The death of [56 Guardian] Deathli The Empire of Lloth (Drider)

in Inn of Oceans

from the perspective of [56 Forest Druid] Doo The Resistance (Halfling)

<worn as a badge>    an emblem of Shanatar royalty (magic) [86%]             
<worn on head>       the helm of light
<worn on eyes>       a pair of goggles of faerie sight of endurance (magic)
<worn in ear>        an earring of the pagans [superior] (magic)
<worn in ear>        a wyrmskin scale [superior] (magic)
<worn on face>       the mask of the plague [superior]
<worn around neck>   an amulet of wisdom [superior] (magic)
<worn around neck>   the holy symbol of sanctity [poor] (magic) (glowing) (humming)
<worn on body>       the legendary platemail of defense [poor] (magic)
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist>   a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a flaming quill (magic) (glowing) [52%]             
<attached to belt>   lucky alchemist sack [63%]             
<worn on arms>       some glowing sleeves made of devil skin [modified] (magic) (glowing)
<held as shield>     a shield of negative energy (magic) [78%]             
<worn around wrist>  a brilliant adamantium bracer (glowing) [86%]             
<worn around wrist>  the glistening bracelet of a MaDMaN
<worn on hands>      the gloves of placation
<worn on finger>     a ring of invisibility [superior] (magic) [88%]             
<worn on finger>     a ring of the Neogi Lords [modified] (glowing)
<held>               the orb of elemental fire (magic) (glowing)[58h 4m 0s]
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       the winged boots of angelic movement of constitution (magic)

 .^^   ^**+.^.  
 ^^    @M++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 745h/891H 216v/220V Pos: standing >
A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South

< 746h/891H 217v/220V Pos: standing >

< 746h/891H 218v/220V Pos: standing >
Saif sneaks in from the north.

< 746h/891H 220v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
An elite highwayman who is close by to your south.
A highwayman who is close by to your south.

< 746h/891H 220v/220V Pos: standing >
Saif sneaks south.
You follow Saif.

 
   .. ..**+*    
  ..   D**+*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @+++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)

< 746h/891H 219v/220V Pos: standing >
 
   .   D**+*    
  .^    **+*.   
 .^^   ^**+.^.  
 ^^    P+++...  
       @*....^  
        ..^D^^  
         ..^^^  
        ^^.^M   
         ^^M    
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
Saif sneaks in from the north.

< 746h/891H 218v/220V Pos: standing >
 
   .. ..**+*    
  ..   D**+*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @M++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 746h/891H 218v/220V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your north.
A young girl who is almost out of sight to your north.
A retired sailor who is almost out of sight to your north.
An elite highwayman who is not far off to your east.
A highwayman who is not far off to your east.
A huge boar who is almost out of sight to your east.

< 747h/891H 218v/220V Pos: standing >
 
   . ..**+**    
  .   D**+*.*   
 .^    **+*...  
 ^^   ^**+.^.^  
 ^    +@+M....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 747h/891H 217v/220V Pos: standing >
You quickly scan the area.
An elite highwayman who is not far off to your east.
A highwayman who is not far off to your east.
A huge boar who is almost out of sight to your east.

< 747h/891H 217v/220V Pos: standing >
Saving Doo.

< 747h/891H 218v/220V Pos: standing >
 
   . *M**+**    
  .. ..**+***   
 ..   D**+*.*.  
 .^    **+*...  
 ^^   ^@*+.^.^  
 ^    P++M....  
      **....^^  
       ..^D^^   
        ..^^    
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West

< 747h/891H 218v/220V Pos: standing >
You quickly scan the area.
A highwayman who is not far off to your east.
An elven woman who is a brief walk away to your west.
A raccoon who is a brief walk away to your west.

< 747h/891H 219v/220V Pos: standing >
 
   . ..**+**    
  .   D**+*.*   
 .^    **+*...  
 ^^   ^**M.^.^  
 ^    +@++....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 748h/891H 218v/220V Pos: standing >
 
   .. ..**+*    
  ..   D**+*.   
 ..^    **M*..  
 .^^   ^**M.^.  
 ^^    @P++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 748h/891H 217v/220V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] you are carrying.
 
