The death of [56 Guardian] Deathli The Empire of Lloth (Drider)

in Inn of Oceans

from the perspective of [56 Dark Dreamer] Saif (Gnome)

<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head>       the great helm of mysticism enchanted by Saif (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an earring of frozen Styx water [modified] (magic) (glowing)
<worn in ear>        a tiny lightning enshrouded black earring (magic)
<worn on face>       Krindor's Mask of Illusions[13h 37m 58s]
<worn around neck>   some kharma mind beads [superior] (magic)
<worn around neck>   the necklace of the icecrag royalty (magic)
<worn on body>       the robe of Lost Souls (magic)[64h 38m 45s]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of dangling rat and bat skulls (magic) [62%]             
<worn on belt buckle>a small book bound in red dragon hatchling hide [superior] (magic)
<worn on arms>       sleeves of gold dragonskin (magic) [85%]             
<held as shield>     a shield of gray illithid hide [modified] (magic)
<worn around wrist>  a bracelet of finger bones of agility
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the cubes of protection (humming)
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     a bone band (magic) (humming)
<primary weapon>     the silvery staff of the githyanki arch-mage [superior]
<worn on legs>       some leggings of red flames (magic) [49%]             
<worn on feet>       a pair of clawed demon-hide moccasins enchanted by Xanan [34%]             

Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 510h/587H 184v/186V Pos: standing >
 
   . ..**+**    
  .   D**+*.*   
 .^    **+*...  
 ^^   ^**+.^.^  
 ^    P@++....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)

< 510h/587H 182v/186V Pos: standing >
 
   . *M**+**    
  .. ..**+***   
 ..   D**+*.*.  
 .^    **+*...  
 ^^   ^@*+.^.^  
 ^    PM++....  
      **....^^  
       ..^D^^   
        ..^^    
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 511h/587H 181v/186V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -E -S -W

< 512h/587H 184v/186V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your west.
A raccoon who is not far off to your west.

< 513h/587H 184v/186V Pos: standing >
 
   . *M**+**    
  .. ..**+***   
 ..   D**+*.*.  
 .^    **+*...  
 ^^   ^@*+.^.^  
 ^    P+M+....  
      **....^^  
       ..^D^^   
        ..^^    
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 514h/587H 182v/186V Pos: standing >
 
   . ..**+**    
  .   D**+*.*   
 .^    **+*...  
 ^^   ^**+.^.^  
 ^    P@MM....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 514h/587H 180v/186V Pos: standing >
 
      D**+*.    
  ^    **+*..   
 ^^   ^**+.^.^  
 ^    P+MM....  
      *@....^^  
       ..^D^^M  
        ..^^^M  
       ^^.^MM   
        ^^MM    
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 515h/587H 180v/186V Pos: standing >
 
   .   D**+*    
  .^    **+*.   
 .^^   ^**+.^.  
 ^^    +P+M...  
       @*....^  
        ..^D^^  
         ..^^^  
        ^^.^M   
         ^^M    
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 515h/587H 182v/186V Pos: standing >
 
   .. ..**+*    
  ..   D**+*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @P+M...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 516h/587H 183v/186V Pos: standing >
 
   . ..**+**    
  .   D**+*.*   
 .^    **+*...  
 ^^   ^**M.^.^  
 ^    +@+M....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 517h/587H 185v/186V Pos: standing >
You quickly scan the area.
Doo who is close by to your north.
An elite highwayman who is not far off to your east.
A huge boar who is almost out of sight to your east.

< 518h/587H 185v/186V Pos: standing >
Doo sneaks west.
 
   . ..**+**    
  .   D**+*.*   
 .^    **M*...  
 ^^   ^**M.^.^  
 ^    P@++....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 521h/587H 185v/186V Pos: standing >
You quickly scan the area.
A huge boar who is almost out of sight to your east.
Doo who is close by to your west.

< 521h/587H 185v/186V Pos: standing >
You quickly scan the area.
A huge boar who is almost out of sight to your east.

< 523h/587H 185v/186V Pos: standing >
You quickly scan the area.
A huge boar who is almost out of sight to your east.

< 524h/587H 185v/186V Pos: standing >
 
   .. ..**+*    
  ..   D**M*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @P++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Doo sneaks in from the east.

< 525h/587H 184v/186V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 525h/587H 184v/186V Pos: standing >
You quickly scan the area.
A retired sailor who is in the distance to your north.
A Kobold who is almost out of sight to your north.
A young girl who is almost out of sight to your north.
A retired sailor who is almost out of sight to your north.
A huge boar who is almost out of sight to your east.

