The death of [1 Monk] Ommchat (Orc)

in The Inn of the Shady Grove

from the perspective of [56 Defender] Bryken The Resistance (Human)

<worn as a badge>    an ever-watching eye [superior] (glowing) (humming) [87%]             
<worn on head>       the eladrin-bone crown of the obyriths [modified] (humming)
<worn on eyes>       a sapphire encrusted eye [23%]             
<worn in ear>        an aboleth's shrunken head [35%]             
<worn in ear>        a lightning earring [modified]
<worn on face>       Bahamut's mask of vigor (glowing)[159h 36m 42s]
<worn around neck>   a cloak of demonic subterfuge
<worn around neck>   a necklace of dangling bones and relics [superior] (humming) [82%]             
<worn on body>       some bandedmail bearing a cloak and dagger crest
<worn about body>    a long, flowing cape of hellfire [poor] (glowing) [56%]             
<worn as quiver>     the ancient quiver of Oberon, the elven king (humming) (illuminating) [54%]             
<worn about waist>   a belt of iron solidarity[329h 26m 7s]
<worn on belt buckle>a longsword named 'the Answerer' [superior] (glowing) (holy) [74%]             
<worn on arms>       a transparent sheen of slime [57%]             
<worn around wrist>  a delicate chrome bracelet [48%]             
<worn around wrist>  a bracer bearing the seal of Bozk
<worn on hands>      some gloves of rage
<worn on finger>     a ring of regeneration [superior] (glowing)
<worn on finger>     a glowing black ring [superior]
<primary weapon>     Sunblade, longsword of Justice (holy)[400h 20m 13s]
<secondary weapon>   a great warhammer named 'Fearfrost'
<worn on legs>       greaves of cracked bluestone [superior] enchanted by Nib (glowing) [88%]             
<worn on feet>       the boots of inertia (glowing)[390h 58m 6s]

An orcish guard stands here, fighting YOU!(Red Aura)
An orcish elite stands here, fighting YOU!(Red Aura)
Vokir (Dwarf)(medium) stands in mid-air here.

< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 
< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 Vokir raises the oaken staff of the woodlands overhead as it covers him with its healing magic.
Vokir looks much better.
You parry an orcish elite's lunge at you.
You parry an orcish elite's lunge at you.
[Damage:  7 ] Your fine slash strikes an orcish elite.
[Damage:  9 ] Your fine crush strikes an orcish elite.
[Damage:  6 ] Your fine slash strikes an orcish elite.
[Damage:  5 ] Your slash strikes an orcish elite.
[Damage: 15 ] Your impressive slash strikes an orcish elite hard.

< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
An orcish guard stands here, fighting YOU!(Red Aura)
An orcish elite stands here, fighting YOU!(Red Aura)
Vokir (Dwarf)(medium) stands in mid-air here.

< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
An orcish guard stands here, fighting YOU!(Red Aura)
An orcish elite stands here, fighting YOU!(Red Aura)
Vokir (Dwarf)(medium) stands in mid-air here.

< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 Vokir starts casting a spell.

< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 You parry an orcish guard's lunge at you.
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
An orcish guard stands here, fighting YOU!(Red Aura)
An orcish elite stands here, fighting YOU!(Red Aura)
Vokir (Dwarf)(medium) stands in mid-air here. (casting) 

< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 
< 938h/1002H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orcish sta EP:  awful >
 You parry an orcish elite's lunge at you.
You parry an orcish elite's lunge at you.
An orcish elite's kick hits you directly in the face.
[Damage:  3 ] An orcish elite ignites into black flames as he hits you!
[Damage:  2 ] An orcish elite shivers from the unnatural cold as he hits you!
[Damage: 11 ] Your impressive slash strikes an orcish elite hard.
[Damage: 12 ] Your impressive crush strikes an orcish elite hard.
'Fearfrost' pulse with power encasing you in a protective shield of cold.
The breath of a frost dragon enshrouds the area in a swirling mist of killing Ice and Frost.
Flowing ice encases you in a solid protective barrier!
You raise your hands to the sky calling on the winds of the north to send forth a freezing squall!
[Damage: 68 ] An orcish guard is savagely tossed about by the freezing squall!
[Damage: 58 ] An orcish elite is savagely tossed about by the freezing squall!
[Damage: 12 ] Your slash seriously wounds an orcish elite.
The holy power of your Sunblade, longsword of Justice replenishes your soul with holy energy!
You feel a little better!
[Damage: 10 ] Your slash enshrouds an orcish elite in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 29 ] Your final slash sends an orcish elite's head bouncing along the ground.
An orcish elite is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an orcish elite.

