south.
Gukk enters from the south.
A swarm of insects enters from the south.
Rhoka enters from the south.
Yans enters from the south.
Zyr enters from the south.

< 902h/902H 131v/133V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Belcon.

< 902h/902H 131v/133V Pos: standing >
Choro nods.

< 902h/902H 131v/133V Pos: standing >
Deathli leaves west.
You follow Deathli.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Inic enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the east.
Straut enters from the east.
Iruzl enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the east.
Gukk enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A swarm of insects enters from the east.
Rhoka enters from the east.
Yans enters from the east.
Zyr enters from the east.

< 902h/902H 130v/133V Pos: standing >
You dodge a bash from the town crier, who loses his balance and falls.
A militia guard suddenly attacks Slaag!
A militia guard's feeble punch grazes Slaag.
The Tharnadian Quartermaster suddenly attacks Slaag!
The Tharnadian Quartermaster misses Slaag.
-=[The town crier's weak punch grazes you.]=-
You dodge the town crier's vicious attack.

< 895h/902H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: crier ass EP: excellent >
 [Damage: 28 ] -=[Your mighty pierce wounds the town crier.]=-
[Damage: 39 ] -=[Your mighty pierce wounds the town crier.]=-
You miss the town crier.

< 896h/902H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: crier ass EP: few scratches >
 
< 897h/902H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: crier ass EP: few scratches >
 You sing a song that makes your heart swell with pride.

< 898h/902H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: crier ass EP: few scratches >
 Xanan sings a song to summon the storms.
The town crier wavers under the impact of the lightning bolt sent by Xanan.
The town crier wavers under the impact of the lightning bolt sent by Xanan.

< 900h/902H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: crier ass EP:  few wounds >
 Iruzl brings down Illesarus, the Sword of Sharpness in a mighty slash, cleaving the town crier from his target!
A dark shroud encases Iruzl as he charges into battle.
You are rescued by Iruzl, you are confused, but grateful!
A swarm of insects starts casting an offensive spell.
Belcon assists Iruzl heroically.
Belcon's awesome pierce seriously wounds the town crier.
Belcon's Tiamat's poison tail stinger strikes out in a blur of speed at the town crier.

< 901h/902H 131v/133V Pos: standing >
Gukk suddenly attacks the town crier!
Gukk's powerful crush strikes the town crier.
The chilling ice surrounding Gukk's jewel of the Spider Queen [modified] slices into the town crier's flesh!
As Gukk strikes the town crier, the power of Gukk's ancestors fill them with RAGE!

< 901h/902H 131v/133V Pos: standing >
A militia guard enters from the west.

< 903h/902H 131v/133V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into the town crier, bits of flesh and bone fly everywhere!
A militia guard suddenly attacks Zyr!
A militia guard's feeble punch grazes Zyr.
The town crier avoids being bashed by Deathli, who loses his balance and falls.
Jixam suddenly attacks a militia guard!
Jixam's powerful pierce strikes a militia guard.

< 903h/902H 131v/133V Pos: standing >
Iruzl's impressive slash strikes the town crier.
Iruzl's mighty slash seriously wounds the town crier.
Slaag blocks the Tharnadian Quartermaster's lunge at him.
The Tharnadian Quartermaster's feeble punch grazes Slaag.
The Tharnadian Quartermaster turns to focus his attack on Zyr!
A militia guard's feeble punch grazes Slaag.
Slaag blocks a militia guard's kick with his arm.
Straut suddenly attacks the town crier!
Straut snaps into visibility.
Straut's awesome slash causes the town crier to grimace in pain.
Straut's legendary cutlass 'Sanguine Song' [modified] burns the town crier with a godly fire!
The town crier is slashed into two by a master stroke performed by Straut.
The town crier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
As your body absorbs the experience, you seem to feel a bit more epic!
The last gasps of the town crier cause a sickening chill to run up your spine.

< 903h/902H 131v/133V Pos: standing >
Slaag's crush strikes a militia guard very hard.
Slaag's mighty crush seriously wounds a militia guard.
Slaag's awesome crush causes a militia guard to grimace in pain.
A militia guard dodges Slaag's attack.
A militia guard dodges Slaag's attack.

< 903h/902H 132v/133V Pos: standing >
Xanan gets a few coins from the corpse of the town crier.

