The death of [1 Monk] Nibafk (Human)

in The Ogre's Foot Inn

from the perspective of [56 Swordsman] Choro The Empire of Lloth (Thri-Kreen)

<worn as a badge>    a frost dragon's eye [superior] (glowing) [67%]             
<worn on head>       the winged crown of the demon thieves [86%]             
<worn on eyes>       the burning eyes of the overlord dragon (glowing) [79%]             
<worn in ear>        a diorite cross wrapped in skin
<worn in ear>        a golden scale dangling from a platinum chain [superior] [45%]             
<worn on face>       a blackened maw of a winter wolf
<worn around neck>   a necklace of dangling dwarven skulls [superior] enchanted by Qad
<worn around neck>   the fiery pentagram of intelligence (humming) [87%]             
<worn on body>       an embroidered tunic of the Knights of the Raven
<worn about body>    the shroud of corruption [superior] [70%]             
<worn as quiver>     a marksman's quiver
<worn about waist>   the ceinture of giant strength
<worn on belt buckle>a glowing white pearl (glowing) [75%]             
<attached to belt>   a glowing azure potion (glowing) [62%]             
<worn on arms>       the vambraces named "Ebb" of health (glowing)
<held as shield>     a shield made from Tiamat's scales [modified] (glowing)
<worn around wrist>  a steel wire (glowing) [76%]             
<worn around wrist>  a small silvery bracelet [modified] (glowing) [73%]             
<worn on hands>      the gauntlets of immortality of intelligence (glowing) (humming) [76%]             
<worn on finger>     a finely crafted brass ring
<worn on finger>     the ring of the mind flayer [modified] (glowing)
<primary weapon>     the granite dagger 'BloodFeast'[393h 45m 29s]
<worn on legs>       a haze of swirling green vapor (glowing)[43h 16m 59s]
<worn on feet>       boots of thundering might enchanted by Qad (humming) [82%]             

Slaag Legionnaire of The Empire (Ogre)(huge) stands in mid-air here.
*Inic  The Empire (Troll)(large) stands in mid-air here.
Aretean Legionnaire of The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
A devious looking cat burglar is standing here, ready to cut your throat out.

< 787h/714H 146v/148V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Belcon.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A large rat who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is in the distance to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is rather far off to your west.
A militia guard who is rather far off to your west.

< 787h/714H 146v/148V Pos: standing >
You nod.

< 787h/714H 146v/148V Pos: standing >
Deathli leaves west.
Aretean leaves west.
You follow Deathli.

The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Aretean Legionnaire of The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Inic enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the east.
Straut enters from the east.
Iruzl enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Belcon sneaks in from the east.
Straut enters from the east.
Gukk enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A swarm of insects enters from the east.
Rhoka enters from the east.
Yans enters from the east.
Zyr enters from the east.
Xanan sneaks in from the east.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 145v/148V Pos: standing >
Aretean avoids being bashed by the town crier, who loses his balance and falls.
A militia guard suddenly attacks Slaag!
A militia guard's feeble punch grazes Slaag.
The Tharnadian Quartermaster suddenly attacks Slaag!
The Tharnadian Quartermaster misses Slaag.
The town crier's weak punch grazes Aretean.
Aretean dodges the town crier's attack.

< 787h/714H 146v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.

< 787h/714H 146v/148V Pos: standing >
Aretean's mighty pierce wounds the town crier.
Aretean's mighty pierce wounds the town crier.
Aretean misses the town crier.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 146v/148V Pos: standing >

< 787h/714H 147v/148V Pos: standing >
Aretean sings a song to make your heart swell with pride.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 147v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 147v/148V Pos: standing >
Xanan sings a song to summon the storms.
The town crier wavers under the impact of the lightning bolt sent by Xanan.
The town crier wavers under the impact of the lightning bolt sent by Xanan.

< 787h/714H 148v/148V Pos: standing >
Iruzl brings down Illesarus, the Sword of Sharpness in a mighty slash, cleaving the town crier from his target!
A dark shroud encases Iruzl as he charges into battle.
Iruzl heroically rescues Aretean.
A swarm of insects starts casting an offensive spell.
Belcon assists Iruzl heroically.
Belcon's awesome pierce seriously wounds the town crier.
Belcon's Tiamat's poison tail stinger strikes out in a blur of speed at the town crier.

