The death of [51 Brigand] Atuocs -=<[ The Thunder ]>=- (Troll)

in A Plowed Field

from the perspective of [37 Cenobite] Frr The Resistance (Human)

<worn as a badge>    a ball of crackling energy (magic) (glowing) [51%]             
<worn on head>       a crown of burning flames
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a lightning earring [poor]
<worn in ear>        a dangling dematite earring [superior]
<worn on face>       a mask of dragonscale [superior] (magic)
<worn around neck>   a necklace of strength (magic) [50%]             
<worn around neck>   the bloody eyeballs on a sinew [modified] [88%]             
<worn on body>       the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn on horse body> a polished black leather saddle [modified] (magic)
<worn about body>    the mantle of the Dark (magic) [87%]             
<worn on tail>       a transparent sheen of slime [87%]             
<worn as quiver>     a decaying quiver made from cracked leather of intelligence [61%]             
<worn about waist>   a shimmering chain-linked belt of constitution (magic) (glowing) [37%]             
<worn on belt buckle>an icy platinum belt buckle [45%]             
<worn on arms>       the pauldrons of the tide [superior] enchanted by Laz (glowing)
<worn around wrist>  the bangle of the Dreamer of dexterity (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      a pair of darkmail gauntlets (magic)
<worn on finger>     a ring of invisibility [modified] (magic)
<worn on finger>     a ring of intelligence [modified]
<primary weapon>     a longsword called 'Flame of the North' (magic)
<secondary weapon>   the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming)

Obvious exits: -W -D
A fluffy bunny hops under the brush.

< 750h/865H 73v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 750h/865H 73v/244V Pos: standing >
A Small Forest Park
Obvious exits: -N -E -W

< 750h/865H 73v/244V Pos: standing >
A Small Forest Park
Obvious exits: -E -W

< 750h/865H 73v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 750h/865H 74v/244V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 750h/865H 73v/244V Pos: standing >
Grumbling Glee Lane
Obvious exits: -N -E -S -W

< 750h/865H 73v/244V Pos: standing >
You quickly scan the area.
Brakx who is close by to your north.
A fluffy bunny who is rather far off to your east.
A common minotaur who is close by to your south.

< 750h/865H 74v/244V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 750h/865H 73v/244V Pos: standing >
A Turning
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.

< 750h/865H 73v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 751h/865H 74v/244V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 751h/865H 74v/244V Pos: standing >
You quickly scan the area.
An agitated minotaur who is in the distance to your north.
Kina who is not far off to your east.
An commoner who is rather far off to your east.
A devout commoner who is not far off to your west.

< 751h/865H 75v/244V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 751h/865H 74v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 751h/865H 75v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 751h/865H 76v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 751h/865H 75v/244V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small stream provides fresh water for all.

< 751h/865H 76v/244V Pos: standing >
You quickly scan the area.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
A drunk minotaur who is not far off to your east.
An agitated minotaur who is rather far off to your west.

< 752h/865H 77v/244V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W

< 752h/865H 78v/244V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small stream provides fresh water for all.

< 752h/865H 78v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
The corpse of a Minotaur is lying here.

< 752h/865H 78v/244V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small stream provides fresh water for all.

< 752h/865H 79v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 753h/865H 78v/244V Pos: standing >
You quickly scan the area.
A drunk minotaur who is close by to your east.
An agitated minotaur who is in the distance to your west.

< 753h/865H 80v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A drunk minotaur staggers about.

< 753h/865H 80v/244V Pos: standing >
You quickly scan the area.
Bergin who is close by to your south.

< 753h/865H 81v/244V Pos: standing >
Bergin's Weapon Shop
Obvious exits: -N
A small, red-hot forging furnace has been set up here. (humming)
Bergin the weaponsmith stands here.

< 753h/865H 81v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A drunk minotaur staggers about.

< 753h/865H 81v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.

< 753h/865H 80v/244V Pos: standing >
Your group has been disbanded.

< 754h/865H 82v/244V Pos: standing >
You quickly scan the area.
Ghugarn who is close by to your north.
A drunk minotaur who is close by to your west.

< 754h/865H 82v/244V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 754h/865H 81v/244V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.
An commoner who is a brief walk away to your south.
A drunk minotaur who is not far off to your west.