< 525h/587H 185v/186V Pos: standing >
Doo sighs loudly.

< 526h/587H 186v/186V Pos: standing >
You quickly scan the area.
A young girl who is almost out of sight to your north.
A retired sailor who is almost out of sight to your north.
A huge boar who is almost out of sight to your east.

< 527h/587H 186v/186V Pos: standing >
You quickly scan the area.
A young girl who is almost out of sight to your north.
A retired sailor who is almost out of sight to your north.
A huge boar who is almost out of sight to your east.

< 528h/587H 186v/186V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
Doo sneaks in from the south.

< 528h/587H 185v/186V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S

< 529h/587H 184v/186V Pos: standing >
The Market
Obvious exits: -N -E -S -W
Doo sneaks in from the south.

< 529h/587H 183v/186V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 530h/587H 183v/186V Pos: standing >
You failed.

< 530h/587H 185v/186V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 531h/587H 185v/186V Pos: standing >
You failed.

< 531h/587H 185v/186V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
Doo sneaks in from the north.

< 533h/587H 184v/186V Pos: standing >
The Market
Obvious exits: -N -E -S -W
Doo sneaks in from the north.

< 533h/587H 183v/186V Pos: standing >
You quickly scan the area.
A young girl who is rather far off to your north.
A retired sailor who is rather far off to your north.
A retired sailor who is close by to your east.
A gloomy looking human who is close by to your east.
A retired sailor who is close by to your west.

< 533h/587H 184v/186V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 534h/587H 185v/186V Pos: standing >
The Market
Obvious exits: -N -E -S -W
Doo sneaks in from the south.

< 535h/587H 184v/186V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your north.
A young girl who is not far off to your north.
A retired sailor who is not far off to your north.
The Incarnate of Mischief who is in the distance to your north.
A retired sailor who is close by to your east.
A smiling halfling who is close by to your east.
A dwarven merchant who is close by to your west.

< 535h/587H 184v/186V Pos: standing >

< 536h/587H 186v/186V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here.
A Kobold leaves south.

< 536h/587H 185v/186V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A retired sailor who is close by to your north.
The Incarnate of Mischief who is rather far off to your north.
Riralin, the innkeeper who is close by to your east.
A Kobold who is close by to your south.

< 537h/587H 185v/186V Pos: standing >

< 537h/587H 185v/186V Pos: standing >
You failed.

< 538h/587H 185v/186V Pos: standing >
A Kobold enters from the south.

< 539h/587H 185v/186V Pos: standing >
Doo suddenly attacks a Kobold!
The Market
Obvious exits: -N -E -S -W

< 539h/587H 184v/186V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here, fighting Doo.
Doo - The Resistance (Gnome)(small) stands in mid-air here, fighting a Kobold.

< 540h/587H 183v/186V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 541h/587H 185v/186V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 542h/587H 184v/186V Pos: standing >
You failed.

< 542h/587H 184v/186V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 543h/587H 185v/186V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here, fighting Doo.
Doo - The Resistance (Gnome)(small) stands in mid-air here, fighting a Kobold.

< 543h/587H 184v/186V Pos: standing >
You start chanting...
You snap into visibility.
A Kobold starts casting an offensive spell.

< 544h/587H 184v/186V Pos: standing >
Doo attacks a Kobold. [0 hits]

< 544h/587H 185v/186V Pos: standing >
You complete your spell...
[Damage: 113 ] Your massive hammer causes a Kobold to double over in pain!

< 545h/587H 186v/186V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'gjifal'
A Kobold unleashes light in a focused, searing ray at Doo!

< 546h/587H 186v/186V Pos: standing >
You start chanting...
You snap into visibility.

< 547h/587H 186v/186V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 109 ] Your massive hammer causes a Kobold to double over in pain!
A Kobold attempts to flee.
A Kobold leaves north.

< 548h/587H 186v/186V Pos: standing >
You failed.

< 550h/587H 186v/186V Pos: standing >
Talerenn Way
Obvious exits: -N -S
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here.
An old sailor looks uneasy on land here.
A Kobold leaves south.

< 550h/587H 185v/186V Pos: standing >
You don't have that spell memorized.

< 551h/587H 185v/186V Pos: standing >
You failed.

< 553h/587H 186v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 554h/587H 186v/186V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
A young girl runs around here carelessly.
Doo sneaks in from the south.

< 555h/587H 185v/186V Pos: standing >
Chipane Street
Obvious exits: -E -W
A young member of the city guard strolls by here.
Doo sneaks in from the west.

< 555h/587H 184v/186V Pos: standing >
You sit down and relax.