< 787h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.
Gukk suddenly attacks the town crier!
Gukk's powerful crush strikes the town crier.
The chilling ice surrounding Gukk's jewel of the Spider Queen [modified] slices into the town crier's flesh!
As Gukk strikes the town crier, the power of Gukk's ancestors fill them with RAGE!

< 787h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
A militia guard enters from the west.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into the town crier, bits of flesh and bone fly everywhere!
A militia guard suddenly attacks Zyr!
A militia guard's feeble punch grazes Zyr.
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)".  You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna
The town crier avoids being bashed by Deathli, who loses his balance and falls.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.
Jixam suddenly attacks a militia guard!
Jixam's powerful pierce strikes a militia guard.

< 787h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
Iruzl's impressive slash strikes the town crier.
Iruzl's mighty slash seriously wounds the town crier.
Slaag blocks the Tharnadian Quartermaster's lunge at him.
The Tharnadian Quartermaster's feeble punch grazes Slaag.
The Tharnadian Quartermaster turns to focus his attack on Zyr!
A militia guard's feeble punch grazes Slaag.
Slaag blocks a militia guard's kick with his arm.
Straut suddenly attacks the town crier!
Straut snaps into visibility.
Straut's awesome slash causes the town crier to grimace in pain.
Straut's legendary cutlass 'Sanguine Song' [modified] burns the town crier with a godly fire!
The town crier is slashed into two by a master stroke performed by Straut.
The town crier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of the town crier cause a sickening chill to run up your spine.

< 787h/714H 148v/148V Pos: standing >
Slaag's crush strikes a militia guard very hard.
Slaag's mighty crush seriously wounds a militia guard.
Slaag's awesome crush causes a militia guard to grimace in pain.
A militia guard dodges Slaag's attack.
A militia guard dodges Slaag's attack.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 787h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.
Xanan gets a few coins from the corpse of the town crier.

< 787h/714H 148v/148V Pos: standing >
A swarm of insects gets a magical essence of Agility from the corpse of the town crier.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
Xanan puts a large pile of coins into a portable hole.

< 787h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
Aretean suddenly breaks out a quick verse from their repitiore of songs...
Aretean sings a song to protect him from the world.
Aretean twirls around gracefully.
Bands of AMAZINGLY strong armor wrap around you.

< 787h/714H 148v/148V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Yans.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
A MASSIVE lightning bolt strikes the Tharnadian Quartermaster from the sky!
The Tharnadian Quartermaster is stunned!
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
Zyr's bludgeon strikes a militia guard.
Zyr's powerful slash strikes a militia guard.
Zyr's impressive slash strikes a militia guard.
Zyr's bludgeon strikes a militia guard.
Zyr's powerful bludgeon strikes a militia guard hard.
Zyr's slash strikes a militia guard very hard.
Zyr's powerful slash seriously wounds a militia guard.
Zyr's powerful slash seriously wounds a militia guard.
Zyr's bludgeon enshrouds a militia guard in a mist of blood.
Zyr's mighty slash grievously wounds a militia guard.
Zyr's powerful bludgeon critically injures a militia guard.
A militia guard is incapacitated and will slowly die, if not aided.
A blood spray erupts from a militia guard as he is bludgeoned to death by Zyr.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 787h/714H 148v/148V Pos: standing >
Zyr gets something from the corpse of a militia guard.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
Zyr puts a pile of coins into a rugged adventurers satchel.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 787h/714H 148v/148V Pos: standing >
Gukk suddenly attacks a militia guard!
Gukk's mighty crush enshrouds a militia guard in a mist of blood.
The chilling ice surrounding Gukk's jewel of the Spider Queen [modified] slices into a militia guard's flesh!

< 786h/714H 148v/148V Pos: standing >
Aretean sings a song to make your heart swell with pride.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
A MASSIVE lightning bolt strikes the Tharnadian Quartermaster from the sky!
The Tharnadian Quartermaster is stunned!
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
Xanan sings a song to summon the storms.
Xanan's cyclone tears and pummels the Tharnadian Quartermaster until the Tharnadian Quartermaster's lifeless body collapses.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the Tharnadian Quartermaster.
A militia guard misses Slaag.
You quickly scan the area.
A cat burglar who is close by to your east.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
Zyr gets something from the corpse of the Tharnadian Quartermaster.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 786h/714H 148v/148V Pos: standing >
Slaag's mighty crush hits a militia guard.
A militia guard is mortally wounded, and will die soon, if not aided.
Slaag crushes a militia guard's skull.  a militia guard instantly collapses, lifeless.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
Zyr puts a pile of coins into a rugged adventurers satchel.