< 903h/902H 132v/133V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A militia guard stands here, fighting Zyr.
Xanan Magister Militum of The Empire (Troll)(huge) stands in mid-air here.(Red Aura)
Zyr Legionnaire of The Empire (Thri-Kreen)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
Yans Legionnaire of The Empire (Ogre)(huge) stands in mid-air here.(Red Aura)
Jixam Sound of -=<[ The Thunder ]>=- (Minotaur)(huge) stands in mid-air here, fighting a militia guard.(Red Aura)
*Rhoka Legionnaire of The Empire (Githyanki)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Gukk WhirlWind The Empire (Minotaur)(huge) stands in mid-air here.(Red Aura)
Straut Magister Equitum of The Empire (Ogre)(small) stands in mid-air here.(Red Aura)
Belcon Magister Equitum of The Empire (Ogre)(huge) stands in mid-air here.(Red Aura)
Iruzl Legionnaire of The Empire (Orc)(medium) stands in mid-air here.(Red Aura)
*Straut Magister Equitum of The Empire (Ogre)(huge) stands in mid-air here.(Red Aura)
Slaag Legionnaire of The Empire (Ogre)(huge) stands in mid-air here, fighting a militia guard.(Red Aura)
*Inic  The Empire (Troll)(large) stands in mid-air here.(Red Aura)
Choro Legionnaire of The Empire (Goblin)(small) stands in mid-air here.(Red Aura)
Deathli Magister Militum of The Empire (Duergar)(medium) sits in mid-air here.(Red Aura)
A militia guard stands here, fighting Slaag.
The Tharnadian Quartermaster stands here, fighting Zyr.(Gold Aura)
A swarm of insects gets a magical essence of Agility from the corpse of the town crier.
Xanan puts a large pile of coins into a portable hole.

< 903h/902H 132v/133V Pos: standing >
You suddenly break out a quick verse from your repitiore of songs...
You sing a song to protect you from the world.
You twirl around gracefully.
Bands of AMAZINGLY strong armor wrap around you.

< 903h/902H 133v/133V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Yans.

< 903h/902H 133v/133V Pos: standing >
A MASSIVE lightning bolt strikes the Tharnadian Quartermaster from the sky!
The Tharnadian Quartermaster is stunned!

< 903h/902H 133v/133V Pos: standing >
Zyr's bludgeon strikes a militia guard.
Zyr's powerful slash strikes a militia guard.
Zyr's impressive slash strikes a militia guard.
Zyr's bludgeon strikes a militia guard.
Zyr's powerful bludgeon strikes a militia guard hard.
Zyr's slash strikes a militia guard very hard.
Zyr's powerful slash seriously wounds a militia guard.
Zyr's powerful slash seriously wounds a militia guard.
Zyr's bludgeon enshrouds a militia guard in a mist of blood.
Zyr's mighty slash grievously wounds a militia guard.
Zyr's powerful bludgeon critically injures a militia guard.
A militia guard is incapacitated and will slowly die, if not aided.
A blood spray erupts from a militia guard as he is bludgeoned to death by Zyr.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 903h/902H 133v/133V Pos: standing >
Zyr gets something from the corpse of a militia guard.

< 903h/902H 133v/133V Pos: standing >
Zyr puts a pile of coins into a rugged adventurers satchel.

< 903h/902H 133v/133V Pos: standing >
Gukk suddenly attacks a militia guard!
Gukk's mighty crush enshrouds a militia guard in a mist of blood.
The chilling ice surrounding Gukk's jewel of the Spider Queen [modified] slices into a militia guard's flesh!

< 903h/902H 133v/133V Pos: standing >
You sing a song that makes your heart swell with pride.

< 903h/902H 133v/133V Pos: standing >
A MASSIVE lightning bolt strikes the Tharnadian Quartermaster from the sky!
The Tharnadian Quartermaster is stunned!

< 903h/902H 133v/133V Pos: standing >
Xanan sings a song to summon the storms.
Xanan's cyclone tears and pummels the Tharnadian Quartermaster until the Tharnadian Quartermaster's lifeless body collapses.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the Tharnadian Quartermaster.
A militia guard misses Slaag.

< 903h/902H 133v/133V Pos: standing >
Zyr gets something from the corpse of the Tharnadian Quartermaster.

< 903h/902H 133v/133V Pos: standing >
Slaag's mighty crush hits a militia guard.
A militia guard is mortally wounded, and will die soon, if not aided.
Slaag crushes a militia guard's skull.  a militia guard instantly collapses, lifeless.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
Zyr puts a pile of coins into a rugged adventurers satchel.

< 903h/902H 133v/133V Pos: standing >
Slaag gets something from the corpse of a militia guard.

< 903h/902H 133v/133V Pos: standing >
Jixam puts a small pile of coins into a bag of collection.