< 754h/865H 85v/244V Pos: standing >

< 755h/865H 88v/244V Pos: standing >

< 755h/865H 89v/244V Pos: standing >
A Narrow Staircase
Obvious exits: -W -D
Fresh blood splatters cover the area.
An agitated commoner walks the road.

< 755h/865H 90v/244V Pos: standing >

< 756h/865H 93v/244V Pos: standing >
An agitated minotaur leaves down.

< 756h/865H 94v/244V Pos: standing >
You quickly scan the area.
A drunk minotaur who is a brief walk away to your west.
An agitated minotaur who is close by below you.

< 756h/865H 94v/244V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U
Fresh blood splatters cover the area.
An agitated commoner walks the road.

< 756h/865H 95v/244V Pos: standing >
A Narrow Corridor
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 756h/865H 95v/244V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.

< 756h/865H 96v/244V Pos: standing >
A War Room
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
Ackum, the master warrior, is here.

< 756h/865H 95v/244V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
An agitated minotaur who is not far off to your south.
Micheral who is close by to your west.

< 756h/865H 96v/244V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a Minotaur is lying here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 757h/865H 97v/244V Pos: standing >
A War Room
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
Ackum, the master warrior, is here.

< 757h/865H 97v/244V Pos: standing >
A Narrow Corridor
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 757h/865H 96v/244V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U
Fresh blood splatters cover the area.
An agitated commoner walks the road.

< 757h/865H 97v/244V Pos: standing >
A Narrow Staircase
Obvious exits: -W -D
Fresh blood splatters cover the area.

< 757h/865H 97v/244V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 757h/865H 97v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.

< 757h/865H 96v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A drunk minotaur staggers about.

< 757h/865H 95v/244V Pos: standing >

< 758h/865H 96v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 758h/865H 97v/244V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small stream provides fresh water for all.

< 758h/865H 96v/244V Pos: standing >
You quickly scan the area.
A reeling minotaur shaman who is a brief walk away to your north.
A drunk minotaur who is not far off to your east.

< 758h/865H 97v/244V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W

< 758h/865H 96v/244V Pos: standing >
Before a Large Iron Gate
Obvious exits: -E -W

< 758h/865H 96v/244V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W

< 758h/865H 96v/244V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small stream provides fresh water for all.

< 758h/865H 95v/244V Pos: standing >

< 758h/865H 96v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 758h/865H 95v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 759h/865H 97v/244V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 759h/865H 96v/244V Pos: standing >
A Turning
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.

< 759h/865H 95v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 759h/865H 96v/244V Pos: standing >
You quickly scan the area.
Kina who is not far off to your east.
A devout commoner who is a brief walk away to your west.

< 759h/865H 97v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 759h/865H 97v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
Kina, the tinkerer, scribbles something upon a pad.

< 759h/865H 96v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 759h/865H 96v/244V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.

< 759h/865H 95v/244V Pos: standing >
You quickly scan the area.
Kina who is not far off to your west.

< 759h/865H 95v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 760h/865H 96v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
Fresh blood covers everything in the area.

< 760h/865H 95v/244V Pos: standing >
You quickly scan the area.
Kina who is rather far off to your west.

< 760h/865H 96v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 760h/865H 96v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
Puddles of fresh blood cover the ground.

< 760h/865H 95v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/865H 95v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/865H 96v/244V Pos: standing >
You quickly scan the area.
You see nothing.

< 760h/865H 96v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 760h/865H 95v/244V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 760h/865H 95v/244V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 760h/865H 94v/244V Pos: standing >
In the Muck
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.

< 760h/865H 93v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/865H 94v/244V Pos: standing >
You quickly scan the area.
You see nothing.

< 760h/865H 94v/244V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.

< 761h/865H 95v/244V Pos: standing >
Muddy Trail in a Swamp
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 761h/865H 95v/244V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D
Fresh blood covers everything in the area.

< 761h/865H 96v/244V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A few drops of fresh blood are scattered around the area.
A baby crocodile snaps its jaws.

< 761h/865H 96v/244V Pos: standing >
A baby crocodile leaves north.

< 761h/865H 96v/244V Pos: standing >
You quickly scan the area.
A baby crocodile who is close by to your north.

< 761h/865H 97v/244V Pos: standing >
A Steep Grassy Mound
Obvious exits: -S -W
A baby crocodile snaps its jaws.

< 762h/865H 97v/244V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A few drops of fresh blood are scattered around the area.

< 762h/865H 99v/244V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.