< 786h/714H 148v/148V Pos: standing >
Slaag gets something from the corpse of a militia guard.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.
Jixam puts a small pile of coins into a bag of collection.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
Deathli clambers to his feet.

< 786h/714H 148v/148V Pos: standing >
Straut winces in pain, as the flames surrounding his sword are too much for him to handle!
Straut snaps into visibility.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
Deathli seems to have overcome his battle madness.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
Deathli says 'power'
Deathli's warhammer of the ancient dwarven battleragers bestows them with power.
Deathli fills with BloodLust

< 786h/714H 148v/148V Pos: standing >
Aretean sings a song to make your heart swell with pride.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Zyr.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
Xanan sings a song to summon the storms.
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.
Gukk says 'invisible'
Gukk's black pearl earring [modified] hums briefly.
Gukk slowly fades out of existence.

< 786h/714H 148v/148V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 786h/714H 148v/148V Pos: standing >
Deathli leaves south.
Alarm bells sound, signalling an invasion!
Aretean leaves south.
Alarm bells sound, signalling an invasion!
You follow Deathli.

The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Aretean Legionnaire of The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
Inic enters from the north.
Slaag enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Iruzl enters from the north.
Belcon sneaks in from the north.
Straut enters from the north.
Gukk enters from the north.
A swarm of insects enters from the north.
Rhoka enters from the north.
Yans enters from the north.
Zyr enters from the north.
Xanan sneaks in from the north.
You quickly scan the area.
A Human who is close by above you.
A magnificent heavy warhorse who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 786h/714H 147v/148V Pos: standing >
You quickly scan the area.
A magnificent heavy warhorse who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 786h/714H 147v/148V Pos: standing >
Rhoka yawns. Sleepy head!

< 786h/714H 147v/148V Pos: standing >
Bash who?

< 786h/714H 147v/148V Pos: standing >
Bash who?

< 786h/714H 147v/148V Pos: standing >
Bash who?

< 786h/714H 147v/148V Pos: standing >
Deathli leaves up.
Aretean floats up.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Deathli.

The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[4] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
Aretean Legionnaire of The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
A Human (medium) stands here.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
Alarm bells sound, signalling an invasion!
Inic enters from below.
Slaag enters from below.
Straut enters from below.
Iruzl enters from below.
Belcon sneaks in from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from below.
Gukk enters from below.
A swarm of insects enters from below.
Rhoka floats in from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Yans enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zyr enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
[Damage:  4 ] Your skillful bash knocks a Human to the ground!

< 785h/714H 146v/148V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Human sit EP:  awful >
 The receptionist suddenly attacks Aretean!
The receptionist's punch grazes Aretean.
A tharnadian illusionist suddenly attacks Slaag!
A tharnadian illusionist's punch grazes Slaag.
An elite guard suddenly attacks Straut!
Straut snaps into visibility.
An elite guard's feeble punch grazes Straut.
An elite guard is burned severely as he hits Straut!
An elite guard suddenly attacks Zyr!
An elite guard's feeble punch grazes Zyr.

< 785h/714H 146v/148V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Human sit EP:  awful >
 Iruzl brings down Illesarus, the Sword of Sharpness in a mighty slash, cleaving the receptionist from her target!
A dark shroud encases Iruzl as he charges into battle.
Iruzl heroically rescues Aretean.

< 785h/714H 146v/148V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Human sit EP:  awful >
 Straut winces in pain, as the flames surrounding his sword are too much for him to handle!

< 785h/714H 146v/148V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Human sit EP:  awful >
 A swarm of insects starts casting an offensive spell.

< 785h/714H 146v/148V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Human sit EP:  awful >
 Aretean sings a song to make your heart swell with pride.
You block a Human's lunge at you.

< 785h/714H 146v/148V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Human sit EP:  awful >
 Xanan sings a song to summon the storms.
A Human receives the full blast of a lightning bolt from Xanan ... and is no more.
A Human is dead! R.I.P.
You receive your share of experience.