< 557h/587H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - titan
(10th circle)  2 - clone form
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - detect illusion
               2 - dream travel
               2 - shadow spawn
( 8th circle)  1 - mask
               1 - shadow shield
               2 - shadow merging
( 6th circle)  1 - stunning visions
               4 - reflection
( 5th circle)  3 - illusionary wall
               5 - shadow travel
( 4th circle)  7 - insects
( 3rd circle)  4 - blindness
               5 - mirror image
( 2nd circle)  1 - continual light
               8 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) shadow shield
    6 seconds:  ( 7th) hammer
    9 seconds:  ( 6th) stunning visions
   11 seconds:  ( 4th) insects
   13 seconds:  ( 4th) insects
   16 seconds:  ( 7th) hammer
   19 seconds:  ( 7th) hammer
   22 seconds:  ( 6th) stunning visions
   25 seconds:  ( 7th) hammer
   28 seconds:  ( 7th) hammer
   31 seconds:  ( 7th) hammer

You can memorize 1 3rd circle spell(s).
You continue your study.

< 557h/587H 186v/186V Pos: sitting >
You start meditating...

< 557h/587H 186v/186V Pos: sitting >
You have finished memorizing shadow shield.

< 560h/587H 186v/186V Pos: sitting >
Doo starts casting a spell.

< 560h/587H 186v/186V Pos: sitting >
Doo completes his spell...
Doo gently touches Doo's body, and his wounds begin to heal!

< 562h/587H 186v/186V Pos: sitting >
You have finished memorizing hammer.

< 562h/587H 186v/186V Pos: sitting >
You have finished memorizing stunning visions.
You stop meditating.
You get a fiery red potion from a bottomless bag of the illithids.

< 564h/587H 186v/186V Pos: sitting >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.

< 564h/587H 186v/186V Pos: sitting >
You have finished memorizing insects.

< 787h/807H 186v/186V Pos: sitting >

< 789h/807H 186v/186V Pos: sitting >

< 790h/807H 186v/186V Pos: sitting >
You have finished memorizing insects.

< 790h/807H 186v/186V Pos: sitting >

		Score information for Saif

Level: 51   Race: Gnome   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 791(807)  Moves: 186(186)
Coins carried:    0 platinum     0 gold     5 silver    16 copper
Coins in bank:  370 platinum  5913 gold     0 silver     0 copper
Playing time: 7 days / 0 hours/ 46 minutes
Received data: 0.3530 MB this session.
Send data:     0.0134 MB this session.
Compression ratio: 86%
Title: - The Resistance
Group Leader: Doo
Followers:
   Doo
Status:  Sitting around, resting.
         Soulshielded Memorizing
Epic points: 2658  Skill points: 4  Current task: find runestone of Sea Kingdom
Epic Bonus: Health Regen Bonus (0.00%)
Frags:   +11.52   Deaths:   26
Consenting: Doo
Detecting:       Illusions Invisible Evil Good Magic Life Heat
Protected from:  Good Fire Cold Lightning Gas Living
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Haste Invisibility Waterbreathing Reduced Size Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:    9 Spell Pulse:  0.50 
Leaderboard Points: 2384 

Active Spells:
--------------
vitality (12 minutes)
shadow shield (less than a minute remaining)
pantherspeed (50 minutes)
detect invisibility (55 minutes)
detect illusion (36 minutes)


< 791h/807H 186v/186V Pos: sitting >
The snow's coming down pretty fast now.

< 792h/807H 186v/186V Pos: sitting >
Doo gets a slab of beef from his net of endless currents.

< 792h/807H 186v/186V Pos: sitting >
Doo eats a slab of beef.

< 793h/807H 186v/186V Pos: sitting >

< 793h/807H 186v/186V Pos: sitting >
Elemak, captain of the guards enters from the east.
An elite guard enters from the east.

< 794h/807H 186v/186V Pos: sitting >
You have finished memorizing hammer.

< 795h/807H 186v/186V Pos: sitting >

< 798h/807H 186v/186V Pos: sitting >
You have finished memorizing hammer.
Chipane Street
Obvious exits: -E -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
Doo - The Resistance (Gnome)(small) stands in mid-air here.
A young member of the city guard strolls by here.

< 800h/807H 186v/186V Pos: sitting >
You have finished memorizing stunning visions.

< 804h/807H 186v/186V Pos: sitting >
No one here by that name.

< 805h/807H 186v/186V Pos: sitting >
Doo starts casting a spell.

< 807h/807H 186v/186V Pos: sitting >
You start meditating...

