The death of [56 Necrolyte] Nauraki The Empire of Lloth (Orc)

in A Back Alley

from the perspective of [53 Swordsman] Noz The Resistance (Minotaur)

<floating about head>a LARGE blue ioun stone[341h 53m 6s]
<worn as a badge>    the badge of the Raveners (magic) [76%]             
<worn on horns>      a pair of odd gold plated marilith horn bands [superior] enchanted by Laz (magic) [60%]             
<worn on eyes>       the eyes of undead fire [superior] (magic) (glowing) [84%]             
<worn in ear>        a shimmering ring of vines [poor] [82%]             
<worn in ear>        a lightning earring of damage [82%]             
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn in nose>       a masterly-crafted obsidian nose ring
<worn around neck>   an amulet of scratched silver of strength (magic) [80%]             
<worn around neck>   a polished mithril gorget of Hammerhelm (magic) (illuminating) [69%]             
<worn on body>       a mysterious hooded white robe emitting black smoke [modified] (magic)
<worn about body>    an earthen cloak of lordly might of health [80%]             
<worn as quiver>     a woven rawhide quiver [87%]             
<worn about waist>   a gnomish harm prevention belt [superior] (magic) (glowing) [65%]             
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [69%]             
<attached to belt>   a rugged adventurers satchel (magic) (illuminating) [77%]             
<worn on arms>       a shoulder drape of emerald dragonscale of damage (magic) [82%]             
<held as shield>     a mantis skin shield [superior]
<worn around wrist>  the bangle of the Dreamer of damage (magic) [86%]             
<worn around wrist>  a dracolich-bone bracelet of dexterity (magic) (humming) [73%]             
<worn on hands>      the gauntlets of the lifestealer of constitution (magic) (glowing)
<worn on finger>     a ring of invisibility [superior] (magic)
<worn on finger>     a ring of the weretor of charisma (magic) (glowing) [84%]             
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[308h 5m 59s]
<worn on legs>       a spiked pair of azure leg plates of intelligence [30%]             


< 1361h/1361H 173v/179V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
A Troll who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a troll sergeant who is not far off to your south.
An Orc who is not far off to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A bugbear mercenary who is rather far off to your south.
A steeder who is not far off to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 1361h/1361H 174v/179V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
A Troll who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a noble who is not far off to your south.
An Orc who is not far off to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A goblin mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.
An orc mercenary who is rather far off to your south.
A steeder who is not far off to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 1361h/1361H 174v/179V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
An Orc who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a troll sergeant who is not far off to your south.
An Orc who is not far off to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
An orc mercenary who is rather far off to your south.
An orc mercenary who is rather far off to your south.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 1361h/1361H 175v/179V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Ixy.
Rif sneaks west.
Bardo leaves west.
You follow Laz.

The Outer Wall
Obvious exits: -E -S -W
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Morrigu - The Resistance (Dwarf)(medium) stands in mid-air here.
A rakshasa guard is standing here, busy with his own matters.
*a dwarf guard is standing here, busy with his own matters.(Red Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Noz | WEST | Duergar Duergar Ogre Orc Duergar Orc 

< 1361h/1361H 174v/179V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!
You quickly scan the area.
A small child who is close by to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A drow guard who is close by to your south.
A small child who is close by to your south.
A steeder who is close by to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.

< 1361h/1361H 174v/179V Pos: standing >
A rakshasa guard sl
You quickly scan the area.
A small child who is close by to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A drow guard who is close by to your south.
A small child who is close by to your south.
A steeder who is close by to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A steeder who is a brief walk away to your west.

< 1361h/1361H 175v/179V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A drow guard who is close by to your south.
A small child who is close by to your south.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A steeder who is a brief walk away to your west.

< 1361h/1361H 176v/179V Pos: standing >
Rif sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
Bardo's skin seems to turn to stone.
Rif begins to shimmer.