   . ..**+**    
  .   D**+*.*   
 .^    **M*...  
 ^^   ^**+.^.^  
 ^    +@++....  
      **....^^  
       ..^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 748h/891H 218v/220V Pos: standing >
You follow Saif.

 
   .. ..**+*    
  ..   D**M*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @+++...  
       **....^  
        ..^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 749h/891H 219v/220V Pos: standing >
You sigh loudly.

< 749h/891H 219v/220V Pos: standing >
You follow Saif.

A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 749h/891H 218v/220V Pos: standing >
Saif sneaks north.
You follow Saif.

The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 749h/891H 217v/220V Pos: standing >
Saif sneaks north.
You follow Saif.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 749h/891H 216v/220V Pos: standing >
You follow Saif.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 749h/891H 216v/220V Pos: standing >
Slay whom?

< 749h/891H 217v/220V Pos: standing >
Slay whom?
Saif sneaks north.
You follow Saif.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 749h/891H 218v/220V Pos: standing >
You follow Saif.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 750h/891H 219v/220V Pos: standing >
You follow Saif.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 750h/891H 218v/220V Pos: standing >
Slay whom?

< 750h/891H 219v/220V Pos: standing >
You follow Saif.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 750h/891H 219v/220V Pos: standing >
Slay whom?
You follow Saif.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 750h/891H 218v/220V Pos: standing >
Slay whom?

< 750h/891H 218v/220V Pos: standing >
Slay whom?

< 750h/891H 218v/220V Pos: standing >
Slay whom?

< 750h/891H 219v/220V Pos: standing >
Slay whom?
Saif sneaks north.
You follow Saif.

Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East -South
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here.
A Kobold leaves south.

< 750h/891H 219v/220V Pos: standing >
Slay whom?

< 750h/891H 219v/220V Pos: standing >

< 750h/891H 219v/220V Pos: standing >
Slay whom?

< 750h/891H 219v/220V Pos: standing >
Slay whom?

< 751h/891H 219v/220V Pos: standing >
Slay whom?
A Kobold enters from the south.

< 751h/891H 219v/220V Pos: standing >

< 751h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 Saif sneaks in from the south.

< 751h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 Saif starts casting an offensive spell.
Saif snaps into visibility.
A Kobold starts casting an offensive spell.

< 751h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 You attack a Kobold. [0 hits]

< 751h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 Saif completes his spell...
Saif utters the word 'pawwzf'
Saif creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!

< 751h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A Kobold completes his spell...
A Kobold utters the word 'gjifal'
A Kobold unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 618h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Kobold sta EP:  small wounds >
 C'mon, you are doing it all the time!
Saif starts casting an offensive spell.
Saif snaps into visibility.

< 618h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Kobold sta EP:  small wounds >
 C'mon, you are doing it all the time!

< 618h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Kobold sta EP:  small wounds >
 C'mon, you are doing it all the time!

< 618h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Kobold sta EP:  small wounds >
 Saving Doo.

< 618h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Kobold sta EP:  small wounds >
 Saif snaps into visibility.
Saif completes his spell...
Saif utters the word 'pawwzf'
Saif creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
A Kobold attempts to flee.
A Kobold leaves north.

< 618h/891H 219v/220V Pos: standing >
You failed.

< 618h/891H 219v/220V Pos: standing >
You follow Saif.

Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here.
An old sailor looks uneasy on land here.
A Kobold leaves south.

< 618h/891H 218v/220V Pos: standing >
Slay whom?

< 618h/891H 218v/220V Pos: standing >
Slay whom?

< 618h/891H 219v/220V Pos: standing >
Slay whom?

< 618h/891H 220v/220V Pos: standing >
Slay whom?

< 618h/891H 220v/220V Pos: standing >
Slay whom?

< 618h/891H 220v/220V Pos: standing >
Slay whom?

< 618h/891H 220v/220V Pos: standing >
Slay whom?

< 618h/891H 220v/220V Pos: standing >
Slay whom?