< 903h/902H 133v/133V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Xanan Magister Militum of The Empire (Troll)(huge) stands in mid-air here.(Red Aura)
Zyr Legionnaire of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Yans Legionnaire of The Empire (Ogre)(huge) stands in mid-air here.(Red Aura)
Jixam Sound of -=<[ The Thunder ]>=- (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Rhoka Legionnaire of The Empire (Githyanki)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Gukk WhirlWind The Empire (Minotaur)(huge) stands in mid-air here.(Red Aura)
Straut Magister Equitum of The Empire (Ogre)(small) stands in mid-air here.(Red Aura)
Belcon Magister Equitum of The Empire (Ogre)(huge) stands in mid-air here.(Red Aura)
Iruzl Legionnaire of The Empire (Orc)(medium) stands in mid-air here.(Red Aura)
*Straut Magister Equitum of The Empire (Ogre)(huge) stands in mid-air here.(Red Aura)
Slaag Legionnaire of The Empire (Ogre)(huge) stands in mid-air here.(Red Aura)
*Inic  The Empire (Troll)(large) stands in mid-air here.(Red Aura)
Choro Legionnaire of The Empire (Goblin)(small) stands in mid-air here.(Red Aura)
Deathli Magister Militum of The Empire (Duergar)(medium) sits in mid-air here.(Red Aura)
Deathli clambers to his feet.

< 903h/902H 133v/133V Pos: standing >
Straut winces in pain, as the flames surrounding his sword are too much for him to handle!
Straut snaps into visibility.

< 903h/902H 133v/133V Pos: standing >
Deathli seems to have overcome his battle madness.

< 903h/902H 133v/133V Pos: standing >
Deathli says 'power'
Deathli's warhammer of the ancient dwarven battleragers bestows them with power.
Deathli fills with BloodLust

< 903h/902H 133v/133V Pos: standing >
You sing a song that makes your heart swell with pride.

< 903h/902H 133v/133V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Zyr.

< 903h/902H 133v/133V Pos: standing >
Xanan sings a song to summon the storms.
Gukk says 'invisible'
Gukk's black pearl earring [modified] hums briefly.
Gukk slowly fades out of existence.

< 903h/902H 133v/133V Pos: standing >
Deathli leaves south.
Alarm bells sound, signalling an invasion!
You follow Deathli.

The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Alarm bells sound, signalling an invasion!
Inic enters from the north.
Slaag enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Iruzl enters from the north.
Straut enters from the north.
Gukk enters from the north.
A swarm of insects enters from the north.
Rhoka enters from the north.
Yans enters from the north.
Zyr enters from the north.

< 903h/902H 132v/133V Pos: standing >
Rhoka yawns. Sleepy head!

< 903h/902H 132v/133V Pos: standing >
Deathli leaves up.
You follow Deathli.

The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
A Human (medium) stands here.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Inic enters from below.
Slaag enters from below.
Straut enters from below.
Iruzl enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from below.
Gukk enters from below.
A swarm of insects enters from below.
Rhoka floats in from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Yans enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zyr enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
A Human is knocked to the ground by Choro's skillful bash!

< 903h/902H 131v/133V Pos: standing >
The receptionist suddenly attacks YOU!
-=[The receptionist's punch grazes you.]=-
A tharnadian illusionist suddenly attacks Slaag!
A tharnadian illusionist's punch grazes Slaag.
An elite guard suddenly attacks Straut!
Straut snaps into visibility.
An elite guard's feeble punch grazes Straut.
An elite guard is burned severely as he hits Straut!
An elite guard suddenly attacks Zyr!
An elite guard's feeble punch grazes Zyr.

< 902h/902H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:excellent E: receptionist sta EP: excellent >
 Iruzl brings down Illesarus, the Sword of Sharpness in a mighty slash, cleaving the receptionist from her target!
A dark shroud encases Iruzl as he charges into battle.
You are rescued by Iruzl, you are confused, but grateful!

< 902h/902H 131v/133V Pos: standing >
Straut winces in pain, as the flames surrounding his sword are too much for him to handle!

< 902h/902H 131v/133V Pos: standing >
A swarm of insects starts casting an offensive spell.

< 902h/902H 131v/133V Pos: standing >
You sing a song that makes your heart swell with pride.
Choro blocks a Human's lunge at him.

< 902h/902H 131v/133V Pos: standing >
You havent recovered yet from that last wild riff!

< 902h/902H 131v/133V Pos: standing >
Xanan sings a song to summon the storms.
A Human receives the full blast of a lightning bolt from Xanan ... and is no more.
A Human is dead! R.I.P.
You receive your share of experience.