The death of [1 Monk] Ommchat (Orc)

in The Inn of the Shady Grove

from the perspective of [56 Storm Druid] Vokir The Resistance (Dwarf)

<worn as a badge>    a tattoo of the northwind tribe [superior] [34%]             
<worn on head>       the helmet of corruption (glowing) [88%]             
<worn on eyes>       the visor of divine vision [superior] (magic) (glowing)
<worn in ear>        a black pearl earring [superior]
<worn in ear>        a brightly flaming earring [88%]             
<worn on face>       a virulent case of herpes simplex [80%]             
<worn around neck>   a spectral holy symbol of Berronar Truesilver of constitution
<worn around neck>   an amulet of wisdom [modified] (magic)
<worn on body>       the armor of purity [superior] [85%]             
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a quiver smeared with blood [89%]             
<worn about waist>   a belt of soft feathers (magic)
<worn on belt buckle>a kraken scale
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     the righteous platinum-plated shield of Berronar Truesilver (magic) (glowing) [61%]             
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist>  the glistening bracelet of a MaDMaN of wisdom
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a ring of constitution [superior]
<primary weapon>     the oaken staff of the woodlands[71h 27m 39s]
<worn on legs>       some stitched leggings of the Knights of the Raven [poor] (magic)
<worn on feet>       some gnomish rocket boots (magic) (humming)

An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
You get an orcish-forged sword [poor] from the corpse of an orcish guard.
You get a suit of orcish platemail [modified] from the corpse of an orcish guard.
You get a few coins from the corpse of an orcish guard.
There were: 2 platinum coins, 14 gold coins. 
You get a magical essence of Health from the corpse of an orcish guard.

< 992h/992H 203v/203V Pos: standing >
You put 4 items into a portable hole.

< 992h/992H 203v/203V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 203v/203V Pos: standing >

< 992h/992H 203v/203V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Bryken.
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
There is a slight disturbance in nature.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 203v/203V Pos: standing >
The Path of the Damned ends its wicked path south before the South Gates of the city.
You extend your sights southward.
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
An air of bewildering enchantment lies heavy here.
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 992h/992H 203v/203V Pos: standing >
Bryken gets a slab of beef from his a magical glowing sphere.

< 992h/992H 203v/203V Pos: standing >
Bryken eats a slab of beef.

< 992h/992H 203v/203V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
There is a slight disturbance in nature.

< 992h/992H 203v/203V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands you are carrying.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
A black skunk who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
There is a slight disturbance in nature.

< 992h/992H 203v/203V Pos: standing >

		Score information for Vokir

Level: 52   Race: Dwarf   Class: Druid / Forest Druid Sex: Male
Hit points: 992(992)  Moves: 203(203)
Coins carried:   20 platinum    47 gold    32 silver    61 copper
Coins in bank: 2473 platinum  3648 gold     6 silver     0 copper
Playing time: 5 days / 8 hours/ 33 minutes
Received data: 3.4889 MB this session.
Send data:     0.0112 MB this session.
Compression ratio: none
Title: - The Resistance
Group Leader: Bryken
Status:  Standing.
Epic points: 2879  Skill points: 40  Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (7.20%)
Frags:   +2.40   Deaths:   10
Consenting: Bryken
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Evil Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  0.71 
Leaderboard Points: 1490 
Paladin auras:   Battle Lust

Active Spells:
--------------
mielikki vitality (14 minutes)
elemental aura (24 minutes)
endurance (less than a minute remaining)
spirit armor (16 minutes)
bless (2 minutes)
serendipity (less than a minute remaining)
aid (less than a minute remaining)
barkskin (less than a minute remaining)
animal vision (21 minutes)
natures blessing (21 minutes)


< 992h/992H 203v/203V Pos: standing >
You say 'barkskin'
Bark grows from oaken staff of the woodlands on to everything in sight.

< 992h/992H 203v/203V Pos: standing >
A black skunk enters from the south.

< 992h/992H 203v/203V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
A small black skunk peers wearily at you.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 203v/203V Pos: standing >
Bryken starts casting a spell.

< 992h/992H 203v/203V Pos: standing >

		Score information for Vokir

Level: 52   Race: Dwarf   Class: Druid / Forest Druid Sex: Male
Hit points: 992(992)  Moves: 203(203)
Coins carried:   20 platinum    47 gold    32 silver    61 copper
Coins in bank: 2473 platinum  3648 gold     6 silver     0 copper
Playing time: 5 days / 8 hours/ 33 minutes
Received data: 3.4931 MB this session.
Send data:     0.0112 MB this session.
Compression ratio: none
Title: - The Resistance
Group Leader: Bryken
Status:  Standing.
Epic points: 2879  Skill points: 40  Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (7.20%)
Frags:   +2.40   Deaths:   10
Consenting: Bryken
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Evil Fire Cold Lightning Gas Acid
Protected by:    Greater Spirit Ward Slow Poison
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  0.71 
Leaderboard Points: 1490 
Paladin auras:   Battle Lust

Active Spells:
--------------
mielikki vitality (14 minutes)
elemental aura (24 minutes)
endurance (less than a minute remaining)
spirit armor (16 minutes)
bless (2 minutes)
serendipity (less than a minute remaining)
aid (less than a minute remaining)
barkskin (25 minutes)
animal vision (21 minutes)
natures blessing (21 minutes)


< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A baby orc who is not far off to your north.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
Bryken completes his spell...
Bryken utters the word 'armor'

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
Bryken starts casting a spell called 'bless'.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
Bryken completes his spell...
Bryken utters the word 'fido'

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 992h/992H 203v/203V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands you are carrying.