< 618h/891H 220v/220V Pos: standing >
Saif sneaks north.
You follow Saif.

Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)
A young girl runs around here carelessly.

< 618h/891H 219v/220V Pos: standing >
You follow Saif.

Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the west
and the street continues eastward.
Obvious exits: -East -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.

< 618h/891H 218v/220V Pos: standing >
Slay whom?

< 618h/891H 218v/220V Pos: standing >
Slay whom?

< 619h/891H 218v/220V Pos: standing >
Slay whom?
Saif sits down in a comfortable spot.

< 619h/891H 219v/220V Pos: standing >
Slay whom?
Saif opens a small book bound in red dragon hatchling hide [superior] and begins studying it intently.

< 619h/891H 220v/220V Pos: standing >
Slay whom?

< 619h/891H 220v/220V Pos: standing >
Slay whom?

< 619h/891H 220v/220V Pos: standing >
Slay whom?

< 619h/891H 220v/220V Pos: standing >
Slay whom?

< 619h/891H 220v/220V Pos: standing >
Slay whom?

< 619h/891H 220v/220V Pos: standing >
Slay whom?

< 619h/891H 220v/220V Pos: standing >
You start chanting...

< 619h/891H 220v/220V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 619h/891H 220v/220V Pos: standing >
Your group consists of ( 2/30):
( Head)   712/891   hit,  220/220  move Doo
(Front)   564/587   hit,  186/186  move Saif
Saif gets a fiery red potion from his bottomless bag of the illithids.

< 712h/891H 220v/220V Pos: standing >
Saif quaffs a fiery red potion.
Saif looks vitalized.

< 712h/891H 220v/220V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...

< 713h/891H 220v/220V Pos: standing >

< 713h/891H 220v/220V Pos: standing >

< 713h/891H 220v/220V Pos: standing >
The snow's coming down pretty fast now.

< 713h/891H 220v/220V Pos: standing >
You get a slab of beef from a net of endless currents.

< 714h/891H 220v/220V Pos: standing >
You eat the slab of beef.

< 714h/891H 220v/220V Pos: standing >

< 714h/891H 220v/220V Pos: standing >
Elemak, captain of the guards enters from the east.
An elite guard enters from the east.

< 714h/891H 220v/220V Pos: standing >
Saving Doo.

< 717h/891H 220v/220V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A retired sailor who is a brief walk away to your east.
A young guard who is a brief walk away to your east.
A raccoon who is in the distance to your east.
A young girl who is not far off to your west.
A retired sailor who is not far off to your west.

< 718h/891H 220v/220V Pos: standing >
Chipane Street
Obvious exits: -East -West
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
*Saif - The Resistance (Gnome)(tiny) sits resting.(Red Aura)
A young member of the city guard strolls by here.

< 719h/891H 220v/220V Pos: standing >

< 722h/891H 220v/220V Pos: standing >
You start chanting...

< 724h/891H 220v/220V Pos: standing >
You complete your spell...
You begin to regenerate rapidly.

< 725h/891H 220v/220V Pos: standing >
You start chanting...

< 730h/891H 220v/220V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 732h/891H 220v/220V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 752h/891H 220v/220V Pos: standing >
Saif closes his book and grins malevolently.

< 791h/891H 220v/220V Pos: standing >
Your group consists of ( 2/30):
( Head)   830/891   hit,  220/220  move Doo
(Front)   807/807   hit,  186/186  move Saif
Saif clambers to his feet.

< 830h/891H 220v/220V Pos: standing >
Saving Doo.

< 830h/891H 220v/220V Pos: standing >

< 833h/891H 220v/220V Pos: standing >

< 834h/891H 220v/220V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...

< 835h/891H 220v/220V Pos: standing >
You follow Saif.

Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East -South -West
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 835h/891H 219v/220V Pos: standing >
Saving Doo.

< 837h/891H 219v/220V Pos: standing >
Saif sneaks south.
You follow Saif.

Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)
An old sailor looks uneasy on land here.

< 840h/891H 219v/220V Pos: standing >
Saif sneaks south.
You follow Saif.

Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East -South
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)

< 841h/891H 218v/220V Pos: standing >

< 843h/891H 219v/220V Pos: standing >

< 847h/891H 220v/220V Pos: standing >
Saif sneaks east.
You follow Saif.

Inn of Oceans
   Large glass windows take up the whole western wall, allowing
you to look out at the street.  The other stone walls are taken
up by huge paintings of the ocean, so large they almost appear
to be real.  A receptionist shows merchants and visitors to
their rooms.  A hallway leads to the rooms east, while the street
lies back west.
Obvious exits: -West
[3] A tiny spring bubbles here from the ground.
*Saif - The Resistance (Gnome)(tiny) stands in mid-air here.(Red Aura)
A Kobold (small) Cloud of -=<[ The Thunder ]>=- stands in mid-air here.
Riralin, the innkeeper, shows people to their rooms.

< 848h/891H 219v/220V Pos: standing >
Saif starts casting an offensive spell.
Saif snaps into visibility.

< 849h/891H 219v/220V Pos: standing >

< 849h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 Saif completes his spell...
Saif utters the word 'pawwzf'
Saif creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!

< 850h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 850h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Saif starts casting a spell.

< 850h/891H 219v/220V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attempts to flee.
A Kobold leaves west.

< 850h/891H 219v/220V Pos: standing >
Saif completes his spell...
Saif utters the words 'urrjguaiabral xarr'
A Duergar shrugs into an embroidered tunic of the Knights of the Raven.
A Duergar dons a prismatic halo of light on his head.
A Duergar slides his legs into some stitched leggings of the Knights of the Raven of damage.
A Duergar places the boots of the war giant Torg on his feet.
A Duergar wears the cloak of woven time enchanted by Aceldama about his body.
A Duergar clasps a waistband of rock and stone around his waist.
A Duergar slides a pair of goggles of faerie sight over his eyes.
A Duergar covers his face with a blackened maw of a winter wolf.
A Duergar dons the insignia of swirling feathers and flowing water.
A Duergar has entered the game.

< 850h/891H 219v/220V Pos: standing >
A Duergar seems to have overcome his battle madness.
A Duergar drinks from a tiny bubbling spring.
A Duergar gently touches a Duergar's body, and his wounds begin to heal!
A Duergar appears invigorated.

< 850h/891H 219v/220V Pos: standing >

< 850h/891H 219v/220V Pos: standing >
Slay whom?

< 850h/891H 219v/220V Pos: standing >
Slay whom?

< 850h/891H 219v/220V Pos: standing >
Slay whom?

< 850h/891H 219v/220V Pos: standing >
Slay whom?

< 850h/891H 219v/220V Pos: standing >
Saving Doo.

< 850h/891H 219v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 851h/891H 219v/220V Pos: standing >
Slay whom?

< 852h/891H 220v/220V Pos: standing >
Saif starts casting an offensive spell.
Saif snaps into visibility.

< 853h/891H 220v/220V Pos: standing >
Inn of Oceans
Obvious exits: None!
[3] A tiny spring bubbles here from the ground.
A Duergar (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
Saif - The Resistance (Gnome)(tiny) stands in mid-air here. (casting) (Red Aura)
Riralin, the innkeeper, shows people to their rooms.

< 854h/891H 220v/220V Pos: standing >
Saif completes his spell...
Saif utters the words 'ghjiilla zuguaig'
Saif's stunning visions seem to slightly mesmerize a Duergar!
A Duergar is stunned!

< 855h/891H 220v/220V Pos: standing >
You start chanting...
Saif starts casting an offensive spell.
Saif snaps into visibility.

< 859h/891H 220v/220V Pos: standing >
Saif snaps into visibility.
Saif completes his spell...
Saif utters the word 'pawwzf'
Saif creates a hammer out of thin air that smashes into a Duergar, bits of flesh and bone fly everywhere!

< 862h/891H 220v/220V Pos: standing >
You complete your spell...
[Damage: 104 ] A Duergar is struck by your ray of sunlight, and is destroyed instantly!
A Duergar's glorious titanium ring of physical resistance melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!