< 936h/1002H 165v/165V Pos: standing >
Vokir completes his spell...
Vokir utters the words 'xaioculofuio xaaeg'
The land around you becomes dark and mysterious!

< 936h/1000H 165v/165V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks an orcish guard to the ground!

< 937h/1000H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP: pretty hurt >
 You snap into visibility.
An orcish guard's weak slash grazes you.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP: pretty hurt >
 
< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP: pretty hurt >
 [Damage:  9 ] Your slash strikes an orcish guard.
[Damage: 19 ] Your impressive crush strikes an orcish guard.
[Damage: 12 ] Your impressive slash strikes an orcish guard.
[Damage:  8 ] Your fine slash strikes an orcish guard.
You score a CRITICAL HIT!!!!!
[Damage: 37 ] Your powerful slash seriously wounds an orcish guard.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP: pretty hurt >
 You parry an orcish guard's lunge at you.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP: pretty hurt >
 The sun hangs low on the southern sky.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP: pretty hurt >
 The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
An orcish guard sits here, fighting YOU!(Red Aura)
Vokir (Dwarf)(medium) stands in mid-air here.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP: pretty hurt >
 [Damage: 14 ] Your impressive slash strikes an orcish guard.
An orcish guard clambers to his feet.
[Damage: 12 ] Your impressive crush strikes an orcish guard.
[Damage: 16 ] Your slash strikes an orcish guard hard.
You miss an orcish guard.
[Damage:  9 ] Your fine slash strikes an orcish guard.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sta EP:  awful >
 You parry an orcish guard's lunge at you.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sta EP:  awful >
 Vokir starts casting an offensive spell.

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sta EP:  awful >
 The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
An orcish guard stands here, fighting YOU!(Red Aura)
Vokir (Dwarf)(medium) stands in mid-air here. (casting) 

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sta EP:  awful >
 You snap into visibility.
[Damage:  4 ] Your bash knocks an orcish guard to the ground!

< 917h/980H 165v/165V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: orc sit EP:  awful >
 Vokir completes his spell...
Vokir utters the word 'gjifal'
An orcish guard is struck by a blinding light from Vokir, and is utterly destroyed!
An orcish guard is dead! R.I.P.
You receive your share of experience.
As your body absorbs the experience, you seem to feel a bit more epic!
A look of horror and a silent scream are an orcish guard's last actions in this world.

< 917h/980H 165v/165V Pos: standing >

< 918h/980H 165v/165V Pos: standing >
Vokir gets some stuff from the corpse of an orcish guard.

< 920h/978H 165v/165V Pos: standing >
Vokir puts some stuff into a portable hole.

< 921h/978H 165v/165V Pos: standing >

< 922h/976H 165v/165V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice you are carrying.

< 921h/974H 165v/165V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
Vokir (Dwarf)(medium) stands in mid-air here.

< 924h/972H 165v/165V Pos: standing >

		Score information for Bryken

Level: 52   Race: Human   Class: Paladin Warrior  Sex: Male
Hit points: 924(972)  Moves: 165(165)
Coins carried:   34 platinum    31 gold     1 silver     0 copper
Coins in bank:  928 platinum    91 gold     0 silver     0 copper
Playing time: 5 days / 3 hours/ 9 minutes
Received data: 2.8327 MB this session.
Send data:     0.0092 MB this session.
Compression ratio: none
Title: - The Resistance
Followers:
   Vokir
Status:  Standing.
         Sanctuary Negative Shielded Coldshielded
Epic points: 1586  Skill points: 20
Epic Bonus: Epic Points Bonus (18.73%)
Frags:   +2.50   Deaths:   17
Consenting: Bryken
Detecting:       Illusions Invisible Evil Good Life
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Levitation Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points: 1481 
Paladin auras:   Battle Lust

Active Spells:
--------------
iceflow armor (8 minutes)
holy sword (13 minutes)
vitality (23 minutes)
accelerated healing (15 minutes)
barkskin (less than a minute remaining)
fly (51 minutes)
levitate (less than a minute remaining)


< 924h/972H 165v/165V Pos: standing >
You get a slab of beef from a magical glowing sphere.

< 925h/972H 165v/165V Pos: standing >
You eat the slab of beef.

< 925h/972H 165v/165V Pos: standing >
You don't have the beef.

< 938h/984H 165v/165V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
Vokir (Dwarf)(medium) stands in mid-air here.