< 1361h/1361H 176v/179V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A drow guard who is close by to your south.
A small child who is close by to your south.
A steeder who is close by to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A steeder who is a brief walk away to your west.

< 1361h/1361H 176v/179V Pos: standing >
A rakshasa guard s
You quickly scan the area.
A small child who is close by to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A small child who is close by to your south.
A steeder who is close by to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.

< 1361h/1361H 177v/179V Pos: standing >
Bardo s

< 1361h/1361H 178v/179V Pos: standing >
A small child enters from the south.

< 1361h/1361H 178v/179V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A gnoll commoner who is a brief walk away to your east.
A drow guard who is close by to your south.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A steeder who is a brief walk away to your west.

< 1361h/1361H 178v/179V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A drow guard who is close by to your south.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A steeder who is a brief walk away to your west.

< 1361h/1361H 179v/179V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A drow guard who is close by to your south.
A steeder who is close by to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A burly duergar guard who is not far off to your west.
A steeder who is a brief walk away to your west.

< 1361h/1361H 179v/179V Pos: standing >
A dwarf guard sneaks east.
A rakshasa guard sneaks east.
Rif sneaks east.
Bardo leaves east.
You follow Laz.

The Outer Wall
Obvious exits: -E -S -W
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Morrigu - The Resistance (Dwarf)(medium) stands in mid-air here.
A rakshasa guard is standing here, busy with his own matters.
*a dwarf guard is standing here, busy with his own matters.(Red Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A small child skips about the area, watching people go by.(Red Aura)

< 1361h/1361H 177v/179V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your east.
A steeder who is a brief walk away to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
An Ogre who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
The lich of a noble who is a brief walk away to your south.
The lich of a troll sergeant who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A small child who is close by to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 1361h/1361H 177v/179V Pos: standing >
Noz | WEST | Duergar Duergar Ogre Duergar Orc 

< 1361h/1361H 177v/179V Pos: standing >
You quickly scan the area.
A gnoll commoner who is not far off to your east.
A gnoll commoner who is not far off to your east.
A steeder who is a brief walk away to your east.
A gnoll commoner who is a brief walk away to your east.
A gnoll commoner who is not far off to your south.
A Duergar who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
An Ogre who is a brief walk away to your south.
A Troll who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
The lich of a noble who is a brief walk away to your south.
The lich of a noble who is a brief walk away to your south.
The lich of a troll sergeant who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A small child who is close by to your west.
A burly duergar guard who is a brief walk away to your west.
A burly duergar guard who is a brief walk away to your west.

< 1361h/1361H 177v/179V Pos: standing >
Laz sneaks south.
A dwarf guard sneaks south.
Morrigu sneaks south.
Bardo leaves south.
You follow Laz.

A Back Alley
Obvious exits: -N -S
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Morrigu - The Resistance (Dwarf)(medium) stands in mid-air here.
A rakshasa guard is standing here, busy with his own matters.
*a dwarf guard is standing here, busy with his own matters.(Red Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
You quickly scan the area.
A small child who is close by to your north.
A gnoll commoner who is close by to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
A Troll who is not far off to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a noble who is not far off to your south.
The lich of a troll sergeant who is not far off to your south.
An Orc who is not far off to your south.
A bugbear mercenary who is not far off to your south.
A goblin mercenary who is a brief walk away to your south.
A goblin mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
An orc mercenary who is rather far off to your south.
A goblin mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.
An ogre mercenary who is rather far off to your south.

< 1361h/1361H 175v/179V Pos: standing >
Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 1361h/1361H 175v/179V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A gnoll commoner who is close by to your south.
A Duergar who is not far off to your south.
A Duergar who is not far off to your south.
An Ogre who is not far off to your south.
A Troll who is not far off to your south.
An Orc who is not far off to your south.
A Duergar who is not far off to your south.
The lich of a troll sergeant who is not far off to your south.
An Orc who is not far off to your south.
A bugbear mercenary who is not far off to your south.
A goblin mercenary who is a brief walk away to your south.
A goblin mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
An orc mercenary who is a brief walk away to your south.
A goblin mercenary who is rather far off to your south.
A bugbear mercenary who is rather far off to your south.
An ogre mercenary who is rather far off to your south.