< 807h/807H 186v/186V Pos: sitting >
Doo completes his spell...

< 807h/807H 186v/186V Pos: sitting >
You have finished memorizing hammer.

< 807h/807H 186v/186V Pos: sitting >
Doo starts casting a spell.

< 807h/807H 186v/186V Pos: sitting >
You have finished memorizing hammer.

< 807h/807H 186v/186V Pos: sitting >
Doo completes his spell...
Doo gently touches Doo's body, and his wounds begin to heal!

< 807h/807H 186v/186V Pos: sitting >
You have finished memorizing hammer.
Your studies are complete.

< 807h/807H 186v/186V Pos: sitting >
You clamber to your feet.

< 807h/807H 186v/186V Pos: standing >
Saving Saif.

< 807h/807H 186v/186V Pos: standing >

< 807h/807H 186v/186V Pos: standing >

< 807h/807H 186v/186V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 807h/807H 185v/186V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is close by to your north.
A young guard who is a brief walk away to your north.
A young guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
An elite guard who is close by to your east.
Elemak, captain of the guards who is close by to your east.
A young guard who is close by to your east.
A young guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young guard who is rather far off to your east.
A retired sailor who is close by to your south.
A retired sailor who is rather far off to your south.
A young girl who is close by to your west.
A retired sailor who is close by to your west.

< 807h/807H 185v/186V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An old sailor looks uneasy on land here.
Doo sneaks in from the north.

< 807h/807H 184v/186V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
Doo sneaks in from the north.

< 807h/807H 183v/186V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
The Incarnate of Mischief who is a brief walk away to your north.
A young guard who is in the distance to your north.
A Kobold who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A retired sailor who is not far off to your south.

< 807h/807H 184v/186V Pos: standing >

< 807h/807H 186v/186V Pos: standing >

< 807h/807H 186v/186V Pos: standing >
Inn of Oceans
Obvious exits: -W
[3] A tiny spring bubbles here from the ground.
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here.
Riralin, the innkeeper, shows people to their rooms.
Doo sneaks in from the west.

< 807h/807H 185v/186V Pos: standing >
You start chanting...
You snap into visibility.

< 807h/807H 185v/186V Pos: standing >
Doo suddenly attacks a Kobold!

< 807h/807H 185v/186V Pos: standing >
You complete your spell...
[Damage: 116 ] Your massive hammer causes a Kobold to double over in pain!

< 807h/807H 185v/186V Pos: standing >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 807h/807H 186v/186V Pos: standing >
You start chanting...

< 807h/807H 186v/186V Pos: standing >
A Kobold attempts to flee.
A Kobold leaves west.

< 807h/807H 186v/186V Pos: standing >
Casting: illusionary wall 

< 807h/807H 186v/186V Pos: standing >
You complete your spell...
A Duergar shrugs into an embroidered tunic of the Knights of the Raven.
A Duergar dons a prismatic halo of light on his head.
A Duergar slides his legs into some stitched leggings of the Knights of the Raven of damage.
A Duergar places the boots of the war giant Torg on his feet.
A Duergar wears the cloak of woven time enchanted by Aceldama about his body.
A Duergar clasps a waistband of rock and stone around his waist.
A Duergar slides a pair of goggles of faerie sight over his eyes.
A Duergar covers his face with a blackened maw of a winter wolf.
A Duergar dons the insignia of swirling feathers and flowing water.
A Duergar has entered the game.

< 807h/807H 186v/186V Pos: standing >
A Duergar seems to have overcome his battle madness.
A Duergar drinks from a tiny bubbling spring.
A Duergar gently touches a Duergar's body, and his wounds begin to heal!
A Duergar appears invigorated.

< 807h/807H 186v/186V Pos: standing >

< 807h/807H 186v/186V Pos: standing >
This Duergar is in awful condition.
He's medium in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..


< 807h/807H 186v/186V Pos: standing >
You start chanting...
You snap into visibility.

< 807h/807H 186v/186V Pos: standing >
You complete your spell...
You send a wave of incredible visions toward a Duergar.
Your wave of visions seems to slightly mesmerize a Duergar!
A Duergar is stunned!

< 807h/807H 186v/186V Pos: standing >
Doo starts casting an offensive spell.
You start chanting...
You snap into visibility.

< 807h/807H 186v/186V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 89 ] Your massive hammer causes a Duergar to double over in pain!

< 807h/807H 186v/186V Pos: standing >
Doo completes his spell...
Doo utters the word 'gjifal'
A Duergar is struck by a blinding light from Doo, and is utterly destroyed!
A Duergar's glorious titanium ring of physical resistance melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!