< 938h/984H 165v/165V Pos: standing >
The southern branch of the Bank of the Shady is located to the east.
You extend your sights eastward.
In the Southern Branch of the Bank of Shady
Obvious exits: -W
An air of bewildering enchantment lies heavy here.
The corpse of a stray hound is lying here.
A large wooden counter is here, with a sign posted on it.
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 937h/982H 165v/165V Pos: standing >
Saving Bryken.

< 938h/982H 165v/165V Pos: standing >

		Score information for Bryken

Level: 52   Race: Human   Class: Paladin Warrior  Sex: Male
Hit points: 940(982)  Moves: 165(165)
Coins carried:   34 platinum    31 gold     1 silver     0 copper
Coins in bank:  928 platinum    91 gold     0 silver     0 copper
Playing time: 5 days / 3 hours/ 9 minutes
Received data: 2.8374 MB this session.
Send data:     0.0092 MB this session.
Compression ratio: none
Title: - The Resistance
Followers:
   Vokir
Status:  Standing.
         Sanctuary Negative Shielded Coldshielded
Epic points: 1586  Skill points: 20
Epic Bonus: Epic Points Bonus (18.73%)
Frags:   +2.50   Deaths:   17
Consenting: Bryken
Detecting:       Illusions Invisible Evil Good Life
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Levitation Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points: 1481 
Paladin auras:   Battle Lust

Active Spells:
--------------
iceflow armor (8 minutes)
holy sword (13 minutes)
vitality (23 minutes)
accelerated healing (15 minutes)
barkskin (less than a minute remaining)
fly (51 minutes)
levitate (less than a minute remaining)


< 940h/982H 165v/165V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands carried by Vokir.

< 942h/982H 165v/165V Pos: standing >
Vokir says 'barkskin' to the oaken staff of the woodlands.
Bark grows from oaken staff of the woodlands on to everything in sight.

< 949h/976H 165v/165V Pos: standing >
A black skunk enters from the south.

< 952h/976H 165v/165V Pos: standing >
You start chanting...

< 955h/974H 165v/165V Pos: standing >
You feel heavier and stop levitating.

< 956h/972H 165v/165V Pos: standing >
You complete your spell...
Bands of magic armor wrap around you!

< 956h/972H 165v/165V Pos: standing >
You start chanting...

< 959h/972H 165v/165V Pos: standing >
You complete your spell...
You suddenly feel blessed!

< 961h/970H 165v/165V Pos: standing >

		Character attributes for Bryken

Level: 52   Race: Human   Class: Paladin Warrior  
Age: 27 yrs / 8 mths  Height: 68 inches Weight: 177 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 112 ( 97)    Pow:  85 ( 85)
Dex: 117 (123)    Int:  97 ( 97)   
Agi: 115 (121)    Wis:  88 ( 88)
Con: 111 (100)    Cha:  85 ( 85)   Luc:  98 ( 85)
Equipped Items:  23     Carried weight:   19

Armor Points: -442  Reduces melee damage taken by 44.2% 
Melee Critical Percentage(int): 19%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 19% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 10% 
Hitroll: 54   Damroll: 36
Alignment: 1000  (-1000 to 1000)

Saving Throws: PAR[-87]  FEA[-12]
               BRE[6]  SPE[-59]

Load carried: No Sweat

< 964h/970H 165v/165V Pos: standing >

< 966h/968H 165v/165V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
An air of bewildering enchantment lies heavy here.
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of a draft horse is lying here.
The corpse of a baby orc is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of a baby orc is lying here.
The corpse of a female orc is lying here.
The corpse of a draft horse is lying here.
The corpse of a drunken orc is lying here.
A small black skunk peers wearily at you.
Vokir (Dwarf)(medium) stands in mid-air here.

< 966h/968H 165v/165V Pos: standing >
The Path of the Damned ends its wicked path south before the South Gates of the city.
You extend your sights southward.
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
An air of bewildering enchantment lies heavy here.
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 967h/968H 165v/165V Pos: standing >
You quickly scan the area.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 968h/968H 165v/165V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands carried by Vokir.

< 966h/966H 165v/165V Pos: standing >
Saving Bryken.

< 966h/966H 165v/165V Pos: standing >
Vokir nods.

< 966h/966H 165v/165V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice you are carrying.
The southern branch of the Bank of the Shady is located to the east.
You extend your sights eastward.
In the Southern Branch of the Bank of Shady
Obvious exits: -W
An air of bewildering enchantment lies heavy here.
The corpse of a stray hound is lying here.
A large wooden counter is here, with a sign posted on it.
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)

< 966h/966H 165v/165V Pos: standing >
You quickly scan the area.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
The orc gate guard who is close by to your south.