< 992h/992H 203v/203V Pos: standing >
You nod.

< 992h/992H 203v/203V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Bryken.

< 992h/992H 203v/203V Pos: standing >
The forest falls asleep again as your enchantment fades.

< 992h/992H 203v/203V Pos: standing >
You follow Bryken.

The Path of the Damned
Obvious exits: -N -E -S
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 201v/203V Pos: standing >
You follow Bryken.

The Path of the Damned
Obvious exits: -N -E -S -W
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 200v/203V Pos: standing >
You follow Bryken.

The Path of the Damned
Obvious exits: -N -E -S
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An orcish thief stands, apparently asleep.(Red Aura)

< 992h/992H 199v/203V Pos: standing >
You follow Bryken.

The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)

< 992h/992H 200v/203V Pos: standing >
An orcish merchant enters from the east.
At the sight of your nemesis the hatred of old generations BURN in your blood!
Bryken sneaks west.
You follow Bryken.

A Small Side Street of the Grove
Obvious exits: -E -W
A small pile of coins lies here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 201v/203V Pos: standing >
You follow Bryken.

A Small Side Street of the Grove
Obvious exits: -E -U
The corpse of an orcish warrior is lying here.
A small collar collects among the rubble on the ground.
A small pile of coins lies here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 202v/203V Pos: standing >
You feel the hatred in your heart subside.

< 992h/992H 202v/203V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your east.
A wandering soul who is not far off to your east.
A baby orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your east.
A wandering soul who is not far off to your east.
A baby orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your east.
A wandering soul who is not far off to your east.
A baby orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your east.
A wandering soul who is not far off to your east.
A baby orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 992h/992H 203v/203V Pos: standing >
You follow Bryken.

The Bar of Dancing Flame
Obvious exits: -N -D
A large two-handed sword has been left here.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
You quickly scan the area.
An Orc who is close by to your north.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 992h/992H 202v/203V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 992h/992H 202v/203V Pos: standing >
You follow Bryken.

A Small Side Street of the Grove
Obvious exits: -E -U
The corpse of an orcish warrior is lying here.
A small collar collects among the rubble on the ground.
A small pile of coins lies here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 201v/203V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your east.
A wandering soul who is not far off to your east.
A baby orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 992h/992H 203v/203V Pos: standing >
You feel the hatred in your heart subside.

< 992h/992H 203v/203V Pos: standing >

< 992h/992H 203v/203V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
The corpse of an orcish warrior is lying here.
A small collar collects among the rubble on the ground.
A small pile of coins lies here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)

< 992h/992H 203v/203V Pos: standing >

< 992h/992H 203v/203V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your east.
A wandering soul who is not far off to your east.
A baby orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 992h/992H 203v/203V Pos: standing >
Bryken sneaks up.
You follow Bryken.

The Bar of Dancing Flame
Obvious exits: -N -D
A large two-handed sword has been left here.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 992h/992H 202v/203V Pos: standing >
You follow Bryken.

The Inn of the Shady Grove
Obvious exits: -E -S
[2] A large two-handed sword has been left here.
[4] A long steel sword is here in the dirt.
A spellbook lies here, discarded.
[33] A small bandage rests upon the ground here.
[3] A two-handed sword, nearly six feet in length, lies here.
*Bryken - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) (HardCore) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 992h/992H 201v/203V Pos: standing >
Bryken looks at an Orc.

< 992h/992H 201v/203V Pos: standing >
A dark shroud encases an orc anti-paladin as he charges into battle.
Bryken snaps into visibility.
Bryken is knocked to the ground by an orc anti-paladin's mighty bash!
An orcish guard suddenly attacks Bryken!
An orcish guard's feeble punch grazes Bryken.

< 992h/992H 203v/203V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 992h/992H 203v/203V Pos: standing >
Bryken snaps into visibility.
Bryken's slash grazes an orc anti-paladin.
Bryken suffers from contact with the aura about an orc anti-paladin.
An orc anti-paladin parries Bryken's lunge at him.
An orc anti-paladin parries Bryken's lunge at him.

< 992h/992H 203v/203V Pos: standing >
You start chanting...

< 992h/992H 203v/203V Pos: standing >
As the oaken staff of the woodlands's aura dims considerably, it imparts you with a longing to be back outdoors.
You suddenly feel weaker as the oaken staff of the woodlands drains your life force.
[Damage: 38 ] 
< 954h/992H 203v/203V Pos: standing >
Casting: sunray 

< 954h/992H 203v/203V Pos: standing >
You complete your spell...
An Orc seems to be blinded!
[Damage: 169 ] An Orc is struck by your ray of sunlight, and is destroyed instantly!
An Orc's set of loose fitting robes melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.