< 1361h/1361H 176v/179V Pos: standing >
Rif sings a song to protect him from the world.
A dwarf guard sneaks south.
Morrigu sneaks south.
Bardo leaves south.
You follow Laz.

A Back Alley
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a goblin mercenary is lying here.
The corpse of an orc mercenary is lying here.
[3] The corpse of a bugbear mercenary is lying here.
[4] The corpse of an orc mercenary is lying here.
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Morrigu - The Resistance (Dwarf)(medium) stands in mid-air here.
A rakshasa guard is standing here, busy with his own matters.
*a dwarf guard is standing here, busy with his own matters.(Red Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A gnoll commoner is stretched out, sound asleep.(Red Aura)

< 1361h/1361H 175v/179V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a troll sergeant who is close by to your south.
An Orc who is close by to your south.
A bugbear mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is not far off to your south.
A bugbear mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
A bugbear mercenary who is rather far off to your south.

< 1361h/1361H 175v/179V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a troll sergeant who is close by to your south.
A bugbear mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
A bugbear mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
A bugbear mercenary who is rather far off to your south.

< 1361h/1361H 176v/179V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
An Orc who is close by to your south.
A bugbear mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is not far off to your south.
A goblin mercenary who is not far off to your south.
A bugbear mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is a brief walk away to your south.
A goblin mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.

< 1361h/1361H 177v/179V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
You quickly scan the area.
A small child who is not far off to your north.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a troll sergeant who is close by to your south.
A bugbear mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is not far off to your south.
A goblin mercenary who is not far off to your south.
A bugbear mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
A goblin mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
A goblin mercenary who is rather far off to your south.

< 1361h/1361H 178v/179V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
An Ogre who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
The lich of a noble who is close by to your south.
The lich of a troll sergeant who is close by to your south.
An Orc who is close by to your south.
A bugbear mercenary who is close by to your south.
An orc mercenary who is close by to your south.
A goblin mercenary who is not far off to your south.
A bugbear mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is not far off to your south.
An orc mercenary who is a brief walk away to your south.
A goblin mercenary who is a brief walk away to your south.
A bugbear mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
An ogre mercenary who is a brief walk away to your south.
A bugbear mercenary who is rather far off to your south.

< 1361h/1361H 179v/179V Pos: standing >
A rakshasa guard sneaks south.
Morrigu sneaks south.
Bardo leaves south.
You follow Laz.

A Back Alley
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
The corpse of a bugbear mercenary is lying here.
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
Morrigu - The Resistance (Dwarf)(medium) stands in mid-air here.
A rakshasa guard is standing here, busy with his own matters.
*a dwarf guard is standing here, busy with his own matters.(Red Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
An Ogre (huge) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A Troll (large) (HardCore) stands in mid-air here.(Red Aura)
An Orc (medium) stands in mid-air here.(Red Aura)
A Duergar (medium) stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
The lich of a troll sergeant stands here. (minion) (Red Aura)
An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
Ixy sneaks in from the north.

< 1361h/1361H 177v/179V Pos: standing >
An Orc plays a song to lift his spirit off the ground.
A rakshasa guard dances an acrobatic maneuver in battle, and trips up an Ogre!
Laz starts casting an offensive spell.
Laz snaps into visibility.
[Damage:  2 ] Your bash knocks a Troll to the ground!

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Duergar gets a few coins from the corpse of a bugbear mercenary.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Bardo sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Bardo's soothing song!

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Duergar puts a pile of coins into a rugged adventurers satchel.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: excellent >
 Laz snaps into visibility.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: excellent >
 A dwarf guard snaps into visibility.
A dwarf guard dances an amazing maneuver in battle, and trips up an Orc!