< 964h/964H 165v/165V Pos: standing >
The land around you grows a tad more familiar.

< 964h/964H 165v/165V Pos: standing >
The Path of the Damned winds its wicked path north.
You extend your sights northward.
The Path of the Damned
Obvious exits: -N -E -S

< 964h/964H 165v/165V Pos: standing >
A tower is west from here.
You extend your sights westward.
The Base of A Small Tower
Obvious exits: -E -U

< 964h/964H 165v/165V Pos: standing >
You quickly scan the area.
An orcish elite bank guard who is close by to your east.
An orcish elite bank guard who is close by to your east.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.

< 962h/962H 165v/165V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S

< 962h/962H 163v/165V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
Vokir sneaks in from the south.

< 962h/962H 162v/165V Pos: standing >
Nothing happens.
The Path of the Damned
Obvious exits: -N -E -S
An orcish thief stands, apparently asleep.(Red Aura)

< 962h/962H 161v/165V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A small collar collects among the rubble on the ground.
A wandering orcish soul, flying about here, is searching for a new victim.(Red Aura)

< 962h/962H 160v/165V Pos: standing >
An orcish merchant enters from the east.
A Small Side Street of the Grove
Obvious exits: -E -W
A small pile of coins lies here.

< 962h/962H 160v/165V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
The corpse of an orcish warrior is lying here.
A small collar collects among the rubble on the ground.
A small pile of coins lies here.

< 960h/960H 160v/165V Pos: standing >
You quickly scan the area.
An orcish merchant who is not far off to your east.
A wandering soul who is not far off to your east.
A baby orc who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 960h/960H 162v/165V Pos: standing >

< 958h/958H 165v/165V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A large two-handed sword has been left here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 956h/956H 164v/165V Pos: standing >
The House of the Poor is north of the bar.
You extend your sights northward.
The Inn of the Shady Grove
Obvious exits: -E -S
[2] A large two-handed sword has been left here.
[4] A long steel sword is here in the dirt.
A spellbook lies here, discarded.
[33] A small bandage rests upon the ground here.
[3] A two-handed sword, nearly six feet in length, lies here.
An Orc (medium) (HardCore) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 956h/956H 164v/165V Pos: standing >
A Small Side Street of the Grove
Obvious exits: -E -U
The corpse of an orcish warrior is lying here.
A small collar collects among the rubble on the ground.
A small pile of coins lies here.

< 956h/956H 163v/165V Pos: standing >

< 950h/950H 165v/165V Pos: standing >

< 948h/948H 165v/165V Pos: standing >
The Bar of Dancing Flame
Obvious exits: -N -D
A large two-handed sword has been left here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)

< 946h/946H 164v/165V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -E -S
[2] A large two-handed sword has been left here.
[4] A long steel sword is here in the dirt.
A spellbook lies here, discarded.
[33] A small bandage rests upon the ground here.
[3] A two-handed sword, nearly six feet in length, lies here.
An Orc (medium) (HardCore) stands here.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 944h/944H 163v/165V Pos: standing >
You see nothing special about him.
This Orc is in excellent condition.
He's medium in size.

<worn on head>       a whisper-thin helm
<worn on body>       a set of loose fitting robes
<worn on arms>       a set of loose fitting sleeves
<held>               a small bandage
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some thin leather sandals

< 944h/944H 163v/165V Pos: standing >
You are briefly surrounded by a red aura!
You snap into visibility.
You are knocked to the ground by an orc anti-paladin's mighty bash!
An orcish guard suddenly attacks YOU!
An orcish guard's feeble punch grazes you.

< 942h/944H 164v/165V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: orcish sta EP: excellent >
 You snap into visibility.
[Damage:  5 ] Your slash grazes an orc anti-paladin.
Your spirit suffers from contact with an orc anti-paladin's aura!
An orc anti-paladin parries your futile lunge at him.
An orc anti-paladin parries your futile lunge at him.

< 1001h/1004H 164v/165V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: orcish sta EP: few scratches >
 Vokir starts casting a spell.

< 1001h/1004H 164v/165V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: orcish sta EP: few scratches >
 The oaken staff of the woodlands's magical aura dims considerably while indoors.
Vokir's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 1001h/1004H 164v/165V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: orcish sta EP: few scratches >
 Vokir completes his spell...
Vokir utters the word 'gjifal'
An Orc seems to be blinded!
An Orc is struck by a blinding light from Vokir, and is utterly destroyed!
An Orc's set of loose fitting robes melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.