< 762h/865H 100v/244V Pos: standing >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
[Damage:  9 ] 
< 753h/865H 101v/244V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D
Fresh blood covers everything in the area.

< 753h/865H 101v/244V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A few drops of fresh blood are scattered around the area.

< 754h/865H 103v/244V Pos: standing >
You quickly scan the area.
A baby crocodile who is close by to your north.

< 754h/865H 104v/244V Pos: standing >
A Steep Grassy Mound
Obvious exits: -S -W
A baby crocodile snaps its jaws.

< 754h/865H 104v/244V Pos: standing >

< 754h/865H 106v/244V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U
A few drops of fresh blood are scattered around the area.

< 755h/865H 109v/244V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D
Fresh blood covers everything in the area.

< 755h/865H 111v/244V Pos: standing >
Muddy Trail in a Swamp
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 756h/865H 112v/244V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.

< 756h/865H 111v/244V Pos: standing >
An Old Trail
Obvious exits: -E -W
Fresh blood covers everything in the area.
A small snake swims in the swamp.

< 756h/865H 111v/244V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
Fresh blood splatters cover the area.
A small snake swims in the swamp.

< 756h/865H 111v/244V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.

< 756h/865H 110v/244V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 756h/865H 109v/244V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 756h/865H 109v/244V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 756h/865H 109v/244V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.

< 756h/865H 110v/244V Pos: standing >
A Bend in a Trail
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.

< 757h/865H 111v/244V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 757h/865H 112v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 757h/865H 111v/244V Pos: standing >
Before a Forest
Obvious exits: -E -S -W#
A few drops of fresh blood are scattered around the area.
A commoner walks toward his destination.

< 757h/865H 110v/244V Pos: standing >
You quickly scan the area.
You see nothing.

< 758h/865H 113v/244V Pos: standing >
Ok.

< 758h/865H 114v/244V Pos: standing >
A Small Wooden Cottage
Obvious exits: -E -W#
Puddles of fresh blood cover the ground.
The head taskmaster silently cleans his whip.

< 758h/865H 114v/244V Pos: standing >
Ok.

< 758h/865H 117v/244V Pos: standing >
Ok.

< 758h/865H 118v/244V Pos: standing >
You quickly scan the area.
A gnome slave who is not far off to your west.
A halfling slave who is not far off to your west.
A gnome slave who is a brief walk away to your west.
A hearty mule who is a brief walk away to your west.
A halfling slave who is a brief walk away to your west.
A halfling slave who is a brief walk away to your west.

< 759h/865H 120v/244V Pos: standing >
A Plowed Field
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 759h/865H 120v/244V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.

< 759h/865H 121v/244V Pos: standing >
Ok.

< 759h/865H 121v/244V Pos: standing >
You quickly scan the area.
A human slave who is not far off to your north.
A Minotaur who is not far off to your south.
A gnome slave who is close by to your west.
A halfling slave who is close by to your west.
A gnome slave who is not far off to your west.
A hearty mule who is not far off to your west.
A halfling slave who is not far off to your west.
A halfling slave who is not far off to your west.
A human slave who is rather far off to your west.

< 759h/865H 122v/244V Pos: standing >

< 759h/865H 123v/244V Pos: standing >

< 759h/865H 124v/244V Pos: standing >
A Plowed Field
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.

< 760h/865H 125v/244V Pos: standing >
A Plowed Field
Obvious exits: -N -W
Fresh blood covers everything in the area.
A Minotaur (huge) Lightning of -=<[ The Thunder ]>=- stands here.(Red Aura)
A taskmaster cracks his whip on the back of the slaves.

< 760h/865H 124v/244V Pos: standing >
You feel your skill in surprise improving.
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
[Damage: 20 ] -=[Your slash grievously wounds a Minotaur.]=-
A Minotaur is stunned!
[Damage:  1 ] Your longsword called 'Flame of the North' burns a Minotaur with a godly fire!
[Damage:  7 ] -=[Your slash grievously wounds a Minotaur.]=-
A Minotaur is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] Your legendary cutlass 'Sanguine Song' [superior] burns a Minotaur with a godly fire!
A Minotaur is mortally wounded, and will die soon, if not aided.

< 760h/865H 125v/244V Pos: standing >
<[Damage: 11 ] You beautifully slash a Minotaur into two parts - both dead.
A Minotaur is dead! R.I.P.
You receive your share of experience.