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: excellent >
 Rif sings a song to protect him from the world.
Laz completes his spell...
Laz utters the word 'gurunsoqz'
An Orc is suddenly at a loss for words.
[Damage:  7 ] -=[Your crude slash wounds a Troll.]=-
[Damage: 15 ] -=[Your fine slash wounds a Troll.]=-
[Damage: 20 ] -=[Your fine slash strikes a Troll.]=-
[Damage: 17 ] -=[Your fine slash wounds a Troll.]=-
[Damage: 18 ] -=[Your fine slash wounds a Troll.]=-
Rif starts casting a spell.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A dwarf guard's impressive pierce strikes an Orc.
A dwarf guard's pierce strikes an Orc.
A dwarf guard's impressive pierce wounds an Orc.
A dwarf guard's impressive pierce strikes an Orc.
A dwarf guard's pierce strikes an Orc.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 An Ogre misses a rakshasa guard.
An Ogre misses a rakshasa guard.
Bardo starts casting an offensive spell.
Bardo snaps into visibility.
Ixy starts casting a spell.
Ixy snaps into visibility.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Ixy completes his spell...
Ixy utters the words 'parl xafe'
Ixy sends a Duergar reeling with a holy word.
Ixy sends a Duergar reeling with a holy word.
Ixy sends an Ogre reeling with a holy word.
Ixy sends a Troll reeling with a holy word.
Ixy sends an Orc reeling with a holy word.
Ixy sends a Duergar reeling with a holy word.
A Duergar seems to be blinded!
Ixy sends a Duergar reeling with a holy word.
Ixy's spell flows around the lich of a noble, leaving it unharmed!
The lich of a noble wavers in agony, as the positive energies sent by Ixy purge his essence!
Ixy sends the lich of a noble reeling with a holy word.
The lich of a troll sergeant wavers in agony, as the positive energies sent by Ixy purge his essence!
Ixy sends the lich of a troll sergeant reeling with a holy word.
Ixy sends an Orc reeling with a holy word.
Ixy sends an orc mercenary reeling with a holy word.
Ixy dodges an orc mercenary's attack.
An orc mercenary misses Ixy.
Ixy dodges an orc mercenary's attack.
Ixy easily dodges an orc mercenary's feeble leg sweep.
A rakshasa guard's awesome pierce strikes an Ogre hard.
A rakshasa guard's mighty pierce strikes an Ogre hard.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Rif completes his spell...
Rif utters the words 'buoblg qrunsoqpze yugh'
Rif's fist beats the life out of an Orc, blood pours from his body!

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 The lich of a troll sergeant's punch grazes Ixy.
The lich of a troll sergeant's punch grazes Ixy.
A dwarf guard snaps into visibility.
A dwarf guard's powerful pierce strikes an Orc.
A dwarf guard's powerful pierce strikes an Orc hard.
A dwarf guard's impressive pierce strikes an Orc.
A dwarf guard's powerful pierce strikes an Orc hard.
A dwarf guard's mighty pierce seriously wounds an Orc.
A Troll misses you.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Bardo snaps into visibility.
An Orc leaves south.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Ixy's bludgeon grazes an orc mercenary.
Ixy's decent bludgeon grazes an orc mercenary.
Morrigu starts casting an offensive spell.
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Ixy snaps into visibility.
The lich of a noble's feeble punch grazes Ixy.
The lich of a noble's feeble punch grazes Ixy.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A dwarf guard snaps into visibility.
A dwarf guard gets past an Orc's defenses and strikes with a mighty blow.
A dwarf guard fades into the shadows and quickly strikes at an Orc's face, causing them to see stars.
An Orc seems to be blinded!
Ixy starts casting a spell.

< 1361h/1361H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A dwarf guard snaps into visibility.
A dwarf guard's mighty pierce grievously wounds an Orc.
A dwarf guard stabs the heart of an Orc who falls to the ground clutching at the wound.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!